Substitute a function with the preprocessor - excel

I must do a horrible thing, i.e. automatically substitute a function call with a different function call, with different number of parameters, at precompilation time.
Example:
#include <iostream>
int FuncToChange(void* a, int b, void* c, int d) {
return 0;
}
int NewFunc(void* a, void* c, int d) {
return 1;
}
#define FuncToChange($1, $2, $3, $4) NewFunc($1, $3, $4)
int main()
{
int a = 1, b = 2, c = 256;
int v = FuncToChange(&a + 1, c + 1, &b, 2*c);
}
This code works, i.e. in main() NewFunc() is called instead of FuncToChange().
Now I would like to remove that #define (the reason is that I cannot modify the code), and obtain the same result setting the IDE's build options.
The IDE is CodeBlocks 10.05.
I already tried to add what follows to Project / Project Build Options / Compiler Settings / #define:
NewFunc($1, $3, $4)=FuncToChange($1, $2, $3, $4)
but nothing changed. Does anybody have any idea?
Thank you in advance!
Pietro
Platform:
GCC/MinGW
Windows7 64 bit
Reason behind this question:
I have to port an Excel plugin from XP 32 bit to Windows 7 64 bit. The plugin has been developed with CodeBlocks, and I cannot change tool set. The file FRAMEWRK.C (part of "2010 Office System Developer Resources", Excel2010 XLL SDK) has evolved, and now uses calls to non standard functions such as memcpy_s(), not available in MinGW. So, with the preprocessor, I substitute memcpy_s() with memcpy(), taking care of the different parameters.

Ok. I moved the #define in its own include file. Then I specified it to GCC, with the -include command line option.
Doing so, the file is included at the top of every source file.

Related

Is there a way to make this crossplatform?

Im trying to get rid of a platform dependent code.
This code gets a string formated by a mask ("%Y-%m-%d %H:%M:%S") and convert it to std::tm struct and a std::time seconds.
I want to get rid of the need of preprocessor dependant blocks, as (imho) there must be a standard way of doing it in both platforms in the same way.
strptime does not exists in windows, std::get_time does not exists(?) on linux (g++ c++11).
Is there any way to make this code crossplatform (windows/linux) without using a factory pattern or preprocessor dependant blocks?
KDATETIME& KDATETIME::operator= (const char* k)
{
std::string smask;
smask = (std::string)this->mask;
std::string sk;
sk=k;
tm.tm_isdst=-1;
#ifdef WINDOWS <<---- THIS BLOCK
std::istringstream ss(sk);
ss >> std::get_time(&tm, smask.c_str());
#else
strptime(sk.c_str(), smask.c_str(), &tm);
#endif <<------
this->time = mktime(&tm); // t is now your desired time_t
[...]
}

why typedef throwing error :(S) Initializer must be a valid constant expression

in f1.h header using typedef for structure. sample code snippet shown below
typedef struct{
int a;
union u
{
int x;
char y;
}xyz;
}mystruct;
In f2.h header using the structure mysturct to get the offset. Code snippet shown below
static mystruct ktt
//#define OFFSET_T(b, c) ((int*)((&((mystruct*)0)->b)) - (int*)((&((mystruct*)0)->c)))
#define OFFSET_T(b, c) ((char*) &ktt.b - (char *) &ktt.c)
static struct Mystruct1{
int n;
}mystruct1 = {OFFSET_T(xyz,a)};
when i'm doing compilation in AIX machine using xlc compiler it is throwing the error as "1506-221(S) Initializer must be a valid constant expression".
i tried both the macro's but both are getting same error. Is there anything wrong in f2.h macro while performing size of structure to get offset ??
The expression in question needs to be an arithmetic constant expression in order to be portable. Neither macro qualifies, since operands of pointer type are involved and arithmetic constant expressions are restricted such that those operands are not allowed. In C11, this is found in subclause 6.6 paragraph 8.
That said, the code using the first macro (source reproduced below) does compile on multiple versions of the xlc compiler on AIX.
typedef struct{
int a;
union u
{
int x;
char y;
}xyz;
}mystruct;
static mystruct ktt;
#define OFFSET_T(b, c) ((int*)((&((mystruct*)0)->b)) - (int*)((&((mystruct*)0)->c)))
//#define OFFSET_T(b, c) ((char*) &ktt.b - (char *) &ktt.c)
static struct Mystruct1{
int n;
}mystruct1 = {OFFSET_T(xyz,a)};
The compiler invocation I used was:
xlc offsetcalc.c -c -o /dev/null
The version information for one of the older versions I tried is:
IBM XL C/C++ for AIX, V10.1
Version: 10.01.0000.0021
The version information for one of the newest versions I tried is:
IBM XL C/C++ for AIX, V13.1.3 (5725-C72, 5765-J07)
Version: 13.01.0003.0004

is %llx or %llu not supposed to work with wsprintf?

I am using Visual Studio 2017 C++. When I use printf with a specification such as %llx or %llu everything works as expected. If I use the same format spec, %llu or %llx, with wsprintf, I get junk in the buffer instead of the result I had gotten with printf.
My question is: is there a way to get wsprintf to give the result that should be obtained when using %llx and/or %llu ?
Below is a very simple console program that demonstrates the different behavior of printf and wsprintf.
#include "stdafx.h"
#include <Windows.h>
#include <inttypes.h>
int main()
{
DWORD64 OffsetHWM = 0x7123456789012345;
WCHAR BufferBytes[256] = { 0 }; // initialized - no junk in there
// the wprintf below works as expected
wprintf(L"from wprintf : %8llX\n", OffsetHWM);
// this call to wsprintf isn't filling the buffer with the expected value
wsprintf(BufferBytes, L"%8llX\n", OffsetHWM);
wprintf(L"from wsprintf: %s\n", BufferBytes); // prints junk
wprintf(L"\n"); // just for neatness
wsprintf(BufferBytes, L"%8" PRIx64 "\n", OffsetHWM);
wprintf(L"from wsprintf: %s\n", BufferBytes);
// this truncates (as expected) the value of OffsetHWM - not useful
wsprintf(BufferBytes, L"%8lx\n", OffsetHWM);
wprintf(L"from wsprintf: %s\n", BufferBytes);
return 0;
}
wprintf() should not be used any more, it is a Windows specific function which calls either wsprintfA() or wsprintfW() to do the actual work, both of which have the following note on their Windows Dev Centre Documentation site (https://learn.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-wsprintfa):
Note Do not use. Consider using one of the following functions instead: StringCbPrintf, StringCbPrintfEx, StringCchPrintf, or StringCchPrintfEx. See Security Considerations.

Arduino sketch compiled from Windows or Linux performs differently

I have a very strange problem with a sketch which performs differently if compiled and uploaded to Arduino from Windows XP Home sp3 or Elementary OS Luna (a distro of Ubuntu Linux).
This sketch, between other things, reads a byte from a serial connection (bluetooth) and write it back to serial monitor.
This is what I get if I compile the sketch from WinXP: I sent over BT connection strings from "1" to "7" one time each. The ASCII code of these strings are reduced of 48 to transform string in byte. The result is correct, also functions in pointer array are correctly called.
and here is what I get from Linux. I sent 4 times each string from "1" to "7" to see that result has nothing to do with what I need to get and also is not consistent with the same input data: for example when I send string "2" I get 104 106 106 104..... and same byte 106 is written with different Strings coming from BT.
Also the functions are not called so it means that is not a Serial.print issue.
I'm sure it is a compiling issue because once the sketch is uploaded in Arduino it performs in the same way (correct or not) if I use serial monitor in WinXP or Linux.
Here's the sketch
#include "Arduino.h"
#include <SoftwareSerial.h>
#include <Streaming.h>
#define nrOfCommands 10
typedef void (* CmdFuncPtr) (); // this is a typedef to command functions
//the following declares an arry of 10 function pointers of type DigitFuncPtr
CmdFuncPtr setOfCmds[nrOfCommands] = {
noOp,
leftWindowDown,
leftWindowUp,
bootOpen,
cabinLightOn,
cabinLightOff,
lockOn,
lockOff,
canStart,
canStop
};
#define cmdLeftWindowDown 1
#define cmdLeftWindowUp 2
#define cmdBootOpen 3
#define cmdCabinLightOn 4
#define cmdCabinLightOff 5
#define cmdLockOn 6
#define cmdLockOff 7
#define cmdCanStart 8
#define cmdCanStop 9
#define buttonPin 4 // the number of the pushbutton pin
#define bluetoothTx 2
#define bluetoothRx 3
int buttonState = 0; // variable for reading the pushbutton status
int androidSwitch=0;
byte incomingByte; // incoming data
byte msg[12];
byte msgLen=0;
byte msgIdMsb=0;
byte msgIdLsb=0;
//const byte cmdLeftWindowDown;
SoftwareSerial bluetooth(bluetoothTx,bluetoothRx);
void setup()
{
//Setup usb serial connection to computer
Serial.begin(115200);
//Setup Bluetooth serial connection to android
bluetooth.begin(115200);
//bluetooth.print("$$$");
randomSeed(analogRead(10));
delay(100);
//bluetooth.println("U,9600,E");
//bluetooth.begin(9600);
//time=0;
}
void loop() {
msgIdLsb=random(1,255);
msgIdMsb=random(0,5);
msg[0]=msgIdMsb;
msg[1]=msgIdLsb;
msgLen=random(9);
msg[2]=msgLen;
for (int x=3;x<msgLen+3;x++) {
msg[x]=random(255);
}
for (int x=3+msgLen;x<11;x++) {
msg[x]=0;
}
msg[11]='\n';
// read the state of the pushbutton value:
buttonState = digitalRead(buttonPin);
if ((buttonState == HIGH)||(androidSwitch==HIGH)) {
for (int x=0;x<12;x++) {
Serial<<msg[x]<<" ";
bluetooth.write(uint8_t(msg[x]));
}
Serial<<endl;
}
//Read from bluetooth and write to usb serial
if(bluetooth.available())
{
incomingByte = bluetooth.read()-48;
Serial<<incomingByte<<endl;
if (incomingByte<nrOfCommands)
setOfCmds[incomingByte]();
}
delay(10);
}
void noOp(void)
{
Serial<<"noOp"<<endl;
};
void leftWindowDown(void)
{
Serial<<"leftWindowDown"<<endl;
};
void leftWindowUp(void)
{
Serial<<"leftWindowUp"<<endl;
};
void bootOpen(void)
{
Serial<<"bootOpen"<<endl;
};
void cabinLightOn(void)
{
Serial<<"cabinLightOn"<<endl;
};
void cabinLightOff(void)
{
Serial<<"cabinLightOff"<<endl;
};
void lockOn(void)
{
Serial<<"lockOn"<<endl;
};
void lockOff(void)
{
Serial<<"lockOff"<<endl;
};
void canStart(void)
{
androidSwitch=HIGH;
};
void canStop(void)
{
androidSwitch=LOW;
};
Any help would be very helpful.
Thanks in advance.
I suppose you are using the arduino ide; if not, some of the following might not apply.
First, find out the location of the build directory the ide is using when it compiles and links the code. [One way to find out is to temporarily turn on Verbose output during compilation. (Click File, Preferences, "Show verbose output during compilation".) Click the Verify button to compile the code, and look at the path following the -o option in the first line of output.] For example, on a Linux system the build directory path might be something like /tmp/build3877126492387157498.tmp. In that directory, look for the .cpp file created during compilation.
After you find the .cpp files for your sketch on both systems, copy them onto one system so you can compare them and check for differences. If they are different, one or the other ide might be corrupt or an incorrect include might be occurring.
If the .cpp files differ, compare the compile flags, the header files, etc. I think the flags and AVR header files should be the same on both systems, with the possible exception that MSW files might have carriage return characters after the newline characters. Also check the gcc versions. [I don't have an MSW system to try, but I'm supposing that gcc is used on both systems for AVR cross-compiling. Please correct me if I'm wrong.]
If the .cpp files match, then test the generated binary files to find out where they differ. (For example, if the sketch file is Blink21x.ino, binary files might be Blink21x.cpp.elf or Blink21x.cpp.hex.) If you have a .elf file on both systems [I don't know if the MSW system will generate .elf] use avr-objdump on the Linux system to produce a disassembled version of code:
avr-objdump -d Blink21x.cpp.elf > Blink21x.cpp.lst
Then use diff to locate differences between the two disassembly files. Enough information is available in the .lst file to identify your source line if the difference is due to how your source was compiled, as opposed to a difference in libraries. (In the latter case, enough information is given in the .lst file to identify which library routines differ.)
If you don't have an .elf file on the MSW system, you might try comparing the .hex files. From the location of the difference you can find the relevant line in the Linux-system .elf-disassembly file, and from that can identify a line of your code or a library routine.

MSVC doesn't expand __VA_ARGS__ correctly

Consider this code:
#define F(x, ...) X = x and VA_ARGS = __VA_ARGS__
#define G(...) F(__VA_ARGS__)
F(1, 2, 3)
G(1, 2, 3)
The expected output is X = 1 and VA_ARGS = 2, 3 for both macros, and that's what I'm getting with GCC, however, MSVC expands this as:
X = 1 and VA_ARGS = 2, 3
X = 1, 2, 3 and VA_ARGS =
That is, __VA_ARGS__ is expanded as a single argument, instead of being broken down to multiple ones.
Any way around this?
Edit:
This issue might be resolved by using
/Zc:preprocessor or /experimental:preprocessor option in recent MSVC.
For the details, please see
here.
MSVC's preprocessor seems to behave quite differently from the standard
specification.
Probably the following workaround will help:
#define EXPAND( x ) x
#define F(x, ...) X = x and VA_ARGS = __VA_ARGS__
#define G(...) EXPAND( F(__VA_ARGS__) )
I posted the following Microsoft support issue:
The following program gives compilation error because the precompiler
expands __VA_ARGS__ incorrectly:
#include <stdio.h>
#define A2(a1, a2) ((a1)+(a2))
#define A_VA(...) A2(__VA_ARGS__)
int main(int argc, char *argv[])
{
printf("%d\n", A_VA(1, 2));
return 0;
}
The preprocessor expands the printf to:
printf("%d\n", ((1, 2)+()));
instead of
printf("%d\n", ((1)+(2)));
I received the following unsatisfying answer from a Microsoft compiler team developer:
Hi: The Visual C++ compiler is behaving correctly in this case. If you combine the rule that tokens that match the '...' at the inital macro invocation are combined to form a single entity (16.3/p12) with the rule that sub-macros are expanded before argument replacement (16.3.1/p1) then in this case the compiler believes that A2 is invoked with a single argument: hence the error message.
What version of MSVC are you using? You will need Visual C++ 2010.
__VA_ARGS__ was first introduced by C99. MSVC never attempted to support C99, so the support was not added.
Now, however, __VA_ARGS__ is included in the new C++ standard, C++2011 (previously known as C++0x), which Microsoft apparently plans to support, so it has been supported in recent versions of MSVC.
BTW, you will need to use a .cpp suffix to your source file to get this support. MSVC hasn't updated its C frontend for a long time.

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