I have Created one Program Using Lwuit,Midlet. In that program I am showing Dialog box on the screen (LWUIT component) when I press mobile key. It shows default size. But I want to resize it.
How can I resize the Dialog Box in LWUIT?
Use this Dialog#Show method for showing resized Dialog. For example,
Dialog dialog = new Dialog("Information");
dialog.show(0, 100, 11, 11, true);
Related
Currently, I'm working on Snapchat and I want to scroll the screen slightly
1.device.vc.dump()
2.device.vc.findViewByIdOrRaise("com.snapchat.android:id/neon_header_avatar_container").touch()
3.device.vc.dump()
Now I want to scroll the screen to findViewWithText My friends. so how I can do it,
You can use culebra and generate the python code needed for scrolling or dragging.
Run
culebra -Gu --scale=0.25
then right-click and open the command dialog, select Drag dialog and grab the points clicking on the device image (using Settings here as an example)
something like the following code will be generated
device.dragDip((184.73, 699.64), (176.0, 443.64), 1000, 20, 0)
vc.sleep(1)
vc.dump(window=-1)
When executed you will see the device scrolling.
I'm building a GUI using tkinter(python 3) which every user should be able to click a button and open a file dialog, Then select an image. And the selected image get displayed on a label.
I have tried numerous possible code but I still can't get it.
I want to create a custom button in MFC as following,
Its a png image and I need to handle button clicked / button hover events each having different images.
How do I get to this in VC++ / MFC
Look into the docu. There is a function CMFCButton::SetImage that takes 3 images normal, hot and disabled.
I am developing android application with some custom views. Here i am adding buttons with CompoundDrawable in one of my view. Here i am giving CompoundDrawable for buttons to give bullets effect for the text. But i am facing problem with CompoundDrawable alignments.
If my button text is single line then alignment is showing good. Button text is more that 2 line that will show my bullet in incorrect place. At any way i would like to show my bullet CompoundDrawable at left-top of my button text.
Here is my button creating code
Button button = new Button(this);
button.setLayoutParams(myParams);
button.setCompoundDrawablesWithIntrinsicBounds(drawableId, null, null, null);
button.setBackgroundResource(0);
button.setGravity(Gravity.LEFT|Gravity.TOP);
But it is not showing my button what i would like to show.
I have attached image of my buttons. On that 1 is proper. but i would like to show 2, 3 also same like button 1.
Please look on attached image.
Thanks in advance.
make use of android layouts........
Alright, I'm using VS2012 with MFC in Windows 8 and I'm having a problem.
Let's say I have a very simple dialog in my application. When I click on a different window (for example on the Taskbar), the caption bar color indicates that the dialog is still focused!
This problem happens in several cases. For example, when I use CFileDialog to select some files, after closing the dialog, caption bar color indicates that the dialog is still inactive while it's automatically focused after closing the open dialog!
Now let's say I have two dialogs in my application. Dialog A is my primary dialog and I use a button to show modal dialog B. In standard applications, if I click on dialog A, dialog B caption bar flashes. This doesn't happen in my application and I think it's because of a bug in MFC.
Any ideas how to fix this problem?