I have just installed vcc 2010 express on Win 7 / 64 bit machine.
I am converting a project from vc6 to vcc 2010 express, and nothing happens - ie, no action is performed, no error messages displayed.
Is there a separate tool I can use, or something else I am missing?
edit: - after loading .dsw:
x:\Example Module\ExampleModule.dsp : error : Project upgrade failed.
According to this link it seams it's known issue that will be resolved in some future Visual Studio. One workaround is to use Visual Studio 2008 to convert the project into intermediate version.
Do you get the same error when doing it in a Visual Studio 2010 Command Prompt?
X> devenv /Upgrade "Example Module.dsw"
Make sure that all of the files in the workspace are checked-out for editing (not marked as read-only)
X> attrib -r *.* /s
Related
I have installed VS2013 and VS2015 on Windows 7.
I have an existing C++ Dll project that was building fine but now all of a sudden it wont build using VS2015 and gives me the error:
LINK : fatal error LNK1104: cannot open file 'kernel32.lib'
From this post: fatal error LNK1104: cannot open file 'kernel32.lib' I went looking for the kernel32.lib file and it is located here:
C:\Program Files (x86)\Windows Kits\8.1\Lib\winv6.3\um\x86
When I go to my Projects Properties-->Linker-->Input and select Macros I see that this path is indeed there:
My Platform Toolset is set to Visual Studio 2013 - Windows XP (v120_xp) which is what it always has been set to.
Why has my Project all of a sudden stopped building? What could have gone wrong?
I had this similar problem today with Visual Studio 2013 when I changed my VC++ Directories:
Project->Properties->VC++ Directories:
Include Directories
If the cause is some plug-in/extension that changes your props files, it may in consequence change the "Visual C++ Directories" settings of your project.
So, the solution that worked for me is described on my own answer Can't compile 64 bits Visual Studio 2010 projects, which I fully transcribe to here:
After I asked a colleague for help, we noticed, that even getting
clean builds of the projects from TFS, with overwrite option, the
Project's Configuration Properties > VC++ Directories on my computer
were always different from other computers.
Searching more we found the solution on the last post of Reset
include/lib path, which I will fully transcribe:
use "del %HOMEPATH%\AppData\Local\Microsoft\MSBuild\v4.0\Microsoft.Cpp.Win32.user.props"
is not always the right way.
Better use "del %USERPROFILE%\AppData\Local\Microsoft\MSBuild\v4.0\Microsoft.Cpp.Win32.user.props"
where the application data folder is normally placed in.
Then I've looked inside the contents of Microsoft.Cpp.x64.user.props
and I've seen that there were things added by Visual Leaks Detector.
Which is reasonable, as one month before, I did a memory leak analysis
using VLD.
So, I deleted the file and now everything compiles fine at 64bits!
I had to install the Visual C++ for Desktop Development.
Open Visual Studio Installer and go to Installed tab. Click on the Change Button on your installed Visual Studio Community Edition. -> On the Workloads Tab there should be a option Desktop Development with C++. Activate that option and modify the changes.
Afterwards it was working for me.
I had the same problem today. As it turned out somehow the SDK 10.0.15063.0 got installed on my system but without the Desktop C++ files. Selecting the SDK in the list of installed programs, doing a change install and there selecting the Desktop C++ options added the necessary files and now I can link again.
I got this error fatal error lnk1104: cannot open file 'kernel32.lib'.
this error is getting because there is no path in VC++ directories.
To solve this probelem
open visual studio 2008
go to Tools-options-Projects and Solutions-VC++ directories-*
then at right corner select Library files
here you need to add path of kernel132.lib
In my case It is C:\Program Files\Microsoft SDKs\Windows\v6.0A\Lib
Thank you.
I had this following upgrade of some projects from VS2013 to VS2017.
Original project had a manual modification to the "Library Directories" item under VC++ Directories in the project settings.
This meant it did not pick up changes from the upgrade.
Using the option will reset this to something that works (assuming the SDK is installed OK) provided anything other than the default is not needed of course. In my case it was trying to point at the v7.1 SDK but that was not installed for vs2017.
in vs 2019, just run the installer, click modify, and then in the individual components tab, remove windows 10 SDK. then again run the installer and add windows 10 sdk!
I had this similar problem today with Visual Studio 2017. My cause turned out to be a bad environment setting in NETFXSDKDir, specifically:
NETFXSDKDir=C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.1
It needed to have a value of:
C:\Program Files (x86)\Windows Kits\10\Lib\10.0.10240.0\um\x86
I have a more detailed response here:
fatal error LNK1104: cannot open file 'kernel32.lib'
In VS 2022 I was trying to compile an old solution that originally ran in VS 2010 then in VS 2019. It continually gave me the "cannot find Kernel32.lib" error. I spent 8 hours trying everything, including everything on this page. What worked for me: Configuration Properties -> VC++ Directories -> Library Directories and "inherit from parent" (guessing this sets to defaults) fixed this for me. Also note: I'm using winsock and directinput.
Is it possible to create XNA games using Visual Studio 2012?
Yes, it's possible with a bit of tweak. Unfortunately, you still have to have VS 2010 installed.
First, install XNA Game Studio 4.0. The easiest way is to install the Windows Phone SDK 7.1 which contains everything required.
Copy the XNA Game Extension from VS 10 to VS 11 by opening a command prompt 'as administrator' and executing the following (may vary if not x64 computer with defaults paths) :
xcopy /e "C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\Extensions\Microsoft\XNA Game Studio 4.0" "C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\Extensions\Microsoft\XNA Game Studio 4.0"
Run notepad as administrator then open extension.vsixmanifest in the destination directory just created.
Upgrade the Supported product version to match the new version (or duplicate the whole VisualStudio element and change the Version attribute, as #brainslugs83 said in comments):
<SupportedProducts>
<VisualStudio Version="11.0">
<Edition>VSTS</Edition>
<Edition>VSTD</Edition>
<Edition>Pro</Edition>
<Edition>VCSExpress</Edition>
<Edition>VPDExpress</Edition>
</VisualStudio>
</SupportedProducts>
Don't forget to clear/delete your cache in %localappdata%\Microsoft\VisualStudio\12.0\Extensions.
You may have to run the command to tells Visual Studio that new extensions are available. If you see an 'access denied' message, try launching the console as an administrator.
"C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\devenv.exe" /setup
This has been tested for Windows Games, but not WP7 or Xbox games.
[Edit] According Jowsty, this works also for XBox 360 Games.
[Edit for Visual Studio 2013 & Windows 8.1] See here for documentation on installing Windows Phone SDK 7.1 on Windows 8.1. Use VS version number 12.0 in place of 11.0 for all of these steps, and they will still work correctly.
On codeplex was released new XNA Extension for Visual Studio 2012/2013. You can download it from: https://msxna.codeplex.com/releases
I found another issue, for some reason if the extensions are cached in the local AppData folder, the XNA extensions never get loaded.
You need to remove the files extensionSdks.en-US.cache and extensions.en-US.cache from the %LocalAppData%\Microsoft\VisualStudio\11.0\Extensions folder. These files are rebuilt the next time you launch
If you need access to the Visual Studio startup log to debug what's happening, run devenv.exe /log command from the C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE directory (assuming you are on a 64 bit machine). The log file generated is located here:
%AppData%\Microsoft\VisualStudio\11.0\ActivityLog.xml
There seems to be some confusion over how to get this set up for the Express version specifically. Using the Windows Desktop (WD) version of VS Express 2012, I followed the instructions in Steve B's and Rick Martin's answers with the modifications below.
In step 2 rather than copying to "C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\Extensions\Microsoft\XNA Game Studio 4.0", copy to "C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\WDExpressExtensions\Microsoft\XNA Game Studio 4.0"
In step 4, after making the changes also add the line <Edition>WDExpress</Edition> (you should be able to see where it makes sense)
In step 5, replace devenv.exe with WDExpress.exe
In Rick Martin's step, replace "%LocalAppData%\Microsoft\VisualStudio\11.0\Extensions" with "%LocalAppData%\Microsoft\WDExpress\11.0\Extensions"
I haven't done a lot of work since then, but I did manage to create a new game project and it seems fine so far.
A few days ago I opened VS2012 just like I do every day and after getting the page where you select the project to open, VS2012 crashed. Restarting the computer, getting all latest Windows updates and playing with registry values did not help at all. See below for answer on how to fix this issue.
It turns out the problem is Internet Explorer 11. It turns out that installing IE11 is what caused VS2012 to crash and be useless. This will fix the issue:
You need to re-register ieproxy.dll - after this VS2012 started to work again.
32 bit systems:
regsvr ieproxy.dll
64 bit systems:
regsvr32 ieproxy.dll
This worked like a charm for me:
FIRSTLY: To minimize the potential loss of your personal environment, you should consider creating a backup of your environment using the Export Settings wizard, and the Import Settings wizard to restore the settings if and when needed.
Delete the contents from the following folders:
C:\Users\..\AppData\Local\Microsoft\Team Foundation
C:\Users\..\AppData\Local\Microsoft\VisualStudio
C:\Users\..\AppData\Local\Microsoft\VSCommon
Go to the Visual Studio IDE folder in command prompt and Run the following command:
.\devenv.exe /resetuserdata from the Visual Studio IDE folder.
Typical location of Visual Studio IDE folder for 64 bit: C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE
Typical location of Visual Studio IDE folder for 32 bit: C:\Program Files\Microsoft Visual Studio 10.0\Common7\IDE
Reference: Microsoft's article- If you have problems with TFS or Visual Studio flush the user cache … or not?
I am using Windows 8 64 bit machine with VS 2012 ultimate. After installing Update 3 and restarting the machine, I get following error whenever I try to open VS.
---------------------------
devenv.exe - System Error
---------------------------
The program can't start because MSVCR110.dll is missing from your computer. Try reinstalling the program to fix this problem.
---------------------------
OK
---------------------------
The said file is already present in C:\Windows\System32 folder. Please let me know what can be done here..don't want to reinstall that monster again.
You need to check where your projects are being loaded. I have VS installs under both x86 and 64. You'll need downloads for both on a 64 bit operating system.
http://www.microsoft.com/en-us/download/details.aspx?id=14632
http://www.microsoft.com/en-us/download/details.aspx?id=30679
Please see:
http://social.msdn.microsoft.com/Forums/vstudio/en-US/d081943f-fbe8-4a28-b8c0-d83ded9b1a67/msvcr100dll-missing
Some basic tips:
Ensure you have run the install with Administrator rights.
VS won't always ask for a computer restart. However, reboot your computer.
A note about this update.
Note Visual Studio and Team Foundation Server (TFS) installation
mechanics are different. The Visual Studio update installs on top of
whatever is already installed on the computer. The TFS update is a
full layout that replaces whatever is installed on the computer.
Before you try to apply the TFS update, make sure that you have a full
backup of your current databases. If the TFS update installation
fails, you will be unable to restart the update or roll back to the
earlier version of TFS without performing a restore procedure.
http://support.microsoft.com/kb/2835600
If you get this error it means you don't have Microsoft Visual C++ Redistributable 2012 Update 3.Try to download it from http://www.microsoft.com/en-us/download/details.aspx?id=30679 .Hope this helps.
Since it is a 64bit system, copying the missing file to the C:\Windows\SysWOW64 folder should solve your problem. If it keeps failing for other dll just keep copying.
With same error (MSVCR110.dll not found) really reinstalled Microsoft Visual C++ Redistributable 2012 not solved all problems. Some VS tools report - not found msvcr110_clr0400.dll. After repair installation of .net 4.0 (or 4.5/4.5.1) all work fine.
When I try building just a simple program into VS2010, compiling succeeds yet when I try to build the solution it gives me this error:
LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
What am I doing wrong?
I had this issue and I solved it with this thread
disable incremental linking, by going to
Project Properties
-> Configuration Properties
-> Linker (General)
-> Enable Incremental Linking -> "No (/INCREMENTAL:NO)"
This issue occurred after Visual Studio 2012 installation.
The issue resolved by replacing the cvtres.exe from VS2010 with the one from VS2012.
Thank you to "social.msdn"!
I had this issue after installing dotnetframework4.5.
Open path below:
"C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" ( in 64 bits machine)
or
"C:\Program Files\Microsoft Visual Studio 10.0\VC\bin" (in 32 bits machine)
In this path find file cvtres.exe and rename it to cvtres1.exe then compile your project again.
Had to install VS 2010 SP1 in order to get it to work again for myself. Lame microsoft.
Do you have Visual Studio 2012 installed as well? If so, 2012 stomps your 2010 IDE, possibly because of compatibility issues with .NET 4.5 and .NET 4.0.
See http://social.msdn.microsoft.com/Forums/da-DK/vssetup/thread/d10adba0-e082-494a-bb16-2bfc039faa80
I am using Visual Studio 2010.
This happened to me when I installed .NET 4.5.
Uninstall of .NET 4.5 and install of .NET 4.0 helped me and error messages disappeared.
If you have installed VS2012 as well, the old cvtres file will no longer work.
Try removing the file (I simply renamed):
C:\Program Files
(x86)\Microsoft Visual Studio 10.0\VC\BIN\cvtres.exe
You can also debug using the /VERBOSE linker option in order to get more information regarding the linker error. There you should see an error message that the invoke to cvtres fails.
In my case it was just caused because there was not enough space on the disk for cvtres.exe to write the files it had to.
The error was preceded by this line
CVTRES : fatal error CVT1106: cannot write to file