visibility of objects in multi-dimensional space based on a specific perspective - graphics

I'm working on a data mining algorithm that considers features in their n-dimensional feature-space and allows surrounding training examples to block the 'visibility' of other training examples effectively taking them out of the effective training set for this particular query.
I've been trying to find an efficient way to determine which points are 'visible' to the query. I though the realm of computer graphics might offer some insight but there is a lot of information to peruse and much of it either can't be generalized to multiple dimensions or is only efficient when the number of dimensions is low.
I was hoping I could get some pointers from those of you who are more intimately knowledgeable in the domain.

The solution I found is to convert the euclidean coordinates into 'hyper-spherical' coordinates. Its similar to the spherical coordinate system except you add an additional angle with a range [0, pi) for each additional dimension beyond three.
After that I can sort the list of points based on their distance from the origin and iterate through comparing each point in the list to the first item looking for angles that overlap. after each iteration you remove the first item in the list and any items that were discovered to have been blocked. then start over with the new first item (closest item).
Don't know if anyone will ever find this useful but I thought I should put the answer up anyways.

Related

Finding powerlines in LIDAR point clouds with RANSAC

I'm trying to find powerlines in LIDAR points clouds with skimage.measures ransac() function. This is my very first time meddling with these modules in python so bear with me.
So far all I knew how to do reliably was filtering low or 'ground' points from the cloud to reduce the number of points to deal with.
def filter_Z(las, threshold):
filtered = laspy.create(point_format = las.header.point_format, file_version = las.header.version)
filtered.points = las.points[las.Z > las.Z.min() + threshold]
print(f'original size: {len(las.points)}')
print(f'filtered size: {len(filtered.points)}')
filtered.write('filtered_points2.las')
return filtered
The threshold is something I put in by hand since in the las files I worked with are some nasty outliers that prevent me from dynamically calculating it.
The filtered point cloud, or one of them atleast looks like this:
Note the evil red outliers on top, maybe they're birds or something. Along with them are trees and roofs of buildings. If anyone wants to take a look at the .las files, let me know. I can't put a wetransfer link in the body of the question.
A top down view:
I've looked into it as much as I could, and found the skimage.measure module and the ransac function that comes with it. I played around a bit to get a feel for it and currently I'm stumped on how to continue.
def ransac_linefit_sklearn(points):
model_robust, inliers = ransac(points, LineModelND, min_samples=2, residual_threshold=1000, max_trials=1000)
return model_robust, inliers
The result is quite predictable (I ran ransac on a 2D view of the cloud just to make it a bit easier on the pc)
Using this doesn't really yield any good results in examples like the one I posted. The vegetation clusters have too many points and the line is fitted through it because it has the highest point density.
I tried DBSCAN() to cluster up the points but it didn't work. I also attempted OPTICS() but as I write it still hasn't finished running.
From what I've read on various articles, the best course of action would be to cluster up the points and perform RANSAC on each individual cluster to find lines, but I'm not really sure on how to do that or what clustering method to use in situations like these.
One thing I'm also curious about doing is just filtering out the big blobs of trees that mess with model fititng.
Inadequacy of RANSAC
RANSAC works best whenever your data fits a mono-modal distribution around your model. In the case of this point cloud, it works best whenever there is only one line with outliers, but there are at least 5 lines when viewed birds-eye. Check out this older SO post that discusses your problem. Francesco's response suggests an iterative RANSAC based approach.
Octrees and SVD
Colleagues worked on a similar problem in my previous job. I am not fluent in the approach, but I know enough to provide some hints.
Their approach resembled Francesco's suggestion. They partitioned the point-cloud into octrees and calculated the singular value decomposition (SVD) within each partition. The three resulting singular values will correspond to the geometric distribution of the data.
If the first singular value is significantly greater than the other two, then the points are line-like.
If the first and second singular values are significantly greater than the other, then the points are plane-like
If all three values are of similar magnitude, then the data is just a "glob" of points.
They used these rules iteratively to rule out which points were most likely NOT part of the lines.
Literature
If you want to look into published methods, maybe this paper is a good starting point. Power lines are modeled as hyperbolic functions.

Coarsening a 2.5D triangulation

I have a 2D-delaunay-triangulation where each vertex is labeled with an elevation. I now want to remove vertices from the triangulation without making big changes to the form (analogous to douglas-peucker for polylines).
There are a lot of mesh-coarsening algorithms for 3D-meshes. But isn't there something simpler for my task?
Do not remove points from your existing model. Instead construct a second one. Start with a few convex hull points and then refine the new model in a divide and conquer style until comparison with the original model yields that the specified error bound is kept. I have implemented it like that in the Fade library and it works well. You can try my 2.5D Douglas-Peucker implementation if you want, the student license is free.
But best possible output quality requires also that feature lines are detected, simplified and conserved. This is more involved, I work on that topic and hope that I can provide results soon.

Interpolation technique for weirdly spaced point data

I have a spatial dataset that consists of a large number of point measurements (n=10^4) that were taken along regular grid lines (500m x 500m) and some arbitrary lines and blocks in between. Single measurements taken with a spacing of about 0.3-1.0m (varying) along these lines (see example showing every 10th point).
The data can be assumed to be normally distributed but shows a strong small-scale variability in some regions. And there is some trend with elevation (r=0.5) that can easily be removed.
Regardless of the coding platform, I'm looking for a good or "the optimal" way to interpolate these points to a regular 25 x 25m grid over the entire area of interest (5000 x 7000m). I know about the wide range of kriging techniques but I wondered if somebody has a specific idea on how to handle the "oversampling along lines" with rather large gaps between the lines.
Thank you for any advice!
Leo
Kriging technique does not perform well when the points to interpolate are taken on a regular grid, because it is necessary to have a wide range of different inter-points distances in order to well estimate the covariance model.
Your case is a bit particular... The oversampling over the lines is not a problem at all. The main problem is the big holes you have in your grid. If think that these holes will create problems whatever the interpolation technique you use.
However it is difficult to predict a priori if kriging will behave well. I advise you to try it anyway.
Kriging is only suited for interpolating. You cannot extrapolate with kriging metamodel, so that you won't be able to predict values in the bottom left part of your figure for example (because you have no point here).
To perform kriging, I advise you to use the following tools (depending the languages you're more familiar with):
DiceKriging package in R (the one I use preferably)
fields package in R (which is more specialized on spatial fields)
DACE toolbox in matlab
Bonus: a link to a reference book about kriging which is available online: http://www.gaussianprocess.org/
PS: This type of question is more statistics oriented than programming and may be better suited to the stats.stackexchange.com website.

Calculating the distance between each pair of a set of points

So I'm working on simulating a large number of n-dimensional particles, and I need to know the distance between every pair of points. Allowing for some error, and given the distance isn't relevant at all if exceeds some threshold, are there any good ways to accomplish this? I'm pretty sure if I want dist(A,C) and already know dist(A,B) and dist(B,C) I can bound it by [dist(A,B)-dist(B,C) , dist(A,B)+dist(B,C)], and then store the results in a sorted array, but I'd like to not reinvent the wheel if there's something better.
I don't think the number of dimensions should greatly affect the logic, but maybe for some solutions it will. Thanks in advance.
If the problem was simply about calculating the distances between all pairs, then it would be a O(n^2) problem without any chance for a better solution. However, you are saying that if the distance is greater than some threshold D, then you are not interested in it. This opens the opportunities for a better algorithm.
For example, in 2D case you can use the sweep-line technique. Sort your points lexicographically, first by y then by x. Then sweep the plane with a stripe of width D, bottom to top. As that stripe moves across the plane new points will enter the stripe through its top edge and exit it through its bottom edge. Active points (i.e. points currently inside the stripe) should be kept in some incrementally modifiable linear data structure sorted by their x coordinate.
Now, every time a new point enters the stripe, you have to check the currently active points to the left and to the right no farther than D (measured along the x axis). That's all.
The purpose of this algorithm (as it is typically the case with sweep-line approach) is to push the practical complexity away from O(n^2) and towards O(m), where m is the number of interactions we are actually interested in. Of course, the worst case performance will be O(n^2).
The above applies to 2-dimensional case. For n-dimensional case I'd say you'll be better off with a different technique. Some sort of space partitioning should work well here, i.e. to exploit the fact that if the distance between partitions is known to be greater than D, then there's no reason to consider the specific points in these partitions against each other.
If the distance beyond a certain threshold is not relevant, and this threshold is not too large, there are common techniques to make this more efficient: limit the search for neighbouring points using space-partitioning data structures. Possible options are:
Binning.
Trees: quadtrees(2d), kd-trees.
Binning with spatial hashing.
Also, since the distance from point A to point B is the same as distance from point B to point A, this distance should only be computed once. Thus, you should use the following loop:
for point i from 0 to n-1:
for point j from i+1 to n:
distance(point i, point j)
Combining these two techniques is very common for n-body simulation for example, where you have particles affect each other if they are close enough. Here are some fun examples of that in 2d: http://forum.openframeworks.cc/index.php?topic=2860.0
Here's a explanation of binning (and hashing): http://www.cs.cornell.edu/~bindel/class/cs5220-f11/notes/spatial.pdf

Fast(er) way of matching feature to database

I'm working on a project where I have a feature in an image described as a set of X & Y coordinates (5-10 points per feature) which are unique for this feature. I also have a database with thousands of features where each have the same type of descriptor. The result looks like this:
myFeature: (x1,y1), (x2,y2), (x3,y3)...
myDatabase: Feature1: (x1,y1), (x2,y2), (x3,y3)...
Feature2: (x1,y1), (x2,y2), (x3,y3)...
Feature3: (x1,y1), (x2,y2), (x3,y3)...
...
I want to find the best match of myFeature in the features in myDatabase.
What is the fastest way to match these features? Currently I am stepping though each feature in the database and comparing each individual point:
bestScore = 0
for each feature in myDatabase:
score = 0
for each point descriptor in MyFeature:
find minimum distance from the current point to the...
points describing the current feature in the database
if the distance < threshold:
there is a match to the current point in the target feature
score += 1
if score > bestScore:
save feature as new best match
This search works, but clearly it gets painfully slow on large databases. Does anyone know of a faster method to do this type of search, or at least if there is a way to quickly rule out features that clearly won't match the descriptor?
Create a bitset (an array of 1s and 0s) from each feature.
Create such a bitmask for your search criteria and then just use a bitwise and to compare the search mask to your features.
With this approach, you can shift most work to the routines responsible for saving the stuff. Also, creating the bitmasks should not be that computationally intensive.
If you just want to rule out features that absolutely can't match, then your mask-creation algorithm should take care of that and create the bitmasks a bit fuzzy.
The easiest way to create such masks is probably by creating a matrix as big as the matrix of your features and put a one in every coordinate that is set for the feature and a zero in every coordinate that isn't. Then turn that matrix into a one dimensional row. Compare the feature-row then to the search mask bitwise.
This is similar to the way bitmap indexes work on large databases (oracle e.g.), but with a different intention and without a full bitmap-image of all database rows in memory.
The power of this is in the bitwise comparisons.
On a 32bit machine you can perform 32 comparisons per instruction when you can just do one with integer numbers in a point comparison. It yields even higher boni for floating point operations, depending on the architecture.
This in general looks like a spatial index problem. It's not my field, but you'll probably need to build a sort of tree index, such as a quadtree, that you can use to easily search for features. You can find some links from this wikipedia article: http://en.wikipedia.org/wiki/Spatial_index
It might be a problem that you can easily implement in an existing spatial database. It's very GIS-like in its description.
One thing you can do is calculate a point of gravity for every feature and use that to whittle down the search space a bit (a one dimensional search is a lot easier to build an index for), but that has the downside of being just a heuristic (depending on the shapes of your feature, the point of gravity may end up in weird places).

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