Hello I am trying to bind the NSManagedObjectContext of my NSArrayController later by code.
The controller gets loaded in the nib without a bound context. But I have a NSTableView bound to the array controller. I want the table to remain empty until I loaded some data into the context (and not show the old data in the context on launch). When I launch the app i get this error:
Cannot perform operation without a managed object context
Is this just not possible? Do I have to work around that or am I doing it wrong?
I thought the controller would return nil without a context.
Perhaps you would be better served programmatically binding the NSArrayController to the NSTableView once the context is populated appropriately?
Here's Apple documentation of the NSKeyValueBindingCreation informal protocol.
Related
I am trying to pass a simple core data objects info from a tabBarController to its subviews so that they each reference a different attribute of that object. As a newbie, I'm not sure even where to start. It doesn't seem to be as simple as passing the data from one tableView to another...
Thank you for any help.
If you are sharing the same object between (most of the) the view controllers of your tab bar controller, maybe the best architecture for this would be to have one central data object.
A typical pattern is a singleton, some kind of data manager that provides the object, but maybe that is overkill. Another is to keep references to all view controllers and update them one by one when something changes - also not very elegant.
What you really want is something like a global variable. You could (ab)use your app delegate (just give it a property that points to the object) or if you prefer even your tab bar controller (make a subclass, give it a property). In the latter case, every view controller could then get the object like this:
NSManagedObject *object = [(MyCustomTabBarController*)self.tabBarController object];
For example, you can check for changes and refresh your views in viewWillAppear.
A UITabBarController should be handling other view controllers, not handling data objects. How does the tab bar controller get the object reference in the first place? And what is the object you're sharing?
Let each of your subordinate VC's keep a pointer to the object, and then they can each follow the appropriate keypath to get to the entities they're designed to handle.
Tim Roadley's book Learning Core Data for iOS, in chapters 5 and 6, shows how to pass an object from one view controller (a table view) to a detail view. It doesn't sound like that's what you're asking, but just in case...
In response to comment:
I'm looking at a tableview, tap a cell, and then a tab bar controller slides in? That's not the usual visual metaphor for a tab bar; it's meant for changing modes for the entire program. See the Music app for a typical example: songs, playlists, artists.
But if you really need to do it that way, try this (I'm assuming you're using storyboards):
In prepareForSegue: in your tableview controller, tell the destination (tab bar controller) what object it's working with.
In the tab bar controller's -viewWillAppear, tell each of its tabs about the attribute: self.frobisherViewController.frobisher = self.myWidget.frobisher.
You could instead tell each of the component tabs about the top level object: self.frobisherViewController.widget = self.myWidget. But I like the first approach better because there is less linkage. The frobisherViewController now would need to know about both widgets and frobishers.
This ended up being very simple. I was trying to call the object in the child views initWithNibName which doesn't work. I ended up creating a setObject function and calling the properties I wanted in viewWillAppear.
Hope this helps someone.
I have a nested control (NC1) which contains 3 instances of NC2. When the containing view is first opened, NC1 will be null and so the three instances of NC2 will be null. This appears to work correctly based on debugging through my code and the framework.
When a selection is made in the containing view NC1 is properly set (and the ViewModel is (re)created) and values for its properties (exposed through Fody.Expose) appear in the view. However, none of the ViewModels for NC2 are (re)created and they do not reflect the values provided by their respective models.
I am not sure exactly what information to provide without uploading a lot of content, so I will take a stab.
In the NC1 view, I have the following
<localViews:NC2 DataContext="NC2Entry1"/>
<localViews:NC2 DataContext="NC2Entry2"/>
<localViews:NC2 DataContext="NC2Entry3"/>
NC2EntryX are properties on the NC1 ViewModel that return a specific instance of an NC2 model from a list. The NC2EntryX properties is NOT registered with RegisterProperty.
As a note, I have discovered that I must have an empty parameter constructor for the NC1 and NC2 view models. If I do not, then I receive a MissingMethod exception when the view model is being created when the TypeFactory attempts to create the ViewModel with the Activator instead of using the injection path. The injection path is not used because the call at line 591 of TypeFactory returns false because the NC2 model passed is 'not registered'. (Not sure if it should be or how to make it so.)
I am using Catel version 3.9.0
The NC2EntryX property changes must be reflected to the view somehow. You can do this by making it Catel properties, or by calling RaisePropertyChanged("NC2EntryX") yourself when setting the property value. Only in that case the view will be updated (this is just standard WPF / MVVM behavior).
About the missing method exception: it is a first chance exception where the TypeFactory tries to fall back to Activator.CreateInstance when it fails to create the type with dependency injection. No need to worry about this. If you don't want view models to be alive without a model, don't create an empty constructor.
I have made a HomeViewModel which contains some other ViewModels to be presented in a TabParPresenter. This works fine and the ViewModels associated Views are presented correctly in their corresponding tabs. However on of the ViewModels have a check in the ctor that tells it in when some conditions apply it needs to navigate to SettingsViewModel , which is not a part of the ViewModels contained in HomeViewModel.
The navigation event gets caught by the TabBarPresenterHost, which is simply the Presenter of the application and if a TabBarPresenter is present and not null it is passed to the TabBarPresenter.ShowView() method. All this happens before the TabBarPresenter is done loading and SelectedViewController is set in ViewDidLoad. Hence the TabBarPresenter relies on using the SelectedViewController to push new Views I obviously get a Null Reference Exception.
In short what I want is:
if (conditionForShowingHome == true)
GoToHome();
else
GoToSettings();
Then when inside SettingsViewModel I have set the stuff I need when going back you return to HomeViewModel.
What breaks this is that the ViewModels are loaded before the View is done loading and the navigation event is executed before the View is done loading. Any ideas how to go around this?
I'm afraid that putting this code inside a ViewModel constructor is likely to lead to problems.
The ViewModel constructors are called during navigations - and not all platforms will support starting new navigations while existing ones are still in progress.
To workaround this, I personally opt to put this type of behaviour in the code before the navigation.
In the case of a normal navigation, this can go inside an MvxCommand execution handler.
In the case of application startup, I do this in a custom app start - see some notes in https://speakerdeck.com/cirrious/appstart-in-mvvmcross
I have a MainView which has an associated MainViewModel in my WPF application, assigned via its contructor.
App > start up uri > MainWindow.xaml
public MainWindow()
{
InitializeComponent();
var viewModel = new MainViewModel();
DataContext = viewModel;
}
My MainView holds as many as four nested views or child views who are hidden and displayed based upon the button that has been clicked on the MainView. So we toggling the visibility property vi a binding which gets updated via command bindings assigned to each button on the MainView.
Each nested View does not have an associated ViewModel, all bindings found on child views find their information in the MainViewModel. So binding system ends waling up the UI tree of the app to find out that the parent 'MainView' has an associated ViewModel.
So overall there is 'ONE' -> ViewModel. This seems to work fine and but as expected this VM has gotten to big and needs re-factoring. It holds information that contextually it should not. But this is a proof concept application. So i decided to keep it simple and make sure it was do-able.
PROBLEM:
When i tried assigning a empty view with an empty view model I noticed binding errors in the output window and as expected weird and broken behaviour. Which makes no sense ... Is there a more clear and concise way of letting WPF know how to handle any bindings it finds in a nested view control? I thought if each view's constructor assigned itself a corresponding VM as shown above, then it should work as this logically makes sense. Unfortunately all buttons on the MainView stop working when the corresponding view it is designated to switch on and hide the others has an associated ViewModel. On some buttons it works and the others it does not? This is really weird?
As mentioned in my answer above, the problem was that WPF binding system was struggling to to resolve bindings at run time. The main view has its associated view model instantiated and assigned via the Main View contructor and this pattern is repeated for all nested views that the MainView also houses.
By default, I tend to use the implied binding syntax which means that without explicitly specifiying a source the binding system will try to resolve the name you supply in the binding. So it's all implied and nothing is explicitly set!
Upgrading each nested view to have its own view model makes this auto discovery/resolution of bindings go a little crazy and I have not explicitly told the binding system where to find the property I am looking for hence the output window binding errors.
This leads to unexpected behaviour as the output window was telling that it was trying to resolve binding expressions in nested views --> viewmodels. When in actual fact that VM it is looking in, IS EMPTY!
So clearly the binding system is good when you do not explicitly set a source property inside the binding syntax. It is clever enough to find things on its own. In my case it needed some extra help, as it was unsure as to where to find things.
SOLUTION:
Remove the constructor declaration for the MainViewModel in the MainView constructor.
Scope in an xmlns for ViewModels namesapce into your MainView.xaml
Create a window resource inside the MainView .xaml
Give the resource a key.
Upgrade all your bindings in the MainView xaml file to include source property.
Give the source property a static resource binding that points to your ViewModel key value set up in step 4.
Only do step 6 for bindings who refer to the ViewModel that is associate with the MainView.
All nested views are to be left alone, they should handle their own bindingds in their own xaml files. The MainView simply instantiates them and places them onto the UI. For me this was the case, I did not have any more bindings concerning my nested views. All Bindings that lived on the MainView.xaml file referred to data in the MainViewModel.cs. This makes alot easier when viewing your problem.
For some reason the editor was being awkward so I chose to omit any sample code but the steps above are descriptive enough to follow the steps that I took. Above is what worked for me.
ANOTHER WAY OF SUMMING UP THIS PROBLEM
Most books teach the shorter binding syntax
What happens when more than one data context is available?
How is the binding system supposed to know how to resolve your short hand binding expressions.
I have a UITableViewController fed by an NSFetchedResultsController. From it, the user can call up a modal ViewController in which he or she can enter new data. As this begins, I create a temporary object as follows:
newPtr = [[Entry alloc] initWithEntity:[NSEntityDescription
entityForName:#"Entry" inManagedObjectContext:self.nmocontext]
insertIntoManagedObjectContext:self.nmocontext];
As the user makes choices, attributes of this 'provisional' object, newPtr, are set.
The problem is that the base UITableViewController remains active while the modal ViewController is visible. It seems to be freaking out (causing crashes) in some cases when it realizes a mandatory attribute of newPtr has not been set yet.
What can I do to stop the NSFetchedResultsController from looking at my managed object context until the modal ViewController is dismissed?
Core Data supports "nested" managed object contexts which allow for a flexible architecture that make it easy to support independent, cancellable, change sets. With a child context, you can allow the user to make a set of changes to managed objects that can then either be committed wholesale to the parent (and ultimately saved to the store) as a single transaction, or discarded. If all parts of the application simply retrieve the same context from, say, an application delegate, it makes this behavior difficult or impossible to support.
I haven't tested this myself but a possible approach would be to implement viewWillAppear and viewWillDisappear, and set the fetchedResultsController delegate to self on will appear and nil on will disappear.
OR
You could create an NSObject that mirrors the attributes of your NSManagedObject in your editing window. Once the user has finished editing the attributes (and you have run the appropriate validation rules) you can pass them back to your NSManagedObject instance and let the fetchedResultsController do its job.