I want to learn how to port linux to an ARM platform, and I am wondering if you guys have any tips or resources on how to do that? Everything from writing the boot file to setting up the interrupt vector, writing the linker script and having the executable system running.
I was thinking of buying a developer board to learn this, maybe Beagle board as it uses an ARM cortex processor and has a big user community. Is this a good idea? I am not very familiar with linux or porting operating systems in general, so any tips on how to get started would be nice!
What I want to do in the end is to virtualize all the linux kernels privileged operations to run in a hypervisor. Currently I have a hypervisor that is run beneath freeRTOS. All freeRTOS privileged operations (very few operations) have been changed to trap into the hypervisor by generating a SWI interrupt which leads to the hypervisor. What I want to do is too extend it to Linux instead which is more complex and alot bigger.
Best regards
Mr Gigu
You might want to check out the way it's done in L4Linux.
I would say start here...
http://elinux.org/BeagleBoard
From what I have seen, the Beagle Board seems to be one of the most widely supported boards 'community-wise' at this level.
As far as your questions goes, I am not totally sure what it is. If you are diving into all this embedded OS and linux stuff and want to have fun, that board is the probably way to go if you have some background with embedded development (which it seems you do). As far as professional development, not so sure...
Related
I am new to linux programming & interested to tweak linux kernel(though I am not sure, what to tweak, I am planning to write drivers for particular device). To learn internal of kernel, I have started from historic kernel release (first release).
My problem is, how to test whatever changes I am doing for development, without disturbing my current os environment.(ubuntu 12, 64 bit). Is there any way like virtual box, sandbox?
Along with these, if anybody send some good approaches to learn these things, I would be really greatful.
Thank You.
If you're new to linux programming then you really don't want to be tweaking the kernel. You really want to be an advanced programmer capable of programming drivers and complex software first.
But yes there is, you can can create a virtual machine using openbox or vmware. If you're really keen on tweaking the kernel you probably want to first just try compiling and configuring the kernel and seeing if that works.
Also make sure you're well acquainted with how the kernel works and advanced OS designs in general.
Search in google fr "Kernel configuration" you u will get many links how to configure your own kernel.
And one more thing do not use a outdated version of kernel ,always use latest stable release , because a lot of code and API is changed in new versions and no book in market is updated so ,, u have to read from kernel documentation. Thats the best way to learn the most updated information about linux kernel
Yes, you can test your changes on any of the commonly available virtual machines (VMs); that way, whatever changes you make to the VM kernel won't affect native OS.
Personally, I prefer using CentOS 64 bit on VMWare Player. With this setup, I got away with minimal system maintenance while was able to focus on the actual job at hand. Once the VM is up & running, you can download and compile one of the latest stable releases from kernel.org. Instructions on compiling your downloaded version of kernel could be found here and here; however, this may require little tweaking based on your actual setup. Once the VM is running on your desired version of kernel, using a combination of cscope and ctags will help you immensely in kernel code browsing.
Finally, if you want to become a serious kernel programmer and write your own device drivers, you need to get familiar with it in the first place. Below are a few excellent references -
Linux Device Driver by Corbet, Rubini, Kroah-Hartman, 3rd edition
Linux Kernel Development by Robert Love, 3rd edition
Understanding the Linux Kernel by Bovet, Cesati
Linux kernel source (ideally placed into your /usr/src/$(DESIRED_KERNEL) path, symlinked to /usr/src/linux)
Going through these books is a tedious job and chances are that you may hit the roadblock from time to time. kernelnewbies mailing list and StackOverflow are some of the few reliable places where people would be happy to answer to your queries.
Good luck!
So, I know Linux kernel is quite "heavy" when considering lower scale embedded systems, but currently but we're a 2 man team trying to see how to create our own embedded system.
I'm the one in charge of all software (the other guy is a HW guy), and thus I would like to re-use existing libraries and frameworks as much as possible, and I would like to bounce off some ideas with gurus around here.
I am fairly comfortable in Linux, but the booting and initialization process is new to me, and I need to dive in to that soon enough. Any book recommendations are welcome as well!
I haven't designed any embedded systems before.. Only own some ARM dev boards (beagleboard and raspberry pi).
Current I have prototype of the software running on beagleboard already, and now we're thinking how to minimize the cost, and to create something our own..
It's a system connected to the internet, and I need to run a tiny web server with some scripting support. Performance wise I don't think it needs to be too powerful.
I would like to minimize all bootloader etc work, since I'm a one man SW team, and just concentrate on the application itself.
Of course I understand that I need to configure our kernel for this, but this is indeed why I thought selecting some SoC would be good, since they usually have some linux and bootloaders ready..
First I thought that Cirrus EP9301 would be perfect, since it seems to be a good package, and not very expensive.. But it seems that it's already in end-of-life, and also support for this is very bad (people on the cirrus forums constantly complain about it).
Are there some good choices for this kind of project, which would enable us "easily" to get linux kernel up and running, with still maintaining some kind of decent BOM (hopefully 20USD or so) ?
Your hardware guy should already know this, but go with an existing reference design. Take the raspberry pi, the beagleboard/bone, open-rd, or any number of other existing systems and clone the part you need. As a result the linux porting will be a matter of removing what you are not using from the reference design instead of adding new stuff and hoping it works. If you go with flat pack parts you can do the work in your garage, if you go with bgas you need the equipment for that or pay someone to do it. (can you tell yet that I hate bgas?).
Is linux a requirement, if not that opens the door to a lot more devices using freertos or chibios or a number of other solutions. the stm32f4 discovery board for example is $20, uses what can barely be called a microcontroller for all the features it has (cortex-m4). Supposedly possible to run uclinux on a cortex-m, but definitely possible to run any number of rtoses and have an ip stack, etc. stellaris (ti.com) has a number of eval boards, one/some with ethernet already (use as a reference design). You can also take the wiznet approach (or a spi ethernet) and use any microcontroller (puts you into the avr/msp430 level and price range). Bang for buck the cortex-m's are good, arm based so comfortable to work with, etc.
Using linux if you are already not an experienced at porting to an embedded platform, and dont want to learn that on this go around, I would definitely go with a clone of an existing design, leverage as much as you can from a project with folks that are experienced at porting linux to a platform. If need be take an existing board (beagle/raspi/openrd) and go through the motions of porting to the platform with the cheat sheet of having access to an existing port, see if you cant get uboot ported and linux booting, etc. (dont really need uboot at all, that is possibly an unnecessary complication, just get dram up and pass the atags, etc to linux and just branch to it, pretty easy to launch linux from bare metal).
You could probably do worse than taking the Broadcom BCM2835 - used on the Raspberry Pi - as your starting point - especially if you want to avoid kernel and boot-loader work and a source of reference schematics. If this proves too expensive, check out other devices in the Broadcom range.
A few bits of advice
You probably want some flash rather than a MMC card interface for production use. eMMC is an option. NAND flash is a nightmare due to rapid component obsolescence and the need to get own and dirty with the MTD drivers.
USB Ethernet will be easier to integrate than a controller hanging off a general purpose bus, but won't perform as well. SmSC seems to be popular source for either
You could also have a look at the work that Olimex is doing with their linux boards. Perhaps even order a som and then combine it with other external components.
I have a Linux network driver that was originally written for 2.4 kernel. It works perfect.
I want to port it to kernel 2.6.31 and then to ARM Linux with same kernel i.e. 2.6.31. I have actually done some minor changes to the driver so that it is able to compile under kernel 2.6.31 and it also loads and unloads without crashing. It also cross compiles for the ARM Linux. But I am unable to test it on ARM so far.
How do I check that the driver is fully compatible with the target kernel, and what considerations shall be made to make it compatible with ARM.
The driver is a virtual network device driver.
Thanks in advance.
Maybe you could use Qemu ( http://wiki.qemu.org/Main_Page) to emulate an ARM platform to be able to test your driver.
You cannot check the driver like that - you have to consider the API changes within 2.6.x series kernel. The changes are quite significant and the overall of the API's from the 2.4 series which is not currently in use.
I would suggest you to go here to the Amazon book store for this book in particular. The book is called 'Essential Linux Device Drivers', by Sreekrishnan Venkateswaran. A very well detailed explanation that will be your guidance in ensuring it works properly.
Since you mentioned the device driver is a network, presumably char device (You're not accessing it in blocks), well, the good news is that the 2.6.x series kernel APIs for the character devices are significantly easier and more centralized to focus on - in fact a lot of the framework is already in place in which the author of said book explains very clearly.
By the way, the book focusses on the latter 2.6.x series after 2.6.19, so this will help you clue in on what needs to be done to ensure your driver works.
You did not specify the ARM chipset you're targetting?
As for testing... well.. perhaps the best way to do this, this is dependant on how you answer the above question to you regarding ARM chipset - if its ARMv6, then perhaps, a cheap android handset that you can easily unlock and root, and pop the kernel in there and see what happens - sorry for sounding contrived but that's the best thing I can think of and that's what pops into my head, to enable you to test it out for ease of testing :)
PS: A lot of cheap ARMv6 handsets would have kernel 2.6.32 running Froyo if that's of any help!
I want to learn it like developing some device driver etc and use QEMU for this because i have no hardware board for ARM like beagle board. What you guys suggest? Can i use Qemu simulator to learn Linux kernel on ARM targets? or any other option i should try ?
It depends on what you want to learn: hardware or software. If you really want to experiment with the different GPIO output to implement things like servo motor control, LED light blinking and display, a cheap board (eg, Raspberry Pi, about USD25) is much preferred.
But if you want to learn software in general, qemu is definitely much faster, and it lets you see the internal of what is happening. Experimenting with hardware will require oscilloscope etc. But experiment with software will depends on the error output of what others has implemented in their software.
As for drivers development, first version should be rapidly developed on QEMU. But testing which naturally involved hardware, should be done on the hardware.
Bottomline is: x86 is so much faster, that cross-crompilation is always done on x86 before it gets booted on the ARM board. Compiling on the board is too time consuming, and sometimes it may involved considerable amount of storage space for development libraries and source codes.
I used Qemu a while back to develop device drivers for an embedded programming class. It worked quite well. At the time we were learning device driver programming and then transitioning to Gumstix boards. I don't remember exactly what core we were using, but Qemu worked well.
I haven't done any ARM development, so I don't know if it is the best choice for learning ARM. But if you are new to drivers, it is probably a good place to start.
QEMU + Buildroot is great combination for ARM kernel development
Here is my setup that supports (mostly) both x86 and ARM: https://github.com/cirosantilli/linux-kernel-module-cheat
The kernel, toolchain, userland and QEMU are amazingly portable, that going from x86 to ARM is almost trivial.
Actually, you will seldom touch arch specifics, so you might as well start with x86.
I haven't played with ARM devices yet, only x86, but I bet it will be equally easy (i.e. not trivial due to lack of tutorials, but doable).
BACKGROUND
Off late, I am finding myself increasingly fascinated for better understanding of Linux. Additionally, I want to play around as well, to understand the nuances of it.
I am not a great Linux hacker. I know C,C++ etc,I have programmed in assembly for ARM and other processors, I know a bit theoretically of the workings of an OS, to a small extent of how Linux is structured (monolithic kernel etc).
Under this light, I am increasingly interested in how can a particular kernel be ported into an ARM based machine.
So my questions are:
What are the steps a developer need to take to port a kernel to an ARM based machine.
How should the development be, i.e should hardware be made first or development of both hw/sw should run parallely or any other method.
If anybody has link of "chronicling" of such an endeavour of designing an ARM based machine (or any other chip based machine) and then porting a kernel onto it, please do share it.
If you're truly interested in finding out what differentiates Linux on one arch from another then you should look at the contents of the arch/ directory in the kernel source tree.