How to create a mapped but not visible window with XLib? - linux

I'm working on a I/O verification tool based on Linux in a game project. It is written in C++, and,since using the same I/O module as our game, it's based on OIS 1.2. Thus, though all I need is to print users' inputs on the console, I still need to create a window for OIS.
So here comes my question: How can I create a mapped window while it is still invisible and processes keyboard events?
I can't unmapped the window in that it won't process any keyboard event anymore. I also can't find function for show/hide a window.(maybe I search through a wrong diretion...)
My little tool works fine now except there is a stupid top-level empty window which needs to be focused for processing keyboard events...
Any advise is welcomed.
Thanks!!!

After reading this post: Linux/X11 input library without creating a window,
I realized my problem was that I misunderstood the philosophy of X11. All I need to do is simply pass the root window handle to OIS, and set the x11_grabkeyboard flag as true. The only drawback is maybe I can hardly debug my program with gdb since the keyboard is grabbed...
Though my situation is solved, there is one thing left.
Every article I read said an InputOnly window won't be visible and is capable for handling input events, while my InputOnly window is absolutely visible after mapped...
Maybe it's my Linux, or again, a misunderstanding...

Related

How exactly are keyboard shortcut commands handled?

When I am running firefox as my active application and do a [ctrl]+[shift]+T, firefox opens a new tab. Hoever when I do a [ctrl]+[alt]+T, linux opens a new terminal window. Just made me ponder over the possible internals of this operation.
I had assumed that the control over stdin lies with the active application and if it reads something that makes sense to it, it goes ahead and does it. Now I feel that before the input is even put into stdin, the kernel scans it for the shortcuts that are relevant to it, and only the ones leftover are passed onto stdin, and from there to the user space applications.
Is this view accurate?
You are correct about what is causing it, just not the details. It's not the kernel that is swallowing it in this case, it's the Window Manager.
Your keyboard shortcut for Ctrl+Alt+T is getting eaten by your window manager. If you go to your Window Manager keyboard shortcuts, find the one bound to Ctrl+Alt+T and un-define it, it will work in FF properly.
The WM is a "layer" if you will that receives all events and passes on the ones that it determines are relevant to the underlying application.

How to prevent an X Window from receiving user input?

I would like to create some windows on a linux desktop for simple layout purposes. I need to avoid user input going to these windows (and I suppose avoiding the windows from gaining focus should suffice for that to happen).
I think that I can do this with the xprop command, by setting the WM_HINTS property, but I haven't found specific documentation on how to do it.
By the way, for an mplayer window, I can do this by using the option -input nodefault-bindings:conf=/dev/null. I simply need a general solution which I can enforce at a low level on any application's window.
Thanks!
A window indicates whether it wants to receive keyboard input by setting the KeyPress and KeyRelease bits in its event mask. If you do not want your window to receive keyboard input, simply do not set those event in CreateWindow()'s event mask. See http://www.x.org/releases/X11R7.7/doc/xproto/x11protocol.html#requests:ChangeWindowAttributes for more information.
Additionally, you should also set the input focus hints for your window to "NoFocus", as described in section 4.1.7 of ICCCM: http://tronche.com/gui/x/icccm/sec-4.html#s-4.1.7
If you want to fiddle with other applications' windows, you should be able to change their attributes and hints, although this may result in undesirable behavior and/or side effects.

How do I make a window move to the top of other windows in Gnome when that window already has the focus?

I have an application that sends the focus to other windows but those windows then don't automatically display themselves in the foreground, i.e. on top of all the other windows. Where can I configure the preferences of my window manager so that this is the default behaviour?
In particular I'm using the Ctrl-0 and Ctrl-Shft-0 shortcuts in the MATLAB IDE to move between the command window and the editor window and although the focus seems to be transferred the new window doesn't automatically redraw itself in the foreground.
Not sure of a key binding off hand that does it, but if you alt-click on a window (which allows you to drag a window) it should come to the front.
As codeDr suggests, MATLAB is also kind of bad about repainting its windows. If you draw to a figure while code is executing, the figure does not update unless you execute drawnow or have some similar pause in the execution to allow the GUI to repaint. Since we're talking about MATLAB, the figure command will also cause the indicated figure to come to the front (in fact, it's harder to get it to not come to the front). So you could do figure(gcf) to bring the current figure to the front, or save the figure number with h = figure; and then later do figure(h). Incidentally, if you want to switch current figures without switching focus, set(0, 'CurrentFigure', h) should set h to the current figure.
Your window manager (probably Metacity?) implements focus-stealing prevention so that rogue apps don't pop up windows that would disturb your typing. Matlab needs to raise its window, and give it the input focus with the correct timestamp. If this is being done from a KeyPress event handler, the timestamp for setting the input focus would be the timestamp from the KeyPress event (i.e. the timestamp of the user-generated event that caused a window to be raised/focused).
To politely give the input focus to a window, google for _NET_ACTIVE_WINDOW.
Usually when the window doesn't repaint, it means that the application's main application loop isn't running to refresh the window. Could it be that Matlab is doing some computation or disk activity when you are switching between windows?

How to change focus in X-Windows?

I am working on old Motif-based application for Linux. I want to be able to programmatically change the active window of our application. I can redirect the input by using XSetInputFocus() function and the keyboard input start to go there, but XReconfigureWMWindow() and XRaiseWindow() functions just don't work.
I've read that Window Managers try to stop this behaviour, so tried to disable configure redirection, but this doesn't work either. Any ideas how to make one of my own windows on top of the window stack?
There is a tiny program called wmctrl available (at least in Debian/Ubuntu it is in standard distribution) which is able to perform many operations on windows and desktops, and handles plenty of window managers. I'd suggest testing whether it works in your environment, and if so, peeking at its sources.
You may find the answer to this is dependent on the Window Manager the user is using, or even what settings they've given to the Window Manager. I like to set my Window Managers to do "focus follows mouse", which means you can't send the focus to a window that I haven't put my mouse on, unless you also warp the mouse there (is that function called XWarpMouse?).

Screen capture doesn't work on MFC application in Vista

We've got some in-house applications built in MFC, with OpenGL drawing routines. They all use the same code to draw on the screen and either print the screen or save it to a JPEG file. Everything's been working fine in Windows XP, and I need to find a way to make them work on Vista.
In three of our applications, everything works. In the remaining one, I can get the window border, title bar, menus, and task bar, but the interior never shows up. As I said, these applications use the exact same code to write to the screen and capture the window image, and the only difference I see that looks like it might be relevant is that the problem application uses the MFC multiple document interface, while the ones that work use the single document interface.
Either the answer isn't on the net, or I'm worse at Googling than I thought. I asked on the MSDN forums, and the only practical suggestion I got was to use GDI+ rather than GDI, and that did nothing different. I have tried different things with every part of the code that captures and prints or save, given a pointer to the window, so apparently it's a matter of the window itself. I haven't rebuilt the offending application using SDI yet, and I really don't have any other ideas.
Has anybody seen anything like this?
What I've got is four applications. They use a lot of common code, and share the actual .h and .cpp files, so I know the drawing and screen capture code is identical.
There is a WindowtoDIB() routine that takes a *pWnd, and a source rectangle and destination size. It looks like very slightly adapted Microsoft code, and I've found other functions in this file on the Microsoft website. Of my four applications, three handle this just fine, but one doesn't. The most obvious difference is that the problem one is MDI.
It looks to me like the *pWnd is the problem. I'm not a MFC guru by a long shot, and it seems to me that the problem may be that we've got one window setup in the SDIs, and more than one in the MDI. I may be passing the wrong *pWnd to the function.
In the meantime, it has started working properly on the 64-bit Vista test machine, although it still doesn't work on the 32-bit Vista machine. I have no idea why. I haven't changed anything since the last tests, and I didn't think anybody else had. (On the 32-bit version, the Print Screen key works as expected, but it does not save the screen as a JPEG.)
Your question title mentions screen capture but your actual question doesn't. Please elaborate more clearly. Is the problem that you can do screen capture of three of your applications, but not the fourth one? You can use different screen capture software that can capture OpenGL/DirectX windows. Those surfaces are handled directly by the Window Manager and won't show up with a simple 'PrtScn'.
Switching to GDI+ won't solve it, nor will switching to SDI.
If it's the content of the CView that you want, then yes, that should be right one. If it's the content of the whole screen (at least the content, without the toolbar(s) and status bar), then you should pass it the CMainFrame (that's the default name which may have been changed, the one that is derived from CMDIFrameWnd).
Can you post the code of WindowToDIB()? I've just tried it and It Works For Me (TM), but without OpenGL code in the view. Try passing the following windows to your WindowToDIB() function:
CMainFrame* mainfrm = static_cast<CMainFrame*>(::AfxGetMainWnd());
- mainfrm
- mainfrm->MDIGetActive()
- mainfrm->MDIGetActive()->GetActiveView()
and see what you get.
The contents of each window are directX surfaces and are only assembled by the window manager in the graphics card. You'd not be able to capture this unless you switch off the new interface (DWM) or code specifically for screen capture from the DWM.
Wikipedia has a good description of the Desktop Window Manager (DWM)
Sorry, I still don't understand. You're trying to get the Print Screen key to work on all four applications? Or you're trying to get the WindowtoDIB() function to work, which takes a 'screenshot' (from within your own application) of the application itself, so that it can be saved as an image file?
Also, what do you mean with 'he Print Screen key works as expected, but it does not save the screen as a JPEG.'? Print Screen only copies to the clipboard, what happens when you paste in Paint?
If your WindowtoDIB() function only 'captures' the window you pass to it, then yes, your MDI child windows are not going to show up.
We eventually solved this by creating a different OpenGL context, and drawing everything to that. We gave up on the screen capture.

Resources