I looked at previous post based on this but they do not relate. I am receiving the following error.
1>c:\users\numerical25\desktop\intro todirectx\introtodirectx\chapter 4\init direct3d\init direct3d.cpp(9) : fatal error C1083: Cannot open include file: 'd3dApp.h': No such file or directory
But clearly from the image shown below, its there
In oppose to other people who are having issues finding the header on the physical drive. the compiler can not find my header from within the solution explorer.
What you see in the left pane of the IDE has absolutely nothing to do with whether the file is there or not there. "Solution Explorer" does not explore the actual files present in the file system, it simply shows you which files are registered as parts of this solution.
In order for the code to compile, the file must be present in the file system of your computer in one of the paths that the specified as search paths for header files of this solution. It is not present, hence the error.
Make sure the directory the header is in is included in the project's settings (C/C++ → General → Additional Include Directories).
Solution view and file view sometimes have no relationship; each file you add to the solution view is an entry in an xml file. The #include directive usually looks at the physical drive location, after looking through include paths.
My suggestion is to add the direct3d.h include path to the project's settings. That's the recommend way as it makes upgrading to newer versions of the SDK painless (and it's a good practise for any external libraries).
Related
I have a code generation tool (build_runner) that generates source code based on existing source files.
Every generated file is meant to be read-only.
How to tell JetBrains IDE to prevent me (as a developer) to edit those files? (or at least warn me a confirmation dialog before I actually edit the file)
Those files are identified with specific extensions
*.generated.dart
*.unwrapped.dart
Make your tool set file permissions on the files it generates: chmod 444.
Make your tool put the files in the generated folder like other libraries do.
Sample from Android Studio after setting the file permission on this file and trying to edit it:
My motive is to open the definition i.e the (.c) file of the shm.h header, but after following tons of advices and experiencing a lot, I still couldn't not get the exact location of it in Linux. When I open the header files, it says something like the definition of it is defined in XP4.2 but I couldn't figure it out.
I am using VS2017 to compile VTK 8 Example, Cone.cxx, screen as attached. But I do not know how the error show vtkobjectfactory.h.in been invoked?enter image description here
I trace the program and find it initiated by Common/DataModel/vtkPolyData.h
But I can not understand how it worked. Can anyone help on this?
It can't find some include files. Judging by how your #includes are written, you haven't set path to the vtk include files - you have set correct paths for the few files you are including, but those files are including additional files and they are using relative path - for example, if you open your vtkCamera.h, which you are including, you will find it starts with lines like #include "vtkRenderingCoreModule.h", while in your environment, the "vtkRenderingCoreModule.h" is probably somewhere like "Rendering/Core/vtkRenderingCoreModule.h", so it can't find it. If you wanted to do it this way, you would have to change the paths also in all the files that are being included and that is just not reasonable.
A simple solution is to go to your project properties (right click in the solution explorer on your project name -> properties) -> C/C++ ->General: The first line should be "Additional Include Directories". There, you add a new line with path to the include folder of your vtk installation, probably something like "C:\program files\VTK 8.0\include\vtk-8.0\" - if you look in that folder you should find all the vtk's .h files in one place.
Then you can change your code by removing all the folder specifications from the #include paths and simply write #include vtkConeSource.h etc. and all files should be found without issues.
I want to include a library - I've downloaded it and found exactly four files inside:
.h
.lib
.dll
.def
I've put the header file inside of my project. That's the only thing I did - and the visual throws an error that it cannot open the .lib file.
So I immediately wanted to beg for help on stackoverflow, but I've decided to do a little research first. I've found out that the .dll file should be placed inside of the windows/SYSWOW64 location (for my 64-bit windows 7), I placed it there but VS still displays the same error.
How should I deal with that? Did I missed some step during the "installation"? If so, which ones?
You have to specify the path to the library (*.lib) in your project settings.
(You can put it also into your directory with sources)
The presence of DLL file during build is not required.
I find increasingly now when I am building a large project, I get the following error.
fatal error C1083: Cannot open
compiler intermediate file:
'C:\Temp\SYS\a03132ex': Permission
denied
It occurs in Visual Studio 2003 and VC6, and I have investigated the potential MSDN reasons and drawn a blank. There is plenty of space on the hard disk, and not that many other programs open that I should be running out of handles. Any ideas, or is it time to re-install windows again. I'm running XP SP3 by the way, and have two large NTFS hard disks with very many files.
Edit: the name of the temp file changes, and I have cleared out the entire c:\temp folder.
I seem to remember from somewhere deep down memory lane that deleting the temporary files created by visual studio for the project fixes this issue (until it pops up again).
The temporary files have the same name as your project. (There may also be something VC/VS related in your home directory if that does not help.)
And if that doesn't help, check if your TMP environment setting doesn't end with a semicolon for example. It should be a fully qualified path as well, not relative.
Edit: I found a topic on the internet about it and there it is said that if you attempt to include a directory instead of a file you can trigger that very same error.
I assume you already verified this, but does the actual C:\Temp\SYS folder have the correct permissions (ie allow all users to read/write files in it)?
You could also check the rights associated with c:\temp and c:\temp\sys (if sys does exist outside the compilation session)
cacls c:\temp
Also, (as suggested here), try setting the compiler flag -Bd under advanced options and inspect the arguments into the compiler. Maybe you meant to specify a path and end up compiling a non-existant file ?
Keep your temp file location simple, for example when I copy projects from my laptop to my office PC the VS2003 project didn’t compile.. The “tmp” system variable was pointing to %USERPROFILE%/TEMP. Visual studio 2003 was giving few "Fatal error C1083: Cannot open compiler intermediate file:" errors
I made a new Temp folder on C drive and change the system variable TMP to "C:/TEMP". Recompiled the program and Voilà no errors!
do not click Rebuild button in complier, click Build button only - this solve my problem
I had exactly the same issue. Disabling the antivirus while building the project solved that issue. A possible permanent solution would be to setting VS's temporary directory somewhere else and telling the antivirus to exclude that directory.