I'm trying to write an application that categorizes a certain type of file, music for example, or pictures. As part of the application users would be able to tag items so as to make searching more efficient. These tags could be location and place of a picture, or it could be the camera it was taken with, or even the emotion that a person feels when looking at the picture.
I can foresee that this information would be very useful to the operating system for it's desktop wide searches. That way users would not have to open my application to search for content based on the tags they provide.
I'd like to know what technologies are native to different operating systems/desktop environments. I know of (meta?)tracker for Gnome, and I'd be interested in hearing about equivalent for KDE, Windows and Mac OSX.
For KDE I can point out:
digiKam for images management
amaroK for music
I think they both do what you want. However, I'm not quite sure what is the scope of your question: are you just looking for existing tool for tagging/rating images/music?
Well, this question has been out for a while and I've done research since I asked this question, and here is what I've found.
For KDE there is a component called Strigi, which is required by plasma, and this provides the file tagging and search functionalities along with something called Nepomuk.
Gnome has tracker, which does the same thing, and seems to be a component of the Gnome desktop.
Windows has tagging, but I haven't found out how one can programmatically access the tags on the files, or how generic they are. However it is only possible to tag certain file types, so txt files for example can not be tagged.
Related
I'm aware of the existence of DDS files which allow programming of display graphics on the as/400, but is there another way?
Specifically, what I want to do is manipulate the terminal buffer directly to be able to display anything else than just text.
For example, the terminal looks like that:
Let's say, in memory, there would be a two dimensional char array: text[20][80] for the text menu and lower than that, there would be a pixel buffer array of size [200][800].
Is there a way to access either of those arrays directly?
I would like to be able to create a displayable menu entirely in C without the need of a display file and also display other kind of graphics (images) directly in the pixel buffer.
Is there a way to access either of those arrays directly?
That's easy enough, though a "display file" that has no formatted fields will still be needed. The 'file' will be the connection between the program and the physical device (or the emulator). You can define a single large area that contains whatever "text" you want your program to put into it. This can even include display field attributes that delimit input areas.
For the most control, the DDS USRDFN keyword is appropriate. But for simple stuff like lists of menu items, almost any large text field can be output to.
Outputting simple text is easy. For detailed stuff like USRDFN formatting, detailed understanding of the 5250 protocol is needed.
One kind of alternative would be to use User Interface Manager (UIM) APIs to update a PANEL's "text area" (:TEXT) via its USREXIT= application program. The UIM handles everything as far as any "display file" definition and actual I/O goes. The UIM can be thought of as a HTML interface for 5250 and uses a very similar markup language to define PANELs.
Another alternative is the Dynamic Screen Manager (DSM) APIs. These give much finer control than the UIM or DDS methods (though DDS USRDFN gets very close). But as with USRDFN, actual device control will require 5250 protocol knowledge.
...and also display other kind of graphics (images) directly in the
pixel buffer.
There is no "pixel buffer" for 5250 nor even 'pixels'. It's a character-based protocol, like telnet. If you're going for images or 'pixels', you're into browser interfaces, or perhaps Java and NAWT, or X-windows, etc.
Now, granted that with TCP/IP and sockets, you can do essentially anything that you're able to program. Whatever you can figure out how to do, including downloading/installing 3rd-party code libraries, you can do -- within the network restrictions surrounding your server. But it is in fact a server, so GUI kinds of apps generally shouldn't run on it. That's the same as for almost all types of servers. Code the GUI on the client system rather than the server. But you can do it if you really want to.
I'm not sure why you'd want to do this...
Now-a-days, it'd be much easier to simply generate your output as HTML and serve it up via the integrated apache web server.
But if you really want to do graphics via 5250, it can be done...theoretically at least. In 20+ years on the platform, I've never seen it.
But way back when (1994?), IBM added support for Graphical Data Display Manager (GDDM) and Presentation Graphics APIs into OS/400. "GDDM is a means of
displaying, printing, or plotting pictures. Presentation Graphics routines are a
means of displaying, printing, or plotting business charts."
The support is still in the OS. However, client side support is NOT available in IBM i Access for Windows or the most recently released client, IBM Access Client Solutions (ACS). It appears that the standalone IBM Personal Communications product may support GDDM.
For complete control of the character buffer, take a look at the Dynamic Screen Manager (DSM) APIs. The DSM APIs are "a set of screen I/O interfaces that provide a dynamic way to create and manage screens for the Integrated Language Environment® (ILE) high-level languages. Because the DSM interfaces are bindable, they are accessible to ILE programs only."
There is a way to do it in ILE C/C++. This was very fun to investigate since I haven't tried it myself.
The only documentation on it (page 183+) I could find is from 5.1, but you are able to cross reference the functions used to this 7.3 manual (possibly page vii/7) to see if they're still used the same.
Hope this helped!
I am looking for a way to take a model of a building and allow people to walk through it like a video engine.
We are also looking to run this on a viz wall, which requires OpenGL on Linux and be open source. But Something running on windows or closed source on Linux would be better than nothing.
I have found Panda3D, but I am not sure that will perform well enough for such a large model, the .egg file was over 200MB and took over 8GB of RAM to convert to their binary format.
None of our prefessors know about this, and we are having trouble finding the tools we need.
Try Flux Player, i used this on a school project a while ago.
If i recall correctly i had to export the sketchup file with the extention that the program needs, but i don't remember at the moment which one was that.
http://www.redorbit.com/news/technology/854384/media_machines_releases_flux_studiotm_20_and_flux_playertm_20/
software belongs to "media machines"
this is basically a plugin that allows you to navigate the models on a web browser using your cursor or mouse.
I believe that there are other solutions out there that allow you to do exactly what you want.
My custom homebrew photography processing software, running on 64 bit Linux/GNU, writes out PNG and TIFF files. These are to be sent to a quality printing shop to be made into fine art. Working with interior designers - it's important to get the colors just right!
The print shops usually have no trouble with TIFF and PNGs made from commercial software such as Photoshop. Even though i have the TIFF 6.0 specs, PNG specs, and other info in hand, it is not clear how to include color calibration data or implement color management system on linux. My files are often rejected as faulty, without sufficient error reports to make fixes.
This has been a nasty problem for a while for many. Even my contacts at the Hollywood postproduction studios are struggling with this issue. One studio even wanted to hire me to take care of their color calibration, thinking i was the expert - but no, i am just as blind and lost as everyone!
Does anyone know of good code examples, detailed technical information, or have any other enlightenment? Or time to switch to pure Apple?
Take a look at LittleCMS
http://www.littlecms.com/
This page has the code for applying it to TIFF
http://www.littlecms.com/newutils.htm
The basic thing you need to know is that Color profile data is something you need to store in the meta-data of the file itself.
There is a consultant called Charles Poynton who specialises in this area. I work for one of the post production studios you mention (albeit in london not hollywood), and have seen him speak on the subject a couple of times. His website contains a lot of the material he presents and you might find something of use there. He also has a book called Digital Video and HDTV Algorithms and Interfaces which is not as heavy as the title might suggest! While these resources might not answer your question directly, it might provide a spring board to other solutions.
More specifically, which libraries are you using to write the png and tif files - you mention they are homebrew, but how custom are they exactly? Postprocessing the images in an image manipulation program (such as ImageMagick or dcraw) might allow you to inject this information into the header more successfully.
Sorry, I don't have any specific answers, but maybe something that will point you a bit further in the right direction...
As a GNU/Linux user, you’ll want to consider DispcalGUI – http://dispcalgui.hoech.net/ – a GNOME-based GUI that centralizes color management, ICC profile management, and (crucially for your case) device calibration. It can talk to well-known pro- and mid-level hardware, e.g, i1, X-Rite, Spyder, etc.
But before you get into that – you say you are generating your files to spec; are you validating your output using a test suite specific to the format in question? If not, here are three to get you started:
imagetestsuite supports the well-known formats: https://code.google.com/p/imagetestsuite/w/list?can=1&q=
The Luminous* test suite is a JIRA plugin, if that’s your thing: https://marketplace.atlassian.com/plugins/com.luminouslead.plugin.jira.testsuite.LuminousTestSuite
FLOSS Decoder implementations often have one you can use, i.e. OpenJPEG – https://code.google.com/p/openjpeg/wiki/TestSuiteDocumentation
But even barring all of those, it seems like your problem is with embedded ICC data – which is two specs in one. First, there’s the host image-file format, and they all handle embedding differently (meaning the ICC data will likely look totally different when embedded in a TIFF than, say, a JPEG or WebP file). Second, there is the ICC spec itself. It is documented here: http://color.org/v4spec.xalter – and you may also want to look at the source for the aforementioned dispcalGUI, which includes a very legible and hackable ICC profile class in Python: http://sourceforge.net/p/dispcalgui/code/HEAD/tree/trunk/dispcalGUI/ICCProfile.py
Full disclosure: I have contributed to that very ICC profile class, to which I just linked in that last ¶
That’s the basics (many of which you have no doubt covered)... beyond that, if you post more information about what exactly is going wrong, I’d be interested to look it over. Good luck with it either way.
* NB. This project is unrelated to the long-standing photography website, “the Luminous Landscape”
As a programmer I have no idea how one would go about programming menus for a DVD, I have heard that this is possible, and even seen basic games using DVD menus - although it may very well be a closed-system. Is it even possible and if so, what language, compilers etc exist for this?
There are a couple of open source projects that can create DVDs plus menus. I recently used dvd-slideshow to create a simple dvd with menus etc. Another one is DVD Styler. All of these programs are basically a front-end for various command-line tools for encoding, menu creation etc. Since these are open source projects you can have a look at the source and check out how they accomplish this.
The DVD menus that appear on a typical movie DVD are described in the DVD-Video standard: wikipedia.
If you are trying to create this type of menu, there are many programs that will create these. I have had luck with DVD Styler.
If you are creating an application that is distributed on a DVD, the choice of programming language is up to you. I suppose you could use some sort of OS auto-start feature to run an application that would bring up a menu for the user.
The WIKI States (in 2011) "
Programming interfaceA virtual machine implemented by the DVD player runs 'bytecode' contained on the DVD. This is used to control playback and display special effects on the menus. The instruction set is called the Virtual Machine (VM) DVD command set. There are 16 general parameter registers (GPRM) to hold temporary values and 24 system parameters (SPRM). As a result of a moderately flexible programming interface, DVD players can be used to play games, such as the DVD re-release of Dragon's Lair, along with more sophisticated and advanced games such as Scene It, all of which can be run on standard DVD players.
Looks like http://dvdauthor.sourceforge.net/ is able to help here since you can use command line interface and feed xml files.
You may need to write a framework which can generate xml files (and other content) from your game authoring tool.
I had the idea of a search engine that would index web items like other search engines do now but would only store the file's title, url and a hash of the contents.
This way it would be easy to find items on the web if you already had them and didn't know where they came from or wanted to know all the places that something appeared.
More useful for non textual items like images, executables and archives.
I was wondering if there is already something similar?
Check out the wikipedia page on locality sensitive hashing. There's also a good page hosted by a research on MIT.
In general, there are several flavors available: hashes for strings (such as simhash), sets or 0/1 features (such as min-wise hashes), and for real vectors.
The main trick for numerical hashes is basically dimension reduction, so far. For strings, the idea is to come up with a representation that's robust in the face of minor edits.
I'm also doing a little research in this field, although I guess stackoverflow might not be the right place for nascent work.
The question seems to focus on exact match hashes, which we understand better than nearest-neighbor approaches, and are indeed worthwhile, especially if people can share tags and other metadata that way.
As #rjmunro notes, hash-based searching is a popular idea in the P2P world, and Bitzi did pretty much this, though they have shut down and their Bitpedia (Digital Media Encyclopedia) isn't hosted there any more, though some of it at least is still available at Archive.org.
Bitzi also produced software like Bitcollider (SourceForge.net),
and the Magnet URI scheme, which allows for specifying a file by hash and is thus a content-based identifier. Various applications support searching at various databases via Magnet URIs as described at that Wikipedia page.
The same idea is popular in the password-cracking scene - see e.g. findmyhash - Python script to crack hashes using online services etc.
Going a step further, I think it would be great if there were databases and online repositories identifying content by hash and providing tags and other metadata about the content from various perspectives. Then I could leave my music collection in its pristine state (no wasted backup space and time), but still tag them myself and add other metadata, via external tag databases. If my applications knew how to grab the tags, it would seem much better than the current system where we modify and copy around big files just to move tags from e.g. my desktop to my phone.
See a related idea at Metadata Independent Hashing for Media Identification & P2P Transfer Optimisation (pdf).
Well, for images, there's http://tineye.com, which will one-up that, and find you similar images too.
It's not a bad idea. Sometimes I find myself stumbled upon some file trying to figure out where it comes from :) But how are you going to track item's sources? Content can be obtained by various means - web browser, download manager, simply by copying from network share.
If I understand your proposal right, http://bitzi.com/ has done this for a while.