How to add "Using " statement at runtime using IWizard - c#-4.0

at compile time we have
using MyNamespace;
This works till now but recently the requirement got change and it needs to handle at run time based on the application type selected by the user.
So, How can I add the "Using" namespace statement using c# code in the IWizard?
I know how to add the reference at run time ass under
var appProject = project.Object as VSProject;
appProject.References.Add(Mydll);
What I want is that at runtime
using System.IO;
using MyNamespace-> should come at runtime based on the application selected
Thanks

I just hit a similar issue and while it is not exactly changing the namespace at run time it does all you to get objects etc from a different namespace at run time. If you want to be changing namespaces chances are you have classes with the same names and interfaces but different implementations otherwise your code would need to be changed. What you need to do if make a new lib and namespace that just contains the interfaces for all the classes you want to use. You then make the classes in the different namespaces inherit these interfaces so you can code your class to just use the interface not the particular implementation. Then to select the implementation to use at run time you use "Dependancy Injection" to choose the correct implementation to insert via config file or let some other part of your application configure the injection. Dependancy Injection can be a little hard to get started with but once you get your head around it, it will make your life a lot easier. Ninject is a nice easy dependancy injection framework to start with.

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How to change the Apache POI SXSSFWorkbook default temporary file name

I am using POI's SXSSFWorkbench class to create extremely large workbooks. Multiple processes may be running of my application concurrently, so I thought it prudent to append the processId to the default temporary filename. I don't know how to do that, and could not find any recent coding examples.
Can anyone point me to an example, or outline to me what has to be done? I see there is a static TempFile.createTempFile method. Should I be executing that using a class override before instantiating the SXSSFWorkbook class? Or after?
I also saw there was a DefaultTempFileCreationStrategy class. Could not find examples of how to use this either.
The main class that Apache POI uses for this is TempFile
The method you'll want to call is TempFile.setTempFileCreationStrategy
What you'll need to do is create your own class implementing the interface TempFileCreationStrategy. This is nice and simple, with just two methods, createTempDirectory and createTempFile.
To get an idea of what's involved, you can look at the source code for DefaultTempFileCreationStrategy online here. It's pretty easy, just put in the logic for your own needs in terms of threading and naming.

Simple way to extend the default ApplicationDbContext in asp mvc5 using Ef6 Code First

When i run the entity framework Reverse Engineer Code First in an asp mvc project, it runs fine and generates all the mapping and poco classes, but i now have two context and conflicting classes in both the ApplicationDbContext and the new Auto Generated DbContext.
When generating EF Classes using Code First from Database, often there are more steps as the generated code is not always exactly as you want. I typically rename all files to "EntityNameDAO" I then right click refactor all classes to "EntityNameDAO" to match the file name appropriately.
After this, you will typically find that you have additional or less needs or perhaps even circular dependencies in the json result from these generated classes. To deal with this, I create specific domain objects for each objective EntityName_SpecificUseCase.
You will notice I use EntityName"AdditionalData" so that the alphabetic sorting keeps each of my entities next to eachother and I can verify I have the right flavors for each entity quickly and easily.
To deal with the circular json, you will need to add this code to your appconfig.cs:
var json = GlobalConfiguration.Configuration.Formatters.JsonFormatter;
json.SerializerSettings.PreserveReferencesHandling =
Newtonsoft.Json.PreserveReferencesHandling.All;

How to create custom extension point in ReSharper plugin

We are working on plugin for ReSharper and we want to make our plugin extensible. Seems, we should use ShellComponent attribute to do it but we can not find any examples. Could anybody enplane how to define custom extension point and how to manage extension. Example of code of extension point and extension implementation would be very helpful.
Thanks.
If you're looking to write a plugin that can extend ReSharper, you need to tell ReSharper about the classes in your plugin, by marking them with the [ShellComponent] or [SoutionComponent] attributes. These attributes have different lifetimes - a shell component lasts the lifetime of ReSharper itself, and a solution component is created when a solution is opened and disposed when the solution is closed.
To make ReSharper do something useful with your components, they typically have to implement an interface, such as ICodeCompletionItemsProvider, and sometimes have to use a different attribute, such as [CodeCleanupModule] (which itself derives from ShellComponentAttribute). There are many extension points in ReSharper, and the one that's appropriate for you depends on what you're trying to do - refactoring, unit test provider, code cleanup, code completion items, etc. The devguide provides a good introduction to the more common extension points.
But if you want to make your own plugin extensible, then your component needs to work with a kind of provider pattern, by deferring work to multiple provider instances. For example, code cleanup works by deferring to multiple code cleanup modules, each responsible for cleaning up a different aspect of your code (whitespace, ordering, etc). To do this, your component should take in a collection of providers in the constructor. ReSharper's component model will automatically create a collection of these types and pass them to. More specifically, you should have a constructor that takes an IEnumerable<T> or IViewable<T>, where T is the interface of the provider you're going to define and call. The IEnumerable<T> will give you a simple collection of providers, but IViewable<T> represents an observable collection, and allows you to subscribe to notifications of new providers being made available from the component model.

C# Accessing classes in a WinForms project from a classes in a Class Library

I have two c# projects within a solution.
The first project is a winforms project with several classes and is called QuantumGUI. The second project is a class library project with several classes and is called QuantumDAL.
My objective is from a class in QuantumDAL to access and set variables in a QuantumGUI class or and in Form.cs.
I have tried adding a reference to QuantumGUI in my QuantumDAL project but received the following error: “A Reference to ‘QuantumGUI’ could not be added. Adding the project as a reference would cause a circular dependency”.
I received a similar error message trying to add Project Dependencies. When you think about it, the error message makes sense.
I’ve tried other, what I consider possible ways of doing this but came up empty. I believe there must be a clever way of getting this done.
If I’m going about this in a wrong way, is there a way to have a “global” class that can be accessed by code in both projects?
Thank you for taking the time to look at this.
There are two problems with what you're trying to do:
First, as the IDE is warning you, you're about to create a circular dependency. This means that the compiler would need to build project A before it can build project B, but it would need to build project B before it can build project A. Neither project can go "first".
The second problem is that your WinForms project is most likely an executable, and you cannot add references to *.exe files via the IDE. You can add those references via the command-line, but the fact that Visual Studio is trying to stop you from doing it should be a red flag that it's a really bad idea.
The correct way to do what you want is to refactor the common classes into a third class library that you reference from both other projects. If needed, you can wire up events (in particular, look at the INotifyPropertyChanged interface and its event) that notify interested observer objects when things change.

TypeScript extend object in module

What I want to do is really similar to this and this except I'm trying to figure out how to put an ArrayExtension inside a module.
I'm trying to get something similar to the way C# extension methods work, that way I can just import the module and I'll have my extra methods. The links I provided show how to extend an existing object, but I haven't been able to figure out how to encapsulate that into a module.
If you're targeting non-browser environments like node.js this will be possible because you will be able to pass references to your module's global members, such as Array, to other modules. Those other modules can then extend the passed in object and/or its prototype with extra functionality which will be only accessible by the calling module. Other modules would have to do the same in order to get these extensions; therefore, conflicts are minimized since imports are explicit.
However, in browser environments this is not the case since there is only one window object and any changes to its members are available everywhere. As soon as any of your modules extended Array those extensions would be available to all other modules -- increasing the possibility for conflicts and making the code harder to reason about.
With that said, there are patterns in JS, and therefore TypeScript, which should accomplish what you want. One such pattern is the 'mixin' pattern which allows you to add on extra functionality on an object instance basis. You could separate re-usable code into mixin modules which could then be applied to an object when needed, or even automatically in constructors. Take a look at this for a decent overview and implementation examples: http://javascriptweblog.wordpress.com/2011/05/31/a-fresh-look-at-javascript-mixins/
If you're trying to extend the built in Array type you can't do that within a module. You're extension will need to live in an ArrayEx.ts file and occur outside of any modules. The reason for that is that if you did it within a module you'd be extending the Foo.Array type which isn't the same as Array.
But you said you just want to be able import the module to have your extra methods show up and all you really need to do is add a /// <reference path='ArrayEx.ts' /> to any file you want the extension methods to be available to. This is essentially the same thing.

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