Drawing Routes on Map using MapKit based on current location - ios4

In my application i want to draw Routes based on the current location moving, For Example If i am starting at a point and while i am moving the current location also navigates with me, I have to draw route along the way i am moving.
I saw some sample applications but in those apps the Lat and Long values are hardcoded. How can i do this, I want to draw the route dynamically along the moving of current app. Please give me any idea.
Thanks.

Apple supplied a demo application called Breadcrumb with the 2010 WWDC Developer videos that does exactly this. You can get the sample code from here: http://developer.apple.com/videos/wwdc/2010/

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Getting coodinates of a location by user tagging place in map

I'm using Mapbox GLJS with node.js for geolocating. But when a user adds a place Mapbox doesn't get that location right. So I'm looking for a feature of Mapbox, if it exists, that The user instead of typing the location in input, sees a map and tags that exact location in that minimap, and I get the coordinate of that location in the backend and do my stuff with that. Do you what I should do? Does Mapbox have that feature? It's like getting an Uber when you set the location of yourself and where you want to go.
Thanks
GL JS will include .lngLat info on pretty much any mouse events that fire. These example should give you a good idea of where to start:
https://docs.mapbox.com/mapbox-gl-js/example/mouse-position/
https://docs.mapbox.com/mapbox-gl-js/example/drag-a-point/
⚠️ disclaimer: I currently work at Mapbox ⚠️

MRTK v2, how do you make an object dragged by the pointer, stay straight out from the controller?

In the MRTK v2 HandInteractionExamples.unity, when you drag an object with the controller, it acts like it is connected to a fishing line, where pointing the controller in a different direction curves the pointer line, and the object doesn't stay in front of the controller.
The Cliff House in Microsoft's MR Home, has the type of action I am trying to duplicate. You click on an object with the controller and drag it around. The object lags a little bit as it lerps to the new position, but it ends up straight out from the controller. How do I duplicate that control in the examples they provide?
I have made adjustments in a new profile I created, and have modified the DefaultControllerPointer code directly, but to no avail. I am not finding anything in the forums that has helped.
This sounds a lot like https://github.com/microsoft/MixedRealityToolkit-Unity/issues/5203, which is something that the MRTK team also observed in some internal builds. Looking at HandInteractionExamples in the latest code in the mrtk_development branch (as of 8/8/2019), this should be addressed.
See if you can grab the latest code from mrtk_development - this should make its way into a new release in the near future.

Load items while scrolling - Angular 4 and nodejs

I want to create a page with articles. I do not want to load all articles at once though (because there are a lot and they have images). I want to make something like Facebook or 9gag has. They have a system and when you scroll it will automatically append items.
Can anyone point me in the right direction how to challenge this?
Should I request the articles JSON all in once (from server) or should I request them when I scroll?
You should load results as they are needed, the mechanism is generally called infinite scroll.
For angular4 you can look at https://github.com/orizens/ngx-infinite-scroll (haven't tried it myself but it looks like it will fit your needs)

Is it possible to show a satellite map on Windows 10 UA app

I'm trying to make my first Windows 10 UA desktop app. I have a working map, but it shows the road type of map. The problem with this is, the detail isn't there, and may people won't be able to get enough info out of this.
Is there a way I can switch the map view from a road to a satellite map?
Edited for response
Sorry I miss understood, didn't realize you where using the MapControl class. Below is a link that explains how to use 3d aerial and street views (towards the bottom)
https://msdn.microsoft.com/en-us/library/windows/apps/mt219695.aspx
the code you are looking for is something like
MapControl1.Style = MapStyle.Aerial3DWithRoads;
Absolutely! You can use the Bing maps API. http://www.microsoft.com/maps/choose-your-bing-maps-API.aspx
Here is a link to a guide on getting started.
https://msdn.microsoft.com/en-us/library/ff428643.aspx
From the API you can then select the satellite map instead of the road.

How to indicate direction with Skobbler polylines?

I'm building an offline driving tour app with skobbler. In the app there is a custom route for users to follow. I can draw the Polyline using SKPolyline class, but it'd be much better if there is a way to indicate the direction directly on the Polylines. For example, when you use skobbler's ForeverMap for routing, the app displays arrows on the route to indicate the direction.
What could be a possible way to do this?
Ideas considered:
1) Use multiple point routing, which I can use to connect all the tour destinations and use the provide direction. But this doesn't seem possible with Skobbler at this point.
2)Rotate map markers to point to the directions. Skobbler doesn't support this either.
Any advice is very appreciated.
Currently it's not possible to draw directed polylines (polylines with a direction arrow in them, similar to routes) with the SDK.
Neither is rotating map markers.
From 2.4 though, you will be able to create multi point routes - routes with via points (intermediate points) - the current ETA for 2.4 is end of February but you can have a peek at the 2.4 iOS beta build (that includes via points routing & navigation) using cocoapods

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