Rendering Audio Stream from RTSP server - rtsp

i have an RTSP server which is re-streaming the A/V stream from the camera to clients.
Client side we are using MF to play the stream.
I can successfully play the video but not able to play the audio from the server. However when i use vlc to play, it can play both A/V.
Currently i am implementing IMFMediaStream and have created my customize media stream. I have also created a separate IMFStreamDescriptor for audio and added all the required attributes. When i run , everything goes fine but my RequestSample method never gets called.
Please let me know if i am doing it wrong or if there is any other way to play the audio in MF.
Thanks,
Prateek

Media Foundation support for RTSP is limited to a small number of payload formats. VLC supports more (AFAIR through Live555 library). Most likely, your payload is not supported in Media Foundation.

Related

How do I receive video stream data in node server?

I don't know how to get started with this.
What I am trying to do is get a video + audio stream from front-end and host the live stream as mp4 thats accessible on browser.
I was able to find information on WebRTC, socket.io, rtmp, but I'm not really sure what tool to use / whats best suited for something like this?
also follow up question, my front-end is iOS app. So what format would I send the live stream to the server?
It depends on which live streaming protocol you want to play on the player, as #Brad said, HLS is the most common protocol for player.
Note: Besides of HLS, iOS native app is able to use fijkplayer or FFmpeg to play any format of live streaming, like HLS, RTMP or HTTP-FLV, even MKV. However, the most straight forward solution is HLS, only need a tag to play MP4 or HLS, and MSE is also a optional solution to use flv.js/hls.js to play live streaming on iOS/Android/PC, this post is about these protocols.
The stream flow is like this:
FFmpeg/OBS ---RTMP--->--+
+--> Media Server---> HLS/HTTP-FLV---> Player
Browser ----WebRTC--->--+
The protocol to push to media server, or receive in node server, depends on your encoder, by RTMP or H5(WebRTC):
For RTMP, you could use FFmpeg or OBS to push stream to your media server.
If want to push stream by H5, the only way is use WebRTC.
The media server coverts the protocol from publisher to player, which use different protocols in live streaming right now(at 2022.01), please read more from this post.

Stream audio from web browser

Is it possible to capture all audio stream on my PC (from web browser) and stream it via LAN ?
I use Yandex Music (music.yandex.ru) service. So I logged into my yandex account and I have no any audio files, just online stream. I want to make something like LAN-radio. Users will visit an HTML-page located on our server and listen my audio stream.
Can I use icecast or similar software to stream non-file audio?
Or should I connect my PC's line out to line IN (or mic) and read audio stream via Java or flash? Any ideas?
Have you tried looking at things like Jack and Soundflower? These allow you to reroute the audio from one program to another. You could then reroute the sound into Java or flash and go from there.
https://rogueamoeba.com/freebies/soundflower/
http://jackaudio.org/
You can try WebRTC and MediaStream API for that. You can get audio from user's audio device or a stream they are playing in browser. You can find dcoumentation on those APIs from MDN pages.

Show local video stream in HTML5 video tag

I working on a system where we want to show a video stream from a Video Capture card in a browser. The browser connect towards a remote server and fetch a html page that have video in it. This video should be streamed from the client machine where a video capture card is connected.
On client side we running Linux and the capture card is registered as /dev/video0 by Video4Linux2. The browser on client side is Chrome (chromium-browser). On client side we have a webserver (lighttpd) that is possible to use for streaming.
I have looked into the getUserMedia API but it seems to be poor support for that right now. Other toughts that I have had is to use the local webserver or setup a streaming server on client side that stream video source locally.
Any ideas how to design this would be great input for me!
Thanks,
/Peter
Since Chrome does not yet support RT(S)P streaming for the <video> tag you will have to use a plugin for this.
Given it's availability I would suggest using Flash to write simple SWF which finds the correct video source and displays.
If needed you can use one of the many 'Recording Apps' available and strip out the recording part.

WP7 audio stream problem

I'm using MediaElement to play audio mp3 stream,
everything goes ok, but now I have mp3 stream that does not end with .mp3,
( http://server2.fmstreams.com:8011/spin103) and I'm getting
AG_E_NETWORK_ERROR
I found solution to add ?ext=mp3, but it didn't work for me, any ideas?
If you are streaming live radio, the stream may be encoded by an IceCast server or ShoutCast server. To read these streams, you will need to decode the stream in memomry and pass it to the MediaElement once it has been decoded.
have a look at Mp3MediaStreamSource : http://archive.msdn.microsoft.com/ManagedMediaHelpers
and Audio output from Silverlight
I lost tons of time on this, and this is the best solution I found so far.
You also have to be sure that while you are testing, the device must be unplugged from the computer.

how to create a RTSP streaming server

So I am trying to create a RTSP server that streams music.
I do not understand how the server plays a music and different requests get what ever is playing at that time.
so, to organize my questions:
1) how does the server play a music file?
2) how does the request to the server look like to get whats currently playing?
3) what does the response look like to get the music playing in the client that requested the music?
First: READ THIS (RTSP), and THEN READ THIS (SDP), and then READ THIS (RTP). Then you can ask more sensible questions.
It doesn't, server streams little parts of the audio data to the client, telling it when each part is to be played.
There is no such request. If you want, you can have URL for live streaming, and in RTSP DESCRIBE request, tell the client what is currently on.
Read the first (RTSP) document, all is there! Answer to your question is this:
RTSP/1.0 200 OK
CSeq: 3
Session: 123456
Range: npt=now-
RTP-Info: url=trackID=1;seq=987654
But to get the music playing you will have to do a lot more to initiate a streaming session.
You should first be clear about what is RTSP and RTP. The Real Time Streaming Protocol (RTSP) is a network control protocol designed for use in communications systems to control streaming media servers. where as Most RTSP servers use the Real-time Transport Protocol (RTP) for media stream delivery. RTP uses UDP to deliver the Packet Stream. try to Understanding these concepts.
then Have a look at this project.
http://sourceforge.net/projects/unvedu/
This a open source project developed by our university, which is used to stream video(MKV) and audio file over UDP.
You can also find a .Net Implementation of RTP and RTSP here # https://net7mma.codeplex.com/ which includes a RTSP Client and Server implementation and many other useful utilities e.g. implementations of many popular Digital Media Container Formats.
The solution has a modular design and better performance than ffmpeg or libav at the current time.

Resources