How to compile this asm code under linux with nasm and gcc? - linux

I have the following source snippet from a book that I'm reading now. So I created an asm file and typed exactly. Then used nasm command (nasm -f elf test.asm) then tried to compile into an executable file by using gcc (gcc test.o -o test) then I get the following error.
Error:
ld: warning: ignoring file test.o, file was built for unsupported file format which is not the architecture being linked (x86_64)
Source code:
[BITS 16]
[SECTION .text]
START:
mov dx, eatmsg
mov ah, 9
int 21H
mov ax, 04C00H
int 21H
[SECTION .data]
eatmsg db "Eat at Joe's!", 13, 10, "$"
I guess the source code is not compatible with current generation of CPUs (the book is old...).
How do I fix this source code to run under x86_64 CPUs ?

If you want to continue using that old book to learn the basics (which is just fine, nothing wrong with learning the basics/old way before moving on to modern OS), you can run it in DOSBox, or a FreeDOS VM.

That's a 16 bits code, it was made to create pure binary code and not executables. You cannot run it on modern OSs like Linux without heavy modifications. And btw, that's an MS-DOS assembly, which will not work for Linux anyway (using int 21h which are MS-DOS services).
If you want to learn assembly, I suggest getting a more modern book, or setting up a virtual machine in which to learn with your book (although learning 16-bits assembly is really not useful nowadays).

First of all the code contains interrupts which will work in real mode only and in DOS (int 21h with values in regs), and linux works in protected mode, you cannot call these interrupts directly.
Next the code is 16 bit code, to make it a 64 bit code you need [BITS 64]
Third you have no entry point to the code. To make one you can write a main function in C and then call the starting label as a function in the assembly code.
Have a look at this thing: PC Assembly Language by Paul A. Carter

Related

Minimal assembly program ARM

I am learning assembly, but I'm having trouble understanding how a program is executed by a CPU when using gnu/linux on arm. I will elaborate.
Problem:
I want my program to return 5 as it's exit status.
Assembly for this is:
.text
.align 2
.global main
.type main, %function
main:
mov w0, 5 //move 5 to register w0
ret //return
I then assemble it with:
as prog.s -o prog.o
Everything ok up to here. I understand I then have to link my object file to the C library in order to add additional code that will make my program run. I then link with(paths are omitted for clarity):
ld crti.o crtn.o crt1.o libc.so prog.o ld-linux-aarch64.so.1 -o prog
After this, things work as expected:
./prog; echo $?
5
My problem is that I can't figure out what the C standard library is actually doing here. I more or less understand crti/n/1 are adding entry code to my program (eg the .init and .start sections), but no clue what's libc purpose.
I am interested at what would be a minimal assembly implementation of "returning 5 as exit status"
Most resources on the web focus on the instructions and program flow once you are in main. I am really interested at what are all the steps that go on once I execute with ./. I am now going through computer architecture textbooks, but I hope I can get a little help here.
The C language starts at main() but for C to work you in general need at least a minimal bootstrap. For example before main can be called from the C bootstrap
1) stack/stackpointer
2) .data initialized
3) .bss initalized
4) argc/argv prepared
And then there is C library which there are many/countless C libraries and each have their own designs and requirements to be satisfied before main is called. The C library makes system calls into the system so this starts to become system (operating system, Linux, Windows, etc) dependent, depending on the design of the C library that may be a thin shim or heavily integrated or somewhere in between.
Likewise for example assuming that the operating system is taking the "binary" (binary formats supported by the operating system and rules for that format are defined by the operating system and the toolchain must conform likewise the C library (even though you see the same brand name sometimes assume toolchain and C library are separate entities, one designed to work with the other)) from a non volatile media like a hard drive or ssd and copying the relevant parts into memory (some percentage of the popular, supported, binary file formats, are there for debug or file format and not actually code or data that is used for execution).
So this leaves a system level design option of does the binary file format indicate .data, .bss, .text, etc (note that .data, .bss, .text are not standards just convention most people know what that means even if a particular toolchain did not choose to use those names for sections or even the term sections).
If so the operating systems loader that takes the program and loads it into memory can choose to put .data in the right place and zero .bss for you so that the bootstrap does not have to. In a bare-metal situation the bootstrap would normally handle the read/write items because it is not loaded from media by some other software it is often simply in the address space of the processor on a rom of some flavor.
Likewise argv/argc could be handled by the operating systems tool that loads the binary as it had to parse out the location of the binary from the command line assuming the operating system has/uses a command line interface. But it could as easily simply pass the command line to the bootstrap and the bootstrap has to do it, these are system level design choices that have little to do with C but everything to do with what happens before main is called.
The memory space rules are defined by the operating system and between the operating system and the C library which often contains the bootstrap due to its intimate nature but I guess the C library and bootstrap could be separate. So linking plays a role as well, does this operating system support protection is it just read/write memory and you just need to spam it in there or are there separate regions for read/only (.text, .rodata, etc) and read/write (.data, .bss, etc). Someone needs to handle that, linker script and bootstrap often have a very intimate relationship and the linker script solution is specific to a toolchain not assumed to be portable, why would it, so while there are other solutions the common solution is that there is a C library with a bootstrap and linker solution that are heavily tied to the operating system and target processor.
And then you can talk about what happens after main(). I am happy to see you are using ARM not x86 to learn first, although aarch64 is a nightmare for a first one, not the instruction set just the execution levels and all the protections, you can go a long long way with this approach but there are some things and some instructions you cannot touch without going bare metal. (assuming you are using a pi there is a very good bare-metal forum with a lot of good resources).
The gnu tools are such that binutils and gcc are separate but intimately related projects. gcc knows where things are relative to itself so assuming you combined gcc with binutils and glibc (or you just use the toolchain you found), gcc knows relative to where it executed to find these other items and what items to pass when it calls the linker (gcc is to some extent just a shell that calls a preprocessor a compiler the assembler then linker if not instructed not to do these things). But the gnu binutils linker does not. While as distasteful as it feels to use, it is easier just to
gcc test.o -o test
rather than figure out for that machine that day what all you need on the ld command line and what paths and depending on design the order on the command line of the arguments.
Note you can probably get away with this as a minimum
.global main
.type main, %function
main:
mov w0, 5 //move 5 to register w0
ret //return
or see what gcc generates
unsigned int fun ( void )
{
return 5;
}
.arch armv8-a
.file "so.c"
.text
.align 2
.p2align 4,,11
.global fun
.type fun, %function
fun:
mov w0, 5
ret
.size fun, .-fun
.ident "GCC: (GNU) 10.2.0"
I am used to seeing more fluff in there:
.arch armv5t
.fpu softvfp
.eabi_attribute 20, 1
.eabi_attribute 21, 1
.eabi_attribute 23, 3
.eabi_attribute 24, 1
.eabi_attribute 25, 1
.eabi_attribute 26, 2
.eabi_attribute 30, 2
.eabi_attribute 34, 0
.eabi_attribute 18, 4
.file "so.c"
.text
.align 2
.global fun
.syntax unified
.arm
.type fun, %function
fun:
# args = 0, pretend = 0, frame = 0
# frame_needed = 0, uses_anonymous_args = 0
# link register save eliminated.
mov r0, #5
bx lr
.size fun, .-fun
.ident "GCC: (Ubuntu/Linaro 5.4.0-6ubuntu1~16.04.9) 5.4.0 20160609"
.section .note.GNU-stack,"",%progbits
Either way, you can look up each of the assembly language items and decide if you really need them or not, depends in part on if you feel the need to use a debugger or binutils tools to tear apart the binary (do you really need to know the size of fun for example in order to learn assembly language?)
If you wish to control all of the code and not link with a C library you are more than welcome to you need to know the memory space rules for the operating system and create a linker script (the default one may in part be tied to the C library and is no doubt overly complicated and not something you would want to use as a starting point). In this case being two instructions in main you simply need the one address space valid for the binary, however the operating system enters (ideally using the ENTRY(label), which could be main if you want but often is not _start is often found in linker scripts but is not a rule either, you choose. And as pointed out in comments you would need to make the system call to exit the program. System calls are specific to the operating system and possibly version and not specific to a target (ARM), so you would need to use the right one in the right way, very doable, your whole project linker script and assembly language could be maybe a couple dozen lines of code total. We are not here to google those for you so you would be on your own for that.
Part of your problem here is you are searching for compiler solutions when the compiler in general has absolutely nothing to do with any of this. A compiler takes one language turns it into another language. An assembler same deal but one is simple and the other usually machine code, bits. (some compilers output bits not text as well). It is equivalent to looking up the users manual for a table saw to figure out how to build a house. The table saw is just a tool, one of the tools you need, but just a generic tool. The compiler, specific gnu's gcc, is generic it does not even know what main() is. Gnu follows the Unix way so it has a separate binutils and C library, separate developments, and you do not have to combine them if you do not want to, you can use them separately. And then there is the operating system so half your question is buried in operating system details, the other half in a particular C library or other solution to connect main() to the operating system.
Being open source you can go look at the bootstrap for glibc and others and see what they do. Understanding this type of open source project the code is nearly unreadable, much easier to disassemble sometimes, YMMV.
You can search for the Linux system calls for arm aarch64 and find the one for exit, you can likely see that the open source C libraries or bootstrap solutions you find that are buried under what you are using today, will call exit but if not then there is some other call they need to make to return back to the operating system. It is unlikely it is a simple ret with a register that holds a return value, but technically that is how someone could choose to do it for their operating system.
I think you will find for Linux on arm that Linux is going to parse the command line and pass argc/argv in registers, so you can simply use them. And likely going to prep .data and .bss so long as you build the binary correctly (you link it correctly).
Here's a bare minimum example.
Run it with:
gcc -c thisfile.S && ld thisfile.o && ./a.out
Source code:
#include <sys/syscall.h>
.global _start
_start:
movq $SYS_write, %rax
movq $1, %rdi
movq $st, %rsi
movq $(ed - st), %rdx
syscall
movq $SYS_exit, %rax
movq $1, %rdi
syscall
st:
.ascii "\033[01;31mHello, OS World\033[0m\n"
ed:

Running windows shell commands NASM X86 Assembly language

I am writing a simple assembly program that will just execute windows commands. I will attach the current working code below. The code works if I hard code the base address of WinExec which is a function from Kernel32.dll, I used another program called Arwin to locate this address. However a reboot breaks this because of the windows memory protection Address Space Layout randomization (ASLR)
What I am looking to do is find a way to execute windows shell commands without having to hard code a memory address into my code that will change at the next reboot. I have found similar code around but nothing that I either understand or fits the purpose. I know this can be written in C but I am specifically using assembler to keep the size as small as possible.
Thanks for you advice/help.
;Just runs a simple netstat command.
;compile with nasm -f bin cmd.asm -o cmd.bin
[BITS 32]
global _start
section .text
_start:
jmp short command
function: ;Label
;WinExec("Command to execute",NULL)
pop ecx
xor eax,eax
push eax
push ecx
mov eax,0x77e6e5fd ;Address found by arwin for WinExec in Kernel32.dll
call eax
xor eax,eax
push eax
mov eax,0x7c81cafa
call eax
command: ;Label
call function
db "cmd.exe /c netstat /naob"
db 0x00
Just an update to say I found a way for referencing windows API hashes to perform any action I want in the stack. This negates the need to hard code memory addresses and allows you to write dynamic shellcode.
There are defenses against this however this would still work against the myriad of un-patched and out of date machines still around.
The following two sites were useful in finding what I needed:
http://blog.harmonysecurity.com/2009_08_01_archive.html
https://www.scriptjunkie.us/2010/03/shellcode-api-hashes/

Linux exit function

I am trying to understand linux syscalls mechanism. I am reading a book and it in the book it says that exit function look like that(with gdb):
mov $0x0,%ebx
mov $0x1,%eax
80 int $0x80
I understand that this is a syscall to exit, but in my Debian it looks like that:
jmp *0x8049698
push $0x8
jmp 0x80482c0
maybe can someone explain me why it's not the same? When I try to do disas on 0x80482c0
gdb prints me:
No function contains specified address.
Also, can someone give me a good reference to Linux Internals material(as Windows internals)?
Thanks!
The function you most likely called is exit() from C Standard Library (see man 3 exit). This function is a library function which, in turn, calls SYS_exit system call, but not being a system call itself. You will not see that good looking int 0x80 code in your C program disassembly. All existing functions (exit(), syscall(), etc.) are called from some library, so your program is only doing call to that library, and those functions are not belong to your program.
If you want to see exactly that int 0x80 code -- you can inline that asm code in your C application. But this is considered a bad practice, though, as your code become architecture-dependent (only applicable to x86 architecture, in your case).
can someone give me a good reference to Linux Internals material
The code itself is the best up-to-date reference. All books are more or less outdated. Also look into Documentation/ directory in kernel sources.

Why is this int $0x10 BIOS INT not working on Linux?

I am not sure if I am doing something drastically wrong. I am learning assembly language in AT&T syntax on a linux machine with intel chip. I learned that INT 10H is used to invoke BIOS subroutines for various video purposes.
I wrote this simple assembly code to clear the screen.
.section .data
data_items:
.section .text
.global _start
_start:
mov $6, %ah # to select the scroll function
mov $0, %al # the entire page
mov $7, %bh # for normal attribute
mov $0, %ch # row value of the start point
mov $0, %cl # column value of the starting point
mov $24, %dh # row value of ending point
mov $79, %dl # column value of the ending point
int $0x10 # invoke the BIOS INT 10H interrupt
movl $1, %eax # exiting the program
int $0x80
I assembled it in a gnome terminal (using fedora 19 on intel chip). assembling and linking was no issue. but it failed to run and segmentation fault appears. Why it failed and how to correct the code?
Ahaa, got the answer. I was totally doing it wrong. INT 10H is a DOS/windows thing, not LINUX at all.
http://docs.cs.up.ac.za/programming/asm/derick_tut/#maindiff
Introduction to Linux Assembly
4.1 Main Differences Between DOS and Linux Assembly
In DOS assembly, most things get done with the DOS services interrupt int 21h, and the BIOS service interrupts like int 10h and
int 16h. In Linux, all these functions are handled by the kernel.
Everything gets done with "kernel system calls", and you call the
kernel with int 80h.
Linux and all modern systems run in protected mode and BIOS interrupts can't be called when the system in this mode. You can use DOSBox to emulate DOS in Linux.
In Linux Int 80h is used for calling the system functions. There is a great assembly oriented SDK that will help you starting with Linux assembly programming.
There are examples, include files and system functions help. This SDK is based on FASM, but it is even better, because of the much more readable syntax and great macro features.

Operations on 64bit words in 32bit system

I'm new here same as I'm new with assembly. I hope that you can help me to start.
I'm using 32bit (i686) Ubuntu to make programs in assembly, using gcc compiler.
I know that general-purpose-registers are 32bit (4 bytes) max, but what when I have to operate on 64 bit numbers? Intel's instruction says that higher bits are stored in %edx and lower in %eax
Great...
So how can I do something with this 2-registers number? I have to convert 64bit dec to hex, then save it to memory and show on the screen.
How to make the 64bit quadword at start of the program in .data section?
EDIT:
When I defined global variable llu (long long unsigned) in C and compiled to assembly it made:
.data
a:
.long <low bits>
.long <high bits>
It is because the parameters are saved in the stack backwards or something more?
Write a trivial C program that uses long long numbers (which have
64-bits on Linux/ix86).
Compile that program into assembly with gcc -S t.c.
Study the resulting assembly.
Modify your program to do something more complicated, and repeat steps 2 and 3.
After several iterations, you should have a good handle on what you need to do in assembly.
When I defined global variable llu (long long unsigned) in C and compiled to assembly it made:
.data
a:
.long <low bits>
.long <high bits>
It is because the parameters are saved in the stack backwards or something more?

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