How to tell the difference between touchesBegan and touchesMoved - ios4

How can I ignore the touchesBegan method when the user is pinching an object and ignore the touchesMoved method when the user taps on the screen? I created a picture zoom in / zoom out effect and I want to be able to hide the navigation bar when the user taps on the screen once. Right now when the user starts pinching, the navigation bar gets displayed since the user touched once.
What would be the best way to do this?

It seems like the easiest thing to do for your show/hide navigation bar would be to add a UITapGestureRecognizer and set numberOfTouchesRequired and numberOfTapsRequired to 1.
Alternatively, you could use touchesEnded instead of touchesBegan. Then in your touchesEnded, you could check for the number of touches and only show/hide if it's 1:
-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *theTouch = [touches anyObject];
if (theTouch.tapCount == 1) {
// show/hide navigation here ...
} else {
// finish your zoom here ...
}
}

Related

Extend GCKUICastContainerViewController below the Home Indicator

I'm integrating GoogleCast to my app. Its root view controller is a UITabBarController, with a custom white tab bar.
After I wrapped it with a GCKUICastContainerViewController, the Home Indicator background area became black (and the indicator is white).
How can I make this Container VC extend its child VC (my tab bar controller) below the home indicator?
Note: There is an ugly workaround that I tried, which is to set castContainerVC.view.backgroundColor = .white. This would work if the tab bar was always visible, but some parts of my navigation stack may choose to hide it. When it happens, I'd end with a white Home Indicator area, but whatever color the presented view controller has above the indicator.
extension GCKUICastContainerViewController {
open override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
if let window = UIApplication.shared.keyWindow, miniMediaControlsViewController?.view.bounds.height ?? 0 == 0 {
contentViewController?.view.frame = window.frame
} else {
contentViewController?.view.frame = (view.subviews.first! as UIView).frame
}
}
}
Yes, it appears Google wants us to have the GCKUICastContainerViewController as the root view controller. And it looks like it has some layout issue when there is safe area inset at the bottom of the display.
I solved this by changing the view's frame manually in viewDidLayoutSubviews. You can do it with an extension like this
extension GCKUICastContainerViewController {
open override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
if let window = UIApplication.shared.keyWindow {
contentViewController?.view.frame = window.frame
}
}
}
This way you will get rid of the space at the bottom of the screen. Works for me.

Xamarin side menu tap issue

I developed an app using Xamarin forms that has side menu see this url.
But I couldn't use this in my current project, so I made my custom component for side menu.
How to implementing feature that hide menu when I tap range out of side menu?
It is hard to give you any help without seeing your code, but generally I tackle this issue by adding a ContentView that covers the screen when ever your menu opens. The menu would be displayed on top of the ContentView. Then you add a TapGestureRecognizer to the ContentView which closes the menu when clicked.
You could add some color to the ContentView but make it opaque so it is see-through, something like this color: #74787878
ContentView backgroundView = new ContentView {
BackgroundColor = Color.FromHex("#74787878"),
HorizontalOptions = LayoutOptions.FillAndExpand,
VerticalOptions = LayoutOptions.FillAndExpand,
Content = //Your menu
}
backgroundView.GestureRecognizers.Add(new TapGestureRecognizer {
Command = new Command(() => {
//Remove the background and hide the menu
})
});

Smooth scroll up menu on scroll up/down

I'm really struggling to get the same header effect of this website http://demo.qodeinteractive.com/bridge13/.
I'm using Wordpress plugin myStickymenu but the results is not what I'm looking for and want to use jquery instead but I have no idea how to do it.
You need to check the 'scroll' event to get the scroll position. If the scroll position is below the height of the header, add a class. The class that gets added will have a different height value which will overwrite the default value.
function init() {
// Check scroll event
window.addEventListener('scroll', function(e){
// Check scroll position
var distanceY = window.pageYOffset || document.documentElement.scrollTop,
shrinkOn = 300,
header = document.querySelector("header");
// If the scroll position is a larger value than the chosen value (shrinkOn)
if (distanceY > shrinkOn) {
// Add class "smaller"
classie.add(header,"smaller");
} else {
// Otherwise remove it
if (classie.has(header,"smaller")) {
classie.remove(header,"smaller");
}
}
});
}
window.onload = init();
Source: http://callmenick.com/2014/02/18/create-an-animated-resizing-header-on-scroll/

Dojo dijit layout ContentPane with splitter - programmatically change region orientation

I'm using two panes (grid and details) as master-details pattern.
Now I'm trying to create "Details on the right" or "Details on the bottom" toggle button. I do this by changing the region attribut of the ContentPane, like so:
function toggleDetails() {
if(dijit.byId("Details").region == "right") {
dijit.byId("Details").set("region", "bottom");
dojo.byId("Details").style.height = "200px";
}
else {
dijit.byId("Details").set("region", "right");
dojo.byId("Details").style.width = "400px";
}
dijit.byId("DetailsParent").resize();
}
The panes themselves are changing fine. The problem is that I have a splitter for the details pane. When toggling, the splitter is ok for the original orientation, but doesn't render correctly for the alternate orientation. Any solution to refresh the splitter orientation based on the contentPane region?
I have tried programmatically changing some of splitter widget attributes, like "horizontal" and "region", but nothing really fixed the alternate orientation.
A possible solution could be by using removeChild and addChild like in this example
if (isVertical) {
// vertical layout
this.ap_MainContainer.removeChild(this.ap_TopContainer);
this.ap_TopContainer.region = 'top';
this.ap_MainContainer.addChild(this.ap_TopContainer);
} else {
// horizontal layout
this.ap_MainContainer.removeChild(this.ap_TopContainer);
this.ap_TopContainer.region = 'left';
this.ap_MainContainer.addChild(this.ap_TopContainer);
}

How to disable zoom glass/lens from UIWebView?

I have disable default call out action sheet from UIWebView by using this -
[webView stringByEvaluatingJavaScriptFromString:#"document.body.style.webkitTouchCallout='none';"];
it's working fine but the main problem is that when i tap on an image for a long time a zoom lens of UIWebView comes there and i want to disable it, is it possible? then how?
Yes a few ways but some of which are buggy.
If you don't care about userinteraction at all you can just disabled it. Then they will only be able to zoom and move around the page (but not click any links or anything).
-(void)removeInput{
UIScrollView *webViewContentView;
for (UIView *checkView in [webView subviews] ) {
if ([checkView isKindOfClass:[UIScrollView class]]) {
webViewContentView = (UIScrollView*)checkView;
break;
}
}
for (UIView *checkView in [webViewContentView subviews] ) {
checkView.userInteractionEnabled = NO;
}
}
UIWebView without Copy/Paste and selection rectangle when showing documents
However that causes all userInteraction to be disabled which might not be what you want?
To JUST disable the magnifying glass I don't think is possible (though I might be wrong?).
Ok if you don't mind disabling the text selection as well you can try this.
ObjC
[webView stringByEvaluatingJavaScriptFromString:#"document.onmousedown = function() {return false;}"];
JavaScript
document.onselectstart = function() {return false;} // ie
document.onmousedown = function() {return false;}
Source:
http://javascript.internet.com/page-details/disable-text-selection.html

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