Difference between StateChart and Activity Diagram - uml

I am really unable to understand the real difference between these 2 diagrams. I mean both of these deal is "states" but I am not sure what deals with what?

It might seems so, but the difference is, activity diagrams describe activities and state charts describe states. So those models are orthogonal - you might imagine there is an activity between two states (something that occurs during the transition) and you might say there is a state between two activities. This is rather a simplification, but I think it might suffice to explain the difference, which is primarily focus, both diagrams are for describing behaviours.

An activity diagram is a special case of a state chart diagram in which states are activities (“functions”).
Two types of states:
– Action state:
-- Cannot be decomposed any further.
-- Happens “instantaneously” with respect to the level of abstraction used in the model
– Activity state:
--Can be decomposed further
--The activity is modeled by another activity diagram
For examle an elevator ride.
State chart could contain states such as: entering, standing still, exit, arrived.
These state transitions are caused by activity diagram events.
And events in activity diagram could be:
Walk in to the elevator, push button to correct floor, walk out of the elevator.
I would say these two diagrams overlaps each other.

Activity diagram is used to document the logic of a single operation/method, a single use case or the flow of logic of a business process. It is equivalent to flowchart and data flow diagram from structured development.
The state diagram depict (show)the state of objects as their attributes change from state to the other state. State chart modeling is used to show the sequence of states that an object goes through, the cause the transition from one state to other and the action that result from a state change.

Activity diagram is flow of functions without trigger (event) mechanism, state machine is consist of triggered states.

Related

State Machine Diagram VS Flowchart

What are the differences and similarities between the state machine diagram and flowchart?
So far I found that the state diagram shows us the actual change in the state, not the process or commands like in the flowchart.
In a state diagram, the nodes are states and the arrows correspond to something that happens that triggers a change of state.
In a flow chart, the nodes are actions or decisions, and the arrows correspond to the flow of control, i.e. what happens next. Flow chart are not UML. The closest UML diagram is an activity diagram that allows you to meodell more precisely everything you can model with a flow-chart and more (since the arrows can also represent an object flow).
Both can be complementary: an action/decision in a flow-chart could trigger events that cause changes of state. But it's not necessarily one for one: an action may cause several state changes without any evidence in the flow-chart that these may happen.
Short and simplified example:
Imagine an Order object. It may have the state received, delivey in preparation, delivery complete, invoiced. Each of these state tells what can happen next with the order. That'll be a topic for astate diagram.
Imagine a flowchart. These are different actions happening in sequence: Get an order from customer, Pick items of the orders from the inventory, Send items to the customer, Are all items sent?, if yes, Prepare and send invoice, if no, Find missing items and then go back to Pick items ... and continue from there.
As you see: both can tell the same story, but from a different angle with different details.
As you mentioned, a State Machine Diagram focus on display from which state to which state the execution goes based on the input.
Although a State Machine can be handled as a specialized form of a flow chart / activity chart.

Advice on which UML diagram to choose for self service checkout

A homework question:
Use an appropriate UML diagram, to describe the process of using a self-service-checkout to purchase stuff from a shop.
The diagram should focus primarily on the required actions taken by the checkout software in completing the transaction.
I have chosen to do this as a activity diagram as it clearly shows the actions taken by the checkout software in completing the transaction.
Is this the correct approach? Any advice?
The requirement is to describe a process and focus on some actions. You can take this as a reflex: in UML, processes and process decomposition are best described with activity diagrams.
You can corroborate this conclusion, reasoning by elimination. Among all the UML diagrams, processes and actions are about behaviors of the system and not structure. So it's necessarily a behavioral diagram:
You can easily eliminate the use-case, because their focus is on objectives. Moreover there is no order between use-cases, which makes them a bad candidate to describe a flow of actions.
You can also eliminate the interaction diagrams, because the focus is on elements and their exchanges.
A state machine diagram can represent a flow of events or actions needed to complete some behavior. But the focus is more the state, and how the transition between the states is triggered. So it's more the opposite focus.

How draw a state diagram with actors

Im new in UML,
I am recently in charge of a web application, this application manages projects through a flow of states. There are multiple users within the application and each of them can intervene in the flow in a certain state.
Therefore I want to represent this information through a state diagram for me and for future developers do not have to ask the same question again.
My question is: How do I represent the different actors in the state diagram and their intervention in each of them?
Do I need to create a different state diagram for each actor?
Is there a diagram to do this that you do not know?
Thanks.
This is my example diagram and how an actor can pass from stateX to stateY
You try to oversimplify your model.
Each actor has certain system functionality that they can run. These single functionalities are called Use Cases (UC) and you present them on a Use Case diagram. This diagram shows which Actor can perform what Use Case but it does not show a relation to a state. While each Use Case can have pre-conditions defining what has to be true before the UC can be performed and post-conditions declaring what will be true if the UC ends successfully (which in your case would both probably be something like "System is in State A"), UC diagram does not support showing pre- and post-conditions. You can always add them in the notes attached to a UC.
To have a clear view of the system State Machine you can use two diagrams. One will be UC diagram, the other one will be State Machine Diagram or to be more specific Protocol State Machine. Then on State Machine you depict which UC causes what system State change while UC diagram provides information which Actor is eligible for running specific UC.
Finally you can use Sequence Diagram if you want to model how specific flow of interactions in the system impact changes of the system state. You can present states and actors on a single diagram here, but it is not designed, cannot and should not be used to depict all possibilities on a single diagram.
Disclaimer
Next part of my answer is opinion based
/Disclaimer
Most probably I would use UC diagram and SM diagram together according to information you've provided.
On the notation
A side note to your diagram - ovals are used only on UC diagram and represent Use Cases. They are not associated with each other, only with Actors.
States are presented as rectangles with rounded corners (both in State Machine Diagram and Sequence Diagram).

Which UML Diagram is suitable ? Two object interacting, and one is changing the state of other

My requirement : I want to come up with a suitable UML diagram based on the case which is described below. I need to know which UML will best suit this condition.
The case : Two object A and B in the form of "Application Forms" interacts with each other.Certain event in object A triggers a state change of object B.Both object interacts with each other for a Use Case.
I tried using State Diagram but it fails as here 2 object interact with each other to change the state of one object, whereas State diagram is suitable to depict state change of one object only without showing interaction with another object which is causing state change.
My requirement is to show both interaction and state change together in the same diagram.Is it possible?
Any suggestion on this which UML diagram is suitable for this?
UML uses two different diagrams for each behavior, one for State (State Machine Diagram) and one for Interaction (could be the communication diagram or the sequence diagram).
Since the Interface of a class doesn't change when it's state changes (by applying the State Pattern for example), the interaction should not really change from the perspective of the caller, sure, internally all kinds of things might be going on, but that should not really matter.
The way I'd model this is to describe which states your objects are in and which scenario will play out. That will result in a few interactions and possibly state changes. Then pick a new scenario, either using the end-state of the previous one as a starting point, or describing a new starting state.
That way each scenario is clearly defined, the interaction diagram shows how the objects interact, and multiple State Diagrams with the active state highlighted can show the changes in state and thus behavior of the different objects.
There is no diagram that gracefully combines both, since one (the state machine) is a static diagram, showing all possible options, while the other describes the interaction.
Sure you could play around with creative naming, as suggested (ObjectA/State) as your different objects in the interaction type diagrams, but it would not result in a very clear picture. What you're trying to describe here is a story, a sequence of events and how those events impact the different states of the objects. So your scenario's are the story on a high level, the communication diagrams the stories on a much more detailed level and the state machine diagram the snapshots of specific situations.
Model your states in the state diagram as such: (Object / ObjectState).
For example:
States (A/uninitialized) , (A/initialized), ...
Should work then.
State diagram, sequence diagram, communication diagram and the whole answer by #jessehouwing is fine, but I think there is an easier and more natural way:
(1) http://agilemodeling.com/style/activityDiagram.htm, Figure 3. Submitting expenses
Note that this is UML 1.4 activity diagram. Current UML notation is slightly diferent. Dashed lines represent Object flow : Chapter 3.90.2.2 Object flow ...Objects that are input to or output from an action may be shown as object symbols. A
dashed arrow is drawn from an action state to an output object, and a dashed arrow is drawn from an input object to an action state. The same object may be (and usually is) the output of one action and the input of one or more subsequent actions...
and (2) http://www.uml-diagrams.org/document-management-uml-activity-diagram-example.html
show an examples of how you can combine object states and UML activity diagram. The pictures are activity diagrams and the orange rectangles highlight points where objects with states (the part in [some state]) are shown. The purple rectangles show authors who were robbed.

activity diagram refactoring - shall start with Initial activity?

My activity diagram would be too big and complex, so I decided to split it into many diagrams. I replaced one branch with another diagram and I linked it into the first diagram, which looks well. I designed the second diagram but I do not know, how to start it.
I think that there must be link to the first diagram. But is it enough or shall there be initial activity (circle) before it? See attached images.
On the contrary, the initial node is excessive on the second diagram. It is already included in the start activity. It is OK to say that the whole activity diagram is an activity in another activity diagram. Look at starting diagram here - a group of activities is concluded in activity frame, as a larger activity.
Also think about using Interaction overview diagram. It is just for showing structured activity diagrams.

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