If I want to do bi-directional mapping, do I need to create two mapping?
Mapper.CreateMap<A, B>() and Mapper.CreateMap<B, A>()?
Yes, but if you find yourself doing this often:
public static class AutoMapperExtensions
{
public static void Bidirectional<TSource, TDestination>(this IMappingExpression<TSource, TDestination> expression)
{
Mapper.CreateMap<TDestination, TSource>();
}
}
then:
Mapper.CreateMap<A, B>().Bidirectional();
This is now baked into AutoMapper
Mapper.CreateMap<SourceType, DestType>().ReverseMap();
Yes, because if you change the type of some property (for example DateTime -> string) it is not bidirectional (you will need to instruct Automapper how to convert string -> DateTime).
Great idea Eric!
I've added a return value, so the reverse mapping is configurable too.
public static class AutoMapperExtensions
{
public static IMappingExpression<TDestination, TSource> Bidirectional<TSource, TDestination>(this IMappingExpression<TSource, TDestination> expression)
{
return Mapper.CreateMap<TDestination, TSource>();
}
}
Related
I have a small class which I am using to make sure the strings sent and received by a service remain URL safe without additional encoding (see below).
Ideally I would like to just apply this type to my DTOs and have Servicestack be smart enough to use the implicit operators.
public class MyDto {
Base64UrlString myString;
}
var dto = new MyDto() { myString = "hello i am url safe"; }
On the client this is received as myString: {}
Is there a more elegant way to do this? I had hoped applying a type this way would "just work"
// used only for Base64UrlEncoder
using Microsoft.IdentityModel.Tokens;
namespace MyDto.ServiceModel.Types
{
public class Base64UrlString
{
private readonly string _base64UrlString;
public Base64UrlString(string str)
{
_base64UrlString = Base64UrlEncoder.Encode(str);
}
public static implicit operator string(Base64UrlString base64UrlString) => base64UrlString.ToString();
public static implicit operator Base64UrlString(string str) => new(str);
public override string ToString() => Base64UrlEncoder.Decode(_base64UrlString);
}
}
You'll need to change your class to a struct to make use of the custom struct behavior you're trying to use in your example.
Also ServiceStack.Text serializers only serializes public properties by default so your DTO should use public properties:
public class MyDto {
public Base64UrlString MyString { get; set; }
}
Alternatively you can configure it to serialize public fields with:
JsConfig.Init(new Config {
IncludePublicFields = true
});
How to bind mock of final class in Jukito ?
For example :
public final class SomeFinalClass(){
public SomeFinalClass(String someString){
}
}
//Testing class
#Runwith(JukitoRunner.class)
public class TestingClass(){
#Inject
private SomeFinalClass someFinalClassMock;
public static class TestModule extends JukitoModule {
#Override
protected void configureTest() {
// bind(SomeClient.class).in(TestSingleton.class);
}
#Provides
public SomeFinalClass getSomkeFinalClass() {
return Mokito.mock(SomeFinalClass.class); //throws error
}
}
}
Is there a way i can use PowerMockito with JukitoRunner ?
You can mock a final class if you're using Mockito 2. From Mockito 2 Wiki:
Mocking of final classes and methods is an incubating, opt-in feature. It uses a combination of Java agent instrumentation and subclassing in order to enable mockability of these types. As this works differently to our current mechanism and this one has different limitations and as we want to gather experience and user feedback, this feature had to be explicitly activated to be available ; it can be done via the mockito extension mechanism by creating the file src/test/resources/mockito-extensions/org.mockito.plugins.MockMaker containing a single line: mock-maker-inline.
After you created this file, Mockito will automatically use this new engine and one can do :
final class FinalClass {
final String finalMethod() { return "something"; }
}
FinalClass concrete = new FinalClass();
FinalClass mock = mock(FinalClass.class);
given(mock.finalMethod()).willReturn("not anymore");
assertThat(mock.finalMethod()).isNotEqualTo(concrete.finalMethod());
Basically, I want to override a parent class with different arguments. For example:
class Hold<T> {
public var value:T;
public function new(value:T) {
set(value);
}
public function set(value:T) {
this.value = value;
}
}
Then override that class, something like:
class HoldMore extends Hold<T> {
public var value2:T;
public function new(value:T, value2:T) {
super(value);
set(value, value2);
}
override public function set(value:T, value2:T) {
this.value = value;
this.value2 = value2;
}
}
Obviously this will return an error, Field set overloads parent class with different or incomplete type. Is there a way around this? I tried using a public dynamic function, and then setting set in the new() function, but that gave a very similar error. Any thoughts?
This is just a complement to #stroncium's answer, which is totally correct.
Here is an example how it could look like:
class Hold<T> {
public var value:T;
public function new(value:T) {
set(value);
}
public function set(value:T) {
this.value = value;
}
}
class HoldMore<T> extends Hold<T> {
public var value2:T;
public function new(value:T, value2:T) {
super(value);
setBoth(value, value2);
}
// you cannot override "set" with a different signature
public function setBoth(value:T, value2:T) {
this.value = value;
this.value2 = value2;
}
}
alternatively, you could use an array as parameter or a dynamic object holding multiple values in order to "set" them using the same method, but you loose some of the compiler's type checking.
If you wrote the base class you could add an optional argument to it, this would be a workaround though, not directly what you want to do.
In the current state it totally won't work. There is not only 1 problem, but few of them:
Type T is meaningless in context of this new class, you should either use some concrete type or template this class over T.
You can not change the number of arguments of function when overriding it. However you can add another function(with a different name) to accept 2 arguments and do what you want (which is the way you would use in most languages, by the way).
I don't really understand how you see a contravariance problem there. The actual problem is that haxe doesn't support function overload. (It actually does, the function signature is name + full type, but that's not what you would want to write nor support, and is mostly used for js/java externs.)
Unfortunately the language doesn't allow it.
I have an input (JSF) that should be bound to a property in my bean. This property represents another bean and has an auxiliar method that checks if it's null (I use this method a lot).
The problem is that the binding is failing to get the proper getter and setter. Instead of reading the method that returns the bean, it reads the one that return a boolean value.
The property name is guest. The methods are:
getGuest;
setGuest;
isGuest (checks if guest is null).
JSF is trying to bind the object to isGuest and setGuest, instead of getGuest and setGuest.
I cannot rename isGuest to guestIsNull or something, because that would'nt make to much sense (see the class below).
Finally, my question is: how can I bind this property to the object without renaming my methods? Is it possible?
I also accept suggestions of a better method name (but the meaning must be the same).
Entity
#Entity
public class Passenger {
private Employee employee;
private Guest guest;
public Passenger() {
}
#Transient
public boolean isEmployee() {
return null != this.employee;
}
#Transient
public boolean isGuest() {
return null != this.guest;
}
#OneToOne
public Employee getEmployee() {
return this.employee;
}
public void setEmployee(Employee employee) {
this.employee = employee;
}
#OneToOne
public Guest getGuest() {
return this.guest;
}
public void setGuest(Guest guest) {
this.guest = guest;
}
}
JSF
<h:inputText value="#{passenger.employee}" />
<h:inputText value="#{passenger.guest}" />
Change the method name to isGuestNull.
The problem you're seeing is due to the fact that the EL lets you use getFoo or isFoo as the naming style for getter methods that return booleans.
No, that's not possible. You've to rename them.
Another way is to add a single getter returning an enum which covers all cases.
public enum Type {
GUEST, EMPLOYEE;
}
public Type getType() {
return guest != null ? Type.GUEST
: employee != null ? Type.EMPLOYEE
: null;
}
with
<h:something rendered="#{passenger.type == 'GUEST'}">
Binding to any property using any method is possible and quite easy if you create your custom ELResolver (apidocs). elresolvers are registered in faces config, and they are responsible, given an Object and a String defining a property, for determining the value and type of the given properties (and, as the need arises, to change it).
You could easily write your own ELResolver that would only work for your chosen, single type, and use (for example in a switch statement) the specific methods you need to write and read properties. And for other types it would delegate resolving up the resolver chain. It's really easy to do, much easier than it sounds.
But don't do it. The standard naming pattern of properties predates EL by many years. It is part of the JavaBeans™ standard - one of the very few undisputed standards in Javaland, working everywhere - from ant scripts, through spring configuration files to JSF. Seeing methods isPerson and getPerson in one class actually makes me fill uneasy, as it breaks something I always take for granted and can always count on.
If you like DDD and want to have your method's names pure, use an adapter. It's easy, fun, and gives a couple of additional lines, which is not something to sneer at if you get paid for the ammount of code produced:
public class MyNotReallyBean {
public String checkName() { ... }
public String lookUpLastName() { ... }
public String carefullyAskAboutAge() { ... }
public class BeanAdapter {
public String getName() { return checkName(); }
public String getLastName() { return lookUpLastName(); }
public String getAge() { return carefullyAskAboutAge(); }
}
private static BeanAdapter beanAdapter = new BeanAdapter();
private BeanAdapter getBeanAdapter(){ return beanAdapter; }
}
We have a class Event (it's actually named differently, but I'm just making abstraction):
public class Event
{
public string Name { get; set; }
public string Description { get; set; }
public EventType EventType { get; set; }
}
We need to build an instance of a Message class with this object, but depending on the EventType, we use a different builder:
switch (event.EventType)
{
case EventType.First:
message = FirstMessageBuilder.Build(event);
break;
case EventType.Second:
message = SecondMessageBuilder.Build(event);
break;
}
Do you think this is acceptable, or should we take the following approach:
Make an abstract class:
public class Event
{
public string Name { get; set; }
public string Description { get; set; }
public abstract Message BuildMessage();
}
Then derive two classes: class FirstMessage and class SecondMessage and make the domain objects responsible for building the message.
I hope it isn't too abstract. The bottom line is we need to transform one class to another. A simple mapper won't do, because there are properties with XML content and such (due to a legacy application making the events). Just accept what we're trying to do here.
The real question is: can a domain object be responsible for such a transformation, or would you not recommend it? I would avoid the ugly switch statement, but add complexity somewhere else.
Whilst I agree with Thomas, you might want to look at the following design patterns to see if they help you:
Vistor Pattern
Double-Dispatch Pattern
Builder Pattern
Strictly speaking, a domain object shouldn't be responsible for anything other than representing the domain. "Changing type" is clearly a technical issue and should be done by some kind of service class, to maintain a clear separation of concerns...
In order to gain the readability of
var message = eventInstance.AsMessage();
as well following the single responsibility principle, you could define AsMessage() as an extension method of the event type.
There are few possible solutions. To use abstract factory:
public interface IMessageFactory
{
Message Create();
}
public class FirstMessageFactory : IMessageFactory
{
public Message Create()
{
//...
}
}
public class SomeService
{
private readonly IMessageFactory _factory;
public SomeService(IMessageFactory factory)
{
_factory = factory;
}
public void DoSomething()
{
var message = _factory.Create();
//...
}
}
Now you can wire IoC container to right factory for requested service.
To use Assembler which makes the transformation:
public interface IAssembler<TSource, TDestination>
{
TDestination Transform(TSource source);
}
This is quite similar to factory pattern, but if you are dependent on EventType, its possible to do it like:
public interface IAssembler<TEventType>
{
object Transform(object source);
}
I would encapsulate the logic into a separate Factory/Builder class, and use an extension method on Event to call the builder.
This would give you the best of both worlds.