According to the Groovy docs, the == is just a "clever" equals() as it also takes care of avoiding NullPointerException:
Java’s == is actually Groovy’s is() method, and Groovy’s == is a clever equals()!
[...]
But to do the usual equals() comparison, you should prefer Groovy’s ==, as it also takes care of avoiding NullPointerException, independently of whether the left or right is null or not.
So, the == and equals() should return the same value if the objects are not null. However, I'm getting unexpected results on executing the following script:
println "${'test'}" == 'test'
println "${'test'}".equals('test')
The output that I'm getting is:
true
false
Is this a known bug related to GStringImpl or something that I'm missing?
Nice question, the surprising thing about the code above is that
println "${'test'}".equals('test')
returns false. The other line of code returns the expected result, so let's forget about that.
Summary
"${'test'}".equals('test')
The object that equals is called on is of type GStringImpl whereas 'test' is of type String, so they are not considered equal.
But Why?
Obviously the GStringImpl implementation of equals could have been written such that when it is passed a String that contain the same characters as this, it returns true. Prima facie, this seems like a reasonable thing to do.
I'm guessing that the reason it wasn't written this way is because it would violate the equals contract, which states that:
It is symmetric: for any non-null reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true.
The implementation of String.equals(Object other) will always return false when passed a GSStringImpl, so if GStringImpl.equals(Object other) returns true when passed any String, it would be in violation of the symmetric requirement.
In groovy a == b checks first for a compareTo method and uses a.compareTo(b) == 0 if a compareTo method exists. Otherwise it will use equals.
Since Strings and GStrings implement Comparable there is a compareTo method available.
The following prints true, as expected:
println "${'test'}".compareTo('test') == 0
The behaviour of == is documented in the Groovy Language Documentation:
In Java == means equality of primitive types or identity for objects. In Groovy == means equality in all cases. It translates to a.compareTo(b) == 0, when evaluating equality for Comparable objects, and a.equals(b) otherwise. To check for identity (reference equality), use the is method: a.is(b). From Groovy 3, you can also use the === operator (or negated version): a === b (or c !== d).
The full list of operators are provided in the Groovy Language Documentation for operator overloading:
Operator
Method
+
a.plus(b)
-
a.minus(b)
*
a.multiply(b)
/
a.div(b)
%
a.mod(b)
**
a.power(b)
|
a.or(b)
&
a.and(b)
^
a.xor(b)
as
a.asType(b)
a()
a.call()
a[b]
a.getAt(b)
a[b] = c
a.putAt(b, c)
a in b
b.isCase(a)
<<
a.leftShift(b)
>>
a.rightShift(b)
>>>
a.rightShiftUnsigned(b)
++
a.next()
--
a.previous()
+a
a.positive()
-a
a.negative()
~a
a.bitwiseNegate()
Leaving this here as an additional answer, so it can be found easily for Groovy beginners.
I am explicitly transforming the GString to a normal String before comparing it.
println "${'test'}".equals("test");
println "${'test'}".toString().equals("test");
results in
false
true
Related
This question's answers are a community effort. Edit existing answers to improve this post. It is not currently accepting new answers or interactions.
My Google-fu has failed me.
In Python, are the following two tests for equality equivalent?
n = 5
# Test one.
if n == 5:
print 'Yay!'
# Test two.
if n is 5:
print 'Yay!'
Does this hold true for objects where you would be comparing instances (a list say)?
Okay, so this kind of answers my question:
L = []
L.append(1)
if L == [1]:
print 'Yay!'
# Holds true, but...
if L is [1]:
print 'Yay!'
# Doesn't.
So == tests value where is tests to see if they are the same object?
is will return True if two variables point to the same object (in memory), == if the objects referred to by the variables are equal.
>>> a = [1, 2, 3]
>>> b = a
>>> b is a
True
>>> b == a
True
# Make a new copy of list `a` via the slice operator,
# and assign it to variable `b`
>>> b = a[:]
>>> b is a
False
>>> b == a
True
In your case, the second test only works because Python caches small integer objects, which is an implementation detail. For larger integers, this does not work:
>>> 1000 is 10**3
False
>>> 1000 == 10**3
True
The same holds true for string literals:
>>> "a" is "a"
True
>>> "aa" is "a" * 2
True
>>> x = "a"
>>> "aa" is x * 2
False
>>> "aa" is intern(x*2)
True
Please see this question as well.
There is a simple rule of thumb to tell you when to use == or is.
== is for value equality. Use it when you would like to know if two objects have the same value.
is is for reference equality. Use it when you would like to know if two references refer to the same object.
In general, when you are comparing something to a simple type, you are usually checking for value equality, so you should use ==. For example, the intention of your example is probably to check whether x has a value equal to 2 (==), not whether x is literally referring to the same object as 2.
Something else to note: because of the way the CPython reference implementation works, you'll get unexpected and inconsistent results if you mistakenly use is to compare for reference equality on integers:
>>> a = 500
>>> b = 500
>>> a == b
True
>>> a is b
False
That's pretty much what we expected: a and b have the same value, but are distinct entities. But what about this?
>>> c = 200
>>> d = 200
>>> c == d
True
>>> c is d
True
This is inconsistent with the earlier result. What's going on here? It turns out the reference implementation of Python caches integer objects in the range -5..256 as singleton instances for performance reasons. Here's an example demonstrating this:
>>> for i in range(250, 260): a = i; print "%i: %s" % (i, a is int(str(i)));
...
250: True
251: True
252: True
253: True
254: True
255: True
256: True
257: False
258: False
259: False
This is another obvious reason not to use is: the behavior is left up to implementations when you're erroneously using it for value equality.
Is there a difference between == and is in Python?
Yes, they have a very important difference.
==: check for equality - the semantics are that equivalent objects (that aren't necessarily the same object) will test as equal. As the documentation says:
The operators <, >, ==, >=, <=, and != compare the values of two objects.
is: check for identity - the semantics are that the object (as held in memory) is the object. Again, the documentation says:
The operators is and is not test for object identity: x is y is true
if and only if x and y are the same object. Object identity is
determined using the id() function. x is not y yields the inverse
truth value.
Thus, the check for identity is the same as checking for the equality of the IDs of the objects. That is,
a is b
is the same as:
id(a) == id(b)
where id is the builtin function that returns an integer that "is guaranteed to be unique among simultaneously existing objects" (see help(id)) and where a and b are any arbitrary objects.
Other Usage Directions
You should use these comparisons for their semantics. Use is to check identity and == to check equality.
So in general, we use is to check for identity. This is usually useful when we are checking for an object that should only exist once in memory, referred to as a "singleton" in the documentation.
Use cases for is include:
None
enum values (when using Enums from the enum module)
usually modules
usually class objects resulting from class definitions
usually function objects resulting from function definitions
anything else that should only exist once in memory (all singletons, generally)
a specific object that you want by identity
Usual use cases for == include:
numbers, including integers
strings
lists
sets
dictionaries
custom mutable objects
other builtin immutable objects, in most cases
The general use case, again, for ==, is the object you want may not be the same object, instead it may be an equivalent one
PEP 8 directions
PEP 8, the official Python style guide for the standard library also mentions two use-cases for is:
Comparisons to singletons like None should always be done with is or
is not, never the equality operators.
Also, beware of writing if x when you really mean if x is not None --
e.g. when testing whether a variable or argument that defaults to None
was set to some other value. The other value might have a type (such
as a container) that could be false in a boolean context!
Inferring equality from identity
If is is true, equality can usually be inferred - logically, if an object is itself, then it should test as equivalent to itself.
In most cases this logic is true, but it relies on the implementation of the __eq__ special method. As the docs say,
The default behavior for equality comparison (== and !=) is based on
the identity of the objects. Hence, equality comparison of instances
with the same identity results in equality, and equality comparison of
instances with different identities results in inequality. A
motivation for this default behavior is the desire that all objects
should be reflexive (i.e. x is y implies x == y).
and in the interests of consistency, recommends:
Equality comparison should be reflexive. In other words, identical
objects should compare equal:
x is y implies x == y
We can see that this is the default behavior for custom objects:
>>> class Object(object): pass
>>> obj = Object()
>>> obj2 = Object()
>>> obj == obj, obj is obj
(True, True)
>>> obj == obj2, obj is obj2
(False, False)
The contrapositive is also usually true - if somethings test as not equal, you can usually infer that they are not the same object.
Since tests for equality can be customized, this inference does not always hold true for all types.
An exception
A notable exception is nan - it always tests as not equal to itself:
>>> nan = float('nan')
>>> nan
nan
>>> nan is nan
True
>>> nan == nan # !!!!!
False
Checking for identity can be much a much quicker check than checking for equality (which might require recursively checking members).
But it cannot be substituted for equality where you may find more than one object as equivalent.
Note that comparing equality of lists and tuples will assume that identity of objects are equal (because this is a fast check). This can create contradictions if the logic is inconsistent - as it is for nan:
>>> [nan] == [nan]
True
>>> (nan,) == (nan,)
True
A Cautionary Tale:
The question is attempting to use is to compare integers. You shouldn't assume that an instance of an integer is the same instance as one obtained by another reference. This story explains why.
A commenter had code that relied on the fact that small integers (-5 to 256 inclusive) are singletons in Python, instead of checking for equality.
Wow, this can lead to some insidious bugs. I had some code that checked if a is b, which worked as I wanted because a and b are typically small numbers. The bug only happened today, after six months in production, because a and b were finally large enough to not be cached. – gwg
It worked in development. It may have passed some unittests.
And it worked in production - until the code checked for an integer larger than 256, at which point it failed in production.
This is a production failure that could have been caught in code review or possibly with a style-checker.
Let me emphasize: do not use is to compare integers.
== determines if the values are equal, while is determines if they are the exact same object.
What's the difference between is and ==?
== and is are different comparison! As others already said:
== compares the values of the objects.
is compares the references of the objects.
In Python names refer to objects, for example in this case value1 and value2 refer to an int instance storing the value 1000:
value1 = 1000
value2 = value1
Because value2 refers to the same object is and == will give True:
>>> value1 == value2
True
>>> value1 is value2
True
In the following example the names value1 and value2 refer to different int instances, even if both store the same integer:
>>> value1 = 1000
>>> value2 = 1000
Because the same value (integer) is stored == will be True, that's why it's often called "value comparison". However is will return False because these are different objects:
>>> value1 == value2
True
>>> value1 is value2
False
When to use which?
Generally is is a much faster comparison. That's why CPython caches (or maybe reuses would be the better term) certain objects like small integers, some strings, etc. But this should be treated as implementation detail that could (even if unlikely) change at any point without warning.
You should only use is if you:
want to check if two objects are really the same object (not just the same "value"). One example can be if you use a singleton object as constant.
want to compare a value to a Python constant. The constants in Python are:
None
True1
False1
NotImplemented
Ellipsis
__debug__
classes (for example int is int or int is float)
there could be additional constants in built-in modules or 3rd party modules. For example np.ma.masked from the NumPy module)
In every other case you should use == to check for equality.
Can I customize the behavior?
There is some aspect to == that hasn't been mentioned already in the other answers: It's part of Pythons "Data model". That means its behavior can be customized using the __eq__ method. For example:
class MyClass(object):
def __init__(self, val):
self._value = val
def __eq__(self, other):
print('__eq__ method called')
try:
return self._value == other._value
except AttributeError:
raise TypeError('Cannot compare {0} to objects of type {1}'
.format(type(self), type(other)))
This is just an artificial example to illustrate that the method is really called:
>>> MyClass(10) == MyClass(10)
__eq__ method called
True
Note that by default (if no other implementation of __eq__ can be found in the class or the superclasses) __eq__ uses is:
class AClass(object):
def __init__(self, value):
self._value = value
>>> a = AClass(10)
>>> b = AClass(10)
>>> a == b
False
>>> a == a
So it's actually important to implement __eq__ if you want "more" than just reference-comparison for custom classes!
On the other hand you cannot customize is checks. It will always compare just if you have the same reference.
Will these comparisons always return a boolean?
Because __eq__ can be re-implemented or overridden, it's not limited to return True or False. It could return anything (but in most cases it should return a boolean!).
For example with NumPy arrays the == will return an array:
>>> import numpy as np
>>> np.arange(10) == 2
array([False, False, True, False, False, False, False, False, False, False], dtype=bool)
But is checks will always return True or False!
1 As Aaron Hall mentioned in the comments:
Generally you shouldn't do any is True or is False checks because one normally uses these "checks" in a context that implicitly converts the condition to a boolean (for example in an if statement). So doing the is True comparison and the implicit boolean cast is doing more work than just doing the boolean cast - and you limit yourself to booleans (which isn't considered pythonic).
Like PEP8 mentions:
Don't compare boolean values to True or False using ==.
Yes: if greeting:
No: if greeting == True:
Worse: if greeting is True:
They are completely different. is checks for object identity, while == checks for equality (a notion that depends on the two operands' types).
It is only a lucky coincidence that "is" seems to work correctly with small integers (e.g. 5 == 4+1). That is because CPython optimizes the storage of integers in the range (-5 to 256) by making them singletons. This behavior is totally implementation-dependent and not guaranteed to be preserved under all manner of minor transformative operations.
For example, Python 3.5 also makes short strings singletons, but slicing them disrupts this behavior:
>>> "foo" + "bar" == "foobar"
True
>>> "foo" + "bar" is "foobar"
True
>>> "foo"[:] + "bar" == "foobar"
True
>>> "foo"[:] + "bar" is "foobar"
False
https://docs.python.org/library/stdtypes.html#comparisons
is tests for identity
== tests for equality
Each (small) integer value is mapped to a single value, so every 3 is identical and equal. This is an implementation detail, not part of the language spec though
Your answer is correct. The is operator compares the identity of two objects. The == operator compares the values of two objects.
An object's identity never changes once it has been created; you may think of it as the object's address in memory.
You can control comparison behaviour of object values by defining a __cmp__ method or a rich comparison method like __eq__.
Have a look at Stack Overflow question Python's “is” operator behaves unexpectedly with integers.
What it mostly boils down to is that "is" checks to see if they are the same object, not just equal to each other (the numbers below 256 are a special case).
In a nutshell, is checks whether two references point to the same object or not.== checks whether two objects have the same value or not.
a=[1,2,3]
b=a #a and b point to the same object
c=list(a) #c points to different object
if a==b:
print('#') #output:#
if a is b:
print('##') #output:##
if a==c:
print('###') #output:##
if a is c:
print('####') #no output as c and a point to different object
As the other people in this post answer the question in details the difference between == and is for comparing Objects or variables, I would emphasize mainly the comparison between is and == for strings which can give different results and I would urge programmers to carefully use them.
For string comparison, make sure to use == instead of is:
str = 'hello'
if (str is 'hello'):
print ('str is hello')
if (str == 'hello'):
print ('str == hello')
Out:
str is hello
str == hello
But in the below example == and is will get different results:
str2 = 'hello sam'
if (str2 is 'hello sam'):
print ('str2 is hello sam')
if (str2 == 'hello sam'):
print ('str2 == hello sam')
Out:
str2 == hello sam
Conclusion and Analysis:
Use is carefully to compare between strings.
Since is for comparing objects and since in Python 3+ every variable such as string interpret as an object, let's see what happened in above paragraphs.
In python there is id function that shows a unique constant of an object during its lifetime. This id is using in back-end of Python interpreter to compare two objects using is keyword.
str = 'hello'
id('hello')
> 140039832615152
id(str)
> 140039832615152
But
str2 = 'hello sam'
id('hello sam')
> 140039832615536
id(str2)
> 140039832615792
As John Feminella said, most of the time you will use == and != because your objective is to compare values. I'd just like to categorise what you would do the rest of the time:
There is one and only one instance of NoneType i.e. None is a singleton. Consequently foo == None and foo is None mean the same. However the is test is faster and the Pythonic convention is to use foo is None.
If you are doing some introspection or mucking about with garbage collection or checking whether your custom-built string interning gadget is working or suchlike, then you probably have a use-case for foo is bar.
True and False are also (now) singletons, but there is no use-case for foo == True and no use case for foo is True.
Most of them already answered to the point. Just as an additional note (based on my understanding and experimenting but not from a documented source), the statement
== if the objects referred to by the variables are equal
from above answers should be read as
== if the objects referred to by the variables are equal and objects belonging to the same type/class
. I arrived at this conclusion based on the below test:
list1 = [1,2,3,4]
tuple1 = (1,2,3,4)
print(list1)
print(tuple1)
print(id(list1))
print(id(tuple1))
print(list1 == tuple1)
print(list1 is tuple1)
Here the contents of the list and tuple are same but the type/class are different.
I am building DSL and try to define a custom class CustomClass that you can use in expressions like
def result = customInstance >= 100 ? 'a' : 'b'
if (customInstance == 'hello') {...}
Groovy doesn't call == when your class defines equals and implements Comparable (defines compareTo) at the same time.
Instead Groovy calls compareToWithEqualityCheck which has a branching logic. And unless your custom DSL class is assignable from String or Number your custom compareTo won't be called for the example above.
You can't extend CustomClass with String.
I feel like I am missing something. Hope you can help me figure out how to implement a simple case like I showed above.
Here is a short answer first: You could extend GString for the CustomClass. Then its compareTo method will be called in both cases - when you check for equality and when you actually compare.
Edit: Considering the following cases, it will work for 1 and 2, but not for 3.
customInstance >= 100 // case 1
customInstance == 'hallo' // case 2
customInstance == 10 // case 3
Now I will explain what I understand from the implementation in Groovy's ScriptBytecodeAdapter and DefaultTypeTransformation.
For the == operator, in case Comparable is implemented (and there is no simple identity), it tries to use the interface method compareTo, hence the same logic that is used for other comparison operators. Only if Comparable is not implemented it tries to determine equality based on some smart type adjustments and as an ultima ratio falls back to calling the equals method. This happens in DefaultTypeTransformation.compareEqual#L603-L608
For all other comparison operators such as >=, Groovy delegates to the compareToWithEqualityCheck method. Now this method is called with the equalityCheckOnly flag set to false, while it is set to true for the first case when it the invocation originates from the == operator. Again there is some Groovy smartness happening based on the type of the left side if it is Number, Character, or String. If none applies it ends up calling the compareTo method in DefaultTypeTransformation.compareToWithEqualityCheck#L584-L586.
Now, this happens only if
!equalityCheckOnly || left.getClass().isAssignableFrom(right.getClass())
|| (right.getClass() != Object.class && right.getClass().isAssignableFrom(left.getClass())) //GROOVY-4046
|| (left instanceof GString && right instanceof String)
There are some restrictions for the case of equalityCheckOnly, hence when we come from the == operator. While I can not explain all of those I believe these are to prevent exceptions to be thrown under specific circumstances, such as the issue mentioned in the comment.
For brevity I omitted above that there are also cases that are handled upfront in the ScriptBytecodeAdapter and delegated to equals right away, if left and right hand side are both of the same type and one of Integer, Double or Long.
I'm learning groovy to work on smartthings and found a relatively common command among the various examples and existing code (see below).
Reading the function of the && operator I would think the "&& cmd.previousMeterValue" is superfluous. Or is there some code shortcut I'm missing?
Thanks
John
if (cmd.previousMeterValue && cmd.previousMeterValue != cmd.meterValue) {
do something
}
Not knowing what type previousMeterValue has, this answer is somewhat generic.
Groovy follows common operator precedence, i.e. != is evaluated before &&.
To show it explicitly, the full expression is the same as:
(cmd.previousMeterValue) && (cmd.previousMeterValue != cmd.meterValue)
cmd.previousMeterValue is testing the value for the Groovy-Truth.
Depending on value type, the following might be applicable:
Non-null object references are coerced to true.
Non-zero numbers are true.
So if the value is null or 0, the expression is false.
If the first part of the expression evaluated to false, then the second part is skipped.
The logical && operator: if the left operand is false, it knows that the result will be false in any case, so it won’t evaluate the right operand. The right operand will be evaluated only if the left operand is true.
If the first part of the expression evaluated to true, then cmd.previousMeterValue != cmd.meterValue is evaluated, using the following rule:
In Groovy == translates to a.compareTo(b)==0, if they are Comparable, and a.equals(b) otherwise.
So if value is a number object, then it is evaluated as:
cmd.previousMeterValue.compareTo(cmd.meterValue) != 0
This means that BigDecimal values are compared by value, ignoring specific scale.
This question's answers are a community effort. Edit existing answers to improve this post. It is not currently accepting new answers or interactions.
My Google-fu has failed me.
In Python, are the following two tests for equality equivalent?
n = 5
# Test one.
if n == 5:
print 'Yay!'
# Test two.
if n is 5:
print 'Yay!'
Does this hold true for objects where you would be comparing instances (a list say)?
Okay, so this kind of answers my question:
L = []
L.append(1)
if L == [1]:
print 'Yay!'
# Holds true, but...
if L is [1]:
print 'Yay!'
# Doesn't.
So == tests value where is tests to see if they are the same object?
is will return True if two variables point to the same object (in memory), == if the objects referred to by the variables are equal.
>>> a = [1, 2, 3]
>>> b = a
>>> b is a
True
>>> b == a
True
# Make a new copy of list `a` via the slice operator,
# and assign it to variable `b`
>>> b = a[:]
>>> b is a
False
>>> b == a
True
In your case, the second test only works because Python caches small integer objects, which is an implementation detail. For larger integers, this does not work:
>>> 1000 is 10**3
False
>>> 1000 == 10**3
True
The same holds true for string literals:
>>> "a" is "a"
True
>>> "aa" is "a" * 2
True
>>> x = "a"
>>> "aa" is x * 2
False
>>> "aa" is intern(x*2)
True
Please see this question as well.
There is a simple rule of thumb to tell you when to use == or is.
== is for value equality. Use it when you would like to know if two objects have the same value.
is is for reference equality. Use it when you would like to know if two references refer to the same object.
In general, when you are comparing something to a simple type, you are usually checking for value equality, so you should use ==. For example, the intention of your example is probably to check whether x has a value equal to 2 (==), not whether x is literally referring to the same object as 2.
Something else to note: because of the way the CPython reference implementation works, you'll get unexpected and inconsistent results if you mistakenly use is to compare for reference equality on integers:
>>> a = 500
>>> b = 500
>>> a == b
True
>>> a is b
False
That's pretty much what we expected: a and b have the same value, but are distinct entities. But what about this?
>>> c = 200
>>> d = 200
>>> c == d
True
>>> c is d
True
This is inconsistent with the earlier result. What's going on here? It turns out the reference implementation of Python caches integer objects in the range -5..256 as singleton instances for performance reasons. Here's an example demonstrating this:
>>> for i in range(250, 260): a = i; print "%i: %s" % (i, a is int(str(i)));
...
250: True
251: True
252: True
253: True
254: True
255: True
256: True
257: False
258: False
259: False
This is another obvious reason not to use is: the behavior is left up to implementations when you're erroneously using it for value equality.
Is there a difference between == and is in Python?
Yes, they have a very important difference.
==: check for equality - the semantics are that equivalent objects (that aren't necessarily the same object) will test as equal. As the documentation says:
The operators <, >, ==, >=, <=, and != compare the values of two objects.
is: check for identity - the semantics are that the object (as held in memory) is the object. Again, the documentation says:
The operators is and is not test for object identity: x is y is true
if and only if x and y are the same object. Object identity is
determined using the id() function. x is not y yields the inverse
truth value.
Thus, the check for identity is the same as checking for the equality of the IDs of the objects. That is,
a is b
is the same as:
id(a) == id(b)
where id is the builtin function that returns an integer that "is guaranteed to be unique among simultaneously existing objects" (see help(id)) and where a and b are any arbitrary objects.
Other Usage Directions
You should use these comparisons for their semantics. Use is to check identity and == to check equality.
So in general, we use is to check for identity. This is usually useful when we are checking for an object that should only exist once in memory, referred to as a "singleton" in the documentation.
Use cases for is include:
None
enum values (when using Enums from the enum module)
usually modules
usually class objects resulting from class definitions
usually function objects resulting from function definitions
anything else that should only exist once in memory (all singletons, generally)
a specific object that you want by identity
Usual use cases for == include:
numbers, including integers
strings
lists
sets
dictionaries
custom mutable objects
other builtin immutable objects, in most cases
The general use case, again, for ==, is the object you want may not be the same object, instead it may be an equivalent one
PEP 8 directions
PEP 8, the official Python style guide for the standard library also mentions two use-cases for is:
Comparisons to singletons like None should always be done with is or
is not, never the equality operators.
Also, beware of writing if x when you really mean if x is not None --
e.g. when testing whether a variable or argument that defaults to None
was set to some other value. The other value might have a type (such
as a container) that could be false in a boolean context!
Inferring equality from identity
If is is true, equality can usually be inferred - logically, if an object is itself, then it should test as equivalent to itself.
In most cases this logic is true, but it relies on the implementation of the __eq__ special method. As the docs say,
The default behavior for equality comparison (== and !=) is based on
the identity of the objects. Hence, equality comparison of instances
with the same identity results in equality, and equality comparison of
instances with different identities results in inequality. A
motivation for this default behavior is the desire that all objects
should be reflexive (i.e. x is y implies x == y).
and in the interests of consistency, recommends:
Equality comparison should be reflexive. In other words, identical
objects should compare equal:
x is y implies x == y
We can see that this is the default behavior for custom objects:
>>> class Object(object): pass
>>> obj = Object()
>>> obj2 = Object()
>>> obj == obj, obj is obj
(True, True)
>>> obj == obj2, obj is obj2
(False, False)
The contrapositive is also usually true - if somethings test as not equal, you can usually infer that they are not the same object.
Since tests for equality can be customized, this inference does not always hold true for all types.
An exception
A notable exception is nan - it always tests as not equal to itself:
>>> nan = float('nan')
>>> nan
nan
>>> nan is nan
True
>>> nan == nan # !!!!!
False
Checking for identity can be much a much quicker check than checking for equality (which might require recursively checking members).
But it cannot be substituted for equality where you may find more than one object as equivalent.
Note that comparing equality of lists and tuples will assume that identity of objects are equal (because this is a fast check). This can create contradictions if the logic is inconsistent - as it is for nan:
>>> [nan] == [nan]
True
>>> (nan,) == (nan,)
True
A Cautionary Tale:
The question is attempting to use is to compare integers. You shouldn't assume that an instance of an integer is the same instance as one obtained by another reference. This story explains why.
A commenter had code that relied on the fact that small integers (-5 to 256 inclusive) are singletons in Python, instead of checking for equality.
Wow, this can lead to some insidious bugs. I had some code that checked if a is b, which worked as I wanted because a and b are typically small numbers. The bug only happened today, after six months in production, because a and b were finally large enough to not be cached. – gwg
It worked in development. It may have passed some unittests.
And it worked in production - until the code checked for an integer larger than 256, at which point it failed in production.
This is a production failure that could have been caught in code review or possibly with a style-checker.
Let me emphasize: do not use is to compare integers.
== determines if the values are equal, while is determines if they are the exact same object.
What's the difference between is and ==?
== and is are different comparison! As others already said:
== compares the values of the objects.
is compares the references of the objects.
In Python names refer to objects, for example in this case value1 and value2 refer to an int instance storing the value 1000:
value1 = 1000
value2 = value1
Because value2 refers to the same object is and == will give True:
>>> value1 == value2
True
>>> value1 is value2
True
In the following example the names value1 and value2 refer to different int instances, even if both store the same integer:
>>> value1 = 1000
>>> value2 = 1000
Because the same value (integer) is stored == will be True, that's why it's often called "value comparison". However is will return False because these are different objects:
>>> value1 == value2
True
>>> value1 is value2
False
When to use which?
Generally is is a much faster comparison. That's why CPython caches (or maybe reuses would be the better term) certain objects like small integers, some strings, etc. But this should be treated as implementation detail that could (even if unlikely) change at any point without warning.
You should only use is if you:
want to check if two objects are really the same object (not just the same "value"). One example can be if you use a singleton object as constant.
want to compare a value to a Python constant. The constants in Python are:
None
True1
False1
NotImplemented
Ellipsis
__debug__
classes (for example int is int or int is float)
there could be additional constants in built-in modules or 3rd party modules. For example np.ma.masked from the NumPy module)
In every other case you should use == to check for equality.
Can I customize the behavior?
There is some aspect to == that hasn't been mentioned already in the other answers: It's part of Pythons "Data model". That means its behavior can be customized using the __eq__ method. For example:
class MyClass(object):
def __init__(self, val):
self._value = val
def __eq__(self, other):
print('__eq__ method called')
try:
return self._value == other._value
except AttributeError:
raise TypeError('Cannot compare {0} to objects of type {1}'
.format(type(self), type(other)))
This is just an artificial example to illustrate that the method is really called:
>>> MyClass(10) == MyClass(10)
__eq__ method called
True
Note that by default (if no other implementation of __eq__ can be found in the class or the superclasses) __eq__ uses is:
class AClass(object):
def __init__(self, value):
self._value = value
>>> a = AClass(10)
>>> b = AClass(10)
>>> a == b
False
>>> a == a
So it's actually important to implement __eq__ if you want "more" than just reference-comparison for custom classes!
On the other hand you cannot customize is checks. It will always compare just if you have the same reference.
Will these comparisons always return a boolean?
Because __eq__ can be re-implemented or overridden, it's not limited to return True or False. It could return anything (but in most cases it should return a boolean!).
For example with NumPy arrays the == will return an array:
>>> import numpy as np
>>> np.arange(10) == 2
array([False, False, True, False, False, False, False, False, False, False], dtype=bool)
But is checks will always return True or False!
1 As Aaron Hall mentioned in the comments:
Generally you shouldn't do any is True or is False checks because one normally uses these "checks" in a context that implicitly converts the condition to a boolean (for example in an if statement). So doing the is True comparison and the implicit boolean cast is doing more work than just doing the boolean cast - and you limit yourself to booleans (which isn't considered pythonic).
Like PEP8 mentions:
Don't compare boolean values to True or False using ==.
Yes: if greeting:
No: if greeting == True:
Worse: if greeting is True:
They are completely different. is checks for object identity, while == checks for equality (a notion that depends on the two operands' types).
It is only a lucky coincidence that "is" seems to work correctly with small integers (e.g. 5 == 4+1). That is because CPython optimizes the storage of integers in the range (-5 to 256) by making them singletons. This behavior is totally implementation-dependent and not guaranteed to be preserved under all manner of minor transformative operations.
For example, Python 3.5 also makes short strings singletons, but slicing them disrupts this behavior:
>>> "foo" + "bar" == "foobar"
True
>>> "foo" + "bar" is "foobar"
True
>>> "foo"[:] + "bar" == "foobar"
True
>>> "foo"[:] + "bar" is "foobar"
False
https://docs.python.org/library/stdtypes.html#comparisons
is tests for identity
== tests for equality
Each (small) integer value is mapped to a single value, so every 3 is identical and equal. This is an implementation detail, not part of the language spec though
Your answer is correct. The is operator compares the identity of two objects. The == operator compares the values of two objects.
An object's identity never changes once it has been created; you may think of it as the object's address in memory.
You can control comparison behaviour of object values by defining a __cmp__ method or a rich comparison method like __eq__.
Have a look at Stack Overflow question Python's “is” operator behaves unexpectedly with integers.
What it mostly boils down to is that "is" checks to see if they are the same object, not just equal to each other (the numbers below 256 are a special case).
In a nutshell, is checks whether two references point to the same object or not.== checks whether two objects have the same value or not.
a=[1,2,3]
b=a #a and b point to the same object
c=list(a) #c points to different object
if a==b:
print('#') #output:#
if a is b:
print('##') #output:##
if a==c:
print('###') #output:##
if a is c:
print('####') #no output as c and a point to different object
As the other people in this post answer the question in details the difference between == and is for comparing Objects or variables, I would emphasize mainly the comparison between is and == for strings which can give different results and I would urge programmers to carefully use them.
For string comparison, make sure to use == instead of is:
str = 'hello'
if (str is 'hello'):
print ('str is hello')
if (str == 'hello'):
print ('str == hello')
Out:
str is hello
str == hello
But in the below example == and is will get different results:
str2 = 'hello sam'
if (str2 is 'hello sam'):
print ('str2 is hello sam')
if (str2 == 'hello sam'):
print ('str2 == hello sam')
Out:
str2 == hello sam
Conclusion and Analysis:
Use is carefully to compare between strings.
Since is for comparing objects and since in Python 3+ every variable such as string interpret as an object, let's see what happened in above paragraphs.
In python there is id function that shows a unique constant of an object during its lifetime. This id is using in back-end of Python interpreter to compare two objects using is keyword.
str = 'hello'
id('hello')
> 140039832615152
id(str)
> 140039832615152
But
str2 = 'hello sam'
id('hello sam')
> 140039832615536
id(str2)
> 140039832615792
As John Feminella said, most of the time you will use == and != because your objective is to compare values. I'd just like to categorise what you would do the rest of the time:
There is one and only one instance of NoneType i.e. None is a singleton. Consequently foo == None and foo is None mean the same. However the is test is faster and the Pythonic convention is to use foo is None.
If you are doing some introspection or mucking about with garbage collection or checking whether your custom-built string interning gadget is working or suchlike, then you probably have a use-case for foo is bar.
True and False are also (now) singletons, but there is no use-case for foo == True and no use case for foo is True.
Most of them already answered to the point. Just as an additional note (based on my understanding and experimenting but not from a documented source), the statement
== if the objects referred to by the variables are equal
from above answers should be read as
== if the objects referred to by the variables are equal and objects belonging to the same type/class
. I arrived at this conclusion based on the below test:
list1 = [1,2,3,4]
tuple1 = (1,2,3,4)
print(list1)
print(tuple1)
print(id(list1))
print(id(tuple1))
print(list1 == tuple1)
print(list1 is tuple1)
Here the contents of the list and tuple are same but the type/class are different.
While studying the Groovy (2.4.4) syntax in the official documentation, I came across the special behavior concerning maps with GStrings as identifiers. As described in the documentation, GStrings are a bad idea as (hash)map identifiers, because the hashcodes of a non-evaluated GString-object differs from a regular String-object with the same representation as the evaluated GString.
Example:
def key = "id"
def m = ["${key}": "value for ${key}"]
println "id".hashCode() // prints "3355"
println "${key}".hashCode() // prints "3392", different hashcode
assert m["id"] == null // evaluates true
However, my intuitive expectation was that using the actual GString identifier to address a key in the map will in fact deliver the value - but it does not.
def key = "id"
def m = ["${key}": "value for ${key}"]
assert m["${key}"] == null // evaluates also true, not expected
That made me curious. So I had several suggestions concerning this issue and did some experiments.
(pls keep in my mind that I am new to Groovy and I was just brainstorming on the fly - continue to Suggestion #4 if you do not want to read how I tried to examine the cause of the issue)
Suggestion #1. hashcode for GString objects works/is implemented somewhat non-deterministic for whatever reason and delivers different results depending on the context or the actual object.
That turned out to be nonsense quite fast:
println "${key}".hashCode() // prints "3392"
// do sth else
println "${key}".hashCode() // still "3392"
Suggestion #2. The actual key in the map or the map item does not have the expected representation or hashcode.
I took a closer look at the item in the map, the key, and its hashcode.
println m // prints "[id:value for id]", as expected
m.each {
it -> println key.hashCode()
} // prints "3355" - hashcode of the String "id"
So the hashcode of the key inside the map is different from the GString hashcode. HA! or not. Though it is nice to know, it is actually not relevant because I still do know the actual hashcodes in the map index. I just rehashed a key that has been transformed to a string after being put into the index. So what else?
Suggestion #3. The equals-method of a GString has an unknown or non- implemented behavior.
No matter whether two hashcodes are equal, they may not represent the same object in a map. That depends on the implementation of the equals method for the class of the key-object. If the equals-method is, for instance, not implemented, two objects are not equal even if the hashcode is identical and therefore the desired map key cannot be adressed properly. So I tried:
def a = "${key}"
def b = "${key}"
assert a.equals(b) // returns true (unfortunate but expected)
So two representations of the same GString are equal by default.
I skip some others ideas I tried and continue with the last thing I tried just before I was going to write this post.
Suggestion #4. The syntax of access matters.
That was a real killer of understanding. I knew before: There are syntactically different ways two access map values. Each way has its restrictions, but I thought the results stay the same. Well, this came up:
def key = "id"
def m = ["${key}": "value for ${key}"]
assert m["id"] == null // as before
assert m["${key}"] == null // as before
assert m.get("${key}") == null // assertion fails, value returned
So if I use the get-method of a map, I get the actual value in the way I expected it to in the first place.
What is the explanation for this map access behavior concerning GStrings? (or what kind of rookie mistake is hidden here?)
Thanks for your patience.
EDIT: I am afraid that my actual question is not clearly stated, so here is the case in short and concise:
When I have a map with a GString as a key like this
def m = ["${key}": "value for ${key}"]
why does this return the value
println m.get("${key}")
but that does not
println m["${key}"]
?
You can look at this matter with a very different approach. A map is supposed to have immutable keys (at least for hashcode and equals), because the map implementation depends on this. GString is mutable, thus not really suited for map keys in general. There is also the problem of calling String#equals(GString). GString is a Groovy class, so we can influence the equals method to equal to a String just fine. But String is very different. That means calling equals on a String with a GString will always be false in the Java world, even if hashcode() would behave the same for String and GString. And now imagine a map with String keys and you ask the map for a value with a GString. It would always return null. On the other hand a map with GString keys queried with a String could return the "proper" value. This means there will always be a disconnection.
And because of this problem GString#hashCode() is not equal to String#hashCode() on purpose.
It is in no way non-deterministic, but a GString hashcode can change, if the participating objects change their toString representation:
def map = [:]
def gstring = "$map"
def hashCodeOld = gstring.hashCode()
assert hashCodeOld == gstring.hashCode()
map.foo = "bar"
assert hashCodeOld != gstring.hashCode()
Here the toString representation of map will change for Groovy and GString, thus the GString will produce a different hashcode