File output redirection in Linux - linux

I have two programs A and B. I can't change the program A - I can only run it with some parameters, but I have written the B myself, and I can modify it the way I like.
Program A runs for a long time (20-40 hours) and during that time it produces output to the file, so that its size increases constantly and can be huge at the end of run (like 100-200 GB). The program B then reads the file and calculates some stuff. The special property of the file is that its content is not correlated: I can divide the file in half and run calculations on each part independently, so that I don't need to store all the data at once: I can calculate on the first part, then throw it away, calculate on the second one, etc.
The problem is that I don't have enough space to store such a big files. I wonder if it is possible to pipe somehow the output of the A to B without storing all the data at once and without making huge files. Is it possible to do something like that?
Thank you in advance, this is crucial for me now, Roman.

If program A supports it, simply pipe.
A | B
Otherwise, use a fifo.
mkfifo /tmp/fifo
ls -la > /tmp/fifo &
cat /tmp/fifo
EDIT: Adjust buffer sizes with ulimit -p and then:
cat /tmp/fifo | B

It is possible to pipeline output of one program into another.
Read here to know the syntax and know-hows of Unix pipelining.

you can use socat which can take stdout and feed it to network and get from network and feed it to stdin
named or unnamed pipe have a problem of small ( 4k ? ) buffer .. that means too many process context switches if you are writing multi gb ...
Or if you are adventurous enough .. you can LD_PRELOAD a so in process A, and trap the open/write calls to do whatever ..

Related

When does the writer of a named pipe do its work?

I'm trying to understand how a named pipe behaves in terms of performance. Say I have a large file I am decompressing that I want to write to a named pipe (/tmp/data):
gzip --stdout -d data.gz > /tmp/data
and then I sometime later run a program that reads from the pipe:
wc -l /tmp/data
When does gzip actually decompress the data, when I run the first command, or when I run the second and the reader attaches to the pipe? If the former, is the data stored on disk or in memory?
Pipes (named or otherwise) have only a very small buffer if any -- so if nothing is reading, then nothing (or very little) can be written.
In your example, gzip will do very little until wc is run, because before that point its efforts to write output will block. Out-of-the-box there is no nontrivial buffer either on-disk or in-memory, though tools exist which will implement such a buffer for you, should you want one -- see pv with its -B argument, or the no-longer-maintained (and, sadly, removed from Debian by folks who didn't understand its function) bfr.

When executing "tar" on a directory with over a billion files, the process stayed in D status

I was doing some experiments to learn more about Linux process states.
So, there's a directory(named big_dir) with over a billion files in it(the directory has many sub-directories recursively), and then I run tar -cv big_dir | ssh anotherServer "tar -xv -C big_dir" and found out via executing top that, the tar process stays in D status. Meanwhile, the tar command keeps outputting the paths of the files.
I know that, the process was in D status because it was doing disk I/O, but why didn't its status keep switching between D and R? Printing the file names under the directory must have used some CPU computation, isn't it? Otherwise how could the find command know that it should print something?
If I run dd if=/dev/zero of=/dev/null, then the dd process status kept in R status from the top output. But why wasn't it in D status? Wasn't it doing I/O all the time?
/dev/zero and /dev/null are pseudo-devices. So there's no physical device behind them.
If I do
dd if=/dev/zero of=/tmp/zeroes
then top does show me dd in the D status. However it does spend a lot of it's time in R (in CPU time). top will simply sample the process table and consequently you may need to watch it for some time in order to see transient states.
I suspect for your tar example above that the amount of time outputting to stdout is negligible compared to the disk time. Note also that outputting to stdout will also involve the windowing system writing and whilst it's doing that the process will be sleeping. e.g. I'm running yes right now, and the majority of the work is being performed by my X server. The yes process is sleeping for most of the time I'm watching it (via top)
I'm sure your tar process SOMETIMES goes to R, but it's probably for a very short period of time, because it doesn't do that much - particularly since you are sending the data through a network. Unless that's a 10Gb/s network card [and everything else to "anotherServer" is really working at 1GB/s], this will be the slowest part of the chain. ssh itself will take a little bit of overhead as it encrypts the data.
It probably takes tar a few microseconds to ask for some data from the disk, and a few milliseconds for the disk to move its head and read the actual data. So you have about 0.1% of the time in "R", the rest is in "D".

Time taken by `less` command to show output

I have a script that produces a lot of output. The script pauses for a few seconds at point T.
Now I am using the less command to analyze the output of the script.
So I execute ./script | less. I leave it running for sufficient time so that the script would have finished executing.
Now I go through the output of the less command by pressing Pg Down key. Surprisingly while scrolling at the point T of the output I notice the pause of few seconds again.
The script does not expect any input and would have definitely completed by the time I start analyzing the output of less.
Can someone explain how the pause of few seconds is noticable in the output of less when the script would have finished executing?
Your script is communicating with less via a pipe. Pipe is an in-memory stream of bytes that connects two endpoints: your script and the less program, the former writing output to it, the latter reading from it.
As pipes are in-memory, it would be not pleasant if they grew arbitrarily large. So, by default, there's a limit of data that can be inside the pipe (written, but not yet read) at any given moment. By default it's 64k on Linux. If the pipe is full, and your script tries to write to it, the write blocks. So your script isn't actually working, it stopped at some point when doing a write() call.
How to overcome this? Adjusting defaults is a bad option; what is used instead is allocating a buffer in the reader, so that it reads into the buffer, freeing the pipe and thus letting the writing program work, but shows to you (or handles) only a part of the output. less has such a buffer, and, by default, expands it automatically, However, it doesn't fill it in the background, it only fills it as you read the input.
So what would solve your problem is reading the file until the end (like you would normally press G), and then going back to the beginning (like you would normally press g). The thing is that you may specify these commands via command line like this:
./script | less +Gg
You should note, however, that you will have to wait until the whole script's output loads into memory, so you won't be able to view it at once. less is insufficiently sophisticated for that. But if that's what you really need (browsing the beginning of the output while the ./script is still computing its end), you might want to use a temporary file:
./script >x & less x ; rm x
The pipe is full at the OS level, so script blocks until less consumes some of it.
Flow control. Your script is effectively being paused while less is paging.
If you want to make sure that your command completes before you use less interactively, invoke less as less +G and it will read to the end of the input, you can then return to the start by typing 1G into less.
For some background information there's also a nice article by Alexander Sandler called "How less processes its input"!
http://www.alexonlinux.com/how-less-processes-its-input
Can I externally enforce line buffering on the script?
Is there an off the shelf pseudo tty utility I could use?
You may try to use the script command to turn on line-buffering output mode.
script -q /dev/null ./script | less # FreeBSD, Mac OS X
script -c "./script" /dev/null | less # Linux
For more alternatives in this respect please see: Turn off buffering in pipe.

Syncing two files when one is still being written to

I have an application (video stream capture) which constantly writes its data to a single file. Application typically runs for several hours, creating ~1 gigabyte file. Soon (in a matter of several seconds) after it quits, I'd like to have 2 copies of file it was writing - let's say, one in /mnt/disk1, another in /mnt/disk2 (the latter is an USB flash drive with FAT32 filesystem).
I don't really like an idea of modifying the application to write 2 copies simulatenously, so I though of:
Application starts and begins to write the file (let's call it /mnt/disk1/file.mkv)
Some utility starts, copies what's already there in /mnt/disk1/file.mkv to /mnt/disk2/file.mkv
After getting initial sync state, it continues to follow a written file in a manner like tail -f does, copying everything it gets from /mnt/disk1/file.mkv to /mnt/disk2/file.mkv
Several hours pass
Application quits, we stop our syncing utility
Afterwards, we run a quick rsync /mnt/disk1/file.mkv /mnt/disk2/file.mkv just to make sure they're the same. In case if they're the same, it should just run a quick check and quit fairly soon.
What is the best approach for syncing 2 files, preferably using simple Linux shell-available utilities? May be I could use some clever trick with FUSE / md device / tee / tail -f?
Solution
The best possible solution for my case seems to be
mencoder ... -o >(
tee /mnt/disk1/file.mkv |
tee /mnt/disk2/file.mkv |
mplayer -
)
This one uses bash/zsh-specific magic named "process substitution" thus eliminating the need to make named pipes manually using mkfifo, and displays what's being encoded, as a bonus :)
Hmmm... the file is not usable while it's being written, so why don't you "trick" your program into writing through a pipe/fifo and use a 2nd, very simple program, to create 2 copies?
This way, you have your two copies as soon as the original process ends.
Read the manual page on tee(1).

Read data from pipe and write to standard out with a delay in between. Must handle binary files too

I have been trying for about an hour now to find an elegant solution to this problem. My goal is basically to write a bandwidth control pipe command which I could re-use in various situations (not just for network transfers, I know about scp -l 1234). What I would like to do is:
Delay for X seconds.
Read Y amount (or less than Y if there isn't enough) data from pipe.
Write the read data to standard output.
Where:
X could be 1..n.
Y could be 1 Byte up to some high value.
My problem is:
It must support binary data which Bash can't handle well.
Roads I've taken or at least thought of:
Using a while read data construct, it filters all white characters in the encoding your using.
Using dd bs=1 count=1 and looping. dd doesn't seem to have different exit codes for when there were something in if and not. Which makes it harder to know when to stop looping. This method should work if I redirect standard error to a temporary file, read it to check if something was transfered (as it's in the statistics printed on stderr) and repeat. But I suspect that it's extremely slow if used on large amounts of data and if it's possible I'd like to skip creating any temporary files.
Any ideas or suggestions on how to solve this as cleanly as possible using Bash?
may be pv -qL RATE ?
-L RATE, --rate-limit RATE
Limit the transfer to a maximum of RATE bytes per second. A
suffix of "k", "m", "g", or "t" can be added to denote kilobytes
(*1024), megabytes, and so on.
It's not much elegant but you can use some redirection trick to catch the number of bytes copied by dd and then use it as the exit condition for a while loop:
while [ -z "$byte_copied" ] || [ "$byte_copied" -ne 0 ]; do
sleep $X;
byte_copied=$(dd bs=$Y count=1 2>&1 >&4 | awk '$2 == "byte"{print $1}');
done 4>&1
However, if your intent is to limit the transfer throughput, I suggest you to use pv.
Do you have to do it in bash? Can you just use an existing program such as cstream?
cstream meets your goal of a bandwidth controlled pipe command, but doesn't necessarily meet your other criteria with regard to your specific algorithm or implementation language.
What about using head -c ?
cat /dev/zero | head -c 10 > test.out
Gives you a nice 10 bytes file.

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