How do I compile a groovy user entered script at runtime - groovy

I want to compile and execute a piece of Groovy that the user types in (in a DSL) at runtime. Is this possible in Groovy? And if so what's the best way to do it?

You can use the GroovyClassLoader:
def userScript = '''
(1..5).each {
println 'X' * it
}
'''
Class c = new GroovyClassLoader().parseClass( userScript )
c.newInstance().run()
Or you can use any of the other methods in the documentation for integrating Groovy.

you might want to use the concept of binding in groovy which helps you to inject variables from outside and process them.
http://mrhaki.blogspot.in/2010/08/groovy-goodness-store-closures-in.html

Related

SOAPUI context variables - How does Groovy make this possible?

Sorry to all you Groovy dudes if this is a bit of a noob question.
In SOAPUI, i can create a Groovy script where i can define an arbitrary variable to the run context to retrieve at a later time.
context.previouslyUndefinedVariable = 3
def num = context.previouslyUndefinedVariable
What feature of Groovy allows previously undefined variables to be added to an object like this? I would like to learn more about it.
Many thanks in advance!
Groovy has the ability to dynamically add methods to a class through metaprogramming.
To learn more, see:
What is Groovy's MetaClass used for?
Groovy Goodness: Add Methods Dynamically to Classes with ExpandoMetaClass
Runtime and compile-time metaprogramming
The accepted answer is a bit of a poor explanation for how SoapUI is doing it.
In this case, context is always an instance of some SoapUI library java class (such as WsdlTestRunContext), and these are all implementations of Map. You can check context.getClass() and assert context in Map.
When you look up a property on a Map, Groovy uses the getAt and putAt methods. There are various syntaxes you can use. All of these are equivalent:
context.someUndef
context.'someUndef'
context[someUndef]
context['someUndef']
context.getAt('someUndef')
And
context.someUndef = 3
context.'someUndef' = 3
context[someUndef] = 3
context['someUndef'] = 3
context.putAt('someUndef', 3)
I like to use any of the above that include quote marks, so that Groovy-Eclipse doesn't flag it as a missing property.
It's also interesting that Groovy looks for a getAt() method before it checks for a get method being referred to as a property.
For example, consider evaluating "foo".class. The String instance doesn't have a property called class and it also doesn't have a method getAt(String), so the next thing it tries is to look for a "get" method with that name, i.e. getClass(), which it finds, and we get our result: String.
But with a map, ['class':'bar'].class refers to the method call getAt('class') first, which will be 'bar'. If we want to know what type of Map it is, we have to be more specific and write in full: ['class':'bar'].getClass() which will be LinkedHashMap.
We still have to specify getClass() even if that Map doesn't have a matching key, because ['foo':'bar'].class will still mean ['foo':'bar'].getAt('class'), which will be null.

Populating variables in a groovy script from a java program

I know how to call Groovy code from Java code, but can you, while running Groovy script script.groovy, ask a Java program to populate its varabies?
// script.groovy
import static org.mydomain.WiseJavaProgram.*;
pleasePopulateMeWithVariables();
println numberOfLegs // 2
// We didn't declare numberOfLegs in our sript, the Java program set it for us.
I guess maybe for that script.groovy should pass its environment to the pleasePopulateMeWithVariables method, but I haven't found how to do that. Is this even possible?
The case where I want to use such behavior: I have script.groovy, and also an undefined number of groovy scripts of which Java program knows, but of which script.groovy doesn't know, and I want to add what is declared in them to script.groovy. Basically those additional scripts are data, for example descriptions of various products and their features. This is easy if you run a Java program that creates GroovyShell and evaluates in it data-scripts and then script.groovy, but for me it is necessary that we initially call script.groovy, not the Java program.
Just as usual, while asking the question I was one step behind the answer -__-
The "environment" I was searching for is the Script object itself, available from script.groovy simply as this. So:
// script.groovy
import static org.mydomain.WiseJavaProgram.*;
populateWithVariables(this);
println numberOfLegs // 2
// WiseJavaProgram.java
public class WiseJavaProgram {
public static void populateWithVariables(Script script) {
script.evaluate('numberOfLegs = 2');
script.evaluate(new File("another.groovy"));
script.evaluate(new File("yetAnother.groovy"));
}
}

Calling groovy script from other groovy script

I want to call a groovy script from the other groovy script... anybody can help me in this ASAP..
example :
Class A having some code and it should call from B
class A{
static main(args){
println "Hello.. calling A Class"
}
}
I want to create a new class like B.groovy
class B{
static main(args){
// I need code for this to call A.groovy
}
}
Putting the following at the top of your script will load the contents of a groovy file.
evaluate(new File("/path/to/script/MyScript.groovy"))
You could also add this to the groovy classpath if you need to do something like this often. Hope this helps.
additionally if you need to run other scripts from your script you could do the following...
def script = new GroovyShell();
def args = ['Hello World'];
script.run(new File("/path/to/script/MyScript.groovy"), args as String[]);
Too late for the party (any beer for me?) but here I´ll show you 2 more flavors:
1) Remember the concept of Java´s CLASSPATH? That aplies to Groovy (because Groovy is Java!):
"The CLASSPATH variable is one way to tell applications, including the JDK tools, where to look for user classes.”
In order to run the script B.groovy you have to inform the location of the A.groovy (A class):
groovy –cp c:\groovy\yourscripts c:\groovy\scripts\B.groovy
The command above is telling the runtime to look in the c:\groovy\yourscripts folder because there is where we have our classes and we need them to run the B.groovy script successfully.
2) Use the GroovyClassLoader to load your scripts at runtime and using the code!
Both ways solve your needs. Now the next question is when to use each?

Populate List<Callable<String>> in Groovy with Groovy objects

In What JVM-based scripting language support #WebService to create services at runtime? I was suggested to use Groovy to provide web services configured in a script read in at runtime.
To make this work with our existing infrastructure I need essentially to be able to add new entries to a List<Callable<String>> which I then can ask an executor to invokeAny upon.
The basic structure will be something like:
Groovy is embedded using GroovyScriptEngine
Initial list passed in from Java as "l" in the Binding passed in.
Groovy script defines and instantiates N objects, all implementing Callable<String> and add them to the list.
Back in Java the list is then further processed and then passed to the executor.
My initial feeble steps show that I will most likely need to use def c = { ... } as Callable<String> but then I get a ClassCastException. Reading up I see that it appears that this is a bit hard and involves closures.
What is the correct way to define and instantiate an object in Groovy which implements Callable<String>?
In Groovy 1.8 and later, groovy.lang.Closure implements Callable by default so you don't need any "as" magic., simply:
l << { "hello" }
l << { "world" }
For earlier versions of Groovy (1.6 and 1.7 certainly, not sure about "ancient" versions) you need to use as:
import java.util.concurrent.Callable
l << ({ "hello" } as Callable)

How Does "Use" work in groovy?

Hi I have the following Code Snippet;
class StringCalci
{
static def plus(Integer self, Integer Operand)
{
return self.toInteger() * Operand.toInteger()
}
}
use (StringCalci)
{
println("inside the Use method!")
println( 12 + 3 )
}
println(12+3)
I was been shocked to see the use of Use in groovy. The thing is this I can add methods to the Class at run-time(my own methods).when I was looking at the above code, I was Thinking how does Groovy make things possible like this! The use of println inside the Use is multiplying the two given numbers(because I have Override the plus method) , where as the outside println adds it! My question is how does Groovy recognise the println executes in Use and println outside the Use. Is Use is a keyword/method? I need to understand behind the scenes of this process.. Please let me know :)
Thanks in Advance :)
Welcome to the wonderful world of dynamic languages where everything is possible and nothing is certain!
This feature is called Categories. As for the implementation:
use is in fact not a keyword but a method which the Groovy runtime adds to the Object class, which makes it available everywhere.
I think the functionality is implemented mainly in the class GroovyCategorySupport
Judging from the Javadoc, it's based on keeping a map of overriden methods in a ThreadLocal which is then consulted for every method call.
yeah, that's not so great for performance, but so are pretty much all the dynamic "magic" features that Groovy and similar languages offer (and there's lots of them).

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