i have developed iphone app, and it has been tested on iphone simulator, now i want to run my application on the iphone device, for that i need to store my app on the Apple store.
How can i move my iphone-apps on the Apple Store?
Plz Help.
You need to join the iOS developer program. See http://developer.apple.com/programs/ios/
Once you join the program, you will be able to install your app on your device without going through the App Store. You don't submit it to the App Store until it is fully tested and ready for sale.
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I am developing for HoloLens 2 and I don't have the device (I am using the Emulator to test).
I want to build the project with Unity and send the built package to a colleague that is not a developer - meaning, he is not good with Visual Studio - and who wants to test the app.
I tried using Microsoft Store and this worked for the initial P.O.C., but after the second submission I thought that it was going to be faster, but always takes up to 3 business days, which is not acceptable as a good workflow.
I know that, in ideal conditions, I should have the HoloLens, but this is not possible for now.
Do you have any idea on how to send packages to a non-developer person so that he can test the app in another country and so that it doesn't require a certification process like Microsoft Store?
You can take a look at the Sideloading feature provided by HoloLens Device Portal. Please follow this guide to connect the HoloLens over Wi-Fi or USB and manage your device from a web browser on your PC: Installing an app. In this way, you can directly send the app package to your colleague, and he can install it without using VS.
I know I nned test the Google in-app purchase of an app in a real mobile phone.
Can I use Android Studio emulator to test Google in-app purchase when I publish the app to Internal test track of Google Play?
Yes, it is no different than with a physical device.
Just make sure your emulator is running an Android OS with Play Services. You can then open Play Store on it, log in with your Google Account (the one in the Internal test track) and then you can test the in-app purchase.
You can learn more about how to test this here. Relevant steps for setting up a device (including an emulator) can be found here.
I was to develop a simple j2me application for microworks. The application is to send sms.
But I found that most of the mobile phone they carry are very simple and even some of them don't have Bluetooth, infrared, browser. How to make it work out?
We can assume configuration as nokia 2100, nokia 1616. How am I supposed to deploy my app on such handsets?
OTA is required to work on every MIDP mobile device, just navigate with the device browser to the jad URL and click it.
Is it possible to share code between mobile and web versions of an application created with Appcelerator Titanium? I want to create a mobile application but I also want my users accessing the app using desktop Internet browser, like Flex application can be run in Flash Player or AIR. Is it possible to share code between mobile and web versions of the app?
Thanks,
Michal
There is a beta or pre release version of a web sdk that will support that functionality. Will try and track down the link, certain it can be found on the Appcelerator developer blog
I have some queries for iPhone
1) Can I download third party application through my current application in iphone?
2) Can I get a notification if any application from iTunes gets installed on device? If there is any error while downloading the application from iTunes, Can I get notification for this also?
3) Can I come to know which applications are installed in iphone through my application?
Regards,
VM
No to all 3 questions I am afraid.
Can I download third party application through my current application in iphone
You can take iTunes URL for the application which you want to download and open it in safari which will launch the AppStore for you and user can download application from there.
For 2nd and 3rd question its not possible.