SVG translate with em as unit? - svg

Is there a way to use em as unit for SVG translations? As in
<rect height="10em" width="10em" transform="translate(0em, 10em)"
style="fill:none;stroke-width:3;stroke:black/>
The rectangle does not translate in Firefox, unless I remove the em as unit.

You can sort of do this if you wrap the element(s) you want to translate in a new coordinate system:
<svg>
<svg width="1em" height="1em" overflow="visible" viewBox="0 0 1 1">
<rect height="10" width="10" transform="translate(0, 10)" .../>
</svg>
</svg>
Another option if you only need translations and use elements that have x and y attributes (or equivalent) is to use those instead, like this:
<rect x="0" y="10em" height="10em" width="10em"
style="fill:none;stroke-width:3;stroke:black/>
A new specification for transforms in CSS/SVG is currently being worked on, and it will indeed allow units in translations, see here.

Unfortunately, not;
The specs explicitly allow for user units - that correspond to CSS units and default to pixel units when otherwise not specified - to be applied for coordinates, while translations are meant to be used with floating point numbers exclusively as defined by the SVGMatrix interface.

Another thing you could do if you're creating the rect with javascript is retrieve the font size of a parent element and convert the em value to px.
Using jQuery:
var one_em = +$("#parent").css("font-size").replace("px", "");
$("#parent").append("<rect transform=translate(0," + (10*one_em) + ") .../>")

Related

Proper use of <use> and <svg>

I'm referencing an svg file's content from my html, like this:
<svg id='container' width="19" height="19">
<use href="../svg.svg#path"/>
</svg>
svg.svg
<svg
id="home"
width="19"
height="19"
viewBox="0 0 19 19"
xmlns="http://www.w3.org/2000/svg">
<path id='path' fill-rule="evenodd" clip-rule="evenodd" d="M6.10156 2.31433C4.85892 2.31433
3.85156 3.32169 3.85156 4.56433V7.27979L5.21733 6.15722C5.88058 5.61207 6.84134 5.62857 7.48549
6.19616L11.5046 9.7376C11.8811 10.0694 12.0971 10.547 12.0976 11.0489L12.1032 16.8638H14.6256C15.8682
16.8638 16.8756 15.8565 16.8756 14.6138V4.56433C16.8756 3.32169 15.8682 2.31433 14.6256 2.31433H6.10156ZM2.35156
4.56433V8.51269L0.879033 9.72301C0.474603 10.0554 0.240234 10.5514 0.240234 11.0749L0.240249
16.6071C0.240252 17.5731 1.02297 18.3564 1.98897 18.3571L12.1047 18.3645L12.1047 18.3638H14.6256C16.6966
18.3638 18.3756 16.6849 18.3756 14.6138V4.56433C18.3756 2.49326 16.6966 0.814331 14.6256 0.814331H6.10156C4.03049
0.814331 2.35156 2.49326 2.35156 4.56433ZM6.49381 7.32159C6.40179 7.2405 6.26454 7.23814 6.16979 7.31602L1.83149 10.8818C1.77372 10.9293 1.74023 11.0002 1.74023 11.0749L1.74025 16.6071C1.74025 16.7451 1.85207 16.857 1.99007 16.8571L5.42188 16.8596V14.1996C5.42188 13.7854 5.75766 13.4496 6.17188 13.4496C6.58609 13.4496 6.92188 13.7854 6.92188 14.1996V16.8607L10.6032 16.8634L10.5976 11.0503C10.5975 10.9786 10.5667 10.9104 10.5129 10.863L6.49381 7.32159Z" />
</svg>
Question is:
Why do I need to set width and height in container? If I fail to do so, container takes up 150px by 300px.
How could I just make container automatically shrink to fit home's dimensions?
Thanks
The HTML spec says that if the size of any "replaced element" (that's things like <svg>, <canvas>, <object> etc) is not specified, then its size should default to 300px x 150px.
The <use> points to a <path>, rather than a whole SVG image, so it's size is indeterminate.
Given your use case, you cannot.

Get attributes of use element that are defined by defs element with snap.svg

I'm new to svgs and brand new to snap.svg. I'm working on generating elements within an SVG and have the following to work with:
<svg width="600" height="400" style="shape-rendering: geometricPrecision; position: absolute;
left: 0; top: 0;">
<defs>
...
<circle id="dot" r="10" stroke-width="2"></circle>
</defs>
</svg>
I want to use javascript to create mutliple instances of the circle #dot at different positions. So I have some javascript using snap.svg like this:
var dot = svg.use("dot");
var r = dot.attr("r");
dot.attr({ x: shapeData.X-r, y: shapeData.Y-r, class: "dot" });
but the value I'm getting for the radius, r, is null. How can I access values describing my circle like, r, width, height, fill color, etc?
The way use elements work in SVG is they are basically just pointers to the original object. If you place a clone of that dot on the canvas with use, the clone doesn't have a defined radius. It points back to dot, which has a defined radius.
It's not entirely clear to me what all you need to do but I think the right way to approach this is to get a reference to dot that you can then use for this purpose. You can clone dot and add other attributes to it later.
Aside from that you're just missing a lot of Snap stuff you need but maybe that's because you're just giving us a snippet.
Here's some code:
<svg id="svg" width="600" height="400" style="shape-rendering: geometricPrecision; position:absolute;left: 0; top: 0;">
<defs>
<circle id="dot" r="10" stroke-width="2"></circle>
</defs>
</svg>
JS:
// reference to svg
var svg=Snap('#svg')
// reference to dot, stored in a
var a=svg.select('[id="dot"]')
// what's the radius of a?
var r=a.attr('r')
alert('The radius is '+r)
// clone a and add it to the svg
b=a.use()
svg.append(b)
// give b some attributes
b.attr({x:100,y:50})
console.log(b.attr())
Fiddle here: https://jsfiddle.net/ksy7mLsx/1/

Wrap text inside SVG rectangle. I want to resize the svg rectangle when user tries to enter the text continuously

I want something like below. Initially there will be a single word when user enters multiple words the size of the box increases. How can I achieve this? Anyone have any idea as to how to proceed on this ?
You can compute the length of the text using http://www.w3.org/TR/SVG/text.html#__svg__SVGTextContentElement__getComputedTextLength
and then you can resize the rect that depends on the textLength. You can call resize function when onkeydown event fires.
Here is an example of resizing the rect when the text length is changed by interval.
<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1">
<rect width="100" height="100" style="fill:rgb(255,255,255);stroke-width:3;stroke:rgb(0,0,0)" ></rect>
<text x="20" y="40">123</text>
</svg>
<script>
var textElement = document.getElementsByTagName('text')[0];
var rectElement = document.getElementsByTagName('rect')[0];
resizeRect();
setInterval(resizeRect, 1000);
function resizeRect(){
textElement.textContent += 0
var textLength = textElement.getComputedTextLength();
rectElement.setAttribute("width", 50 + textLength)
}
</script>
You can find a fiddle here: https://jsfiddle.net/0dvu604g/

SVG (1.1) : how to 'link-to' or 'centre' on a shape in a browser?

Is there is browser-independant way getting the browser to centre on a particular shape (by 'id' attribute) ?
I have tried using xlinks wrapped around shapes like this:
<a xlink:href="#node24"> .... </a>
I have reasonably busy (100+ shapes) directed graph diagrams (generated from dot): and when I load them up in Chrome , more often than not, the intial screen is just blank - forcing the user to use scrollbars to find the diagram at all.
I'm afraid I don't have any good news for you.
For stand-alone SVG documents, you can manipulate the part of an SVG displayed when following a link by linking to a <view> element (distinct from, but making use of, the SVG "viewBox" attribute). The view element specifies the viewBox to use and possibly some other parameters, and the graphic will be displayed with those parameters instead of the default ones.
Example code:
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg version="1.1"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
viewBox="0 0 100 100"
preserveAspectRatio="xMidYMin meet" >
<circle cx ="50" r="40"/>
<view id="panUp" viewBox="0 -50 100 100" />
<view id="zoomIn" viewBox="25 25 50 50" />
</svg>
If you linked to the file as a whole it would show you an image with half a circle centered at the top of the screen.
If, however, you linked to it like http://example.com/sample.svg#panUp, the circle would be the same size but centered on screen. If you linked to http://example.com/sample.svg#zoomIn, you'd only see the bottom edge of a circle that is twice as big.
(I don't have anywhere to host the file that can serve up raw SVG files, but this CodePen uses data URI to show the effects, although the data URI fragment identifiers doesn't seem to work in Firefox.)
You are supposed to be able to even specify the desired viewBox, transforms, or other attributes as part of the URL fragment (like http://example.com/sample.svg#myView(viewBox(0,0,200,200))), but I don't think that's widely implemented -- it had no effect on either Firefox or Chrome.
And even <view> fragments don't seem to work when the SVG is embedded within an HTML document. So unless your SVG is stand-alone, creating a view for each element (or one view that your dynamically change to match the clicked element), isn't going to be worth the trouble.
So what does work?
The default behaviour, when linking to a fragment (element id) that is not a <view> is to display the nearest ancestor <svg> element that contains that element ("nearest ancestor" because an SVG can contain nested <svg> tags). So if your document has a natural structure to it, you could replace some <g> elements with <svg> with a specified x,y,height and width parameter, and then linking to an element within that sub-graphic would show that view. That should work even when the SVG is embedded within a larger HTML document. But if you've got hundreds of elements moving around, it's probably not a practical solution.
Which leaves #Ian's solution of programmatically manipulating the main SVG viewBox. If you don't want to zoom in, just pan, leave the width and height as the full size of your visualization, and just change the x and y offsets. Something like:
function centerViewOnElement( el ) {
var bbox = el.getBBox()
var elCenterX = bbox.x + bbox.width/2,
elCenterY = bbox.y + bbox.height/2;
svg.setAttribute("viewBox", [(elCenterX - width/2),
(elCenterY - height/2),
width,
height
].join(" ") );
//assuming you've got the svg, width and height already saved in variables...
}
Thought I would do a simpler example, as this feels quite useful in general...with a jsfiddle here
<svg id="mySvg">
<circle id="myCirc" cx="20" cy="20" r="20"/>
<rect id="myRect" x="50" y="50" width="50" height="50"/>
</svg>
var mySvg = document.getElementById("mySvg");
function getNewViewbox( el ) {
var bbox = el.getBBox();
return newViewbox = bbox.x + " " + bbox.y + " " + bbox.width + " " + bbox.height;
}
function focusElement( ev ) {
ev.stopPropagation();
mySvg.setAttribute("viewBox", getNewViewbox( ev.target ) );
}
//click on any element, or even the svg paper
document.getElementById("mySvg").addEventListener("click", focusElement);

Half filled circle with d3.js

I am trying to create a half filled circle with d3.js to be like this.
I didn't find any example of how to do it.
How can this be done with d3.js?
Yes, you can do that with an SVG gradient. All you have to do is define it and then use it as fill for the circle.
var grad = svg.append("defs").append("linearGradient").attr("id", "grad")
.attr("x1", "0%").attr("x2", "0%").attr("y1", "100%").attr("y2", "0%");
grad.append("stop").attr("offset", "50%").style("stop-color", "lightblue");
grad.append("stop").attr("offset", "50%").style("stop-color", "white");
svg.append("circle")
.attr("fill", "url(#grad)");
JSfiddle here.
You may not even require d3 for this simple task. You may use this simple technique, Using Clippath on a circle, I have written it in details in my blog http://anilmaharjan.com.np/blog/2013/11/create-filled-circle-to-visualize-data-using-svg
Use Two circles one above another in a tag.
Fill one with the color you wish and another with white or may be your background color just to make it look like its empty in there.
Then clip the later one using with rectangle in it, assign radius few pixel less than the earlier circle.
Place clip path at the top left .. assign width equal to the diameter of the circle and height will be defined by your data.
The data will act reversible to the filling so you may subtract the actual data from your max. EG: if data is 20/100 do 100-20 so u ll get 80 in this way the empty part will be 80 and filled will be 20.
You may switch between height or width to switch between vertical or horizontal filling axis.
The HTML should look like this.
<svg height="200"> <a transform="translate(100,100)">
<g>
<circle fill="#f60" r="50"></circle>
</g>
<g>
<clippath id="g-clip">
<rect height="50" id="g-clip-rect" width="100" x="-50" y="-50">
</rect>
</clippath>
<circle clip-path="url(#g-clip)" fill="#fff" r="47"></circle>
</g>
</a>
</svg>
I have created a jsfiddle to illustrate this at: http://jsfiddle.net/neqeT/2/
create a div having id name id_cirlce and paste this code inside script tag
<div id="id_circle"></div>
<script>
var svg = d3.select("#id_circle")
.append("svg")
.attr("width",250)
.attr("height",250);
var grad = svg.append("defs")
.append("linearGradient").attr("id", "grad")
.attr("x1", "0%").attr("x2", "0%").attr("y1", "100%").attr("y2", "0%");
grad.append("stop").attr("offset", "50%").style("stop-color", "lightblue");
grad.append("stop").attr("offset", "50%").style("stop-color", "white");
svg.append("circle")
.attr("r",50)
.attr("cx",60)
.attr("cy",60)
.style("stroke","black")
.style("fill","url(#grad)");
</script>

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