What is a de-compiler how does it work? [closed] - decompiling

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So is a decompiler really a thing that gives gives the source of a compiled/interpreted piece of code? Because to me that sounds impossible. How would you get the names of the functions, variables, classes, etc if it is compiled. Or am I misinterpreting the definition? How does it work? And what is the general principal behind making one?

You're right about your definition of a decompiler: it takes a compiled application and produces source code to match. However, it does not in most cases know the name and structure of variables/functions/classes--it just guesses. It analyzes the flow of the program and tries to find a way to represent that flow through a certain programming language, typically C. However, because the programming language of choice (C, in this example) is often at a higher level than the state of the underlying program (a binary executable), some parts of the program might be impossible to represent accurately; in this case, the decompiler would fail and you would need to use a disassembler. This is why many people like to obfuscate their code: it makes it much harder for decompilers to open it.
Building a decompiler is not a simple task. Basically, you have to take the application that you are decompiling (be it an executable or some other form of compiled application) and parse it into some kind of tree you can work with in memory. You would then analyze the flow of the program and try to find patters that might suggest that an if statement/variable/function/etc was used in a certain location in the code. It's all really just a guessing game: you'd have to know the patterns that the compiler makes in compiled code, then search for those patterns and replace them with equivalent human-readable source code.
This is all much simpler for higher-level programs like Java or .NET, where you don't have to deal with assembly instructions, and things like variables are mostly taken care of for you. There, you don't have to guess as much as just directly translate. You might not have exact variable/method names, but you can at least deduce the program structure fairly easily.
Disclaimer: I have never written a decompiler and thus don't know every detail of what I'm talking about. If you are really interested in writing a decompiler, you should get a book on the topic.

A decompiler basically takes the machine code and reverts it back to the language it was formatted in. If I'm not mistaken, I think the decompiler needs to know what language it was compiled in, otherwise it won't work.
The basic purpose of the decompiler is to get back to your source code; for example, one time my Java file got corrupted and the only thing I could so to bring it back was by using a decompiler (since the class file wasn't corrupted).

It works by deducing a "reasonable" (based on some heuristics) representation of what's in the object code. The degree of resemblance between what it produces and what was originally there tends to depend heavily upon how much information is contained in binary it starts from. If you start with basically a "pure" binary, it's generally stuck with just making up "reasonable" names for the variables, such as using things like i, j and k for loop indexes, and longer names for most others.
On the other hand, a language that supports introspection needs to embed a great deal more information about variable names, types, etc., into the executable. In a case like this, decompiling can produce something much closer to the original, such as typically retaining the original names for functions, variables, etc. In such a case, the decompiler can often produce something quite similar to the original -- possibly losing little more than formatting and comments.

That depends on what language you are decompiling. If you are decompiling something like C or C++, then the only information provided to you is function names and arguments (In DLLs). If you are dealing with java, then the compiler usually inserts line numbers, variable names, field and method names, and so on. If there are no variable names, then you would get names like localInt1, localInt2, localException1. Or whatever the compiler is. And it can tell the spacing between lines, because of the line numbers.

Related

Code obfuscation usage in various languages

I recently learned about code obfuscation. Its nice thing to do, when you have spare time, but I have different question. Why to do it?
First, there are languages in which I am sure its great thing - interpreted ones, like php, JavaScript and much more. There it seems like a good and more secure thing.
Second, there are languages where this seems to have no real effect for me - all the native code compiled languages. Take C for example. when compiled, all the variable names, function names, most of obfuscation techniques go away. If some can make it into native code, it would be things like recursion instead of for cycles and so, but disassembled code will anyway have instead of names some disassembler-generated identifiers, right?
And last category are languages I am not quite sure about. And that's the main reason I ask. These languages would be Java, C# (.NET),and the last Silverlight used in WP7. I ask because I read some article that state that on WP7 apps, code obfuscation helps preventing code from hacking. But I always thought of byte-code as being very similar to standard assembler codes, therefore again not having any information about real pre-compilation variable names, function names, etc. So, where is the truth?
Do it if you want, but don't expect any determined person to be scared away by it. There exist de-obfuscators, people can read obfuscated code as well (just as there are people who can read optimized assembly and reconstruct the original C code). Code obfuscation just gives you a false sense of security and might deter a person who is just curious (instead of deterring those who are serious about stealing your code). All it gives you is a false sense of security but no real one. Schneier aptly names this "security theater".
Yes, many modern languages that retain more information about the source can be obfuscated better than those that are compiled right to machine code. For the latter the compiler already does quite a good job with optimization. Your notion of bytecode being akin to traditional assembler is slightly wrong here, though. Especially .NET bytecode retains enough metadata to reconstruct the original source almost exactly (see Reflector). What isn't retained there are the names of local variables and arguments to methods. But you still need and retain the method and class names.
Another issue you should be aware of: If you give your customers an obfuscated executable and your program crashes, make sure you have a way of getting the real stacktrace back instead of the obfuscated one. Saying "Sorry, I cannot determine the root cause of why my program killed hours of your work since I chose to obfuscate it" isn't going to cut it, I guess :-)
Obfuscation is a common technique for mobile applications where you have hardware restrictions. Obfuscated code tends to have shorter identifiers and therefore smaller binaries.

For what reasons do some programmers vehemently hate languages where whitespace matters (e.g. Python)? [closed]

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C++ is my first language, and as such I'm used to whitespace being ignored. However, I've been toying around with Python, and I don't find it too hard to get used to the whitespace rules. It seems, however, that a lot of programmers on the Internet can't get past the whitespace rules. From what I've seen, peoples' C++ programs tend to be formatted very consistently with respect to whitespace (or else it's pretty hard to read), so why do some people have such a problem with whitespace-based languages like Python?
It violates the Principle of Least Astonishment, because we have it ingrained in ourselves (whether for good or bad) that whitespace Does Not Matter in a programming language. Whitespace is one of those issues that has been left up to personal style.
I still have bad memories back from being a student of learning the hard way that 8 spaces is not equivalent to a tab in a Makefile... Ah, the sleep I lost...
The only valid reason I have come across is that refactoring using cut-and-paste (not copy) without refactoring tools (or syntax-aware cut-andpaste), can end up changing semantics if an easy mistake is made.
There are several different types of whitespace (spaces, tabs, weird unicode characters, carriage returns, line breaks, etc.), they aren't necessarily visually distinct, and languages and editors may treat them capriciously. This isn't an argument against well-designed whitespace semantics, but many people are against all forms of it simply because of the possibility of poor design.
People hate it because it violates common sense. Not a single one of the replies I have read here decided that it was ok to simply forgo periods and other punctuations. In fact the grammar has been very good. If the nonsense about indentation actually carrying the meaning were true we would all just forget about using punctuations entirely.
No one learned that newlines terminate a sentence in a horizontal language like English, instead we learned to infer when a sentence ended regardless of whether or not the punctuation was present or not.
The same is true for programming languages, especially for those of us who started out with a programming language that did use explicit block termination. You learn to infer where a block starts and stops over time, it does not mean that the spacing did that for you, the semantics of the language itself did.
Most literate people would have no problem understanding posts without punctuations. Having to rely on what is a representation of the absence of a character is not a good idea. Do any of you count from zero when you make your to-do list?
Alright, this is a very narrow perspective, but I haven't seen it mentioned elsewhere: keeping track of white space is a hassle if you are trying to autogenerate a script.
When I first encountered Python, I don't remember the details, but I had developed a Windows tool with a GUI that allowed novice users to configure several settings, and then press OK. The output of the tool was a script, which the user could copy to a Unix machine, and then execute it there to do something or other that was too complicated or tedious for them to do manually. Since nobody maintained the generated scripts, there was no reason they needed to look nice. So, keeping track of indentation seemed like an unnecessary burden from that perspective.
For most purposes, though, I find that Python is much easier than any other language.
Perhaps your C++ background (and thus who your peers are) is clouding your perception of this (ie selective sampling) but in my experience the reaction to Python's "white space is intent" meme is anywhere from ambivalent to they absolutely love it. The reason a lot of people love it is that it forces people to format their code.
I can't say I've ever met anyone who "hates" it because hating it is much like hating the idea of well-formatted code.
Edit: let me put this in some perspective.
In the Java world there are two main methods of packaging and deploying Web apps: Ant and Maven.
Ant is basically an XML-based Make facility that has tasks for the common things you do. It's a blank slate, which is powerful, but it also means you have to write a lot of common things yourself and every installation is free to do things slightly differently. All of this is well-intentioned but can make it hard to figure out someone's Ant scripts.
Maven is far more fully features. It has archetypes, which are basically project types. Depending on which archetype(s) you use, you won't have to write any tasks to start, stop, clean, build, etc but you will have a mandated directory structure, which is quite deep.
The advantage of that is if you've seen one Maven Web app you've seen them all. You know the commands. You know the structure. That's extremely useful.
But you have people who absolutely hate Maven and I think it comes down to this: they don't like giving up control, even when it's ultimately in their interest to do so. Also, you'll find a certain brand of person who thinks that their use case is a justifiable exception. You see this personality trait a lot. For example, I think an old Joel post mentioned a story where someone wanted to use "enter" to go from the username to password form fields even though the convention was that enter executed the default action (usually "OK") so they had to write a custom dialog class for Windows for this.
Basically some people just don't like being told what to do and others are completely obstinate in their belief that they're right even when all evidence points to the contrary.
This probably explains why some supposedly hate Python's white space: they don't like being told how to format their code. They like the freedom of C/C++.
Because change is scary. And maybe, among certain developers, there are some faint memories of languages with capricious rules about whitespacing that were hard to remember and arbitrary, meant more for compiler convenience than expressiveness.
Most likely, not giving whitespace-significance a fair shake before dismissing it is the real reason. Ask someone to fix a bug in a reasonably complex but well-written Python program, then ask them to go fix a bug in a 20 year old system in C, VB or Cobol and ask them which they prefer.
As for me, I have as much trouble with whitespace in Python or Boo as I have with parentheses in Lisp. Which is to say, none.
They will have to get used to it. Initially I had a problem my self trying to read some examples but after using language for some time I started liking it.
I believe it is a habit that people has to overcome.
Some have developed habits (for example: deeply nested loops, unnecessarily large functions) that they perceive would be hard to support in a whitespace sensitive language.
Some have developed an aesthetic dislike for hanging indents.
Because they are used to languages like C and JavaScript where they can align items as they please.
When it comes to Python, you have to indent code based on its context:
def Print():
ManyArgumentFunction(LongParam1,LongParam2,LongParam3,LongParam4...
In C, you could do:
void Print()
{
ManyArgumentFunction(LongParam1,
LongParam2,
LongParam3,...
}
The only complaints I (also of C++ background) have heard about Python are from people who don't like using the "Replace Tabs with Space" option in their IDE.

What is the worst programming language you ever worked with? [closed]

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If you have an interesting story to
share, please post an answer, but
do not abuse this question for bashing
a language.
We are programmers, and our primary tool is the programming language we use.
While there is a lot of discussion about the best one, I'd like to hear your stories about
the worst programming languages you ever worked with and I'd like to know exactly what annoyed you.
I'd like to collect this stories partly to avoid common pitfalls while designing a language (especially a DSL) and partly to avoid quirky languages in the future in general.
This question is not subjective. If a language supports only single character identifiers (see my own answer) this is bad in a non-debatable way.
EDIT
Some people have raised concerns that this question attracts trolls.
Wading through all your answers made one thing clear.
The large majority of answers is appropriate, useful and well written.
UPDATE 2009-07-01 19:15 GMT
The language overview is now complete, covering 103 different languages from 102 answers.
I decided to be lax about what counts as a programming language and included
anything reasonable. Thank you David for your comments on this.
Here are all programming languages covered so far
(alphabetical order, linked with answer, new entries in bold):
ABAP,
all 20th century languages,
all drag and drop languages,
all proprietary languages,
APF,
APL
(1),
AS400,
Authorware,
Autohotkey,
BancaStar,
BASIC,
Bourne Shell,
Brainfuck,
C++,
Centura Team Developer,
Cobol
(1),
Cold Fusion,
Coldfusion,
CRM114,
Crystal Syntax,
CSS,
Dataflex 2.3,
DB/c DX,
dbase II,
DCL,
Delphi IDE,
Doors DXL,
DOS batch
(1),
Excel Macro language,
FileMaker,
FOCUS,
Forth,
FORTRAN,
FORTRAN 77,
HTML,
Illustra web blade,
Informix 4th Generation Language,
Informix Universal Server web blade,
INTERCAL,
Java,
JavaScript
(1),
JCL
(1),
karol,
LabTalk,
Labview,
Lingo,
LISP,
Logo,
LOLCODE,
LotusScript,
m4,
Magic II,
Makefiles,
MapBasic,
MaxScript,
Meditech Magic,
MEL,
mIRC Script,
MS Access,
MUMPS,
Oberon,
object extensions to C,
Objective-C,
OPS5,
Oz,
Perl
(1),
PHP,
PL/SQL,
PowerDynamo,
PROGRESS 4GL,
prova,
PS-FOCUS,
Python,
Regular Expressions,
RPG,
RPG II,
Scheme,
ScriptMaker,
sendmail.conf,
Smalltalk,
Smalltalk ,
SNOBOL,
SpeedScript,
Sybase PowerBuilder,
Symbian C++,
System RPL,
TCL,
TECO,
The Visual Software Environment,
Tiny praat,
TransCAD,
troff,
uBasic,
VB6
(1),
VBScript
(1),
VDF4,
Vimscript,
Visual Basic
(1),
Visual C++,
Visual Foxpro,
VSE,
Webspeed,
XSLT
The answers covering 80386 assembler, VB6 and VBScript have been removed.
PHP (In no particular order)
Inconsistent function names and argument orders
Because there are a zillion functions, each one of which seems to use a different naming convention and argument order. "Lets see... is it foo_bar or foobar or fooBar... and is it needle, haystack or haystack, needle?" The PHP string functions are a perfect example of this. Half of them use str_foo and the other half use strfoo.
Non-standard date format characters
Take j for example
In UNIX (which, by the way, is what everyone else uses as a guide for date string formats) %j returns the day of the year with leading zeros.
In PHP's date function j returns the day of the month without leading zeros.
Still No Support for Apache 2.0 MPM
It's not recommended.
Why isn't this supported? "When you make the underlying framework more complex by not having completely separate execution threads, completely separate memory segments and a strong sandbox for each request to play in, feet of clay are introduced into PHP's system." Link So... it's not supported 'cause it makes things harder? 'Cause only the things that are easy are worth doing right? (To be fair, as Emil H pointed out, this is generally attributed to bad 3rd-party libs not being thread-safe, whereas the core of PHP is.)
No native Unicode support
Native Unicode support is slated for PHP6
I'm sure glad that we haven't lived in a global environment where we might have need to speak to people in other languages for the past, oh 18 years. Oh wait. (To be fair, the fact that everything doesn't use Unicode in this day and age really annoys me. My point is I shouldn't have to do any extra work to make Unicode happen. This isn't only a PHP problem.)
I have other beefs with the language. These are just some.
Jeff Atwood has an old post about why PHP sucks. He also says it doesn't matter. I don't agree but there we are.
XSLT.
XSLT is baffling, to begin with. The metaphor is completely different from anything else I know.
The thing was designed by a committee so deep in angle brackets that it comes off as a bizarre frankenstein.
The weird incantations required to specify the output format.
The built-in, invisible rules.
The odd bolt-on stuff, like scripts.
The dependency on XPath.
The tools support has been pretty slim, until lately. Debugging XSLT in the early days was an exercise in navigating in complete darkness. The tools change that but, still XSLT tops my list.
XSLT is weird enough that most people just ignore it. If you must use it, you need an XSLT Shaman to give you the magic incantations to make things go.
DOS Batch files. Not sure if this qualifies as programming language at all.
It's not that you can't solve your problems, but if you are used to bash...
Just my two cents.
Not sure if its a true language, but I hate Makefiles.
Makefiles have meaningful differences between space and TAB, so even if two lines appear identical, they do not run the same.
Make also relies on a complex set of implicit rules for many languages, which are difficult to learn, but then are frequently overridden by the make file.
A Makefile system is typically spread over many, many files, across many directories.
With virtually no scoping or abstraction, a change to a make file several directories away can prevent my source from building. Yet the error message is invariably a compliation error, not a meaningful error about make, or the makefiles.
Any environment I've worked in that uses makefiles successfully has a full-time Make expert. And all this to shave a few minutes off compilation??
The worse language I've ever seen come from the tool praat, which is a good audio analysis tool. It does a pretty good job until you use the script language. sigh bad memories.
Tiny praat script tutorial for beginners
Function call
We've listed at least 3 different function calling syntax :
The regular one
string = selected("Strings")
Nothing special here, you assign to the variable string the result of the selected function. Not really scary... yet.
The "I'm invoking some GUI command with parameters"
Create Strings as file list... liste 'path$'/'type$'
As you can see, the function name start at "Create" and finish with the "...". The command "Create Strings as file list" is the text displayed on a button or a menu (I'm to scared to check) on praat. This command take 2 parameters liste and an expression. I'm going to look deeper in the expression 'path$'/'type$'
Hmm. Yep. No spaces. If spaces were introduced, it would be separate arguments. As you can imagine, parenthesis don't work. At this point of the description I would like to point out the suffix of the variable names. I won't develop it in this paragraph, I'm just teasing.
The "Oh, but I want to get the result of the GUI command in my variable"
noliftt = Get number of strings
Yes we can see a pattern here, long and weird function name, it must be a GUI calling. But there's no '...' so no parameters. I don't want to see what the parser looks like.
The incredible type system (AKA Haskell and OCaml, praat is coming to you)
Simple natives types
windowname$ = left$(line$,length(line$)-4)
So, what's going on there?
It's now time to look at the convention and types of expression, so here we got :
left$ :: (String, Int) -> String
lenght :: (String) -> Int
windowname$ :: String
line$ :: String
As you can see, variable name and function names are suffixed with their type or return type. If their suffix is a '$', then it return a string or is a string. If there is nothing it's a number. I can see the point of prefixing the type to a variable to ease implementation, but to suffix, no sorry, I can't
Array type
To show the array type, let me introduce a 'tiny' loop :
for i from 1 to 4
Select... time time
bandwidth'i'$ = Get bandwidth... i
forhertz'i'$ = Get formant... i
endfor
We got i which is a number and... (no it's not a function)
bandwidth'i'$
What it does is create string variables : bandwidth1$, bandwidth2$, bandwidth3$, bandwidth4$ and give them values. As you can expect, you can't create two dimensional array this way, you must do something like that :
band2D__'i'__'j'$
The special string invocation
outline$ = "'time'#F'i':'forhertznum'Hz,'bandnum'Hz, 'spec''newline$'"
outline$ >> 'outfile$'
Strings are weirdly (at least) handled in the language. the '' is used to call the value of a variable inside the global "" string. This is _weird_. It goes against all the convention built into many languages from bash to PHP passing by the powershell. And look, it even got redirection. Don't be fooled, it doesn't work like in your beloved shell. No you have to get the variable value with the ''
Da Wonderderderfulful execution model
I'm going to put the final touch to this wonderderderfulful presentation by talking to you about the execution model. So as in every procedural languages you got instruction executed from top to bottom, there is the variables and the praat GUI. That is you code everything on the praat gui, you invoke commands written on menu/buttons.
The main window of praat contain a list of items which can be :
files
list of files (created by a function with a wonderderfulful long long name)
Spectrogramm
Strings (don't ask)
So if you want to perform operation on a given file, you must select the file in the list programmatically and then push the different buttons to take some actions. If you wanted to pass parameters to a GUI action, you have to follow the GUI layout of the form for your arguments, for example "To Spectrogram... 0.005 5000 0.002 20 Gaussian
" is like that because it follows this layout:
Needless to say, my nightmares are filled with praat scripts dancing around me and shouting "DEBUG MEEEE!!".
More information at the praat site, under the well-named section "easy programmable scripting language"
Well since this question refuses to die and since the OP did prod me into answering...
I humbly proffer for your consideration Authorware (AW) as the worst language it is possible to create. (n.b. I'm going off recollection here, it's been ~6 years since I used AW, which of course means there's a number of awful things I can't even remember)
the horror, the horror http://img.brothersoft.com/screenshots/softimage/a/adobe_authorware-67096-1.jpeg
Let's start with the fact that it's a Macromedia product (-10 points), a proprietary language (-50 more) primarily intended for creating e-learning software and moreover software that could be created by non-programmers and programmers alike implemented as an iconic language AND a text language (-100).
Now if that last statement didn't scare you then you haven't had to fix WYSIWYG generated code before (hello Dreamweaver and Frontpage devs!), but the salient point is that AW had a library of about 12 or so elements which could be dragged into a flow. Like "Page" elements, Animations, IFELSE, and GOTO (-100). Of course removing objects from the flow created any number of broken connections and artifacts which the IDE had variable levels of success coping with. Naturally the built in wizards (-10) were a major source of these.
Fortunately you could always step into a code view, and eventually you'd have to because with a limited set of iconic elements some things just weren't possible otherwise. The language itself was based on TUTOR (-50) - a candidate for worst language itself if only it had the ambition and scope to reach the depths AW would strive for - about which wikipedia says:
...the TUTOR language was not easy to
learn. In fact, it was even suggested
that several years of experience with
the language would be required before
programmers could build programs worth
keeping.
An excellent foundation then, which was built upon in the years before the rise of the internet with exactly nothing. Absolutely no form of data structure beyond an array (-100), certainly no sugar (real men don't use switch statements?) (-10), and a large splash of syntactic vinegar ("--" was the comment indicator so no decrement operator for you!) (-10). Language reference documentation was provided in paper or zip file formats (-100), but at least you had the support of the developer run usegroup and could quickly establish the solution to your problem was to use the DLL or SWF importing features of AW to enable you to do the actual coding in a real language.
AW was driven by a flow (with necessary PAUSE commands) and therefore has all the attendant problems of a linear rather than event based system (-50), and despite the outright marketing lies of the documentation it was not object oriented (-50) either. All code reuse was achieved through GOTO. No scope, lots of globals (-50).
It's not the language's fault directly, but obviously no source control integration was possible, and certainly no TDD, documentation generation or any other add-on tool you might like.
Of course Macromedia met the challenge of the internet head on with a stubborn refusal to engage for years, eventually producing the buggy, hard to use, security nightmare which is Shockwave (-100) to essentially serialise desktop versions of the software through a required plugin (-10). AS HTML rose so did AW stagnate, still persisting with it's shockwave delivery even in the face of IEEE SCORM javascript standards.
Ultimately after years of begging and promises Macromedia announced a radical new version of AW in development to address these issues, and a few years later offshored the development and then cancelled the project. Although of course Macromedia are still selling it (EVIL BONUS -500).
If anything else needs to be said, this is the language which allows spaces in variable names (-10000).
If you ever want to experience true pain, try reading somebody else's uncommented hungarian notation in a language which isn't case sensitive and allows variable name spaces.
Total Annakata Arbitrary Score (AAS): -11300
Adjusted for personal experience: OutOfRangeException
(apologies for length, but it was cathartic)
Seriously: Perl.
It's just a pain in the ass to code with for beginners and even for semi-professionals which work with perl on a daily basis. I can constantly see my colleagues struggle with the language, building the worst scripts, like 2000 lines with no regard of any well accepted coding standard. It's the worst mess i've ever seen in programming.
Now, you can always say, that those people are bad in coding (despite the fact that some of them have used perl for a lot of years, now), but the language just encourages all that freaking shit that makes me scream when i have to read a script by some other guy.
MS Access Visual Basic for Applications (VBA) was also pretty bad. Access was bad altogether in that it forced you down a weak paradigm and was deceptively simple to get started, but a nightmare to finish.
No answer about Cobol yet? :O
Old-skool BASICs with line numbers would be my choice. When you had no space between line numbers to add new lines, you had to run a renumber utility, which caused you to lose any mental anchors you had to what was where.
As a result, you ended up squeezing in too many statements on a single line (separated by colons), or you did a goto or gosub somewhere else to do the work you couldn't cram in.
MUMPS
I worked in it for a couple years, but have done a complete brain dump since then. All I can really remember was no documentation (at my location) and cryptic commands.
It was horrible. Horrible! HORRIBLE!!!
There are just two kinds of languages: the ones everybody complains about and the ones nobody uses.
Bjarne Stroustrup
I haven't yet worked with many languages and deal mostly with scripting languages; out of these VBScript is the one I like least. Although it has some handy features, some things really piss me off:
Object assignments are made using the Set keyword:
Set foo = Nothing
Omitting Set is one of the most common causes of run-time errors.
No such thing as structured exception handling. Error checking is like this:
On Error Resume Next
' Do something
If Err.Number <> 0
' Handle error
Err.Clear
End If
' And so on
Enclosing the procedure call parameters in parentheses requires using the Call keyword:
Call Foo (a, b)
Its English-like syntax is way too verbose. (I'm a fan of curly braces.)
Logical operators are long-circuit. If you need to test a compound condition where the subsequent condition relies on the success of the previous one, you need to put conditions into separate If statements.
Lack of parameterized class constructors.
To wrap a statement into several lines, you have to use an underscore:
str = "Hello, " & _
"world!"
Lack of multiline comments.
Edit: found this article: The Flangy Guide to Hating VBScript. The author sums up his complaints as "VBS isn't Python" :)
Objective-C.
The annotations are confusing, using brackets to call methods still does not compute in my brain, and what is worse is that all of the library functions from C are called using the standard operators in C, -> and ., and it seems like the only company that is driving this language is Apple.
I admit I have only used the language when programming for the iPhone (and looking into programming for OS X), but it feels as if C++ were merely forked, adding in annotations and forcing the implementation and the header files to be separate would make much more sense.
PROGRESS 4GL (apparently now known as "OpenEdge Advanced Business Language").
PROGRESS is both a language and a database system. The whole language is designed to make it easy to write crappy green-screen data-entry screens. (So start by imagining how well this translates to Windows.) Anything fancier than that, whether pretty screens, program logic, or batch processing... not so much.
I last used version 7, back in the late '90s, so it's vaguely possible that some of this is out-of-date, but I wouldn't bet on it.
It was originally designed for text-mode data-entry screens, so on Windows, all screen coordinates are in "character" units, which are some weird number of pixels wide and a different number of pixels high. But of course they default to a proportional font, so the number of "character units" doesn't correspond to the actual number of characters that will fit in a given space.
No classes or objects.
No language support for arrays or dynamic memory allocation. If you want something resembling an array, you create a temporary in-memory database table, define its schema, and then get a cursor on it. (I saw a bit of code from a later version, where they actually built and shipped a primitive object-oriented system on top of these in-memory tables. Scary.)
ISAM database access is built in. (But not SQL. Who needs it?) If you want to increment the Counter field in the current record in the State table, you just say State.Counter = State.Counter + 1. Which isn't so bad, except...
When you use a table directly in code, then behind the scenes, they create something resembling an invisible, magic local variable to hold the current cursor position in that table. They guess at which containing block this cursor will be scoped to. If you're not careful, your cursor will vanish when you exit a block, and reset itself later, with no warning. Or you'll start working with a table and find that you're not starting at the first record, because you're reusing the cursor from some other block (or even your own, because your scope was expanded when you didn't expect it).
Transactions operate on these wild-guess scopes. Are we having fun yet?
Everything can be abbreviated. For some of the offensively long keywords, this might not seem so bad at first. But if you have a variable named Index, you can refer to it as Index or as Ind or even as I. (Typos can have very interesting results.) And if you want to access a database field, not only can you abbreviate the field name, but you don't even have to qualify it with the table name; they'll guess the table too. For truly frightening results, combine this with:
Unless otherwise specified, they assume everything is a database access. If you access a variable you haven't declared yet (or, more likely, if you mistype the variable name), there's no compiler error: instead, it goes looking for a database field with that name... or a field that abbreviates to that name.
The guessing is the worst. Between the abbreviations and the field-by-default, you could get some nasty stuff if you weren't careful. (Forgot to declare I as a local variable before using it as a loop variable? No problem, we'll just randomly pick a table, grab its current record, and completely trash an arbitrarily-chosen field whose name starts with I!)
Then add in the fact that an accidental field-by-default access could change the scope it guessed for your tables, thus breaking some completely unrelated piece of code. Fun, yes?
They also have a reporting system built into the language, but I have apparently repressed all memories of it.
When I got another job working with Netscape LiveWire (an ill-fated attempt at server-side JavaScript) and classic ASP (VBScript), I was in heaven.
The worst language? BancStar, hands down.
3,000 predefined variables, all numbered, all global. No variable declaration, no initialization. Half of them, scattered over the range, reserved for system use, but you can use them at your peril. A hundred or so are automatically filled in as a result of various operations, and no list of which ones those are. They all fit in 38k bytes, and there is no protection whatsoever for buffer overflow. The system will cheerfully let users put 20 bytes in a ten byte field if you declared the length of an input field incorrectly. The effects are unpredictable, to say the least.
This is a language that will let you declare a calculated gosub or goto; due to its limitations, this is frequently necessary. Conditionals can be declared forward or reverse. Picture an "If" statement that terminates 20 lines before it begins.
The return stack is very shallow, (20 Gosubs or so) and since a user's press of any function key kicks off a different subroutine, you can overrun the stack easily. The designers thoughtfully included a "Clear Gosubs" command to nuke the stack completely in order to fix that problem and to make sure you would never know exactly what the program would do next.
There is much more. Tens of thousands of lines of this Lovecraftian horror.
The .bat files scripting language on DOS/Windows. God only knows how un-powerful is this one, specially if you compare it to the Unix shell languages (that aren't so powerful either, but way better nonetheless).
Just try to concatenate two strings or make a for loop. Nah.
VSE, The Visual Software Environment.
This is a language that a prof of mine (Dr. Henry Ledgard) tried to sell us on back in undergrad/grad school. (I don't feel bad about giving his name because, as far as I can tell, he's still a big proponent and would welcome the chance to convince some folks it's the best thing since sliced bread). When describing it to people, my best analogy is that it's sort of a bastard child of FORTRAN and COBOL, with some extra bad thrown in. From the only really accessible folder I've found with this material (there's lots more in there that I'm not going to link specifically here):
VSE Overview (pdf)
Chapter 3: The VSE Language (pdf) (Not really an overview of the language at all)
Appendix: On Strings and Characters (pdf)
The Software Survivors (pdf) (Fevered ramblings attempting to justify this turd)
VSE is built around what they call "The Separation Principle". The idea is that Data and Behavior must be completely segregated. Imagine C's requirement that all variables/data must be declared at the beginning of the function, except now move that declaration into a separate file that other functions can use as well. When other functions use it, they're using the same data, not a local copy of data with the same layout.
Why do things this way? We learn that from The Software Survivors that Variable Scope Rules Are Hard. I'd include a quote but, like most fools, it takes these guys forever to say anything. Search that PDF for "Quagmire Of Scope" and you'll discover some true enlightenment.
They go on to claim that this somehow makes it more suitable for multi-proc environments because it more closely models the underlying hardware implementation. Riiiight.
Another choice theme that comes up frequently:
INCREMENT DAY COUNT BY 7 (or DAY COUNT = DAY COUNT + 7)
DECREMENT TOTAL LOSS BY GROUND_LOSS
ADD 100.3 TO TOTAL LOSS(LINK_POINTER)
SET AIRCRAFT STATE TO ON_THE_GROUND
PERCENT BUSY = (TOTAL BUSY CALLS * 100)/TOTAL CALLS
Although not earthshaking, the style
of arithmetic reflects ordinary usage,
i.e., anyone can read and understand
it - without knowing a programming
language. In fact, VisiSoft arithmetic
is virtually identical to FORTRAN,
including embedded complex arithmetic.
This puts programmers concerned with
their professional status and
corresponding job security ill at
ease.
Ummm, not that concerned at all, really. One of the key selling points that Bill Cave uses to try to sell VSE is the democratization of programming so that business people don't need to indenture themselves to programmers who use crazy, arcane tools for the sole purpose of job security. He leverages this irrational fear to sell his tool. (And it works-- the federal gov't is his biggest customer). I counted 17 uses of the phrase "job security" in the document. Examples:
... and fit only for those desiring artificial job security.
More false job security?
Is job security dependent upon ensuring the other guy can't figure out what was done?
Is job security dependent upon complex code...?
One of the strongest forces affecting the acceptance of new technology is the perception of one's job security.
He uses this paranoia to drive wedge between the managers holding the purse strings and the technical people who have the knowledge to recognize VSE for the turd that it is. This is how he squeezes it into companies-- "Your technical people are only saying it sucks because they're afraid it will make them obsolete!"
A few additional choice quotes from the overview documentation:
Another consequence of this approach
is that data is mapped into memory
on a "What You See Is What You Get"
basis, and maintained throughout.
This allows users to move a complete
structure as a string of characters
into a template that descrives each
individual field. Multiple templates
can be redefined for a given storage
area. Unlike C and other languages,
substructures can be moved without the problems of misalignment due to
word boundary alignment standards.
Now, I don't know about you, but I know that a WYSIWYG approach to memory layout is at the top of my priority list when it comes to language choice! Basically, they ignore alignment issues because only old languages that were designed in the '60's and '70's care about word alignment. Or something like that. The reasoning is bogus. It made so little sense to me that I proceeded to forget it almost immediately.
There are no user-defined types in VSE. This is a far-reaching
decision that greatly simplifies the
language. The gain from a practical
point of view is also great. VSE
allows the designer and programmer to
organize a program along the same
lines as a physical system being
modeled. VSE allows structures to be
built in an easy-to-read, logical
attribute hierarchy.
Awesome! User-defined types are lame. Why would I want something like an InputMessage object when I can have:
LINKS_IN_USE INTEGER
INPUT_MESSAGE
1 ORIGIN INTEGER
1 DESTINATION INTEGER
1 MESSAGE
2 MESSAGE_HEADER CHAR 10
2 MESSAGE_BODY CHAR 24
2 MESSAGE_TRAILER CHAR 10
1 ARRIVAL_TIME INTEGER
1 DURATION INTEGER
1 TYPE CHAR 5
OUTPUT_MESSAGE CHARACTER 50
You might look at that and think, "Oh, that's pretty nicely formatted, if a bit old-school." Old-school is right. Whitespace is significant-- very significant. And redundant! The 1's must be in column 3. The 1 indicates that it's at the first level of the hierarchy. The Symbol name must be in column 5. You hierarchies are limited to a depth of 9.
Well, ok, but is that so awful? Just wait:
It is well known that for reading
text, use of conventional upper/lower
case is more readable. VSE uses all
upper case (except for comments). Why?
The literature in psychology is based
on prose. Programs, simply, are not
prose. Programs are more like math,
accounting, tables. Program fonts
(usually Courier) are almost
universally fixed-pitch, and for good
reason – vertical alignment among
related lines of code. Programs in
upper case are nicely readable, and,
after a time, much better in our
opinion
Nothing like enforcing your opinion at the language level! That's right, you cannot use any lower case in VSE unless it's in a comment. Just keep your CAPSLOCK on, it's gonna be stuck there for a while.
VSE subprocedures are called processes. This code sample contains three processes:
PROCESS_MUSIC
EXECUTE INITIALIZE_THE_SCENE
EXECUTE PROCESS_PANEL_WIDGET
INITIALIZE_THE_SCENE
SET TEST_BUTTON PANEL_BUTTON_STATUS TO ON
MOVE ' ' TO TEST_INPUT PANEL_INPUT_TEXT
DISPLAY PANEL PANEL_MUSIC
PROCESS_PANEL_WIDGET
ACCEPT PANEL PANEL_MUSIC
*** CHECK FOR BUTTON CLICK
IF RTG_PANEL_WIDGET_NAME IS EQUAL TO 'TEST_BUTTON'
MOVE 'I LIKE THE BEATLES!' TO TEST_INPUT PANEL_INPUT_TEXT.
DISPLAY PANEL PANEL_MUSIC
All caps as expected. After all, that's easier to read. Note the whitespace. It's significant again. All process names must start in column 0. The initial level of instructions must start on column 4. Deeper levels must be indented exactly 3 spaces. This isn't a big deal, though, because you aren't allowed to do things like nest conditionals. You want a nested conditional? Well just make another process and call it. And note the delicious COBOL-esque syntax!
You want loops? Easy:
EXECUTE NEXT_CALL
EXECUTE NEXT_CALL 5 TIMES
EXECUTE NEXT_CALL TOTAL CALL TIMES
EXECUTE NEXT_CALL UNTIL NO LINES ARE AVAILABLE
EXECUTE NEXT_CALL UNTIL CALLS_ANSWERED ARE EQUAL TO CALLS_WAITING
EXECUTE READ_MESSAGE UNTIL LEAD_CHARACTER IS A DELIMITER
Ugh.
Here is the contribution to my own question:
Origin LabTalk
My all-time favourite in this regard is Origin LabTalk.
In LabTalk the maximum length of a string variable identifier is one character.
That is, there are only 26 string variables at all. Even worse, some of them are used by Origin itself, and it is not clear which ones.
From the manual:
LabTalk uses the % notation to define
a string variable. A legal string
variable name must be a % character
followed by a single alphabetic
character (a letter from A to Z).
String variable names are
caseinsensitive. Of all the 26 string
variables that exist, Origin itself
uses 14.
Doors DXL
For me the second worst in my opinion is Doors DXL.
Programming languages can be divided into two groups:
Those with manual memory management (e.g. delete, free) and those with a garbage collector.
Some languages offer both, but DXL is probably the only language in the world that
supports neither. OK, to be honest this is only true for strings, but hey, strings aren't exactly
the most rarely used data type in requirements engineering software.
The consequence is that memory used by a string can never be reclaimed and
DOORS DXL leaks like sieve.
There are countless other quirks in DXL, just to name a few:
DXL function syntax
DXL arrays
Cold Fusion
I guess it's good for designers but as a programmer I always felt like one hand was tied behind my back.
The worst two languages I've worked with were APL, which is relatively well known for languages of its age, and TECO, the language in which the original Emacs was written. Both are notable for their terse, inscrutable syntax.
APL is an array processing language; it's extremely powerful, but nearly impossible to read, since every character is an operator, and many don't appear on standard keyboards.
TECO had a similar look, and for a similar reason. Most characters are operators, and this special purpose language was devoted to editing text files. It was a little better, since it used the standard character set. And it did have the ability to define functions, which was what gave life to emacs--people wrote macros, and only invoked those after a while. But figuring out what a program did or writing a new one was quite a challenge.
LOLCODE:
HAI
CAN HAS STDIO?
VISIBLE "HAI WORLD!"
KTHXBYE
Seriously, the worst programming language ever is that of Makefiles. Totally incomprehensible, tabs have a syntactic meaning and not even a debugger to find out what's going on.
I'm not sure if you meant to include scripting languages, but I've seen TCL (which is also annoying), but... the mIRC scripting language annoys me to no end.
Because of some oversight in the parsing, it's whitespace significant when it's not supposed to be. Conditional statements will sometimes be executed when they're supposed to be skipped because of this. Opening a block statement cannot be done on a separate line, etc.
Other than that it's just full of messy, inconsistent syntax that was probably designed that way to make very basic stuff easy, but at the same time makes anything a little more complex barely readable.
I lost most of my mIRC scripts, or I could have probably found some good examples of what a horrible mess it forces you to create :(
Regular expressions
It's a write only language, and it's hard to verify if it works correctly for the right inputs.
Visual Foxpro
I can't belive nobody has said this one:
LotusScript
I thinks is far worst than php at least.
Is not about the language itself which follows a syntax similar to Visual Basic, is the fact that it seem to have a lot of functions for extremely unuseful things that you will never (or one in a million times) use, but lack support for things you will use everyday.
I don't remember any concrete example but they were like:
"Ok, I have an event to check whether the mouse pointer is in the upper corner of the form and I don't have an double click event for the Form!!?? WTF??"
Twice I've had to work in 'languages' where you drag-n-dropped modules onto the page and linked them together with lines to show data flow. (One claimed to be a RDBMs, and the other a general purpose data acquisition and number crunching language.)
Just thinking of it makes me what to throttle someone. Or puke. Or both.
Worse, neither exposed a text language that you could hack directly.
I find myself avoid having to use VBScript/Visual Basic 6 the most.
I use primarily C++, javascript, Java for most tasks and dabble in ruby, scala, erlang, python, assembler, perl when the need arises.
I, like most other reasonably minded polyglots/programmers, strongly feel that you have to use the right tool for the job - this requires you to understand your domain and to understand your tools.
My issue with VBscript and VB6 is when I use them to script windows or office applications (the right domain for them) - i find myself struggling with the language (they fall short of being the right tool).
VBScript's lack of easy to use native data structures (such as associative containers/maps) and other quirks (such as set for assignment to objects) is a needless and frustrating annoyance, especially for a scripting language. Contrast it with Javascript (which i now use to program wscript/cscript windows and do activex automation scripts) which is far more expressive. While there are certain things that work better with vbscript (such as passing arrays back and forth from COM objects is slightly easier, although it is easier to pass event handlers into COM components with jscript), I am still surprised by the amount of coders that still use vbscript to script windows - I bet if they wrote the same program in both languages they would find that jscript works with you much more than vbscript, because of jscript's native hash data types and closures.
Vb6/VBA, though a little better than vbscript in general, still has many similar issues where (for their domain) they require much more boiler plate to do simple tasks than what I would like and have seen in other scripting languages.
In 25+ years of computer programming, by far the worst thing I've ever experienced was a derivative of MUMPS called Meditech Magic. It's much more evil than PHP could ever hope to be.
It doesn't even use '=' for assignment! 100^b assigns a value of 100 to b and is read as "100 goes to b". Basically, this language invented its own syntax from top to bottom. So no matter how many programming languages you know, Magic will be a complete mystery to you.
Here is 100 bottles of beer on the wall written in this abomination of a language:
BEERv1.1,
100^b,T("")^#,DO{b'<1 NN(b,"bottle"_IF{b=1 " ";"s "}_"of beer on the wall")^#,
N(b,"bottle"_IF{b=1 " ";"s "}_"of beer!")^#,
N("You take one down, pass it around,")^#,b-1^b,
N(b,"bottle"_IF{b=1 " ";"s "}_"of beer on the wall!")^#},
END;
TCL. It only compiles code right before it executes, so it's possible that if your code never went down branch A while testing, and one day, in the field it goes down branch A, it could have a SYNTAX ERROR!

Format vs Language

Elsewhere on the SO universe a storm has been raging for a some time now. On whether humans should prefer something they can read vis-a-vis something they can't. Which made me take my thinking hat out after a long hiatus and pose a question for the enlightened:
When do formats evolve into a domain specific language? Or, how do I decide if I want a Human Readable Format or a Domain Specific Language. PostScript is what came to mind that sparked this off.
PS: Excuse the prologue; mod-down/close if this has been asked already.
PPS: When I say language, I really mean a programming language with conditions, loops etc.
Really depends on why a human might want to read it.
Many potentially readable formats (e.g. HTML) can be extremely hard to read when machine generated.
Anyway, real programmers read core dumps for breakfast :-)
As to the question of language, this will depend on definition (and "DSL" is no solidly defined). I would say a element of execution is required (how ever vaguely) and if it is simply a binary serialisation of data then I would not call that a language (e.g. many raster formats).
Considering this further, there seems to be two underlying interrelated questions here:
Is textual (potentially human readable) or binary (very hard for human readers) better (with the whole ineroperability aspect in there).
When does a format become a DSL.
While the first question is covered elsewhere it cannot be completely separated from the latter. After all there are DSLs held in binary formats (e.g. Word macros), and DSLs that can be compiled (e.g. .NET SDK includes a tool to convert XSLT to an assembly).
Which leads me to think the real question posed is: what is that makes a format a DSL. And the problem here is that "DSL-ness" is very much in the eye of the beholder and context dependent.
Is HTML a DSL? Is HTML with event handler properties and JavaScript a DSL? The first is arguable, and latter is hard to say no to because program code is definitely used.
My initial reaction to this question was to consider to be a DSL requires some form of directed execution. I.e. in processing the DSL the application modifies its operation. This is, on further reflection, too broad a definition. Consider a Word processing application with no-macros. The loaded document manifestly dominates the state of the application and drives its performance.
This leads to a second potential definition based on human authoring to specify instructions directly in the language to direct an (or class of) application. This however is pretty vague. But at least avoids the WP document being a DSL.
Thus, my current answer: does it matter? A DSL or a format is a tool to get computers to do things, academic definitions don't really progress that activity.
When do formats evolve into a domain specific language? Or, how do I decide if I want a > HRF or a DSL. PostScript is what came to mind that sparked this off.
Every kind of format can be seen as a language. Because it needs rules to understand the message. Computer readable languages need to be fully specified with no room voor misinterpretation.
So you can say that they don't need to evolve because they already are languages.
I used the following definitions:
HRF (Human Readable Format), almost anything in written format.
DSL (Domain Specific Language), language used for a single purpose.
If you restrict the definition of languages to only include programming languages which contains loops and branches. The story changes. Simple INI files don't need these constructs. But macro languages do. So you can say that only languages that describe behaviour (sequences, decissions based on data) hav ethe potential to evolve into a language.

How can I use functional programming in the real world? [closed]

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Functional languages are good because they avoid bugs by eliminating state, but also because they can be easily parallelized automatically for you, without you having to worry about the thread count.
As a Win32 developer though, can I use Haskell for some DLL files of my application? And if I do, is there a real advantage that would be taken automatically for me? If so, what gives me this advantage? The compiler?
Does F# parallelize functions you write across multiple cores and CPUs automatically for you? Would you ever see the thread count in Task Manager increase?
How can I start using Haskell in a practical way, and will I really see some benefits if I do?
It seems like the book Real World Haskell is just what you're looking for. You can read it free online.
F# does not contain any magic pixie dust that will pass functions off to different CPUs or machines. F#/Haskell and other functional programming languages make it easier for you to write functions that can be processed independent of the thread or CPU they were created on.
I don't feel right posting a link here to a podcast I participate in. It seems a little off, but in the Herding Code episode, where we talked with Matt Podwysocki, we asked the same question and he gave some interesting answers. There are also a lot of good links relating to functional programming in that episode. I found one link titled "Why Functional Programming Matters". That may provide some answers for you.
This might also be interesting:
"Real World Functional Programming"
Examples are in F# and C#, but the theory is fairly generic.
From what I've read (pre-release) it is definitely interesting, but so far I think it is making me want to stick more and more with C#, using libraries like Parallel Extensions.
You didn't mention, but I'm assuming, that you're using C++. One potentially easy way to get into functional is via C++/CLI to F#. C++ contains "magic pixie dust" (called IJW: It Just Works) to allow you to call into and out of managed code. With this, calling F# code is almost as simple as it is from C#.
I've used this in one program (FreeSWITCH), which is written entirely in C/C++. With a single managed C++/CLI (use the /clr switch), it magically transitions into managed code, and from there, I can go load my F# plugins and execute them. To make things even easier for deployment, F# can statically link all its dependencies, so you don't need to deploy the F# runtime files. One other thing that makes CLR code attractive is that you can pass managed code (delegates) to C code, and the runtime automatically makes a thunk for you.
If you decide to go the Haskell way, the feature you'll be looking for is FFI: Foreign Function Interface. However, I don't think it'll give you the same level of integration as C++/CLI with F#.
I'm currently learning Haskell myself. When you start out learning it, it doesn't seem very intriguing, because the learning experience is nothing like learning a language like C#.
It's a whole new world, but I noticed I could write very very complex expressions in just a few lines of code. When I looked back at the code, it was much more concise; it was small and tight.
I'm absolutely loving it! You can indeed write real-world programs that will be smaller, easier to maintain, and much more complex than most other languages allow. I vote for you to learn it!!
Since you mention Win32 and DLLs, I presume you're working with unmanaged code. In that case, GHC will work very well for you. Late last year I wrote a DDE server under Windows using FFI to talk to the Microsoft DDE libraries, and, surprisingly, it was an extremely pleasant experience (especially given that I'm a Unix guy).
Haskell's FFI is powerful (even supporting, e.g., callbacks into Haskell functions from C or other libraries), and having Haskell's type checking when writing C-level code is like a dream come true.
That last point is one of the major advantages of Haskell: the type system is amazing. That said, it's like any powerful tool; it needs time and effort to make good use of it.
So yes, it is possible to start out writing small bits of code in Haskell that link into the rest of your code (though you may find it easier to start with small Haskell programs that link to your other code), and it's well worth spending a fair amount of time learning about this and using it wherever you can. You may end up like me, planning a fairly major project tightly integrated with Windows code (in my case, a sophisticated Excel add-in) in Haskell.

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