I want to create an App for screen capturing on meego. But I found that an app must be fullscreen. I think my app is not fullscreen.
Does anyone have an idea how to solve this? Or another idea about screen capturing on meego?? BTW, my english is not good.
Related
I'm working on adding universal links to my iOS app and I'm figuring things out but I'm a little lost on what to do when the app is not fully close, just running in the background.
when I debug through the app, it goes to WillContinueUserActivity then it goes to ContinueUserActivity which is fine and expected but I noticed in doing this that the previous screen the user was on is still visible during all of this, is that expected?
I'd prefer to have it seamlessly go to the desired screen and not have some jarring transition.
I think it is expected and by design. You can't make those previous screens invisible programmatically.
Universal links will make the app open the desired page as soon as possible.
My app has an activity use portrait mode(android:screenOrientation="portrait" in AndroidManifest.xml), for some reasons, I can't modify its screnOrientation value. Now I have to integrate the Google Cardbord feature to this activity, but the render looks weird as below picture shown, how can I fix this case? Thanks a lot!
The system ignores screenOrientation if the activity is running in multi-window mode. Can you verify that you are not running in this mode?
Does anyone know is it possible to call or embed Microsoft Edge Window in your Hololens app? For example, I have my Spatial mesh rendered and I'm detecting the flat surfaces. I'd like to be able to call new Edge Window with predefined url whenever I tap on a flat surface. Is there any way to invoke Edge Window this way inside the app?
Thanks in advance.
If you are using Unity, you might be able to use Application.OpenUrl("www.google.nl"); in order to open the standard browser.
See: Unity reference OpenURL
I am not sure if this will close your application first before opening the browser, but i hope this works for you.
If it doesnt, maybe you can try starting a new process by using: System.Diagnostics.Process.Start("PathToProgram.exe");
See: MSDN Reference
You cant open Edge inside your app, you can shut down your app and let the system start edge with a given URL.
If you need to get an image from a website you can use the unity www system:
https://docs.unity3d.com/ScriptReference/WWW-texture.html
I'm working on a Spotify App, but the Spotify application keeps crashing on me. I have been trying to debug my own Javascript code, to see where it goes wrong, but it seems a bit random. It almost always happens when my app loses focus (i.e. switch to another app). Is there a compatibility issue with jQuery perhaps?
Unfortunately I can't find any crash-logs or anything, for Spotify. Are there any?
I hope someone can help me along here, because this problem makes developing cool Spotify Apps as good as impossible.
Edit: To clarify, I'm using Spotify 0.8.8.450.gd9413514, on Windows 8 64-bit, but I've also experienced the same on Windows 7 and Mac OS X 10.6.
Using Windows 7, you can create a crash log by accessing the Task Manager, right clicking the Spotify process and selecting "Create dump file". If you're on Mac OS X, you can get a crash dump by opening the Activity Monitor, selecting the Spotify process and clicking 'Sample Process'.
I was having the same problems, It seems related to ads banner on the top. Run the ad video and pause it, that solved the problem for me.
I've been trying to create a proper Restart feature within my app, which doesn't work (Orientation is meshing up badly) so since this is a prototype I figure it will be easier if I just crash my app and the user taps again the icon.
Is there a way I could kill my application from code within 1-2 sec.?
Thank you!
You mean you want to quit your app when user taps on home button instead of going the app into background? If yes you can quit the app when user presses home button by adding a key into your info.plist file application does not run in background and set it's value to true. Here is the original key name UIKeySuspendOnExit I don't remember excatly but it should be like this. Find on google you will get easily.