Monotouch: Understand Foundation Attributes - attributes

Could you explain me the following attributes?
1) [MonoTouch.Foundation.Register("SomeClass")]
Is this attribute is used only for register classes with IB? Do I have to use this class when I extend an iOS class programatically?
2) [Export("initSomething")]
When do I have to use this attribute? For selector, ok. Anything else?
Thanks you in advance.

The attribute on a class exposes the class to the Objective-C world. You need that if you want to call methods in that class. The name passed to register will be the name that the Objective-C world uses for your class.
Export is used to expose a single method or property to that world.

Related

Is there a way to prevent creation of a data class item in C# WindowsForms UserControl

If I create a UserControl, to create and edit an instance of a data class e.g. Person in C# WindowsForms (call it PersonControl), the framework automatically adds an instance of Person in PersonControl.Designer with some default values for the properties and fills the item controls with those values. This behavior has a number of side effects which I would like to avoid.
Question: is there a defined way to prevent creation of a data class instance in UserControl.Designer?
I think you missing the DesignerSerializationVisibility attribute. If you have a custom control every public property that you add will automatically be serialized. You can use this attribute to disable the serialization for a property. I also recommend to add the Browsable attribute which will hide the property from the designer. If you want more control over serialization, like you want to serialize only when another property is set to true you can create a special named method which will then called by the designer Defining Default Values with the ShouldSerialize and Reset Methods. There was a MSDN Magazine where a lots of winform learning resource was relased there are some gems about winform internal working. If you interested in you can quickly look trhrough it. My favorite is. Create And Host Custom Designers With The .NET Framework 2.0
Sorry but i didn't mention another attribute DefaultValue You can use the attribute the following way.
public partial class PersonEditControl : UserControl
{
[DefaultValue(null)] // This attribute tells the designer if the property value matches what we specified in the attribute(null) it should not store the property value.
public PersonData? Person { get; set; }
public PersonEditControl()
{
InitializeComponent();
}
}

How to override a class in liferay 7/DXP. the class inside the modules/ foundation?

Is there any way to override class inside the modules/foundation in liferay DXP?
Liferay 7 design is more over extensible than override. Instead of overriding something extend the functionality or replace with another module.
Here's are few samples which allow us to extend at different level.
https://github.com/liferay/liferay-blade-samples/tree/master/liferay-workspace/extensions
https://github.com/liferay/liferay-blade-samples/tree/master/liferay-workspace/overrides

How can i link to attribute of an instance of a class

In an EA model I have a class. The class defines an attribute. I want to be able to have an instance of this class (an object) with the attribute visible on a diagram and the ability to link specifically to that attribute (as in the Link to Element Feature option).
Is it possible?
Yes and no. You need to set the run state of the object
Once the following dialog is completed, it can look like
The value is free text and not linked to the original attribute, but better than nothing.

JavaFx: how to reference main Controller class instance from CustomComponentController class?

WHAT I HAVE is a standard JavaFX application: Main.java, MainController.java & main.fxml. To add custom component, I created CustomComponentController.java and custom_component_controller.fxml.
PROBLEM is that in CustomComponentController methods I need to reference other methods and standard components from MenuController. I add public static MainController mc; to MainController class body, so that it can be seen from CustomComponentController (MainController.mc.neededMethod()). Then I try to pass everything to it in MainController.initialize() method (mc = this;) - when debugging this breakpoint, I see this full of components instances, but mc remains with null components afterwards.
QUESTION is how to reference the running instance of MainController to use its components and methods in other classes and to crossreference different custom components from each other? How to clean MainController code from event handlers and assistance methods of components by moving it all to component's own class?
I tried the following approaches, but found no way to make them work without errors:
Accessing FXML controller class
How can I access a Controller class in JavaFx 2.0?
JavaFX 2.0 + FXML. Updating scene values from a different Task
JavaFX 2.2 -fx:include - how to access parent controller from child controller
The problem can be solved if you comply the following conditions:
Not only public, but obligatory static MainController mc should be.
Do not forget id in fxml for CustomComponentController: <CustomComponentController fx:id="cc"/>, where cc is the name of the "#FXML imported" CustomComponentController in your MainController class.
Omit parameter fx:controller="main.CustomComponentController" in custom_component_controller.fxml as it results in "Controller value already specified" error (a conflict between main.fxml and custom_component_controller.fxml markup declared controllers).
Put mc = this; in the beginning of MainController's initialize() method. Before using mc in CustomComponentController class, check if it's not null. It can be null when all components, including CustomComponentController, are instantiated at application startup, but there is no mc instance yet. MainController method initialize() where MainController is instantiated is called after components are loaded. Therefore better practice is to use approach in the next paragraph.
In main.fxml create primary component of the same type that CustomComponentController and with the only fx:id parameter. Replace primary component with your CustomComponentController by creating reloadCustomComponents() method and calling it from CustomComponentController's initialize() method. Do it by adding the following to reloadCustomComponents() method:
customComponentAnchorPane.getChildren().remove(customComponent);
customComponent = new customComponent();
customComponentAnchorPane.getChildren().add(customComponent);
Thus all components can be placed outside CustomComponentController with all their methods and reloaded at the startup of the apllication. All component declarations stay in MainController class and can be reached through MainController mc reference. No duplicate creating of components in detail with parameters is needed.
Your problem looks like the classic catalog-crud forms updating, I implemented an interface that I called Updatable with an update method so I could reference any catalog form with any crud form easy after passing Controller Main Class as the UserData Property of the Child Root Component's Form
Hope it Can Solve your problem

Purpose and use of properties 'action', 'actionListener', 'actionListeners'

In a button I can see three properties action, actionListener & actionListeners. I tried to use the actionListener property by creating a class implementing java.awt.event.ActionListener and implementing actionPerformed method and then calling the class using expression language. But nothing happened.
Even the documentation on these properties is cryptic. Can anyone explain how these properties are used and their purpose?
I think you need to use "javax.faces.event.actionlistener" and it uses processAction method. I assume you know though that xpages uses xp:eventHandler's instead of the vanilla JSF 1.1 attributes you mentioned.

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