Type class definition with functions depending on an additional type - haskell

Still new to Haskell, I have hit a wall with the following:
I am trying to define some type classes to generalize a bunch of functions that use gaussian elimination to solve linear systems of equations.
Given a linear system
M x = k
the type a of the elements m(i,j) \elem M can be different from the type b of x and k. To be able to solve the system, a should be an instance of Num and b should have multiplication/addition operators with b, like in the following:
class MixedRing b where
(.+.) :: b -> b -> b
(.*.) :: (Num a) => b -> a -> b
(./.) :: (Num a) => b -> a -> b
Now, even in the most trivial implementation of these operators, I'll get Could not deduce a ~ Int. a is a rigid type variable errors (Let's forget about ./. which requires Fractional)
data Wrap = W { get :: Int }
instance MixedRing Wrap where
(.+.) w1 w2 = W $ (get w1) + (get w2)
(.*.) w s = W $ ((get w) * s)
I have read several tutorials on type classes but I can find no pointer to what actually goes wrong.

Let us have a look at the type of the implementation that you would have to provide for (.*.) to make Wrap an instance of MixedRing. Substituting Wrap for b in the type of the method yields
(.*.) :: Num a => Wrap -> a -> Wrap
As Wrap is isomorphic to Int and to not have to think about wrapping and unwrapping with Wrap and get, let us reduce our goal to finding an implementation of
(.*.) :: Num a => Int -> a -> Int
(You see that this doesn't make the challenge any easier or harder, don't you?)
Now, observe that such an implementation will need to be able to operate on all types a that happen to be in the type class Num. (This is what a type variable in such a type denotes: universal quantification.) Note: this is not the same (actually, it's the opposite) of saying that your implementation can itself choose what a to operate on); yet that is what you seem to suggest in your question: that your implementation should be allowed to pick Int as a choice for a.
Now, as you want to implement this particular (.*.) in terms of the (*) for values of type Int, we need something of the form
n .*. s = n * f s
with
f :: Num a => a -> Int
I cannot think of a function that converts from an arbitary Num-type a to Int in a meaningful way. I'd therefore say that there is no meaningful way to make Int (and, hence, Wrap) an instance of MixedRing; that is, not such that the instance behaves as you would probably expect it to do.

How about something like:
class (Num a) => MixedRing a b where
(.+.) :: b -> b -> b
(.*.) :: b -> a -> b
(./.) :: b -> a -> b
You'll need the MultiParamTypeClasses extension.
By the way, it seems to me that the mathematical structure you're trying to model is really module, not a ring. With the type variables given above, one says that b is an a-module.

Your implementation is not polymorphic enough.
The rule is, if you write a in the class definition, you can't use a concrete type in the instance. Because the instance must conform to the class and the class promised to accept any a that is Num.
To put it differently: Exactly the class variable is it that must be instantiated with a concrete type in an instance definition.
Have you tried:
data Wrap a = W { get :: a }
Note that once Wrap a is an instance, you can still use it with functions that accept only Wrap Int.

Related

Defining a Function for Multiple Types

How is a function defined for different types in Haskell?
Given
func :: Integral a => a -> a
func x = x
func' :: (RealFrac a , Integral b) => a -> b
func' x = truncate x
How could they be combined into one function with the signature
func :: (SomeClassForBoth a, Integral b) => a -> b
With a typeclass.
class TowardsZero a where towardsZero :: Integral b => a -> b
instance TowardsZero Int where towardsZero = fromIntegral
instance TowardsZero Double where towardsZero = truncate
-- and so on
Possibly a class with an associated type family constraint is closer to what you wrote (though perhaps not closer to what you had in mind):
{-# LANGUAGE TypeFamilies #-}
import GHC.Exts
class TowardsZero a where
type RetCon a b :: Constraint
towardsZero :: RetCon a b => a -> b
instance TowardsZero Int where
type RetCon Int b = Int ~ b
towardsZero = id
instance TowardsZero Double where
type RetCon Double b = Integral b
towardsZero = truncate
-- and so on
This is known as ad hoc polymorphism, where you execute different code depending on the type. The way this is done in Haskell is using typeclasses. The most direct way is to define a new class
class Truncable a where
trunc :: Integral b => a -> b
And then you can define several concrete instances.
instance Truncable Integer where trunc = fromInteger
instance Truncable Double where trunc = truncate
This is unsatisfying because it requires an instance for each concrete type, when there are really only two families of identical-looking instances. Unfortunately, this is one of the cases where it is hard to reduce boilerplate, for technical reasons (being able to define "instance families" like this interferes with the open-world assumption of typeclasses, among other difficulties with type inference). As a hint of the complexity, note that your definition assumes that there is no type that is both RealFrac and Integral, but this is not guaranteed -- which implementation should we pick in this case?
There is another issue with this typeclass solution, which is that the Integral version doesn't have the type
trunc :: Integral a => a -> a
as you specified, but rather
trunc :: (Integral a, Integral b) => a -> b
Semantically this is not a problem, as I don't believe it is possible to end up with some polymorphic code where you don't know whether the type you are working with is Integral, but you do need to know that when it is, the result type is the same as the incoming type. That is, I claim that whenever you would need the former rather than the latter signature, you already know enough to replace trunc by id in your source. (It's a gut feeling though, and I would love to be proven wrong, seems like a fun puzzle)
There may be performance implications, however, since you might unnecessarily call fromIntegral to convert a type to itself, and I think the way around this is to use {-# RULES #-} definitions, which is a dark scary bag of complexity that I've never really dug into, so I don't know how hard or easy this is.
I don't recommend this, but you can hack at it with a GADT:
data T a where
T1 :: a -> T a
T2 :: RealFrac a => a -> T b
func :: Integral a => T a -> a
func (T1 x) = x
func (T2 x) = truncate x
The T type says, "Either you already know the type of the value I'm wrapping up, or it's some unknown instance of RealFrac". The T2 constructor existentially quantifies a and packs up a RealFrac dictionary, which we use in the second clause of func to convert from (unknown) a to b. Then, in func, I'm applying an Integral constraint to the a which may or may not be inside the T.

How do you apply function constraints in instance methods in Haskell?

I'm learning how to use typeclasses in Haskell.
Consider the following implementation of a typeclass T with a type constrained class function f.
class T t where
f :: (Eq u) => t -> u
data T_Impl = T_Impl_Bool Bool | T_Impl_Int Int | T_Impl_Float Float
instance T T_Impl where
f (T_Impl_Bool x) = x
f (T_Impl_Int x) = x
f (T_Impl_Float x) = x
When I load this into GHCI 7.10.2, I get the following error:
Couldn't match expected type ‘u’ with actual type ‘Float’
‘u’ is a rigid type variable bound by
the type signature for f :: Eq u => T_Impl -> u
at generics.hs:6:5
Relevant bindings include
f :: T_Impl -> u (bound at generics.hs:6:5)
In the expression: x
In an equation for ‘f’: f (T_Impl_Float x) = x
What am I doing/understanding wrong? It seems reasonable to me that one would want to specialize a typeclass in an instance by providing an accompaning data constructor and function implementation. The part
Couldn't match expected type 'u' with actual type 'Float'
is especially confusing. Why does u not match Float if u only has the constraint that it must qualify as an Eq type (Floats do that afaik)?
The signature
f :: (Eq u) => t -> u
means that the caller can pick t and u as wanted, with the only burden of ensuring that u is of class Eq (and t of class T -- in class methods there's an implicit T t constraint).
It does not mean that the implementation can choose any u.
So, the caller can use f in any of these ways: (with t in class T)
f :: t -> Bool
f :: t -> Char
f :: t -> Int
...
The compiler is complaining that your implementation is not general enough to cover all these cases.
Couldn't match expected type ‘u’ with actual type ‘Float’
means "You gave me a Float, but you must provide a value of the general type u (where u will be chosen by the caller)"
Chi has already pointed out why your code doesn't compile. But it's not even that typeclasses are the problem; indeed, your example has only one instance, so it might just as well be a normal function rather than a class.
Fundamentally, the problem is that you're trying to do something like
foobar :: Show x => Either Int Bool -> x
foobar (Left x) = x
foobar (Right x) = x
This won't work. It tries to make foobar return a different type depending on the value you feed it at run-time. But in Haskell, all types must be 100% determined at compile-time. So this cannot work.
There are several things you can do, however.
First of all, you can do this:
foo :: Either Int Bool -> String
foo (Left x) = show x
foo (Right x) = show x
In other words, rather than return something showable, actually show it. That means the result type is always String. It means that which version of show gets called will vary at run-time, but that's fine. Code paths can vary at run-time, it's types which cannot.
Another thing you can do is this:
toInt :: Either Int Bool -> Maybe Int
toInt (Left x) = Just x
toInt (Right x) = Nothing
toBool :: Either Int Bool -> Maybe Bool
toBool (Left x) = Nothing
toBool (Right x) = Just x
Again, that works perfectly fine.
There are other things you can do; without knowing why you want this, it's difficult to suggest others.
As a side note, you want to stop thinking about this like it's object oriented programming. It isn't. It requires a new way of thinking. In particular, don't reach for a typeclass unless you really need one. (I realise this particular example may just be a learning exercise to learn about typeclasses of course...)
It's possible to do this:
class Eq u => T t u | t -> u where
f :: t -> u
You need FlexibleContextx+FunctionalDepencencies and MultiParamTypeClasses+FlexibleInstances on call-site. Or to eliminate class and to use data types instead like Gabriel shows here

How can an arbitrary Num contain any other numeric type?

I'm just starting with Haskell, and I thought I'd start by making a random image generator. I looked around a bit and found JuicyPixels, which offers a neat function called generateImage. The example that they give doesn't seem to work out of the box.
Their example:
imageCreator :: String -> IO ()
imageCreator path = writePng path $ generateImage pixelRenderer 250 300
where pixelRenderer x y = PixelRGB8 x y 128
when I try this, I get that generateImage expects an Int -> Int -> PixelRGB8 whereas pixelRenderer is of type Pixel8 -> Pixel8 -> PixelRGB8. PixelRGB8 is of type Pixel8 -> Pixel8 -> Pixel8 -> PixelRGB8, so it makes sense that pixelRenderer is doing some type inference to determine that x and y are of type Pixel8. If I define a type signature that asserts that they are of type Int (so the function gets accepted by generateImage, PixelRGB8 complains that it needs Pixel8s, not Ints.
Pixel8 is just a type alias for Word8. After some hair pulling, I discovered that the way to convert an Int to a Word8 is by using fromIntegral.
The type signature for fromIntegral is (Integral a, Num b) => a -> b. It seems to me that the function doesn't actually know what you want to convert it to, so it converts to the very generic Num class. So theoretically, the output of this is a variable of any type that fits the type class Num (correct me if I'm mistaken here--as I understand it, classes are kind of like "interfaces" where types are more like classes/primitives in OOP). If I assign a variable
let n = fromIntegral 5
:t n -- n :: Num b => b
So I'm wondering... what is 'b'? I can use this variable as anything, and it will implicitly cast to any numeric type, as it seems. Not only will it implicitly cast to a Word8, it will implicitly cast to a Pixel8, meaning fromPixel effectively gets turned from (as I understood it) (Integral a, Num b) => a -> b to (Integral a) => a -> Pixel8 depending on context.
Can someone please clarify exactly what's happening here? Why can I use a generic Num as any type that fits Num, both mechanically and "ethically"? I don't understand how the implicit conversion is implemented (if I were to create my own class, I feel like I would need to add explicit conversion functions). I also don't really know why this works; here I can use a pretty unsafe type and convert it implicitly to anything else. (for example, fromIntegral 50000 gets translated to 80 if I implicitly convert it to a Word8)
A common implementation of type classes such as Num is dictionary-passing. Roughly, when the compiler sees something like
f :: Num a => a -> a
f x = x + 2
it transforms it into something like
f :: (Integer -> a, a -> a -> a) -> a -> a
-- ^-- the "dictionary"
f (dictFromInteger, dictPlus) x = dictPlus x (dictFromInteger 2)
The latter basically says: "pass me an implementation for these methods of class Num for your type a, and I will use them to produce a function a -> a for you".
Values such as your n :: Num b => b are no different. They are compiled into things such as
n :: (Integer -> b) -> b
n dictFromInteger = dictFromInteger 5 -- roughly
As you can see, this turns innocent-looking integer literals into functions, which can (and does) impact performance. However, in many circumstances the compiler can realize that the full polymorphic version is not actually needed, and remove all the dictionaries.
For instance, if you write f 3 but f expects Int, the "polymorphic" 3 can be converted at compile time. So type inference can aid the optimization phase (and user-written type annotation can greatly help here). Further, some other optimizations can be triggered manually, e.g. using the GHC SPECIALIZE pragma. Finally, the dreaded monomorphism restriction tries hard to force non-functions to remain non-functions after translation, at the cost of some loss of polymorphism. However, the MR is now being regarded as harmful, since it can cause puzzling type errors in some contexts.

How to define a function inside haskell newtype?

I am trying to decipher the record syntax in haskell for newtype and my understanding breaks when there is a function inside newtype. Consider this simple example
newtype C a b = C { getC :: (a -> b) -> a }
As per my reasoning C is a type which accepts a function and a parameter in it's constructor.
so,
let d1 = C $ (2 *) 3
:t d1 also gives
d1 :: Num ((a -> b) -> a) => C a b
Again to check this I do :t getC d1, which shows this
getC d1 :: Num ((a -> b) -> a) => (a -> b) -> a
Why the error if I try getC d1? getC should return the function and it's parameter or at least apply the parameter.
I can't have newtype C a b = C { getC :: (a->b)->b } deriving (Show), because this won't make sense!
It's always good to emphasise that Haskell has two completely separate namespaces, the type language and the value language. In your case, there's
A type constructor C :: Type -> Type -> Type, which lives in the type language. It takes two types a, b (of kind Type) and maps them to a type C a b (also of kind Type)†.
A value constructor C :: ((a->b) -> a) -> C a b, which lives in the value language. It takes a function f (of type (a->b) -> a) and maps it to a value C f (of type C a b).
Perhaps it would be less confusing if you had
newtype CT a b = CV ((a->b) -> a)
but because for a newtype there is always exactly one value constructor (and exactly one type constructor) it makes sense to name them the same.
CV is a value constructor that accepts one function, full stop. That function will have signature (a->b) -> a, i.e. its argument is also a function, but as far as CT is concerned this doesn't really matter.
Really, it's kind of wrong that data and newtype declarations use a = symbol, because it doesn't mean the things on the left and right are “the same” – can't, because they don't even belong to the same language. There's an alternative syntax which expresses the relation better:
{-# LANGUAGE GADTs #-}
import Data.Kind
data CT :: Type -> Type -> Type where
CV :: ((a->b) -> a) -> CT a b
As for that value you tried to construct
let d1 = CV $ (\x->(2*x)) 3
here you did not pass “a function and a parameter” to CV. What you actually did‡ was, you applied the function \x->2*x to the value 3 (might as well have written 6) and passed that number to CV. But as I said, CV expects a function. What then happens is, GHC tries to interpret 6 as a function, which gives the bogus constraint Num ((a->b) -> a). What that means is: “if (a->b)->a is a number type, then...”. Of course it isn't a number type, so the rest doesn't make sense either.
†It may seem redundant to talk of “types of kind Type”. Actually, when talking about “types” we often mean “entities in the type-level language”. These have kinds (“type-level types”) of which Type (the kind of (lifted) value-level values) is the most prominent, but not the only one – you can also have type-level numbers and type-level functions – C is indeed one.Note that Type was historically written *, but this notation is deprecated because it's inconsistent (confusion with multiplication operator).
‡This is because $ has the lowest precedence, i.e. the expression CV $ (\x->(2*x)) 3 is actually parsed as CV ((\x->(2*x)) 3), or equivalently let y = 2*3 in CV y.
As per my reasoning C is a type which accepts a function and a parameter
How so? The constructor has only one argument.
Newtypes always have a single constructor with exactly one argument.
The type C, otoh, has two type parameters. But that has nothing to do with the number of arguments you can apply to the constructor.

What does "exists" mean in Haskell type system?

I'm struggling to understand the exists keyword in relation to Haskell type system. As far as I know, there is no such keyword in Haskell by default, but:
There are extensions which add them, in declarations like these data Accum a = exists s. MkAccum s (a -> s -> s) (s -> a)
I've seen a paper about them, and (if I recall correctly) it stated that exists keyword is unnecessary for type system since it can be generalized by forall
But I can't even understand what exists means.
When I say, forall a . a -> Int, it means (in my understanding, the incorrect one, I guess) "for every (type) a, there is a function of a type a -> Int":
myF1 :: forall a . a -> Int
myF1 _ = 123
-- okay, that function (`a -> Int`) does exist for any `a`
-- because we have just defined it
When I say exists a . a -> Int, what can it even mean? "There is at least one type a for which there is a function of a type a -> Int"? Why one would write a statement like that? What the purpose? Semantics? Compiler behavior?
myF2 :: exists a . a -> Int
myF2 _ = 123
-- okay, there is at least one type `a` for which there is such function
-- because, in fact, we have just defined it for any type
-- and there is at least one type...
-- so these two lines are equivalent to the two lines above
Please note it's not intended to be a real code which can compile, just an example of what I'm imagining then I hear about these quantifiers.
P.S. I'm not exactly a total newbie in Haskell (maybe like a second grader), but my Math foundations of these things are lacking.
A use of existential types that I've run into is with my code for mediating a game of Clue.
My mediation code sort of acts like a dealer. It doesn't care what the types of the players are - all it cares about is that all the players implement the hooks given in the Player typeclass.
class Player p m where
-- deal them in to a particular game
dealIn :: TotalPlayers -> PlayerPosition -> [Card] -> StateT p m ()
-- let them know what another player does
notify :: Event -> StateT p m ()
-- ask them to make a suggestion
suggest :: StateT p m (Maybe Scenario)
-- ask them to make an accusation
accuse :: StateT p m (Maybe Scenario)
-- ask them to reveal a card to invalidate a suggestion
reveal :: (PlayerPosition, Scenario) -> StateT p m Card
Now, the dealer could keep a list of players of type Player p m => [p], but that would constrict
all the players to be of the same type.
That's overly constrictive. What if I want to have different kinds of players, each implemented
differently, and run them against each other?
So I use ExistentialTypes to create a wrapper for players:
-- wrapper for storing a player within a given monad
data WpPlayer m = forall p. Player p m => WpPlayer p
Now I can easily keep a heterogenous list of players. The dealer can still easily interact with the
players using the interface specified by the Player typeclass.
Consider the type of the constructor WpPlayer.
WpPlayer :: forall p. Player p m => p -> WpPlayer m
Other than the forall at the front, this is pretty standard haskell. For all types
p that satisfy the contract Player p m, the constructor WpPlayer maps a value of type p
to a value of type WpPlayer m.
The interesting bit comes with a deconstructor:
unWpPlayer (WpPlayer p) = p
What's the type of unWpPlayer? Does this work?
unWpPlayer :: forall p. Player p m => WpPlayer m -> p
No, not really. A bunch of different types p could satisfy the Player p m contract
with a particular type m. And we gave the WpPlayer constructor a particular
type p, so it should return that same type. So we can't use forall.
All we can really say is that there exists some type p, which satisfies the Player p m contract
with the type m.
unWpPlayer :: exists p. Player p m => WpPlayer m -> p
When I say, forall a . a -> Int, it
means (in my understanding, the
incorrect one, I guess) "for every
(type) a, there is a function of a
type a -> Int":
Close, but not quite. It means "for every type a, this function can be considered to have type a -> Int". So a can be specialized to any type of the caller's choosing.
In the "exists" case, we have: "there is some (specific, but unknown) type a such that this function has the type a -> Int". So a must be a specific type, but the caller doesn't know what.
Note that this means that this particular type (exists a. a -> Int) isn't all that interesting - there's no useful way to call that function except to pass a "bottom" value such as undefined or let x = x in x. A more useful signature might be exists a. Foo a => Int -> a. It says that the function returns a specific type a, but you don't get to know what type. But you do know that it is an instance of Foo - so you can do something useful with it despite not knowing its "true" type.
It means precisely "there exists a type a for which I can provide values of the following types in my constructor." Note that this is different from saying "the value of a is Int in my constructor"; in the latter case, I know what the type is, and I could use my own function that takes Ints as arguments to do something else to the values in the data type.
Thus, from the pragmatic perspective, existential types allow you to hide the underlying type in a data structure, forcing the programmer to only use the operations you have defined on it. It represents encapsulation.
It is for this reason that the following type isn't very useful:
data Useless = exists s. Useless s
Because there is nothing I can do to the value (not quite true; I could seq it); I know nothing about its type.
UHC implements the exists keyword. Here's an example from its documentation
x2 :: exists a . (a, a -> Int)
x2 = (3 :: Int, id)
xapp :: (exists b . (b,b -> a)) -> a
xapp (v,f) = f v
x2app = xapp x2
And another:
mkx :: Bool -> exists a . (a, a -> Int)
mkx b = if b then x2 else ('a',ord)
y1 = mkx True -- y1 :: (C_3_225_0_0,C_3_225_0_0 -> Int)
y2 = mkx False -- y2 :: (C_3_245_0_0,C_3_245_0_0 -> Int)
mixy = let (v1,f1) = y1
(v2,f2) = y2
in f1 v2
"mixy causes a type error. However, we can use y1 and y2 perfectly well:"
main :: IO ()
main = do putStrLn (show (xapp y1))
putStrLn (show (xapp y2))
ezyang also blogged well about this: http://blog.ezyang.com/2010/10/existential-type-curry/

Resources