Node.js service chokes and dies once a day - node.js

Everyday this week I've been beginning my workday with restarting our node service.
And everytime it has simply exited with the following message:
node.js:134
throw e; // process.nextTick error, or 'error' event on first tick
^
Error: ETIMEDOUT, Connection timed out
at Socket._readImpl (net.js:163:14)
at Socket._onReadable (net.js:633:22)
at IOWatcher.onReadable [as callback] (net.js:177:10)
I'm having trouble discerning exactly wich part of my code is responsible for that error, and exactly why that error is so severe that it makes node exit.
Anyways I've done some searching around and figured that this might just be an uncaught error event.
I've added a few on('error') listeners to every server instance with a bit of customized log message to make sure it's caught, but to no avail, I still got to work today with the regular error message..
(And is there really such a thing as as 'error' events that must be caught?)
A simple connection timeout shouldn't really crash the whole service.
The service's main purpose is to keep an open tcp connection to a number of connecting clients and to be able to push out
commands (It's much like a private botnet for an embedded product). So in effect 95% of the time we're just idling our tcp sockets and sending out keep-alive packets.
So it's a requirement that clients can loose connection at any moment without interrupting
the service for other connected clients.
We're using latest stable branch node v0.4.13-pre and running on an ubuntu server.

Do you have a callback function associated with the "Error" event for that object?
http://nodejs.org/docs/v0.4.12/api/net.html#event_error_
For all your objects, make sure you have a proper callback for their respective "error" events so they can exit gracefully instead of crashing your program.

Add something like this to your code:
process.on('uncaughtException', function (err) {
console.log('Caught Uncaught exception: ' + err);
});

Related

Node.js error: ECONNRESET at TCP.onStreamRead [duplicate]

I'm running an Express.js application using Socket.io for a chat webapp
and I get the following error randomly around 5 times during 24h.
The node process is wrapped in forever and it restarts itself immediately.
The problem is that restarting Express kicks my users out of their rooms
and nobody wants that.
The web server is proxied by HAProxy. There are no socket stability issues,
just using websockets and flashsockets transports.
I cannot reproduce this on purpose.
This is the error with Node v0.10.11:
events.js:72
throw er; // Unhandled 'error' event
^
Error: read ECONNRESET //alternatively it s a 'write'
at errnoException (net.js:900:11)
at TCP.onread (net.js:555:19)
error: Forever detected script exited with code: 8
error: Forever restarting script for 2 time
EDIT (2013-07-22)
Added both socket.io client error handler and the uncaught exception handler.
Seems that this one catches the error:
process.on('uncaughtException', function (err) {
console.error(err.stack);
console.log("Node NOT Exiting...");
});
So I suspect it's not a Socket.io issue but an HTTP request to another server
that I do or a MySQL/Redis connection. The problem is that the error stack
doesn't help me identify my code issue. Here is the log output:
Error: read ECONNRESET
at errnoException (net.js:900:11)
at TCP.onread (net.js:555:19)
How do I know what causes this? How do I get more out of the error?
Ok, not very verbose but here's the stacktrace with Longjohn:
Exception caught: Error ECONNRESET
{ [Error: read ECONNRESET]
code: 'ECONNRESET',
errno: 'ECONNRESET',
syscall: 'read',
__cached_trace__:
[ { receiver: [Object],
fun: [Function: errnoException],
pos: 22930 },
{ receiver: [Object], fun: [Function: onread], pos: 14545 },
{},
{ receiver: [Object],
fun: [Function: fireErrorCallbacks],
pos: 11672 },
{ receiver: [Object], fun: [Function], pos: 12329 },
{ receiver: [Object], fun: [Function: onread], pos: 14536 } ],
__previous__:
{ [Error]
id: 1061835,
location: 'fireErrorCallbacks (net.js:439)',
__location__: 'process.nextTick',
__previous__: null,
__trace_count__: 1,
__cached_trace__: [ [Object], [Object], [Object] ] } }
Here I serve the flash socket policy file:
net = require("net")
net.createServer( (socket) =>
socket.write("<?xml version=\"1.0\"?>\n")
socket.write("<!DOCTYPE cross-domain-policy SYSTEM \"http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd\">\n")
socket.write("<cross-domain-policy>\n")
socket.write("<allow-access-from domain=\"*\" to-ports=\"*\"/>\n")
socket.write("</cross-domain-policy>\n")
socket.end()
).listen(843)
Can this be the cause?
You might have guessed it already: it's a connection error.
"ECONNRESET" means the other side of the TCP conversation abruptly closed its end of the connection. This is most probably due to one or more application protocol errors. You could look at the API server logs to see if it complains about something.
But since you are also looking for a way to check the error and potentially debug the problem, you should take a look at "How to debug a socket hang up error in NodeJS?" which was posted at stackoverflow in relation to an alike question.
Quick and dirty solution for development:
Use longjohn, you get long stack traces that will contain the async operations.
Clean and correct solution:
Technically, in node, whenever you emit an 'error' event and no one listens to it, it will throw. To make it not throw, put a listener on it and handle it yourself. That way you can log the error with more information.
To have one listener for a group of calls you can use domains and also catch other errors on runtime. Make sure each async operation related to http(Server/Client) is in different domain context comparing to the other parts of the code, the domain will automatically listen to the error events and will propagate it to its own handler. So you only listen to that handler and get the error data. You also get more information for free.
EDIT (2013-07-22)
As I wrote above:
"ECONNRESET" means the other side of the TCP conversation abruptly closed its end of the connection. This is most probably due to one or more application protocol errors. You could look at the API server logs to see if it complains about something.
What could also be the case: at random times, the other side is overloaded and simply kills the connection as a result. If that's the case, depends on what you're connecting to exactly…
But one thing's for sure: you indeed have a read error on your TCP connection which causes the exception. You can see that by looking at the error code you posted in your edit, which confirms it.
A simple tcp server I had for serving the flash policy file was causing this. I can now catch the error using a handler:
# serving the flash policy file
net = require("net")
net.createServer((socket) =>
//just added
socket.on("error", (err) =>
console.log("Caught flash policy server socket error: ")
console.log(err.stack)
)
socket.write("<?xml version=\"1.0\"?>\n")
socket.write("<!DOCTYPE cross-domain-policy SYSTEM \"http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd\">\n")
socket.write("<cross-domain-policy>\n")
socket.write("<allow-access-from domain=\"*\" to-ports=\"*\"/>\n")
socket.write("</cross-domain-policy>\n")
socket.end()
).listen(843)
I had a similar problem where apps started erroring out after an upgrade of Node. I believe this can be traced back to Node release v0.9.10 this item:
net: don't suppress ECONNRESET (Ben Noordhuis)
Previous versions wouldn't error out on interruptions from the client. A break in the connection from the client throws the error ECONNRESET in Node. I believe this is intended functionality for Node, so the fix (at least for me) was to handle the error, which I believe you did in unCaught exceptions. Although I handle it in the net.socket handler.
You can demonstrate this:
Make a simple socket server and get Node v0.9.9 and v0.9.10.
require('net')
.createServer( function(socket)
{
// no nothing
})
.listen(21, function()
{
console.log('Socket ON')
})
Start it up using v0.9.9 and then attempt to FTP to this server. I'm using FTP and port 21 only because I'm on Windows and have an FTP client, but no telnet client handy.
Then from the client side, just break the connection. (I'm just doing Ctrl-C)
You should see NO ERROR when using Node v0.9.9, and ERROR when using Node v.0.9.10 and up.
In production, I use v.0.10. something and it still gives the error. Again, I think this is intended and the solution is to handle the error in your code.
Had the same problem today.
After some research i found a very useful --abort-on-uncaught-exception node.js option. Not only it provides much more verbose and useful error stack trace, but also saves core file on application crash allowing further debug.
I also get ECONNRESET error during my development, the way I solve it is by not using nodemon to start my server, just use "node server.js" to start my server fixed my problem.
It's weird, but it worked for me, now I never see the ECONNRESET error again.
I was facing the same issue but I mitigated it by placing:
server.timeout = 0;
before server.listen. server is an HTTP server here. The default timeout is 2 minutes as per the API documentation.
Yes, your serving of the policy file can definitely cause the crash.
To repeat, just add a delay to your code:
net.createServer( function(socket)
{
for (i=0; i<1000000000; i++) ;
socket.write("<?xml version=\"1.0\"?>\n");
…
… and use telnet to connect to the port. If you disconnect telnet before the delay has expired, you'll get a crash (uncaught exception) when socket.write throws an error.
To avoid the crash here, just add an error handler before reading/writing the socket:
net.createServer(function(socket)
{
for(i=0; i<1000000000; i++);
socket.on('error', function(error) { console.error("error", error); });
socket.write("<?xml version=\"1.0\"?>\n");
}
When you try the above disconnect, you'll just get a log message instead of a crash.
And when you're done, remember to remove the delay.
Another possible case (but rare) could be if you have server to server communications and have set server.maxConnections to a very low value.
In node's core lib net.js it will call clientHandle.close() which will also cause error ECONNRESET:
if (self.maxConnections && self._connections >= self.maxConnections) {
clientHandle.close(); // causes ECONNRESET on the other end
return;
}
ECONNRESET occurs when the server side closes the TCP connection and your request to the server is not fulfilled. The server responds with the message that the connection, you are referring to a invalid connection.
Why the server sends a request with invalid connection?
Suppose you have enabled a keep-alive connection between client and server. The keep-alive timeout is configured to 15 seconds. This means that if keep-alive is idle for 15 seconds, it will send connection close request. So after 15 seconds, server tells the client to close the connection. BUT, when server is sending this request, client is sending a new request which is already on flight to the server end. Since this connection is invalid now, server will reject with ECONNRESET error. So the problem occurs due to fewer requests to the server end. So please disable keep-alive and it will work fine.
I had this Error too and was able to solve it after days of debugging and analysis:
my solution
For me VirtualBox (for Docker) was the Problem. I had Port Forwarding configured on my VM and the error only occured on the forwarded port.
general conclusions
The following observations may save you days of work I had to invest:
For me the problem only occurred on connections from localhost to localhost on one port. -> check changing any of these constants solves the problem.
For me the problem only occurred on my machine -> let someone else try it.
For me the problem only occurred after a while and couldn't be reproduced reliably
My Problem couldn't be inspected with any of nodes or expresses (debug-)tools. -> don't waste time on this
-> figure out if something is messing around with your network (-settings), like VMs, Firewalls etc., this is probably the cause of the problem.
I solved the problem by simply connecting to a different network. That is one of the possible problems.
As discussed above, ECONNRESET means that the TCP conversation abruptly closed its end of the connection.
Your internet connection might be blocking you from connecting to some servers. In my case, I was trying to connect to mLab ( cloud database service that hosts MongoDB databases). And my ISP is blocking it.
I had resolved this problem by:
Turning off my wifi/ethernet connection and turn on.
I typed: npm update in terminal to update npm.
I tried to log out from the session and log in again
After that I tried the same npm command and the good thing was it worked out. I wasn't sure it is that simple.
I am using CENTOS 7
I just figured this out, at least in my use case.
I was getting ECONNRESET. It turned out that the way my client was set up, it was hitting the server with an API call a ton of times really quickly -- and it only needed to hit the endpoint once.
When I fixed that, the error was gone.
I had the same issue and it appears that the Node.js version was the problem.
I installed the previous version of Node.js (10.14.2) and everything was ok using nvm (allow you to install several version of Node.js and quickly switch from a version to another).
It is not a "clean" solution, but it can serve you temporarly.
Try adding these options to socket.io:
const options = { transports: ['websocket'], pingTimeout: 3000, pingInterval: 5000 };
I hope this will help you !
Node JS socket is non-blocking io. Consider using a non-blocking io connection from other sources. For instance, if you use a blocking Java socket with node it will only work for a few seconds after which the error will be served. Mitigate this by implementing a non-blocking connection I.e. socketchannel with the selector.
First I run my app I got ECONNRESET after that I got error like ECONNREFUSED . I had faced both of this problem while running my node app.For both of the Problem, I found that this was occuring because of not starting the wampserver.I am using mysql database in my app for getting the data with the help of wampserver. I resolve this by starting the wampserver and then after running my node app. It works fine.You can use node or nodemon for running the node application It's not the problem in my case.
Few options I tried and worked as a temporary solutions
If using node, try to switch between different node versions using node use #version#. Worked for me
Try switching internet connection

What is the "right" way to deal with EPIPE and other socket errors in Node.js?

The only way I have found to "catch" EPIPE errors thrown asynchronously by a socket timing out or closing prematurely is to directly attach an event handler to the socket object itself, as demonstrated in the documentation here:
https://nodejs.org/api/errors.html
const net = require('net');
const connection = net.connect('localhost');
// Adding an 'error' event handler to a stream:
connection.on('error', (err) => {
// If the connection is reset by the server, or if it can't
// connect at all, or on any sort of error encountered by
// the connection, the error will be sent here.
console.error(err);
});
This works, but is in many cases unhelpful -- if you're accessing a database or another service that has a node driver, the request and socket objects are likely inaccessible from your app code.
The most obvious solution is "don't do things that generate these errors" but since any non-trivial application is dependent on other services, no amount of input-checking in advance can guarantee that the service on the other end won't hang up unexpectedly, throwing an EPIPE in your code and in all likelihood crashing Node.
So, the options for handling this situation seem to be:
Let the error crash your app and use nodemon or supervisor to automatically restart. This isn't clean, but it seems like the only way to really guarantee you'll get back up and running safely.
Write custom connection clients for dependent services. This let's you attach error handlers where known problems could occur. But it violates DRY and means that you're now on the hook for maintaining your own custom client code when otherwise reasonable open source solutions already exist. Basically, it adds a huge maintenance burden for a slightly cleaner solution to a fairly rare problem.
Am I missing something, or are those the best options available?

setTimeout never calls when exception is thrown in different context

Using node.js, when I run the program
setTimeout(() => console.log("Timed out"), 0);
console.log("finishing");
I see
finishing
Timed out
But when I add a throw before "finishing"
setTimeout(() => console.log("Timed out"), 0);
throw new Error();
console.log("finishing");
I see
throw new Error();
^
Error
at Object.<anonymous> ...(stack trace here)...
And I don't see any mention of "Timed out".
Why is that? Even though the initial context would throw, once the stack was freed up, I expected the callback I passed to setTimeout would still run.
Does having an uncaught exception cause all timeouts to get canceled? Is this feature documented somewhere?
If I have multiple timeouts, is there a way for me to make sure that all the other timeouts continue to run when they can even if one of them happens to throw?
Unlike a web application running on browser, a Node application runs as a process on top of Google V8 JavaScript Engine. If you look into https://nodejs.org/api/timers.html is states that
The timer functions within Node.js implement a similar API as the timers API provided by Web Browsers but use a different internal implementation that is built around the Node.js Event Loop.
As the above statement explains, even though the same global functions are available in both cases, their implementations are different. Therefore when an uncaught exception occurs in a Node application, all code related to timeouts will stop as the process is terminated. The best way to handle this is to properly handle all exceptions. You can use the below code to capture all uncaught exceptions from the process level itself.
process.on('uncaughtException', function(error) {
console.log(error);
});

How do I debug error ECONNRESET in Node.js?

I'm running an Express.js application using Socket.io for a chat webapp
and I get the following error randomly around 5 times during 24h.
The node process is wrapped in forever and it restarts itself immediately.
The problem is that restarting Express kicks my users out of their rooms
and nobody wants that.
The web server is proxied by HAProxy. There are no socket stability issues,
just using websockets and flashsockets transports.
I cannot reproduce this on purpose.
This is the error with Node v0.10.11:
events.js:72
throw er; // Unhandled 'error' event
^
Error: read ECONNRESET //alternatively it s a 'write'
at errnoException (net.js:900:11)
at TCP.onread (net.js:555:19)
error: Forever detected script exited with code: 8
error: Forever restarting script for 2 time
EDIT (2013-07-22)
Added both socket.io client error handler and the uncaught exception handler.
Seems that this one catches the error:
process.on('uncaughtException', function (err) {
console.error(err.stack);
console.log("Node NOT Exiting...");
});
So I suspect it's not a Socket.io issue but an HTTP request to another server
that I do or a MySQL/Redis connection. The problem is that the error stack
doesn't help me identify my code issue. Here is the log output:
Error: read ECONNRESET
at errnoException (net.js:900:11)
at TCP.onread (net.js:555:19)
How do I know what causes this? How do I get more out of the error?
Ok, not very verbose but here's the stacktrace with Longjohn:
Exception caught: Error ECONNRESET
{ [Error: read ECONNRESET]
code: 'ECONNRESET',
errno: 'ECONNRESET',
syscall: 'read',
__cached_trace__:
[ { receiver: [Object],
fun: [Function: errnoException],
pos: 22930 },
{ receiver: [Object], fun: [Function: onread], pos: 14545 },
{},
{ receiver: [Object],
fun: [Function: fireErrorCallbacks],
pos: 11672 },
{ receiver: [Object], fun: [Function], pos: 12329 },
{ receiver: [Object], fun: [Function: onread], pos: 14536 } ],
__previous__:
{ [Error]
id: 1061835,
location: 'fireErrorCallbacks (net.js:439)',
__location__: 'process.nextTick',
__previous__: null,
__trace_count__: 1,
__cached_trace__: [ [Object], [Object], [Object] ] } }
Here I serve the flash socket policy file:
net = require("net")
net.createServer( (socket) =>
socket.write("<?xml version=\"1.0\"?>\n")
socket.write("<!DOCTYPE cross-domain-policy SYSTEM \"http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd\">\n")
socket.write("<cross-domain-policy>\n")
socket.write("<allow-access-from domain=\"*\" to-ports=\"*\"/>\n")
socket.write("</cross-domain-policy>\n")
socket.end()
).listen(843)
Can this be the cause?
You might have guessed it already: it's a connection error.
"ECONNRESET" means the other side of the TCP conversation abruptly closed its end of the connection. This is most probably due to one or more application protocol errors. You could look at the API server logs to see if it complains about something.
But since you are also looking for a way to check the error and potentially debug the problem, you should take a look at "How to debug a socket hang up error in NodeJS?" which was posted at stackoverflow in relation to an alike question.
Quick and dirty solution for development:
Use longjohn, you get long stack traces that will contain the async operations.
Clean and correct solution:
Technically, in node, whenever you emit an 'error' event and no one listens to it, it will throw. To make it not throw, put a listener on it and handle it yourself. That way you can log the error with more information.
To have one listener for a group of calls you can use domains and also catch other errors on runtime. Make sure each async operation related to http(Server/Client) is in different domain context comparing to the other parts of the code, the domain will automatically listen to the error events and will propagate it to its own handler. So you only listen to that handler and get the error data. You also get more information for free.
EDIT (2013-07-22)
As I wrote above:
"ECONNRESET" means the other side of the TCP conversation abruptly closed its end of the connection. This is most probably due to one or more application protocol errors. You could look at the API server logs to see if it complains about something.
What could also be the case: at random times, the other side is overloaded and simply kills the connection as a result. If that's the case, depends on what you're connecting to exactly…
But one thing's for sure: you indeed have a read error on your TCP connection which causes the exception. You can see that by looking at the error code you posted in your edit, which confirms it.
A simple tcp server I had for serving the flash policy file was causing this. I can now catch the error using a handler:
# serving the flash policy file
net = require("net")
net.createServer((socket) =>
//just added
socket.on("error", (err) =>
console.log("Caught flash policy server socket error: ")
console.log(err.stack)
)
socket.write("<?xml version=\"1.0\"?>\n")
socket.write("<!DOCTYPE cross-domain-policy SYSTEM \"http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd\">\n")
socket.write("<cross-domain-policy>\n")
socket.write("<allow-access-from domain=\"*\" to-ports=\"*\"/>\n")
socket.write("</cross-domain-policy>\n")
socket.end()
).listen(843)
I had a similar problem where apps started erroring out after an upgrade of Node. I believe this can be traced back to Node release v0.9.10 this item:
net: don't suppress ECONNRESET (Ben Noordhuis)
Previous versions wouldn't error out on interruptions from the client. A break in the connection from the client throws the error ECONNRESET in Node. I believe this is intended functionality for Node, so the fix (at least for me) was to handle the error, which I believe you did in unCaught exceptions. Although I handle it in the net.socket handler.
You can demonstrate this:
Make a simple socket server and get Node v0.9.9 and v0.9.10.
require('net')
.createServer( function(socket)
{
// no nothing
})
.listen(21, function()
{
console.log('Socket ON')
})
Start it up using v0.9.9 and then attempt to FTP to this server. I'm using FTP and port 21 only because I'm on Windows and have an FTP client, but no telnet client handy.
Then from the client side, just break the connection. (I'm just doing Ctrl-C)
You should see NO ERROR when using Node v0.9.9, and ERROR when using Node v.0.9.10 and up.
In production, I use v.0.10. something and it still gives the error. Again, I think this is intended and the solution is to handle the error in your code.
Had the same problem today.
After some research i found a very useful --abort-on-uncaught-exception node.js option. Not only it provides much more verbose and useful error stack trace, but also saves core file on application crash allowing further debug.
I also get ECONNRESET error during my development, the way I solve it is by not using nodemon to start my server, just use "node server.js" to start my server fixed my problem.
It's weird, but it worked for me, now I never see the ECONNRESET error again.
I was facing the same issue but I mitigated it by placing:
server.timeout = 0;
before server.listen. server is an HTTP server here. The default timeout is 2 minutes as per the API documentation.
Yes, your serving of the policy file can definitely cause the crash.
To repeat, just add a delay to your code:
net.createServer( function(socket)
{
for (i=0; i<1000000000; i++) ;
socket.write("<?xml version=\"1.0\"?>\n");
…
… and use telnet to connect to the port. If you disconnect telnet before the delay has expired, you'll get a crash (uncaught exception) when socket.write throws an error.
To avoid the crash here, just add an error handler before reading/writing the socket:
net.createServer(function(socket)
{
for(i=0; i<1000000000; i++);
socket.on('error', function(error) { console.error("error", error); });
socket.write("<?xml version=\"1.0\"?>\n");
}
When you try the above disconnect, you'll just get a log message instead of a crash.
And when you're done, remember to remove the delay.
Another possible case (but rare) could be if you have server to server communications and have set server.maxConnections to a very low value.
In node's core lib net.js it will call clientHandle.close() which will also cause error ECONNRESET:
if (self.maxConnections && self._connections >= self.maxConnections) {
clientHandle.close(); // causes ECONNRESET on the other end
return;
}
ECONNRESET occurs when the server side closes the TCP connection and your request to the server is not fulfilled. The server responds with the message that the connection, you are referring to a invalid connection.
Why the server sends a request with invalid connection?
Suppose you have enabled a keep-alive connection between client and server. The keep-alive timeout is configured to 15 seconds. This means that if keep-alive is idle for 15 seconds, it will send connection close request. So after 15 seconds, server tells the client to close the connection. BUT, when server is sending this request, client is sending a new request which is already on flight to the server end. Since this connection is invalid now, server will reject with ECONNRESET error. So the problem occurs due to fewer requests to the server end. So please disable keep-alive and it will work fine.
I had this Error too and was able to solve it after days of debugging and analysis:
my solution
For me VirtualBox (for Docker) was the Problem. I had Port Forwarding configured on my VM and the error only occured on the forwarded port.
general conclusions
The following observations may save you days of work I had to invest:
For me the problem only occurred on connections from localhost to localhost on one port. -> check changing any of these constants solves the problem.
For me the problem only occurred on my machine -> let someone else try it.
For me the problem only occurred after a while and couldn't be reproduced reliably
My Problem couldn't be inspected with any of nodes or expresses (debug-)tools. -> don't waste time on this
-> figure out if something is messing around with your network (-settings), like VMs, Firewalls etc., this is probably the cause of the problem.
I solved the problem by simply connecting to a different network. That is one of the possible problems.
As discussed above, ECONNRESET means that the TCP conversation abruptly closed its end of the connection.
Your internet connection might be blocking you from connecting to some servers. In my case, I was trying to connect to mLab ( cloud database service that hosts MongoDB databases). And my ISP is blocking it.
I had resolved this problem by:
Turning off my wifi/ethernet connection and turn on.
I typed: npm update in terminal to update npm.
I tried to log out from the session and log in again
After that I tried the same npm command and the good thing was it worked out. I wasn't sure it is that simple.
I am using CENTOS 7
I just figured this out, at least in my use case.
I was getting ECONNRESET. It turned out that the way my client was set up, it was hitting the server with an API call a ton of times really quickly -- and it only needed to hit the endpoint once.
When I fixed that, the error was gone.
I had the same issue and it appears that the Node.js version was the problem.
I installed the previous version of Node.js (10.14.2) and everything was ok using nvm (allow you to install several version of Node.js and quickly switch from a version to another).
It is not a "clean" solution, but it can serve you temporarly.
Try adding these options to socket.io:
const options = { transports: ['websocket'], pingTimeout: 3000, pingInterval: 5000 };
I hope this will help you !
Node JS socket is non-blocking io. Consider using a non-blocking io connection from other sources. For instance, if you use a blocking Java socket with node it will only work for a few seconds after which the error will be served. Mitigate this by implementing a non-blocking connection I.e. socketchannel with the selector.
First I run my app I got ECONNRESET after that I got error like ECONNREFUSED . I had faced both of this problem while running my node app.For both of the Problem, I found that this was occuring because of not starting the wampserver.I am using mysql database in my app for getting the data with the help of wampserver. I resolve this by starting the wampserver and then after running my node app. It works fine.You can use node or nodemon for running the node application It's not the problem in my case.
Few options I tried and worked as a temporary solutions
If using node, try to switch between different node versions using node use #version#. Worked for me
Try switching internet connection

How do I properly detect and report that my CouchDB instance is down, when using the couch_client library?

I'm using nodejs, with the couch_client library, and trying to connect to an instance of CouchDB which ain't there. As a result, node crashes giving me something along these lines as output:
node.js:116
throw e; // process.nextTick error, or 'error' event on first tick
^
Error: ECONNREFUSED, Connection refused
at Client._onConnect (net.js:576:18)
at IOWatcher.onWritable [as callback] (net.js:165:12)
I bet I'm making an obvious mistake somewhere - maybe someone with a fresh mind can point it out for me? Thanks.
Just catch the exception.
try {
go_ding({when:"there's stuff"});
} catch(e) {
couldnt_connect();
// Maybe setTimeout and retry, etc.
}
you could just query the couchdb node with a simple get request to the basic url. I doubt you need a CouchDB driver or framework for this?
CouchDB, the definitive guide about the Core API, Server API.

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