j2me bluetooth client. Function startInquiry nothing found - java-me

I develop simple j2me bluetooth client and have problem with bluetooth device search.
Function startInquiry nothing found.
Client : nokia 5220
Server : my pc with bluetooth adapter
All bluetooth devices is on.
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
import javax.microedition.midlet.*;
import javax.bluetooth.*;
import java.util.Vector;
import javax.microedition.lcdui.*;
/**
* #author Администратор
*/
public class Midlet extends MIDlet implements DiscoveryListener
{
private static Vector vecDevices=new Vector();
private static String connectionURL=null;
private LocalDevice localDevice;
private DiscoveryAgent agent;
private RemoteDevice remoteDevice;
private RemoteDevice[] devList;
private Display display;
private Form form;
public void startApp() {
display = Display.getDisplay(this);
form = new Form( "Client" );
try {
localDevice = LocalDevice.getLocalDevice();
} catch( BluetoothStateException e ) {
e.printStackTrace();
}
form.append("Address: "+localDevice.getBluetoothAddress()+"\n\n");
form.append("Name: "+localDevice.getFriendlyName()+"\n\n");
try {
agent = localDevice.getLocalDevice().getDiscoveryAgent();
form.append("Starting device inquiry... \n\n");
boolean si = agent.startInquiry(DiscoveryAgent.GIAC, this);
if ( si ) {
form.append("true");
} else {
form.append("false");
}
} catch( BluetoothStateException e ) {
}
int deviceCount = vecDevices.size();
if(deviceCount <= 0){
form.append("No Devices Found .");
}
else{
//print bluetooth device addresses and names in the format [ No. address (name) ]
form.append("Bluetooth Devices: ");
for (int i = 0; i < deviceCount; i++) {
remoteDevice=(RemoteDevice)vecDevices.elementAt(i);
form.append( remoteDevice.getBluetoothAddress() );
}
}
display.setCurrent(form);
}
public void pauseApp() {
}
public void destroyApp(boolean unconditional) {
}
public void deviceDiscovered(RemoteDevice btDevice, DeviceClass cod) {
//add the device to the vector
if(!vecDevices.contains(btDevice)){
vecDevices.addElement(btDevice);
}
}
public void inquiryCompleted(int discType)
{
}
//implement this method since services are not being discovered
public void servicesDiscovered(int transID, ServiceRecord[] servRecord) {
if(servRecord!=null && servRecord.length>0){
connectionURL=servRecord[0].getConnectionURL(0,false);
}
}
//implement this method since services are not being discovered
public void serviceSearchCompleted(int transID, int respCode) {
}
}

Not sure what the exact problem is, but you definitely don't want to be doing this in your midlet's startApp() method. This is a system lifecycle method, and should return quickly, but scanning for bluetooth devices will block it for a long time. Your startApp() method is tying up the device's resources which it could need for doing the actual scanning!
Refactor, so your device scanning is done in a new thread, then see what happens.

You seem to have misunderstood how the Bluetooth API works. The startInquiry method only starts the device discovery process and returns immediately afterwards, leaving the discovery running in the background. When devices are discovered, you get a callback of the deviceDiscovered method for each of them, and when the discovery process has completed, you get a callback of the inquiryCompleted method. So you need to move the accessing of the vecDevices member and the form manipulation from startApp to inquiryCompleted to be able to actually show the discovered information.

You say all devices are on - but also check if all devices are discoverable.
I've made this mistake before myself!
Lookup the method LocalDevice.setDiscoverable() if you want to toggle between modes programatically.

Related

Synchronizing an audio file over network in Unet

I have a gameObject "plane" that isn't controlled by the clients. it gets spawned with an audio source that plays a clip when the host clicks a certain button. i would like the sound to be heard by the clients, i tried using rpc but i can't seem to be able to send them.
i keep getting the error: Found no behaviour for incoming [ClientRpc:InvokeRpcRpc_SendSoundIDToServer] on plane (UnityEngine.GameObject), the server and client should have the same NetworkBehaviour instances.
It's been driving me crazy for more than a day, i would really apreciate some help.
Here's my code:
using UnityEngine;
using UnityEngine.Networking;
[RequireComponent(typeof(AudioSource))]
[RequireComponent(typeof(NetworkIdentity))]
public class SpoolUp : NetworkBehaviour
{
private AudioSource source;
public AudioClip[] clips;
public bool start;
void Start()
{
clips = Resources.LoadAll("Audio");
source = GetComponent();
source.playOnAwake = false;
}
public void Spool()
{
start = true;
if (isServer)
PlaySound(0);
}
public void PlaySound(int id)
{
if (id >= 0 && id < clips.Length)
{
RpcPlaySound(id);
}
}
[ClientRpc]
void RpcPlaySound(int id)
{
source.PlayOneShot(clips[id]);
}
PS: I also get the following warning: ClientRpc [ClientRpc:InvokeRpcRpcPlaySound] handler not found [netId=4]

API for Windows 10 virtual desktops [duplicate]

I love that Windows 10 now has support for virtual desktops built in, but I have some features that I'd like to add/modify (e.g., force a window to appear on all desktops, launch the task view with a hotkey, have per-monitor desktops, etc.)
I have searched for applications and developer references to help me customize my desktops, but I have had no luck.
Where should I start? I am looking for Windows API functions (ideally, that are callable from a C# application) that will give me programmatic access to manipulate virtual desktops and the windows therein.
The Windows SDK Support Team Blog posted a C# demo to switch Desktops via IVirtualDesktopManager:
[ComImport, InterfaceType(ComInterfaceType.InterfaceIsIUnknown), Guid("a5cd92ff-29be-454c-8d04-d82879fb3f1b")]
[System.Security.SuppressUnmanagedCodeSecurity]
public interface IVirtualDesktopManager
{
[PreserveSig]
int IsWindowOnCurrentVirtualDesktop(
[In] IntPtr TopLevelWindow,
[Out] out int OnCurrentDesktop
);
[PreserveSig]
int GetWindowDesktopId(
[In] IntPtr TopLevelWindow,
[Out] out Guid CurrentDesktop
);
[PreserveSig]
int MoveWindowToDesktop(
[In] IntPtr TopLevelWindow,
[MarshalAs(UnmanagedType.LPStruct)]
[In]Guid CurrentDesktop
);
}
[ComImport, Guid("aa509086-5ca9-4c25-8f95-589d3c07b48a")]
public class CVirtualDesktopManager
{
}
public class VirtualDesktopManager
{
public VirtualDesktopManager()
{
cmanager = new CVirtualDesktopManager();
manager = (IVirtualDesktopManager)cmanager;
}
~VirtualDesktopManager()
{
manager = null;
cmanager = null;
}
private CVirtualDesktopManager cmanager = null;
private IVirtualDesktopManager manager;
public bool IsWindowOnCurrentVirtualDesktop(IntPtr TopLevelWindow)
{
int result;
int hr;
if ((hr = manager.IsWindowOnCurrentVirtualDesktop(TopLevelWindow, out result)) != 0)
{
Marshal.ThrowExceptionForHR(hr);
}
return result != 0;
}
public Guid GetWindowDesktopId(IntPtr TopLevelWindow)
{
Guid result;
int hr;
if ((hr = manager.GetWindowDesktopId(TopLevelWindow, out result)) != 0)
{
Marshal.ThrowExceptionForHR(hr);
}
return result;
}
public void MoveWindowToDesktop(IntPtr TopLevelWindow, Guid CurrentDesktop)
{
int hr;
if ((hr = manager.MoveWindowToDesktop(TopLevelWindow, CurrentDesktop)) != 0)
{
Marshal.ThrowExceptionForHR(hr);
}
}
}
it includes the API to detect on which desktop the Window is shown and it can switch and move a Windows the a Desktop.
Programmatic access to the virtual desktop feature is very limited, as Microsoft has only exposed the IVirtualDesktopManager COM interface. It does provide two key functions:
IVirtualDesktopManager::GetWindowDesktopId allows you to retrieve the ID of a virtual desktop, based on a window that is already assigned to that desktop.
IVirtualDesktopManager::MoveWindowToDesktop allows you to move a window to a specific virtual desktop.
Unfortunately, this is not nearly enough to accomplish anything useful. I've written some C# code based on the reverse-engineering work done by NickoTin. I can't read much of the Russian in his blog post, but his C++ code was pretty accurate.
I do need to emphasize that this code is not something you want to commit to in a product. Microsoft always feels free to change undocumented APIs whenever they feel like it. And there is a runtime risk as well: this code does not necessarily interact well when the user is tinkering with the virtual desktops. Always keep in mind that a virtual desktop can appear and disappear at any time, completely out of sync with your code.
To use the code, create a new C# class library project. I'll first post ComInterop.cs, it contains the COM interface declarations that match NickoTin's C++ declarations:
using System;
using System.Runtime.InteropServices;
namespace Windows10Interop {
internal static class Guids {
public static readonly Guid CLSID_ImmersiveShell =
new Guid(0xC2F03A33, 0x21F5, 0x47FA, 0xB4, 0xBB, 0x15, 0x63, 0x62, 0xA2, 0xF2, 0x39);
public static readonly Guid CLSID_VirtualDesktopManagerInternal =
new Guid(0xC5E0CDCA, 0x7B6E, 0x41B2, 0x9F, 0xC4, 0xD9, 0x39, 0x75, 0xCC, 0x46, 0x7B);
public static readonly Guid CLSID_VirtualDesktopManager =
new Guid("AA509086-5CA9-4C25-8F95-589D3C07B48A");
public static readonly Guid IID_IVirtualDesktopManagerInternal =
new Guid("AF8DA486-95BB-4460-B3B7-6E7A6B2962B5");
public static readonly Guid IID_IVirtualDesktop =
new Guid("FF72FFDD-BE7E-43FC-9C03-AD81681E88E4");
}
[ComImport]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[Guid("FF72FFDD-BE7E-43FC-9C03-AD81681E88E4")]
internal interface IVirtualDesktop {
void notimpl1(); // void IsViewVisible(IApplicationView view, out int visible);
Guid GetId();
}
[ComImport]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[Guid("AF8DA486-95BB-4460-B3B7-6E7A6B2962B5")]
internal interface IVirtualDesktopManagerInternal {
int GetCount();
void notimpl1(); // void MoveViewToDesktop(IApplicationView view, IVirtualDesktop desktop);
void notimpl2(); // void CanViewMoveDesktops(IApplicationView view, out int itcan);
IVirtualDesktop GetCurrentDesktop();
void GetDesktops(out IObjectArray desktops);
[PreserveSig]
int GetAdjacentDesktop(IVirtualDesktop from, int direction, out IVirtualDesktop desktop);
void SwitchDesktop(IVirtualDesktop desktop);
IVirtualDesktop CreateDesktop();
void RemoveDesktop(IVirtualDesktop desktop, IVirtualDesktop fallback);
IVirtualDesktop FindDesktop(ref Guid desktopid);
}
[ComImport]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[Guid("a5cd92ff-29be-454c-8d04-d82879fb3f1b")]
internal interface IVirtualDesktopManager {
int IsWindowOnCurrentVirtualDesktop(IntPtr topLevelWindow);
Guid GetWindowDesktopId(IntPtr topLevelWindow);
void MoveWindowToDesktop(IntPtr topLevelWindow, ref Guid desktopId);
}
[ComImport]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[Guid("92CA9DCD-5622-4bba-A805-5E9F541BD8C9")]
internal interface IObjectArray {
void GetCount(out int count);
void GetAt(int index, ref Guid iid, [MarshalAs(UnmanagedType.Interface)]out object obj);
}
[ComImport]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
[Guid("6D5140C1-7436-11CE-8034-00AA006009FA")]
internal interface IServiceProvider10 {
[return: MarshalAs(UnmanagedType.IUnknown)]
object QueryService(ref Guid service, ref Guid riid);
}
}
Next is Desktop.cs. It contains the friendly C# classes that you can use in your code:
using System;
using System.Runtime.InteropServices;
namespace Windows10Interop
{
public class Desktop {
public static int Count {
// Returns the number of desktops
get { return DesktopManager.Manager.GetCount(); }
}
public static Desktop Current {
// Returns current desktop
get { return new Desktop(DesktopManager.Manager.GetCurrentDesktop()); }
}
public static Desktop FromIndex(int index) {
// Create desktop object from index 0..Count-1
return new Desktop(DesktopManager.GetDesktop(index));
}
public static Desktop FromWindow(IntPtr hWnd) {
// Creates desktop object on which window <hWnd> is displayed
Guid id = DesktopManager.WManager.GetWindowDesktopId(hWnd);
return new Desktop(DesktopManager.Manager.FindDesktop(ref id));
}
public static Desktop Create() {
// Create a new desktop
return new Desktop(DesktopManager.Manager.CreateDesktop());
}
public void Remove(Desktop fallback = null) {
// Destroy desktop and switch to <fallback>
var back = fallback == null ? DesktopManager.GetDesktop(0) : fallback.itf;
DesktopManager.Manager.RemoveDesktop(itf, back);
}
public bool IsVisible {
// Returns <true> if this desktop is the current displayed one
get { return object.ReferenceEquals(itf, DesktopManager.Manager.GetCurrentDesktop()); }
}
public void MakeVisible() {
// Make this desktop visible
DesktopManager.Manager.SwitchDesktop(itf);
}
public Desktop Left {
// Returns desktop at the left of this one, null if none
get {
IVirtualDesktop desktop;
int hr = DesktopManager.Manager.GetAdjacentDesktop(itf, 3, out desktop);
if (hr == 0) return new Desktop(desktop);
else return null;
}
}
public Desktop Right {
// Returns desktop at the right of this one, null if none
get {
IVirtualDesktop desktop;
int hr = DesktopManager.Manager.GetAdjacentDesktop(itf, 4, out desktop);
if (hr == 0) return new Desktop(desktop);
else return null;
}
}
public void MoveWindow(IntPtr handle) {
// Move window <handle> to this desktop
DesktopManager.WManager.MoveWindowToDesktop(handle, itf.GetId());
}
public bool HasWindow(IntPtr handle) {
// Returns true if window <handle> is on this desktop
return itf.GetId() == DesktopManager.WManager.GetWindowDesktopId(handle);
}
public override int GetHashCode() {
return itf.GetHashCode();
}
public override bool Equals(object obj) {
var desk = obj as Desktop;
return desk != null && object.ReferenceEquals(this.itf, desk.itf);
}
private IVirtualDesktop itf;
private Desktop(IVirtualDesktop itf) { this.itf = itf; }
}
internal static class DesktopManager {
static DesktopManager() {
var shell = (IServiceProvider10)Activator.CreateInstance(Type.GetTypeFromCLSID(Guids.CLSID_ImmersiveShell));
Manager = (IVirtualDesktopManagerInternal)shell.QueryService(Guids.CLSID_VirtualDesktopManagerInternal, Guids.IID_IVirtualDesktopManagerInternal);
WManager = (IVirtualDesktopManager)Activator.CreateInstance(Type.GetTypeFromCLSID(Guids.CLSID_VirtualDesktopManager));
}
internal static IVirtualDesktop GetDesktop(int index) {
int count = Manager.GetCount();
if (index < 0 || index >= count) throw new ArgumentOutOfRangeException("index");
IObjectArray desktops;
Manager.GetDesktops(out desktops);
object objdesk;
desktops.GetAt(index, Guids.IID_IVirtualDesktop, out objdesk);
Marshal.ReleaseComObject(desktops);
return (IVirtualDesktop)objdesk;
}
internal static IVirtualDesktopManagerInternal Manager;
internal static IVirtualDesktopManager WManager;
}
}
And finally a little test WinForms project that I used to test the code. Just drop 4 buttons on a form and name them buttonLeft/Right/Create/Destroy:
using Windows10Interop;
using System.Diagnostics;
...
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
}
private void buttonRight_Click(object sender, EventArgs e) {
var curr = Desktop.FromWindow(this.Handle);
Debug.Assert(curr.Equals(Desktop.Current));
var right = curr.Right;
if (right == null) right = Desktop.FromIndex(0);
if (right != null) {
right.MoveWindow(this.Handle);
right.MakeVisible();
this.BringToFront();
Debug.Assert(right.IsVisible);
}
}
private void buttonLeft_Click(object sender, EventArgs e) {
var curr = Desktop.FromWindow(this.Handle);
Debug.Assert(curr.Equals(Desktop.Current));
var left = curr.Left;
if (left == null) left = Desktop.FromIndex(Desktop.Count - 1);
if (left != null) {
left.MoveWindow(this.Handle);
left.MakeVisible();
this.BringToFront();
Debug.Assert(left.IsVisible);
}
}
private void buttonCreate_Click(object sender, EventArgs e) {
var desk = Desktop.Create();
desk.MoveWindow(this.Handle);
desk.MakeVisible();
Debug.Assert(desk.IsVisible);
Debug.Assert(desk.Equals(Desktop.Current));
}
private void buttonDestroy_Click(object sender, EventArgs e) {
var curr = Desktop.FromWindow(this.Handle);
var next = curr.Left;
if (next == null) next = curr.Right;
if (next != null && next != curr) {
next.MoveWindow(this.Handle);
curr.Remove(next);
Debug.Assert(next.IsVisible);
}
}
}
The only real quirk I noticed while testing this is that moving a window from one desktop to another can move it to the bottom of the Z-order when you first switch the desktop, then move the window. No such problem if you do it the other way around.
There is this guy that made a application to map keyboard shorcut to move a window between virtual desktop.
https://github.com/Grabacr07/SylphyHorn
(I use it every day )
He has a blog where he explain what he did
http://grabacr.net/archives/5701 ( you can use google translate it is in japanese)
He in fact used the same api mantionned in the Alberto Tostado response.
http://www.cyberforum.ru/blogs/105416/blog3671.html
and the api can be found on his github https://github.com/Grabacr07/VirtualDesktop
The api is really simple to use BUT it seems impossible to move a window from another process.
public static bool MoveToDesktop(IntPtr hWnd, VirtualDesktop virtualDesktop)
{
ThrowIfNotSupported();
int processId;
NativeMethods.GetWindowThreadProcessId(hWnd, out processId);
if (Process.GetCurrentProcess().Id == processId) // THAT LINE
{
var guid = virtualDesktop.Id;
VirtualDesktop.ComManager.MoveWindowToDesktop(hWnd, ref guid);
return true;
}
return false;
}
To workaround this problem they made another implementation that they use alongside the one in the russian blog
if (VirtualDesktopHelper.MoveToDesktop(hWnd, right) //<- the one in the russian blog
|| this.helper.MoveWindowToDesktop(hWnd, right.Id)) <- the second implementation
The second implementation can be found here: https://github.com/tmyt/VDMHelper
This one can move a window from another process to another desktop. BUT it is buggy right now. For exemple when i try to move some window like google chrome it crash.
So this is the result of my research. I m rigth now trying to make a StickyWindow feature with these api.
I fear that all about "Virtual desktops" in Windows 10 is undocumented, but in a Russian page I've seen documented the interfaces. I don't speak Russian but seems that they have used reversed engineering. Anyway, the code is very clear (Thanks to them!).
Keep an eye here:
http://www.cyberforum.ru/blogs/105416/blog3671.html
I've been trying to see if the old API's CreateDesktop, OpenDesktop, etc... is linked to the new Virtual-Desktops, but no way...
The interfaces work with the final production release of Windows 10 (2015-05-08), but you shouldn't use them in a real wide distributed application until Microsoft documents them. Too much risk.
Regards.

Philips Hue Bridge cannot connect to server desktop application

I am trying to connect my Desktop to the PHILIPS Hue light server using java.
When the code runs, it will flow into the Controller.java. When that happens, the FindBridges method in Controller.java runs. This is where the error occurs. In debugging, it displays a NullPointerException in thread "AWT-Event-Queue-0".
I presume that the server/lightbulb cannot be found at all, even though it is turned on and my android application can connect to it.
The error is stated below:
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at com.philips.lighting.gui.DesktopView$1.actionPerformed(DesktopView.java:72)
Controller.java
package com.philips.lighting;
import java.util.List;
import java.util.Random;
import javax.swing.JDialog;
import com.philips.lighting.hue.sdk.upnp.*;
import com.philips.lighting.data.HueProperties;
import com.philips.lighting.gui.AccessPointList;
import com.philips.lighting.gui.DesktopView;
import com.philips.lighting.gui.LightColoursFrame;
import com.philips.lighting.gui.PushLinkFrame;
import com.philips.lighting.hue.sdk.PHAccessPoint;
import com.philips.lighting.hue.sdk.PHBridgeSearchManager;
import com.philips.lighting.hue.sdk.PHHueSDK;
import com.philips.lighting.hue.sdk.PHMessageType;
import com.philips.lighting.hue.sdk.PHSDKListener;
import com.philips.lighting.model.PHBridge;
import com.philips.lighting.model.PHBridgeResourcesCache;
import com.philips.lighting.model.PHHueError;
import com.philips.lighting.model.PHHueParsingError;
import com.philips.lighting.model.PHLight;
import com.philips.lighting.model.PHLightState;
public class Controller {
private PHHueSDK phHueSDK;
private DesktopView desktopView;
private PushLinkFrame pushLinkDialog;
private LightColoursFrame lightColoursFrame;
private static final int MAX_HUE=65535;
private Controller instance;
public Controller(DesktopView view) {
this.desktopView = view;
this.phHueSDK = PHHueSDK.getInstance(); // or phHueSDK = PHHueSDK.getInstance();
this.instance = this;
}
public void findBridges() {
//To uniquely identify your app in the bridge whitelist we recommend you set your app name, and the device
phHueSDK.setAppName("SmartShowroomApp"); // e.g. phHueSDK.setAppName("QuickStartApp");
phHueSDK.setDeviceName("SmartDevice"); // e.g. If you are programming for Android: phHueSDK.setDeviceName(android.os.Build.MODEL);
phHueSDK = PHHueSDK.getInstance();
PHBridgeSearchManager sm = (PHBridgeSearchManager) phHueSDK.getSDKService(PHHueSDK.SEARCH_BRIDGE);
sm.search(true, true);
//This starts a UPNP/Portal Search and takes around 10 seconds.
//The PHSDKListener (onAccessPointsFound) will be notified with the bridges found.
}
private PHSDKListener listener = new PHSDKListener() {
#Override
public void onAccessPointsFound(List<PHAccessPoint> accessPointsList) {
// Handle your bridge search results here.
//Typically if multiple results are returned you will want to display them in a list
// and let the user select their bridge.
//If one is found you may opt to connect automatically to that bridge.
phHueSDK = PHHueSDK.getInstance();
desktopView.getFindingBridgeProgressBar().setVisible(false);
if (accessPointsList != null && accessPointsList.size() > 0)
{
AccessPointList accessPointList = new AccessPointList(accessPointsList, instance);
accessPointList.setVisible(true);
accessPointList.setLocationRelativeTo(null); // Centre the AccessPointList Frame
phHueSDK.getAccessPointsFound().clear(); // Clear all connected access points
phHueSDK.getAccessPointsFound().addAll(accessPointsList); // Adds multiple results to the list
}
else
{
PHBridgeSearchManager sm = (PHBridgeSearchManager) phHueSDK.getSDKService(PHHueSDK.SEARCH_BRIDGE);
sm.search(false, false, true);
}
}
#Override
public void onAuthenticationRequired(PHAccessPoint accessPoint) {
// Start the Pushlink Authentication.
phHueSDK = PHHueSDK.getInstance();
desktopView.getFindingBridgeProgressBar().setVisible(false);
phHueSDK.startPushlinkAuthentication(accessPoint);
// Arriving here indicates that Pushlinking is required (to prove the User has physical access to the bridge).
//Typically here you will display a pushlink image (with a timer) indicating to to the user they need to push the button on their bridge within 30 seconds.
pushLinkDialog = new PushLinkFrame(instance);
pushLinkDialog.setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE);
pushLinkDialog.setModal(true);
pushLinkDialog.setLocationRelativeTo(null); // Center the dialog.
pushLinkDialog.setVisible(true);
}
#Override
public void onBridgeConnected(PHBridge bridge) {
phHueSDK = PHHueSDK.getInstance();
phHueSDK.setSelectedBridge(bridge);
phHueSDK.enableHeartbeat(bridge, PHHueSDK.HB_INTERVAL);
// Here it is recommended to set your connected bridge in your sdk object (as above) and start the heartbeat.
// At this point you are connected to a bridge so you should pass control to your main program/activity.
// Also it is recommended you store the connected IP Address/ Username in your app here.
//This will allow easy automatic connection on subsequent use.
// Remember to disable the heartbeat when exiting your app
//phHueSDK.disableAllHeartbeat();
//If you are only interested in a particular resource (e.g. Lights), you can enable the multi resource heartbeat as follows:
//PHHeartbeatManager heartbeatManager = PHHeartbeatManager.getInstance();
//heartbeatManager.enableLightsHeartbeat(bridge, PHHueSDK.HB_INTERVAL);
// To stop the heartbeat you can use either of the below
//heartbeatManager.disableLightsHeartbeat(bridge);
//heartbeatManager.disableAllHeartbeats(bridge);
desktopView.getFindingBridgeProgressBar().setVisible(false);
String username = HueProperties.getUsername();
String lastIpAddress = bridge.getResourceCache().getBridgeConfiguration().getIpAddress();
System.out.println("On connected: IP " + lastIpAddress);
HueProperties.storeUsername(username);
HueProperties.storeLastIPAddress(lastIpAddress);
HueProperties.saveProperties();
// Update the GUI.
desktopView.getLastConnectedIP().setText(lastIpAddress);
desktopView.getLastUserName().setText(username);
// Close the PushLink dialog (if it is showing).
if (pushLinkDialog!=null && pushLinkDialog.isShowing()) {
pushLinkDialog.setVisible(false);
}
// Enable the Buttons/Controls to change the hue bulbs.s
desktopView.getRandomLightsButton().setEnabled(true);
desktopView.getSetLightsButton().setEnabled(true);
}
#Override
public void onCacheUpdated(List cacheNotificationsList, PHBridge bridge) {
// Here you receive notifications that the BridgeResource Cache was updated. Use the PHMessageType to
// check which cache was updated, e.g.
if (cacheNotificationsList.contains(PHMessageType.LIGHTS_CACHE_UPDATED)) {
System.out.println("Lights Cache Updated ");
}
}
#Override
public void onConnectionLost(PHAccessPoint accessPoint) {
// Here you would handle the loss of connection to your bridge.
phHueSDK = PHHueSDK.getInstance();
if (accessPoint == null)
{
System.out.println("Please reconnect to your bridge.");
}
}
#Override
public void onConnectionResumed(PHBridge bridge) {
PHHueSDK phHueSDK = PHHueSDK.getInstance();
for (int i = 0; i < phHueSDK.getDisconnectedAccessPoint().size(); i++)
{
if (phHueSDK.getDisconnectedAccessPoint().get(i).getIpAddress()
.equals(bridge.getResourceCache().getBridgeConfiguration().getIpAddress())) {
phHueSDK.getDisconnectedAccessPoint().remove(i);
}
}
}
#Override
public void onError(int code, final String message) {
// Here you can handle events such as Bridge Not Responding, Authentication Failed and Bridge Not Found.
if (code == PHHueError.BRIDGE_NOT_RESPONDING) {
desktopView.getFindingBridgeProgressBar().setVisible(false);
desktopView.getFindBridgesButton().setEnabled(true);
desktopView.getConnectToLastBridgeButton().setEnabled(true);
desktopView.showDialog(message);
}
else if (code == PHMessageType.PUSHLINK_BUTTON_NOT_PRESSED) {
pushLinkDialog.incrementProgress();
}
else if (code == PHMessageType.PUSHLINK_AUTHENTICATION_FAILED) {
if (pushLinkDialog.isShowing()) {
pushLinkDialog.setVisible(false);
desktopView.showDialog(message);
}
else {
desktopView.showDialog(message);
}
desktopView.getFindBridgesButton().setEnabled(true);
}
else if (code == PHMessageType.BRIDGE_NOT_FOUND) {
desktopView.getFindingBridgeProgressBar().setVisible(false);
desktopView.getFindBridgesButton().setEnabled(true);
desktopView.showDialog(message);
}
}
#Override
public void onParsingErrors(List<PHHueParsingError> parsingErrorsList) {
// Any JSON parsing errors are returned here.
//Typically your program should never return these.
for (PHHueParsingError parsingError: parsingErrorsList) {
System.out.println("ParsingError : " + parsingError.getMessage());
}
}
};
public PHSDKListener getListener() {
return listener;
}
public void setListener(PHSDKListener listener) {
this.listener = listener;
}
public void randomLights() {
PHBridge bridge = phHueSDK.getSelectedBridge();
PHBridgeResourcesCache cache = bridge.getResourceCache();
// And now you can get any resource you want, for example:
List<PHLight> allLights = cache.getAllLights();
Random rand = new Random();
for (PHLight light : allLights) {
PHLightState lightState = new PHLightState();
lightState.setHue(rand.nextInt(MAX_HUE));
bridge.updateLightState(light, lightState); // If no bridge response is required then use this simpler form.
}
}
public void showControlLightsWindow() {
if (lightColoursFrame == null) {
lightColoursFrame = new LightColoursFrame();
}
lightColoursFrame.setLocationRelativeTo(null); // Centre window
lightColoursFrame.setVisible(true);
}
/**
* Connect to the last known access point.
* This method is triggered by the Connect to Bridge button but it can equally be used to automatically connect to a bridge.
*
*/
public boolean connectToLastKnownAccessPoint() {
String username = HueProperties.getUsername();
String lastIpAddress = HueProperties.getLastConnectedIP();
if (username==null || lastIpAddress == null) {
desktopView.showDialog("Missing Last Username or Last IP. Last known connection not found.");
return false;
}
//Obviously, every time a user opens up their Android hue app or application you don't want them to have to select their bridge, authenticate pushlink everytime.
//The recommended way to overcome this issue is to store the connected IP Address/Username (using your preferred method storage) and if set try to connect automatically.
PHAccessPoint accessPoint = new PHAccessPoint();
accessPoint.setIpAddress(lastIpAddress);
accessPoint.setUsername(username);
phHueSDK.connect(accessPoint);
return true;
//Note that the .connect method returns control to your PHSDKListener, so when connected the onBridgeConnected will be called again, and if your users Bridge IP has changed for example, onError will be called and can be handled programatically.
}
public void enableFindBridgesButton() {
desktopView.getFindBridgesButton().setEnabled(true);
}
public void showProgressBar() {
desktopView.getFindingBridgeProgressBar().setVisible(true);
}
}
DesktopView.java
package com.philips.lighting.gui;
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.JTextField;
import layout.TableLayout;
import com.philips.lighting.Controller;
import com.philips.lighting.data.HueProperties;
/**
* DesktopView.java
*
* The main GUI showing last connected IP/Username and buttons for Finding Bridges and Changing the Hue Lights, once connected to a bridge.
*
*/
public class DesktopView extends JFrame {
private static final long serialVersionUID = -7469471678945429320L;
private Controller controller;
private JButton setLightsButton;
private JButton randomLightsButton;
private JButton findBridgesButton;
private JButton connectToLastBridgeButton;
private JProgressBar findingBridgeProgressBar;
private JTextField lastConnectedIP;
private JTextField lastUserName;
public DesktopView(){
setTitle("Hue Desktop");
JPanel mainPanel = new JPanel();
// TODO - Move to another class
JPanel controls = new JPanel();
controls.setLayout(new GridLayout(2,3));
findingBridgeProgressBar = new JProgressBar();
findingBridgeProgressBar.setBorderPainted(false);
findingBridgeProgressBar.setIndeterminate(true);
findingBridgeProgressBar.setVisible(false);
//Set up components preferred size
String lastUsername = HueProperties.getUsername();
String lastConnectedIPStr = HueProperties.getLastConnectedIP();
JLabel labelLastConIP = new JLabel("Last Connected IP:");
lastConnectedIP = new JTextField(lastConnectedIPStr);
lastConnectedIP.setEditable(false);
JLabel labelLastUsername = new JLabel("Last UserName:");
lastUserName = new JTextField(lastUsername);
lastUserName.setEditable(false);
findBridgesButton = new JButton("Find New Bridges");
findBridgesButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent arg0) {
findBridgesButton.setEnabled(false);
connectToLastBridgeButton.setEnabled(false);
controller.findBridges();
findingBridgeProgressBar.setBorderPainted(true);
findingBridgeProgressBar.setVisible(true);
}
});
connectToLastBridgeButton = new JButton("Auto Connect");
connectToLastBridgeButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent ae) {
if (controller.connectToLastKnownAccessPoint()) {
connectToLastBridgeButton.setEnabled(false);
findBridgesButton.setEnabled(false);
findingBridgeProgressBar.setBorderPainted(true);
findingBridgeProgressBar.setVisible(true);
}
}
});
setLightsButton = new JButton("Change Light Colours");
setLightsButton.setEnabled(false);
setLightsButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent arg0) {
controller.showControlLightsWindow();
}
});
randomLightsButton = new JButton("Randomize Lights");
randomLightsButton.setEnabled(false);
randomLightsButton.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent arg0) {
controller.randomLights();
}
});
double border = 10;
double size[][] =
{{border, 160, 20, 300, 20, 160}, // Columns
{border, 26, 10, 26, 26, 26,6,26}}; // Rows
mainPanel.setLayout (new TableLayout(size));
mainPanel.add(labelLastConIP, " 1, 1");
mainPanel.add(lastConnectedIP, " 3, 1");
mainPanel.add(labelLastUsername, " 1, 3");
mainPanel.add(lastUserName, " 3, 3");
mainPanel.add(findingBridgeProgressBar, " 3, 5");
mainPanel.add(connectToLastBridgeButton, " 5, 1");
mainPanel.add(findBridgesButton, " 5, 3");
mainPanel.add(randomLightsButton, " 5, 5");
mainPanel.add(setLightsButton, " 5, 7");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setPreferredSize(new Dimension(700,270));
getContentPane().add(new JLabel(" An example Java/Swing Desktop Application to control your Hue Lights."), BorderLayout.NORTH);
getContentPane().add(mainPanel, BorderLayout.CENTER);
//4. Size the frame.
pack();
setLocationRelativeTo(null); // Centre the window.
setVisible(true);
}
public void setController(Controller controller) {
this.controller = controller;
}
public JButton getSetLightsButton() {
return setLightsButton;
}
public JButton getRandomLightsButton() {
return randomLightsButton;
}
public JButton getFindBridgesButton() {
return findBridgesButton;
}
public JButton getConnectToLastBridgeButton() {
return connectToLastBridgeButton;
}
public void showDialog(String message) {
JOptionPane.showMessageDialog(this, message);
}
public JProgressBar getFindingBridgeProgressBar() {
return findingBridgeProgressBar;
}
public JTextField getLastConnectedIP() {
return lastConnectedIP;
}
public JTextField getLastUserName() {
return lastUserName;
}
}
HueDesktop.java
package com.philips.lighting;
import com.philips.lighting.data.HueProperties;
import com.philips.lighting.gui.DesktopView;
import com.philips.lighting.hue.sdk.PHHueSDK;
/**
* HueDesktop.java
* An example Java/Swing Desktop application illustrating how to connect to a bridge and change your Hue lights
* using a Java Desktop Application.
*
* For more information on programming for Hue see:
* http://developers.meethue.com
*
*/
class HueDesktop {
public static void main(String args[]) {
new HueDesktop();
}
public HueDesktop() {
PHHueSDK phHueSDK = PHHueSDK.create();
// Load in HueProperties, if first time use a properties file is created.
HueProperties.loadProperties();
// Set Up the View (A JFrame, MenuBar and Console).
DesktopView desktopView = new DesktopView();
// Bind the Model and View
Controller controller = new Controller(desktopView);
desktopView.setController(controller);
// Register the PHSDKListener to receive callbacks from the bridge.
phHueSDK.getNotificationManager().registerSDKListener(controller.getListener());
}
}
Did you ever solve this? In future it is probably best to post hue Java SDK issues on the GitHub site. https://github.com/PhilipsHue/PhilipsHueSDK-Java-MultiPlatform-Android/issues
I would have seen this sooner on here (I wrote this code btw so am possibly the culprit).
I do remember seeing a similar issue before, am pretty sure it was related to Macs and the JDK Compiler level used (I possibly used an incompatible Swing component on Mac and JDK 1.6). Can you let me know your OS and JDK Compiler level and I will check this further?

Native Interface for J2Me device Codename One

I created an Interface class:
package userclasses;
import com.codename1.system.NativeInterface;
public interface NativeJ2MEInterface extends NativeInterface {
public void pollBackground();
}
This is the native class - after I edited it:
package userclasses;
import userclasses.StateMachine;
public class NativeJ2MEInterfaceImpl {
public void pollBackground() {
try {
Date now = new Date();
long timeToRun = now.getTime() + (1000 * 60 );
System.out.println("RUNNNNNNN forest runnn!");
PushRegistry.registerAlarm(StateMachine.class.getName(), timeToRun);
}
catch (Exception e) {
System.out.println("EXC-1:"+e.getMessage());
}
}
public boolean isSupported() {
return true;
}
}
I want to call the javax.microedition.io.PushRegistry registerAlarm method, but my Codename One J2ME build fails saying:
error: cannot find symbol
PushRegistry.registerAlarm(StateMachine.class.getName(), timeToRun);
I added a midp_2.1.jar to the native j2me directory, but it did not work.
How can I get this to work? Or how can I directly access j2me alarm API?
Don't add the jar, it will get packaged into the final build.
Try setting the build argument j2me.ashaNative=true.

MvvmCross binding iOS Gestures

I'm searching a way how can i bind ios gesture like UILongPressGestureRecognizer to ICommand or MvxCommand in MvvmCross, thanks.
PS : I found an example here but i can't figure out how to do that.
From the example you found and from the current MVVM Cross source I did the following
public static class MvxBehaviourExtensions
{
public static MvxLongPressGestureRecognizerBehaviour LongPress(this UIView view)
{
var toReturn = new MvxLongPressGestureRecognizerBehaviour(view);
return toReturn;
}
}
and
public class MvxLongPressGestureRecognizerBehaviour
: MvxGestureRecognizerBehavior<UILongPressGestureRecognizer>
{
protected override void HandleGesture(UILongPressGestureRecognizer gesture)
{
// Long press recognizer fires continuously. This will ensure we fire
// the command only once. Fire as soon as gesture is recognized as
// a long press.
if (gesture.State == UIGestureRecognizerState.Began)
{
FireCommand();
}
}
public MvxLongPressGestureRecognizerBehaviour(UIView target)
{
var lp = new UILongPressGestureRecognizer(HandleGesture);
AddGestureRecognizer(target, lp);
}
}
and to bind
set.Bind(this.LongPress()).For(lp => lp.Command).To(c => c.DoTheStuffCommand);

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