RFID Reader to connect with Beagle Board [closed] - rfid

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Can someone tell me about RFID reader that is compatible with Beagle Board??

Anything that is Linux compatible over USB should work easily. The OpenBeacon looks interesting to me.

What type of RFID LF/HF/UHF? MiFare? The beagle board has a UART and supplies power, that should be enough for most embedded readers out there. You could also use a bluetooth shield and have even more flexible options.

Well if you are looking for a PICC's UID reading with a low-cost solution you should look here. It is a lightweight library written in C for BeagleBone Black.
You could use this library with RC522 Module. Communication protocol is SPI(SPI0) between BBB and RC522 Module.

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Where can I find core Bluetooth specifications? [closed]

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I am trying to leverage bluetooth (GATT, GAP, Security Manager, Pairing, Broadcast etc...) using BlueZ.
To decode BlueZ however I need access to full bluetooth core/protocol specifications. As an individual developer, where can I get hold of these specifications?
The membership to Bluetooth SIG requires me to be part of an incorporated company and I am asked to send them filing details etc...
Is there a way to get hold of Bluetooth Core Specs for individuals and hobby developers?
Importantly does BlueZ fully implement all Bluetooth Core specifications?
The Bluetooth specification should be free to download for everyone. You can find the latest specification at the following link:-
https://www.bluetooth.com/specifications/bluetooth-core-specification/
Make sure to click at the "5.1" link.
BlueZ is fully compliant with the Bluetooth specification, however, it does not support all the available features in the specification.
I hope this helps.

Is there any WebRTC library for linux? [closed]

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Is there a library that can do video streaming with a WebRTC enabled browser from a linux application (not from another browser)?
Yes, there is the WebRTC Native API. It is written in C++(some C in there as well) and can be compiled on Linux, Windows, and OSX. It also contains sample apps that are written in C++ that work on Linux that are able to make calls with a browser.
Checkout the getting started guide and try and build some of their example apps that run natively.
Have a look at this, its awesome
https://github.com/ging/licode/

Capturing, forging and injecting packets [closed]

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In order to build a measurement tool, I need to capture packets, forge them and re-inject them into the network. What are some tools or libraries that I could look into?
Thanks.
You can try libcrafter. Seems very easy to use! The library is able to craft or decode packets of most common networks protocols, send them on the wire, capture them and match requests and replies.
You can use libcap http://wiki.wireshark.org/libpcap to capture packets. libdnet can be a choice for packet forging http://libdnet.sourceforge.net/

Open source Linux cluster project [closed]

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Are there open source Linux cluster project available? Could someone point me to the web link?
Juhani
Most information you seem to require can be found here.
MOSIX
Beowulf
Linux HA
There's this Pelican HPC livecd, which uses MPI. The livecd approach makes it easy to try out things without breakage.
Oh it also features easy install on networked PCs by booting via PXE over the network.

Game Engine for Smart Device(Mobile Phone) [closed]

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I am looking for 3d game engine which is suited for mobile(not iPhone).
Is there any good well known 3d game engine like that?
It has to be actively underdevelopment, easy to use and should support a wide variety of devices.
Unity supports both iPhone and Android. I think Android support is still in "beta" but it shouldn't be long...
I've never heard of any sort of cross-smartphone game engine. Really the only smartphones capable of 3D gaming are iPhones and Android-based phones. Both iOS and Android use OpenGL for drawing in 3D, meaning that OpenGL code for either platform will be fairly easily translatable to the other platform.

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