Modifying a variable in enclosing scope - scope

There is a common problem in languages that assume variable declarations are local. How do you get at variables in enclosing scopes.
Is there a way in Opa?
For example:
start() =
name = Random.string(5)
set_name(new_name) =
old_name = name
name = new_name
log("User {old_name} changed name to {new_name}")
This doesn't work. We get a warning that name is unused in set_name, and the value of name in start is never changed.
In a language like Lua, Javascript or Scheme, there is explicit marking of locals, so variables not marked in that way can be found in the scope stack. In Python there is no such marking, and so this would be impossible. In Python you can get at global (toplevel) variables, and I've found the #toplevel directive in Opa too. But I'm interested in intermediate points in the scope chain.
There are workarounds, of course, by using records, but is there a direct route?

One solution is to use Reference module :
Reference.create, Reference.get, Reference.set
http://opalang.org/resources/doc/index.html#stdlib.core.reference.opa.html/!/value_stdlib.core.Reference

Reference module mentioned in Fred's answer is indeed one solution to this and it's closest to what you are asking for.
But it's also good to know that when programming the "right way" most of the state in your Opa program will be captured in Sessions, with a change to the session's state triggered by a message send to it.

Related

Python object attributes named after the object [duplicate]

In other languages, a general guideline that helps produce better code is always make everything as hidden as possible. If in doubt about whether a variable should be private or protected, it's better to go with private.
Does the same hold true for Python? Should I use two leading underscores on everything at first, and only make them less hidden (only one underscore) as I need them?
If the convention is to use only one underscore, I'd also like to know the rationale.
Here's a comment I left on JBernardo's answer. It explains why I asked this question and also why I'd like to know why Python is different from the other languages:
I come from languages that train you to think everything should be only as public as needed and no more. The reasoning is that this will reduce dependencies and make the code safer to alter. The Python way of doing things in reverse -- starting from public and going towards hidden -- is odd to me.
When in doubt, leave it "public" - I mean, do not add anything to obscure the name of your attribute. If you have a class with some internal value, do not bother about it. Instead of writing:
class Stack(object):
def __init__(self):
self.__storage = [] # Too uptight
def push(self, value):
self.__storage.append(value)
write this by default:
class Stack(object):
def __init__(self):
self.storage = [] # No mangling
def push(self, value):
self.storage.append(value)
This is for sure a controversial way of doing things. Python newbies hate it, and even some old Python guys despise this default - but it is the default anyway, so I recommend you to follow it, even if you feel uncomfortable.
If you really want to send the message "Can't touch this!" to your users, the usual way is to precede the variable with one underscore. This is just a convention, but people understand it and take double care when dealing with such stuff:
class Stack(object):
def __init__(self):
self._storage = [] # This is ok, but Pythonistas use it to be relaxed about it
def push(self, value):
self._storage.append(value)
This can be useful, too, for avoiding conflict between property names and attribute names:
class Person(object):
def __init__(self, name, age):
self.name = name
self._age = age if age >= 0 else 0
#property
def age(self):
return self._age
#age.setter
def age(self, age):
if age >= 0:
self._age = age
else:
self._age = 0
What about the double underscore? Well, we use the double underscore magic mainly to avoid accidental overloading of methods and name conflicts with superclasses' attributes. It can be pretty valuable if you write a class to be extended many times.
If you want to use it for other purposes, you can, but it is neither usual nor recommended.
EDIT: Why is this so? Well, the usual Python style does not emphasize making things private - on the contrary! There are many reasons for that - most of them controversial... Let us see some of them.
Python has properties
Today, most OO languages use the opposite approach: what should not be used should not be visible, so attributes should be private. Theoretically, this would yield more manageable, less coupled classes because no one would change the objects' values recklessly.
However, it is not so simple. For example, Java classes have many getters that only get the values and setters that only set the values. You need, let us say, seven lines of code to declare a single attribute - which a Python programmer would say is needlessly complex. Also, you write a lot of code to get one public field since you can change its value using the getters and setters in practice.
So why follow this private-by-default policy? Just make your attributes public by default. Of course, this is problematic in Java because if you decide to add some validation to your attribute, it would require you to change all:
person.age = age;
in your code to, let us say,
person.setAge(age);
setAge() being:
public void setAge(int age) {
if (age >= 0) {
this.age = age;
} else {
this.age = 0;
}
}
So in Java (and other languages), the default is to use getters and setters anyway because they can be annoying to write but can spare you much time if you find yourself in the situation I've described.
However, you do not need to do it in Python since Python has properties. If you have this class:
class Person(object):
def __init__(self, name, age):
self.name = name
self.age = age
...and then you decide to validate ages, you do not need to change the person.age = age pieces of your code. Just add a property (as shown below)
class Person(object):
def __init__(self, name, age):
self.name = name
self._age = age if age >= 0 else 0
#property
def age(self):
return self._age
#age.setter
def age(self, age):
if age >= 0:
self._age = age
else:
self._age = 0
Suppose you can do it and still use person.age = age, why would you add private fields and getters and setters?
(Also, see Python is not Java and this article about the harms of using getters and setters.).
Everything is visible anyway - and trying to hide complicates your work
Even in languages with private attributes, you can access them through some reflection/introspection library. And people do it a lot, in frameworks and for solving urgent needs. The problem is that introspection libraries are just a complicated way of doing what you could do with public attributes.
Since Python is a very dynamic language, adding this burden to your classes is counterproductive.
The problem is not being possible to see - it is being required to see
For a Pythonista, encapsulation is not the inability to see the internals of classes but the possibility of avoiding looking at it. Encapsulation is the property of a component that the user can use without concerning about the internal details. If you can use a component without bothering yourself about its implementation, then it is encapsulated (in the opinion of a Python programmer).
Now, if you wrote a class you can use it without thinking about implementation details, there is no problem if you want to look inside the class for some reason. The point is: your API should be good, and the rest is details.
Guido said so
Well, this is not controversial: he said so, actually. (Look for "open kimono.")
This is culture
Yes, there are some reasons, but no critical reason. This is primarily a cultural aspect of programming in Python. Frankly, it could be the other way, too - but it is not. Also, you could just as easily ask the other way around: why do some languages use private attributes by default? For the same main reason as for the Python practice: because it is the culture of these languages, and each choice has advantages and disadvantages.
Since there already is this culture, you are well-advised to follow it. Otherwise, you will get annoyed by Python programmers telling you to remove the __ from your code when you ask a question in Stack Overflow :)
First - What is name mangling?
Name mangling is invoked when you are in a class definition and use __any_name or __any_name_, that is, two (or more) leading underscores and at most one trailing underscore.
class Demo:
__any_name = "__any_name"
__any_other_name_ = "__any_other_name_"
And now:
>>> [n for n in dir(Demo) if 'any' in n]
['_Demo__any_name', '_Demo__any_other_name_']
>>> Demo._Demo__any_name
'__any_name'
>>> Demo._Demo__any_other_name_
'__any_other_name_'
When in doubt, do what?
The ostensible use is to prevent subclassers from using an attribute that the class uses.
A potential value is in avoiding name collisions with subclassers who want to override behavior, so that the parent class functionality keeps working as expected. However, the example in the Python documentation is not Liskov substitutable, and no examples come to mind where I have found this useful.
The downsides are that it increases cognitive load for reading and understanding a code base, and especially so when debugging where you see the double underscore name in the source and a mangled name in the debugger.
My personal approach is to intentionally avoid it. I work on a very large code base. The rare uses of it stick out like a sore thumb and do not seem justified.
You do need to be aware of it so you know it when you see it.
PEP 8
PEP 8, the Python standard library style guide, currently says (abridged):
There is some controversy about the use of __names.
If your class is intended to be subclassed, and you have attributes that you do not want subclasses to use, consider naming them with double leading underscores and no trailing underscores.
Note that only the simple class name is used in the mangled name, so if a subclass chooses both the same class name and attribute name,
you can still get name collisions.
Name mangling can make certain uses, such as debugging and __getattr__() , less convenient. However the name mangling algorithm is well documented and easy to perform manually.
Not everyone likes name mangling. Try to balance the need to avoid accidental name clashes with potential use by advanced callers.
How does it work?
If you prepend two underscores (without ending double-underscores) in a class definition, the name will be mangled, and an underscore followed by the class name will be prepended on the object:
>>> class Foo(object):
... __foobar = None
... _foobaz = None
... __fooquux__ = None
...
>>> [name for name in dir(Foo) if 'foo' in name]
['_Foo__foobar', '__fooquux__', '_foobaz']
Note that names will only get mangled when the class definition is parsed:
>>> Foo.__test = None
>>> Foo.__test
>>> Foo._Foo__test
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: type object 'Foo' has no attribute '_Foo__test'
Also, those new to Python sometimes have trouble understanding what's going on when they can't manually access a name they see defined in a class definition. This is not a strong reason against it, but it's something to consider if you have a learning audience.
One Underscore?
If the convention is to use only one underscore, I'd also like to know the rationale.
When my intention is for users to keep their hands off an attribute, I tend to only use the one underscore, but that's because in my mental model, subclassers would have access to the name (which they always have, as they can easily spot the mangled name anyways).
If I were reviewing code that uses the __ prefix, I would ask why they're invoking name mangling, and if they couldn't do just as well with a single underscore, keeping in mind that if subclassers choose the same names for the class and class attribute there will be a name collision in spite of this.
I wouldn't say that practice produces better code. Visibility modifiers only distract you from the task at hand, and as a side effect force your interface to be used as you intended. Generally speaking, enforcing visibility prevents programmers from messing things up if they haven't read the documentation properly.
A far better solution is the route that Python encourages: Your classes and variables should be well documented, and their behaviour clear. The source should be available. This is far more extensible and reliable way to write code.
My strategy in Python is this:
Just write the damn thing, make no assumptions about how your data should be protected. This assumes that you write to create the ideal interfaces for your problems.
Use a leading underscore for stuff that probably won't be used externally, and isn't part of the normal "client code" interface.
Use double underscore only for things that are purely convenience inside the class, or will cause considerable damage if accidentally exposed.
Above all, it should be clear what everything does. Document it if someone else will be using it. Document it if you want it to be useful in a year's time.
As a side note, you should actually be going with protected in those other languages: You never know your class might be inherited later and for what it might be used. Best to only protect those variables that you are certain cannot or should not be used by foreign code.
You shouldn't start with private data and make it public as necessary. Rather, you should start by figuring out the interface of your object. I.e. you should start by figuring out what the world sees (the public stuff) and then figure out what private stuff is necessary for that to happen.
Other language make difficult to make private that which once was public. I.e. I'll break lots of code if I make my variable private or protected. But with properties in python this isn't the case. Rather, I can maintain the same interface even with rearranging the internal data.
The difference between _ and __ is that python actually makes an attempt to enforce the latter. Of course, it doesn't try really hard but it does make it difficult. Having _ merely tells other programmers what the intention is, they are free to ignore at their peril. But ignoring that rule is sometimes helpful. Examples include debugging, temporary hacks, and working with third party code that wasn't intended to be used the way you use it.
There are already a lot of good answers to this, but I'm going to offer another one. This is also partially a response to people who keep saying that double underscore isn't private (it really is).
If you look at Java/C#, both of them have private/protected/public. All of these are compile-time constructs. They are only enforced at the time of compilation. If you were to use reflection in Java/C#, you could easily access private method.
Now every time you call a function in Python, you are inherently using reflection. These pieces of code are the same in Python.
lst = []
lst.append(1)
getattr(lst, 'append')(1)
The "dot" syntax is only syntactic sugar for the latter piece of code. Mostly because using getattr is already ugly with only one function call. It just gets worse from there.
So with that, there can't be a Java/C# version of private, as Python doesn't compile the code. Java and C# can't check if a function is private or public at runtime, as that information is gone (and it has no knowledge of where the function is being called from).
Now with that information, the name mangling of the double underscore makes the most sense for achieving "private-ness". Now when a function is called from the 'self' instance and it notices that it starts with '__', it just performs the name mangling right there. It's just more syntactic sugar. That syntactic sugar allows the equivalent of 'private' in a language that only uses reflection for data member access.
Disclaimer: I have never heard anybody from the Python development say anything like this. The real reason for the lack of "private" is cultural, but you'll also notice that most scripting/interpreted languages have no private. A strictly enforceable private is not practical at anything except for compile time.
First: Why do you want to hide your data? Why is that so important?
Most of the time you don't really want to do it but you do because others are doing.
If you really really really don't want people using something, add one underscore in front of it. That's it... Pythonistas know that things with one underscore is not guaranteed to work every time and may change without you knowing.
That's the way we live and we're okay with that.
Using two underscores will make your class so bad to subclass that even you will not want to work that way.
The chosen answer does a good job of explaining how properties remove the need for private attributes, but I would also add that functions at the module level remove the need for private methods.
If you turn a method into a function at the module level, you remove the opportunity for subclasses to override it. Moving some functionality to the module level is more Pythonic than trying to hide methods with name mangling.
Following code snippet will explain all different cases :
two leading underscores (__a)
single leading underscore (_a)
no underscore (a)
class Test:
def __init__(self):
self.__a = 'test1'
self._a = 'test2'
self.a = 'test3'
def change_value(self,value):
self.__a = value
return self.__a
printing all valid attributes of Test Object
testObj1 = Test()
valid_attributes = dir(testObj1)
print valid_attributes
['_Test__a', '__doc__', '__init__', '__module__', '_a', 'a',
'change_value']
Here, you can see that name of __a has been changed to _Test__a to prevent this variable to be overridden by any of the subclass. This concept is known as "Name Mangling" in python.
You can access this like this :
testObj2 = Test()
print testObj2._Test__a
test1
Similarly, in case of _a, the variable is just to notify the developer that it should be used as internal variable of that class, the python interpreter won't do anything even if you access it, but it is not a good practise.
testObj3 = Test()
print testObj3._a
test2
a variable can be accesses from anywhere it's like a public class variable.
testObj4 = Test()
print testObj4.a
test3
Hope the answer helped you :)
At first glance it should be the same as for other languages (under "other" I mean Java or C++), but it isn't.
In Java you made private all variables that shouldn't be accessible outside. In the same time in Python you can't achieve this since there is no "privateness" (as one of Python principles says - "We're all adults"). So double underscore means only "Guys, do not use this field directly". The same meaning has singe underscore, which in the same time doesn't cause any headache when you have to inherit from considered class (just an example of possible problem caused by double underscore).
So, I'd recommend you to use single underscore by default for "private" members.
"If in doubt about whether a variable should be private or protected, it's better to go with private." - yes, same holds in Python.
Some answers here say about 'conventions', but don't give the links to those conventions. The authoritative guide for Python, PEP 8 states explicitly:
If in doubt, choose non-public; it's easier to make it public later than to make a public attribute non-public.
The distinction between public and private, and name mangling in Python have been considered in other answers. From the same link,
We don't use the term "private" here, since no attribute is really private in Python (without a generally unnecessary amount of work).
#EXAMPLE PROGRAM FOR Python name mangling
class Demo:
__any_name = "__any_name"
__any_other_name_ = "__any_other_name_"
[n for n in dir(Demo) if 'any' in n] # GIVES OUTPUT AS ['_Demo__any_name',
# '_Demo__any_other_name_']

How to stop Excel VBA from renaming variables and parameters in unrelated modules and methods?

I noticed unbelievable destructive behavior of Excel VBA. It silently and automatically renames variables and function parameters in unrelated modules when I add, say, a new property to class. Observed on Office Professional Plus 2016 and Windows 10.
For concrete example, I have one module and one class. Module looks like this:
Private Function MyRequests() As Collection
Dim requests As Collection
Set requests = New Collection
Dim row As Integer
row = 3
Dim oRequest As New MyRequest
oRequest.Name = "SomeName"
requests.Add oRequest
MyRequests = requests
End Function
Class MyRequest looks like this:
Private sName As String
Property Let Name(sValue As String)
sName = sValue
End Property
Now the unbelievable part comes. I add new property to the MyRequest class:
Private iRow As Integer
Property Let Row(iValue As Integer)
iRow = iValue
End Property
I save code, go to module and its private function which now looks like this:
Private Function MyRequests() As Collection
Dim requests As Collection
Set requests = New Collection
Dim Row As Integer
Row = 3
Dim oRequest As New MyRequest
oRequest.Name = "SomeName"
requests.Add oRequest
MyRequests = requests
End Function
Notice that row became Row! This silent auto-renaming also happens throughout the VBA code in sheets... Basically everywhere, Excel renamed row to Row!
So, my question is what can I do to stop this insane behaviour?
Naming a variable with the same name as a keyword is not a good practice.
If a keyword is used within scope of [and] a variable with [have] the same name, then the keyword must be qualified with the appropriate VBA object model or the variable takes precedence and the keyword will be interpreted by the compiler as that variable. This results in code that is more error prone and significantly more difficult to maintain.
"So, my question is what can I do to stop this insane behaviour?"
The solution is to not declare a variable with the same name as a VBA keyword.
All variables of equal scope share the same casing. Changing the case at the declaration changes every instance of the variable within scope. Keywords are slightly different, in that they are global but their casing can be changed by a local declaration.
So in any scope, declaring a variable of the same name as a keyword will cause every instance of that word to share the same casing project wide and the change persists after the declaration is deleted.
Keywords are defined by the object model.
Link with list of keywords in VBA object model (the link in comments goes .NET):
https://learn.microsoft.com/en-us/office/vba/language/reference/keywords-visual-basic-for-applications
Link to Excel object model (I do not know where to find an condensed list, but if it is an object, property, or method then it is a keyword): https://learn.microsoft.com/en-us/office/vba/api/overview/excel/object-model
It can be challenging, and even impossible, to avoid every keyword and this is where scope comes into play and I can offer some easy to follow advice
When you find yourself naming a variable with a potential for conflict (like row, column, worksheet) etc.
in all cases, it is better to use a more descriptive name (indexRow, lastRow, rowCounter)
If you can't come up with something suitable, press F2 to open the object model viewer and search for that name. Hopefully the search doesn't come up with any results and you can safely use that name. But if not, look for where the conflict occurs
you will not have a problem if you're creating an Excel project and the conflict is found in the Outlook object. You may even consider removing the reference to the Outlook object from your project
if it's a property name (like Color) or a method (like Resize) then you can use with care (in some cases this is actually the ideal, like when assigning properties and methods to your custom classes)
if it is an object (like Workbook) then you should not use it. The risk is too big.
[I struck through the points of scope - it seems I am rather consistent with my naming conventions and was unaware the variables changed case regardless of scope.
Would never have known if not for Michael's answer]
This problem isn't arising because you're using variable names that match a built-in property. It's arising simply because you're using two different case-spellings of the same variable. If you used iRow in one module and irow in another, you would still get the same issue.
You can't stop this behaviour. The VBA IDE automatically changes the names of subroutines, functions, variables and properties to match the case of the last declaration statement that was edited. It also then remembers the case used for all future instances entered/edited anywhere in code.
When doing this renaming, the IDE doesn't distinguish between local and global variables, or properties of different classes. If you change the case anywhere, it will be updated and used everywhere.
This is actually useful to help prevent accidental code errors. VBA is case-insensitive and using different case would not create different variables. Trying to manage different variables based on case, even in different modules, is not good practice.
If they are local and distinct with no risk of confusion, then you might as well use the same case-spelling anyway. Why have one naming convention in one module and a different naming convention in a different module?
However, if you need to distinguish between variables in different modules, then you should be using different character-spelling anyway and in doing so, the issue would not arise.
This behaviour also helps you to ensure code is being correctly entered as you type, especially if you declare all variables, subroutines etc with at least one capital letter. You are then able to edit all code using only lower case, which reduces effort, and then everything that is correctly spelled will be automatically converted to the declared case. If you type a variable in lower case and it does not automatically change case, then you know immediately that you have mistyped the variable, rather than discovering the error only when you try to compile/run.
Note that the issue that does arise from using built-in properties as names for variables and subroutines is that the automatic changing of case applies equally here too. So if you define a variable as VALue, it will rename the .Value property wherever it is used.
If you then define a subroutine as value, it will rename both the existing VALue variable as well as the .Value property.
If you follow good naming conventions, and don't reuse names anywhere, then you won't have this issue.

How to modify immutable objects passed as **arguments in functions with Python3 the elegant way?

I am not sure what the problem is here, so I don't really know how I should call the subject for that question. Please offer a better subject if you know.
The code below is a extrem simplified example of the original one. But it reproduce the problem very nice. After the call of test() foo should be sieben.
I think I didn't know some special things about scopes of variables in Python. This might be a very good problem to learn more about that. But I don't know on which Python topic I should focus here to find a solution for my own.
#!/usr/bin/env python3
def test(handlerFunction, **handlerArgs):
handlerFunction(**handlerArgs)
def myhandler(dat):
print('dat={}'.format(dat))
dat = 'sieben'
print('dat={}'.format(dat))
foo = 'foo'
test(myhandler, dat=foo)
print('foo={}'.format(foo))
Of course I could make foo a global variable. But that is not the goal. The goal is to carry this variable inside and through sub-functions of different levels and bring the result back. In the original code I use some more complexe data structures with **handlerArgs.
A solution could be to use a list() as an mutable object holding the immutable one. But is this really elegant or pythonic?
#!/usr/bin/env python3
def test(handlerFunction, **handlerArgs):
handlerFunction(**handlerArgs)
def myhandler(dat):
print('dat={}'.format(dat))
# MODIFIED LINE
dat[0] = 'sieben'
print('dat={}'.format(dat))
# MODIFIED LINE
foo = ['foo']
test(myhandler, dat=foo)
print('foo={}'.format(foo))
The ** syntax has nothing to do with this. dat is local to myhandler, and assigning it doesn't change the global variable with the same name. If you want to change the module variable from inside the function, declare the variable as global at the beginning of the function body:
def myhandler(): # you don't need to pass dat as argument
global dat
print('dat={}'.format(dat))
dat = 'sieben'
print('dat={}'.format(dat))
Here's a relevant portion from the docs:
If a name binding operation occurs anywhere within a code block, all uses of the name within the block are treated as references to the current block. This can lead to errors when a name is used within a block before it is bound. This rule is subtle. Python lacks declarations and allows name binding operations to occur anywhere within a code block. The local variables of a code block can be determined by scanning the entire text of the block for name binding operations.
If the global statement occurs within a block, all uses of the name specified in the statement refer to the binding of that name in the top-level namespace. Names are resolved in the top-level namespace by searching the global namespace, i.e. the namespace of the module containing the code block, and the builtins namespace, the namespace of the module builtins. The global namespace is searched first. If the name is not found there, the builtins namespace is searched. The global statement must precede all uses of the name.
After your edit the question reads as: "how do I mutate an immutable object?"
Well, I think you've guessed it: you don't. Using a mutable object in this manner seems reasonable to me.

Adding Barewords to Lua

To implement a domain specific language, within lua,
I want to add barewords to the language.
So that
print("foo") could be written as print(foo)
The way I have done this is by changing the metatable of the enviroment table _G.
mt = {__index = function(tbl,key) return key end}
setmetatable(_G, mt)
And that works, because retrieving the value of variable foo is done by _G.foo which is equivalent to _G["foo"]
Is this a good approach?
Are there hidden downsides?
Is there a better way?
Can I do it so that barewords only work inside a certain file?
(Perhaps by executing that file, from another luascript, using loadstring)
As soon as someone declares a local with the same name of your "keywords" it will shadow your "keyword/global var" and your mechanism will fail:
print(foo) -- does what you think
local foo = 2
print(foo) -- argh!
and note that you cannot prevent the definition of local variables in a script.
Edit: (answering to a comment).
Are you using a customized Lua engine? You cannot prevent entering local scope, because you are always in local scope. It is exactly the other way around: technically there is no global scope in Lua (with the same meaning as in C, for example). There is a global namespace (implemented as a table), instead. The mechanisms for accessing globals differs between Lua 5.1 (function environments) and Lua 5.2 (implicit _ENV prefixing), but the concept is almost the same.
In particular, when a Lua script is loaded, whether by the interpreter, or by load, loadstring, dofile, etc., it is interpreted as the body of an anonymous function (a closure), usually referred to as the "main chunk". Thus there is always a local scope. In standard Lua you cannot prevent the definition of a local variable when the parser encounters a local statement in the script being loaded.

How to read chrome extension development documentation?

Looks like the documentation is stable. But I am a bit frustrated about its conventions. For example, what is the field name in the following screenshot? Any one help point where the guideline for reading the documentation is?
name in this case is an optional name you can use for the port. You use it like this:
var port = chrome.runtime.connect({name:"testName"});
After that, port.name would be "testName".
connectInfo is defined to be an object meaning that any field listed indented under it, like name is, is a part of it.

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