I am writing the code
#include<sstream>
#include<iostream>
using namespace std;
int main(){
strstream temp;
int t =10;
temp>>10;
string tt ="testing"+temp.str();
Have a problem, it does not work at all for the temp variable, just get in result only string testing without 10 in the end?
}
You should use operator<<() instead, temp << 10;.
The problem looks (to me) like a simple typo. You need to replace: temp>>10; with temp<<10;.
As you have included sstream, I think you had the ostringstream class in mind.
ostringstream temp;
int i = 10;
temp << i;
string tt = "testing" + temp.str();
To use strstream, include <strstream>. strstream work with char*, which are C strings. Use ostringstream to work with objects of type basic_string.
Related
I was trying to make a simple struct to hold character stats.
This is what I came up with:
struct cStats
{
int nStrength;
int nIntelligence;
int nMedical;
int nSpeech;
int nAim;
};
cStats mainchar;
mainchar.nStrength = 10;
mainchar.nIntelligence = 10;
mainchar.nMedical = 10;
mainchar.nSpeech = 10;
mainchar.nAim = 10;
The mainchar. part is underlined red in visual studio, and when I mouse over it it shows this:
Error: this declaration has no storage class or type specifier
Any explanation of why it's doing this, and what I should be doing to fix it would be appreciated.
If this is C you should tag your question as such. cStats is a structure tag, not a type specifier. You need to declare mainchar as:
struct cStats mainchar;
If you wanted to use cStats as a type specifier you would define it as:
typedef struct
{
int nStrength;
int nIntelligence;
int nMedical;
int nSpeech;
int nAim;
} cStats;
If you did that your cStats mainchar would work.
Note that in C, char and character mean “ASCII alphanumeric character”, not “character in a play or game”. I suggest coming up with a different term for your program.
Another bit of advice; do not prefix your names with their data type; like nStrength for integer Strength. The compiler will tell you if you get your data types wrong, and if you ever need to change a type, for example to float nStrength to handle fractional Strengths, changing the name will be a big problem.
main(){
mainchar.nStrength = 10;
mainchar.nIntelligence = 10;
mainchar.nMedical = 10;
mainchar.nSpeech = 10;
mainchar.nAim = 10;}
These initialization should be written within the main() function.
Or else, write a init function and call it from main function.
This question already has answers here:
How can I convert an int to a string in C?
(10 answers)
Closed 8 years ago.
I want to convert an int to a string without printing anything on my screen. For now I used sprintf, but this also printed the int to my screen.
Also itoa is not supported by my compiler so I can't use that either.
I assume You use ANSI C.
You cannot use itoa because it's not a standard function.
sprintf or snprintf is dedicated to that.
Since You do not want to use sprintf, make your own itoa instead:
#include <stdio.h>
char* itoa(int i, char b[]){
char const digit[] = "0123456789";
char* p = b;
if(i<0){
*p++ = '-';
i *= -1;
}
int shifter = i;
do{ //Move to where representation ends
++p;
shifter = shifter/10;
}while(shifter);
*p = '\0';
do{ //Move back, inserting digits as u go
*--p = digit[i%10];
i = i/10;
}while(i);
return b;
}
original answer: here
I programmed a little Application in C++. There is a ListBox in the UI. And I want to use the selected Item of ListBox for an Algorithm where I can use only wstrings.
All in all I have two questions:
-how can I convert my
String^ curItem = listBox2->SelectedItem->ToString();
to a wstring test?
-What means the ^ in the code?
Thanks a lot!
It should be as simple as:
std::wstring result = msclr::interop::marshal_as<std::wstring>(curItem);
You'll also need header files to make that work:
#include <msclr\marshal.h>
#include <msclr\marshal_cppstd.h>
What this marshal_as specialization looks like inside, for the curious:
#include <vcclr.h>
pin_ptr<WCHAR> content = PtrToStringChars(curItem);
std::wstring result(content, curItem->Length);
This works because System::String is stored as wide characters internally. If you wanted a std::string, you'd have to perform Unicode conversion with e.g. WideCharToMultiByte. Convenient that marshal_as handles all the details for you.
I flagged this as a duplicate, but here's the answer on how to get from System.String^ to a std::string.
String^ test = L"I am a .Net string of type System::String";
IntPtr ptrToNativeString = Marshal::StringToHGlobalAnsi(test);
char* nativeString = static_cast<char*>(ptrToNativeString.ToPointer());
The trick is make sure you use Interop and marshalling, because you have to cross the boundary from managed code to non-managed code.
My version is:
Platform::String^ str = L"my text";
std::wstring wstring = str->Data();
With Visual Studio 2015, just do this:
String^ s = "Bonjour!";
C++/CLI
#include <vcclr.h>
pin_ptr<const wchar_t> ptr = PtrToStringChars(s);
C++/CX
const wchart_t* ptr = s->Data();
According to microsoft:
Ref How to: Convert System::String to Standard String
You can convert a String to std::string or std::wstring, without using PtrToStringChars in Vcclr.h.
// convert_system_string.cpp
// compile with: /clr
#include <string>
#include <iostream>
using namespace std;
using namespace System;
void MarshalString ( String ^ s, string& os ) {
using namespace Runtime::InteropServices;
const char* chars =
(const char*)(Marshal::StringToHGlobalAnsi(s)).ToPointer();
os = chars;
Marshal::FreeHGlobal(IntPtr((void*)chars));
}
void MarshalString ( String ^ s, wstring& os ) {
using namespace Runtime::InteropServices;
const wchar_t* chars =
(const wchar_t*)(Marshal::StringToHGlobalUni(s)).ToPointer();
os = chars;
Marshal::FreeHGlobal(IntPtr((void*)chars));
}
int main() {
string a = "test";
wstring b = L"test2";
String ^ c = gcnew String("abcd");
cout << a << endl;
MarshalString(c, a);
c = "efgh";
MarshalString(c, b);
cout << a << endl;
wcout << b << endl;
}
output:
test
abcd
efgh
I have the following code:
sHexPic = string_to_hex(sPic);
sHexPic.insert(sHexPic.begin() + 2,' ');
sHexPic.insert(2," ");
I would like to know how I can put this into a counted loop and add a space after every 2nd character. So far all this does is make this string "35498700" into "35 498700", which in the end I want the final result to be something like "35 49 87 00".
I assume you would have to get the length of the string and the amount of characters in it.
I am trying to achieve this in c++/cli.
Thanks.
Here's how it would be done in C++, using a string :) (I'm using C libraries cuz I'm more familiar with C)
#include <stdio.h>
#include <string>
using namespace std;
int main()
(
string X;
int i;
int y;
X = 35498700;
y= X.size();
for(i=2;i<y;i+=2)
{
X.insert(i," ");
y=x.size(); //To update size of x
i++; //To skip the inserted space
}
printf("%s",X);
return 0;
}
Have fun :)
That would "probably" work. If it didn't then please mention so :)
I found this really nice piece of code that converts a string to a System:String^ as in:
System::String^ rtn = gcnew String(move.c_str()); // 'move' here is the string
I'm passing rtn back to a C# program. Anyways, inside the function where this code exists, I'm passing in a System::String^. I also found some code to convert a System:String^ to a string using the following code:
pin_ptr<const wchar_t> wch = PtrToStringChars(cmd); // 'cmd' here is the System:String
size_t convertedChars = 0;
size_t sizeInBytes = ((cmd->Length + 1) * 2);
errno_t err = 0;
char *ch = (char *)malloc(sizeInBytes);
err = wcstombs_s(&convertedChars,ch, sizeInBytes,wch, sizeInBytes);
Now I can use 'ch' as a string.
This, however, seems to be alot more work than converting the other way using the gcnew. So, at last my question is, is there something out there that will convert a System::String^ to string using a similar fashion as with the gcnew way?
Use VC++'s marshaling library: Overview of Marshaling in C++
#include <msclr/marshal_cppstd.h>
// given System::String^ mstr
std::string nstr = msclr::interop::marshal_as<std::string>(mstr);
this could be useful:
wchar_t *str = "Hi StackOverflow"; //native
String^ mstr= Marshal::PtrToStringAnsi((IntPtr)str); // native to safe managed
wchar_t* A=( wchar_t* )Marshal::StringToHGlobalAnsi(mstr).ToPointer(); // return back to native
don't forget using namespace System::Runtime::InteropServices;