create *.gcda files in a desired location using GCOV_PREFIX in linux? - linux

I have a problem in using GCOV_PREFIX environment variable.
Compiler version that I am using on build machine - gcc version 3.4.6 20060404 (Red Hat 3.4.6-3)
I am compiling my source files (*.c) using "fprofile-arcs –ftest-coverage" on build machine which produces an executable, object files (corresponding to each source file) and gcno file (corresponding to each source file) in the following location
/a/b/c/d
/a/b is mounted onto a test machine in the following directory "/tmp/test/a/b". On test machine, when I execute the executable, the same directory structure "a/b/c/d" is expected for creating *.gcda files.
Since it is not available, I get an error of this kind "profiling:/a/b/c/d/xyz.gcda:Cannot open".
But I do not want to create the same directory structure in my test machine.
I want to create a directory (/tmp/gcovfiles) in my test machine and I want gcda files to be created in /tmp/gcovfiles location.
I tried using environment variables GCOV_PREFIX and GCOV_PREFIX_STRIP. But it did not have any effect. May be I am not using it properly.
Could you please help?

Related

C++ executable fails to link to shared library after scp

So I am working on a project that is intended to run on a remote server. I develop the program on a local pc, compile it, then upload it to the remote server. Both the local pc and the remote server are run on CentOS 7.7.
The program is developed using the CLion IDE, configured with CMake. The program depends a few shared libraries, which are supposed to link to the executable according to what I wrote in CMake. At my local PC, I can compile and run the program perfectly. However, after I scp the whole directory of the project to the remote server, the executable fails to run. It cannot find any of the ".so" files, according to what ldd says.
This is my CMakeList.txt, with every path being relative path, instead of absolute path.
cmake_minimum_required(VERSION 3.15)
project(YS_Test)
set(CMAKE_CXX_STANDARD 11)
set(SOURCE_PATH_ src)
file(GLOB SOURCE_FILES_ ${SOURCE_PATH_}/*.*)
set(PROJECT_LIBS_ libTapQuoteAPI.so libTapTradeAPI.so libTapDataCollectAPI.so)
include_directories(api/include)
link_directories(api/lib/linux)
add_executable(YS_Test ${SOURCE_FILES_})
target_link_libraries(YS_Test ${PROJECT_LIBS_})
Please do not tell me to set LD_LIBRARY_PATH to fix my issue. The program worked fine on my local pc without LD_LIBRARY_PATH, so I expect it to run on the remote server without LD_LIBRARY_PATH. I would like to know what is really going on here, instead of a work around. Thanks!
If I understand your problem correctly, you want to ship your compiled YS_Test program along with some dependencies and have it run on a remote server. By default an executable will only look in the directories configured in /etc/ld.so, which will not include the deploy path.
Note: Typically you do not deploy your entire build directory but only the compiled artifacts and dependencies. For this answer I will assume you deploy the binary and its dependencies to the same directory.
You have two options:
Require users of your program to set LD_LIBRARY_PATH, either by themselves or by a wrapper script. This variable will instruct the dynamic linker to look in the specified directories as well. Even if you do not like this solution, it is by far the most common approach.
Add -Wl,-rpath='$ORIGIN' to your linker options. This will add a DT_RUNPATH attribute to the executable's dynamic section. As you are using CMake you can also set this using BUILD_RPATH and/or INSTALL_RPATH target properties.
The ld.so manpage describes this attribute as follows:
If a shared object dependency does not contain a slash, then it is
searched for in the following order:
...
Using the directories specified in the DT_RUNPATH dynamic section
attribute of the binary if present.
The $ORIGIN part expands to the directory containing the program or shared
object.
If you really insist on shipping your build directory (eg during development), you can take a look at the CMake BUILD_RPATH_USE_ORIGIN property (and its usual global counterpart CMAKE_BUILD_RPATH_USE_ORIGIN), this will embed relative paths into binaries instead of absolute paths.
As you don't want a workaround (#Botje has given you two already), I will try an explanation instead. In your development machine, if you use this command:
ldd YS_Test
You will see all the shared libraries used by your program, with their corresponding paths. The libTapQuoteAPI.so libTapTradeAPI.so libTapDataCollectAPI.so are found at your 'api/lib/linux' directory, but resolved with full absolute paths. If you do the same at your server, some shared objects can't be resolved because they aren't at the same location.
If you use one of these commands (not sure which are available in Centos):
chrpath --list YS_Test
or
patchelf --print-rpath YS_Test
You will see the RPATH or RUNPATH tags embedded in your program. This is the path used by the Linux linker to locate dependencies that are outside the standard ld locations. You may find extended explanations on Internet about this, like this one or the Wikipedia article.
Breaking my promise, I give you a third workaround: use patchelf or chrpath at your server after scp to change the embedded RPATH tag, pointing it relative to $ORIGIN (which represents the program location).

Finding my Linux shared libraries at runtime

I'm porting an SDK written in C++ from Windows to Linux. There are other binaries, but at its simplest, our SDK is this:
core.dll - implicitly loaded DLL ("libcore.so" shared library on Linux)
tests.exe - an app use to test the DLL (uses google test)
All of my binaries must live in one folder somewhere that apps can find. I've achieved that on Windows. I wanted to achieve the same thing in Linux. I'm failing miserably
To illustrate, Here's the basic project tree. We use CMake. After I build I've got
mysdk
|---CMakeLists.txt (has add_subdirectory() statements for "tests" and "core")
|---/tests (source code + CMakeLists.txt)
|---/core (source code + CMakeLists.txt)
|---/build (all build ouput, CMake output, etc)
|---tests (build output)
|---core (build output)
The goal is to "flatten" the "build" tree and put all the binary outputs of tests, core, etc into one folder.
I tried adding CMake's "install" command, to each of my CMakeLists.txt files (e.g. install(TARGETS core DESTINATION bin). I then then executed sudo make install after my normal build. This put all my binaries in /usr/local/bin with no errors. But when I ran tests from there, it failed to find libcore.so, even though it was sitting right there in the same folder
tests: error while loading shared libraries: libcore.so: Cannot open shared object file: No such file or directory
I read up on the LD_LIBRARY_PATH environment variable and so tried adding that folder (/usr/local/bin) into it and running. I can see I've properly altered LD_LIBRARY_PATH but it still doesn't work. "tests" still can't find libcore.so. I even tried changing the PATH environment variable as well. Same result.
In frustration, I tried brute-force copying the output binaries to a temporary subfolder (of /mysdk/build) and running tests from there. To my surprise it ran.
Then I realized why: Instead of loading the local copy of libcore.so it had loaded the one from the build output folder (as if the full path were "baked in" to the app at build time). Subsequently deleting that build-output copy of libcore.so made "tests" fail altogether as before, instead of loading the local copy. So maybe the path really was baked in.
I'm at a loss. I've read the CMake tutorial and reference. It makes this sound so easy. Aside from the obvious (What am I doing wrong?) I would appreciate if anyone could answer any of the following questions:
What is the correct way to control where my app looks for my shared libraries?
Is there a relationship between my project build structure and how my binaries must then appear when installed?
Am I even close to the right way of doing this?
Is it possible I've somehow inadvertently "baked" (into my app) full paths to my shared libraries? Is that a thing? I use all CMAKE variables in my CMakeLists files.
You can run ldd file to print the shared object dependencies for file. It will tell you where are its dependencies being read from.
You can export the environment variable LD_LIBRARY_PATH with the paths you want the linker to look for. If a dependency is not found, try adding the path where that dependency is located at to LD_LIBRARY_PATH and then run ldd again (make sure you export the variable).
Also, make sure the dependencies have the right permissions.
Updating LD_LIBRARY_PATH is an option. Another option is using RPATH. Please check the example.
https://github.com/mustafagonul/cmake-examples/blob/master/005-executable-with-shared-library/CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
# Project
project(005-executable-with-shared-library)
# Directories
set(example_BIN_DIR bin)
set(example_INC_DIR include)
set(example_LIB_DIR lib)
set(example_SRC_DIR src)
# Library files
set(library_SOURCES ${example_SRC_DIR}/library.cpp)
set(library_HEADERS ${example_INC_DIR}/library.h)
set(executable_SOURCES ${example_SRC_DIR}/main.cpp)
# Setting RPATH
# See https://cmake.org/Wiki/CMake_RPATH_handling
set(CMAKE_INSTALL_RPATH ${CMAKE_INSTALL_PREFIX}/${example_LIB_DIR})
# Add library to project
add_library(library SHARED ${library_SOURCES})
# Include directories
target_include_directories(library PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/${example_INC_DIR})
# Add executable to project
add_executable(executable ${executable_SOURCES})
# Linking
target_link_libraries(executable PRIVATE library)
# Install
install(TARGETS executable DESTINATION ${example_BIN_DIR})
install(TARGETS library DESTINATION ${example_LIB_DIR})
install(FILES ${library_HEADERS} DESTINATION ${example_INC_DIR})

Windows Linux Subsystem - File permissions when edited outside bash [duplicate]

As the title suggests, if I paste a c file written somewhere else into the root directory of the Linux Subsystem, I can't compile it.
I did a test where I made two differently titled hello world programs: one in vi that I can get into from the bash interface, and one elsewhere. When I compiled the one made in vi, it worked fine. Trying to do so for the one made elsewhere (after pasting it into the root directory), however, resulted in this:
gcc: error: helloWorld2.c: Input/output error
gcc: fatal error: no input files
compilation terminated
Any help with this would be much appreciated.
Do not change Linux files using Windows apps and tools!
Assuming what you meant by "paste a C file written somewhere else into the root directory of the Linux subsystem" is that you pasted your file into %localappdata%\lxss, this is explicitly unsupported. Files natively created via Linux syscalls in this area have UNIX metadata, which files natively created with Windows tools don't have.
Use /mnt/c (and the like) to access your Windows files from Linux; don't try to modify Linux files from Windows.
Quoting from the Microsoft blog linked at the top of this answer (emphasis from the original):
Therefore, be sure to follow these two rules in order to avoid losing files, and/or corrupting your data:
DO store files in your Windows filesystem that you want to create/modify using Windows tools AND Linux tools
DO NOT create / modify Linux files from Windows apps, tools, scripts or consoles
You cannot copy (by default, who knows how Windows bash is set up!) files into the root directory! Your gcc error is say "no input files", so the copy has most likely failed. Copy the files to your home directory instead, for instance:
cp helloWorld2.c ~/
instead of:
cp helloWorld2.c /

creating a .so file for linux/aio_abi.h

I am trying to build a Linux uImage and device tree for the zynq but my computer cant find the aio_abi.h file. I have moved the Linux folder which contains the file into the shared library folder that my system is looking but the file is still not being found. I think this is because there is no .so file for the folder containing the aio_abi file. I installed libaio-dev using the Ubuntu software installer tool because get-apt isn't working on my machine because of a proxy.
Is there a way to directly create a .so file for the folder I need to include or is there something wrong with the libaio-dev install? I have an older libaio1.so file but the older version doesn't contain the aio_abi file required.
Thanks

cannot open shared library file while running program in arm machine

I have build a program in linux(ubuntu 12.04) using arm-linux-gnueabi-g++.
The program compiles fine. When I transferred the program to an arm machine and tried to run I got this error:
error while loading shared libraries: libPVROCL.so: cannot open shared object file: No such file or directory.
I copied the library to the /usr/local/lib folder of the arm machine but it did not work. I cannot change the conf file or environvent variables of the arm machine. The arm system is stripped down to the extent that it doesn't have ldconfig or ldd or much else. ldd run on another more capable system against the executable shows this line:
not a dynamic executable
Can anyone give me a solution or show me a path? Any help will e appreciated.
I tried to build the code statically and I specified all the libraries with their full path. But I could not build as it gives me another error:
attempted static link of dynamic object `/OpenCV/opencv/install/lib/libopencv_core.so'

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