Changing existing shared memory segment size - linux

I have some legacy code that uses shmget/shmat/shmdt to create, attach and manage shared memory segments.
The app with the code sometimes crashes, leaving the segments in memory. The code re-uses same segment key to reconnect to them, but the problem it uses different shared memory sizes every time, and unable to connect because of this.
My question is:
1) Is it possible to change the shared memory size on connection?
2) If not, how I can connect to the shared memory segment (even if I might not know the size), in order to erase it (for later re-creation of a newer one)?
Thanks!

You can use shmctl to delete and create one of your own size. I presume the legacy code will try to use the existing shared memory if it is not able to shmget?

Related

Do Linux and macOS have an `OfferVirtualMemory` counterpart?

Windows, starting with a certain unspecified update of Windows 8.1, has the excellent OfferVirtualMemory and ReclaimVirtualMemory system calls which allow memory regions to be "offered" to the OS. This removes them from the working set, reduces the amount of physical memory usage that is attributed to the calling process, and puts them onto the standby memory list of the program, but without ever swapping out the contents anywhere.
(Below is a brief and rough explanation of what those do and how standby lists work, to help people understand what kind of system call I'm looking for, so skip ahead if you already know all of this.)
Quick standby list reference
Pages in the standby list can be returned back to the working set of the process, which is when their contents are swapped out to disk and the physical memory is used for housing a fresh allocation or swapping in memory from disk (if there's no available "dead weight" zeroed memory on the system), or no swapping happens and the physical memory is returned to the same virtual memory region they were first removed from, sidestepping the swapping process while still having reduced the working set of the program to, well, the memory it's actively working on, back when they were removed from the working set and put into the standby list to begin with.
Alternatively, if another program requests physical memory and the system doesn't have zeroed pages (if no program was closed recently, for example, and the rest of RAM has been used up with various system caches), physical memory from the standby list of a program can be zeroed, removed from the standby list, and handed over to the program which requested the memory.
Back to memory offering
Since the offered memory never gets swapped out if, upon being removed from the standby list, it no longer belongs to the same virtual memory segment (removed from standby by anything other than ReclaimVirtualMemory), the reclamation process can fail, reporting that the contents of the memory region are now undefined (uninitialized memory has been fetched from the program's own standby list or from zeroed memory). This means that the program will have to re-generate the contents of the memory region from another data source, or by rerunning some computation.
The practical effect, when used to implement an intelligent computation cache system, is that, firstly, the reported working set of the program is reduced, giving a more accurate picture of how much memory it really needs. Secondly, the cached data, which can be re-generated from another region of memory, can be quickly discarded for another program to use that cache, without waiting for the disk (and putting additional strain on it, which adds up over time and results in increased wear) as it swaps out the contents of the cache, which aren't too expensive to recreate.
One good example of a use case is the render cache of a web browser, where it can just re-render parts of the page upon request, and has little to no use in having those caches taking up the working set and bugging the user which high memory usage. Pages which aren't currently being shown are the moment where this approach may give the biggest theoretical yield.
The question
Do Linux and macOS have a comparable API set that allows memory to be marked as discardable at the memory manager's discretion, with a fallible system call to lock that memory back in, declaring the memory uninitialized if it was indeed discarded?
Linux 4.5 and later has madvise with the MADV_FREE, the memory may be replaced with pages of zeros anytime until they are next written.
To lock the memory back in write to it, then read it to check if it has been zeroed. This needs to be done separately for every page.
Before Linux 4.12 the memory was freed immediately on systems without swap.
You need to take care of compiler memory reordering so use atomic_signal_fence or equivalent in C/C++.

How can I shrink the Linux page cache from within kernel space?

I'm working on a system that involves some custom hardware and a custom Linux device driver I wrote for the hardware. The system occasionally needs to move large amounts of data very rapidly and therefore my driver dynamically (i.e. when needed) allocates large (1 GB) DMA buffers which are used and then freed when they are no longer needed. To allocate such large buffers I actually allocate a bunch of smaller buffers (256 X 4MB) using dma_alloc_coherent and then map them contiguously into user space using remap_pfn_range. This works very well most of the time.
During testing, after the system has been running test cases for a long time, I sometimes see DMA allocation failures where one of the dma_alloc_coherent calls in my driver fails which causes my application layer software to crash. I was finally able to track down this problem and I discovered that when I see DMA allocation failures the Linux kernel page cache is very full.
For example, on the last failure that I captured the page cache filled 27 GB of the 32 GB of RAM on my system. I suspected that the page cache "fullness" was causing dma_alloc_coherent calls to fail. To test this theory I manually emptied the page cache using:
# echo 1 > /proc/sys/vm/drop_caches
This dropped the size of the cache from 27 GB to 94 MB and I was able to allocate 20+ 1 GB DMA buffers with no issues.
Clearly the page cache is a beneficial thing so I would prefer not to have to completely empty it every time I run out of space when allocating DMA buffers. My questions is this: how can I dynamically shrink the page cache in kernel space such that if a call to dma_alloc_coherent fails I can recover just enough space so that I can retry the call and have it succeed?
My system is x86_64 based running a 3.16.x Linux kernel.
I have found some vague references that suggest what I'm attempting may be possible, for example "These objects are automatically
reclaimed by the kernel when memory is needed elsewhere on the system." (from: https://www.kernel.org/doc/Documentation/sysctl/vm.txt). But I have not yet found any specifics that indicate how the memory is reclaimed.
Any assistance with this would be greatly appreciated!
TL;DR : Scan for active superblocks and drop references to non-dirty ones until you have reclaimed as much system memory as you need. (or you finally run out of references to active superblocks.)
How to write kernel code to dynamically shrink the fs page-cache,
to recover just enough space so that a subsequent call to dma_alloc_coherent() succeeds?
To answer this question, let us take a look at what the "drop_caches operation" did to reduce the fs page-cache from 27GB to 94MB on your system.
echo 1 > /proc/sys/vm/drop_caches
invokes
drop_caches_sysctl_handler()
which in turn invokes iterate_supers() and
passes it the pointer to the function drop_pagecache_sb().
What happens next is that iterate_supers() scans for active superblocks and everytime it finds one, it calls drop_pagecache_sb(), passing it a reference to the active superblock.
This iterative procedure continues until references to all the active superblocks are freed from the fs page-cache. This is a non-destructive operation and will only free blocks that are completely unused. Dirty-objects will continue to be in use until written out to disk and are not free-able. If you run sync first to flush them out to disk, the "drop_caches operation" tends to free more memory.
Since you are interested in running this process to reclaim a limited/known amount of memory i.e. what is soon going to be requested using dma_alloc_coherent(), you simply need to implement the above functionality with an additional check at the end of each iteration and abort the superblock scan immediately once the amount of free system memory crosses the desired level.
A couple of points to keep in mind to further optimise this procedure :
Is there a preference for certain block devices over others?
You may want to iterate over active superblocks of the block devices that you do not care about first. If enough memory is not reclaimed, then scan the block devices that you would prefer to retain in the fs page-cache unless absolutely necessary to reclaim required memory. get_active_super() might be of help here.
iterate_supers_type() seems interesting
It allows one to iterate over superblocks of specific file_system_type
Please note that this is a speculative solution based purely on the analysis of existing code within the Linux kernel that you have observed to already solve your problem. Once the above approach is implemented, it will only allow you to control the same i.e. attempt to reclaim fs page-cache memory only to the extent required for your immediate needs.
Technically when certain allocation fails then Kernel will try to free memory.Depending upon memory failures(soft failure/hard failure). Hard failures causes Kernel to enter into direct reclaim path. Direct reclaim is costly operation which might take undefined time to complete and even after that allocation might fail.
Here you have two options:
1) Play with VM settings like dirty_ratio,dirty_background_ratio etc to maintain free ram. see : https://access.redhat.com/documentation/en-US/Red_Hat_Enterprise_Linux/6/html/Performance_Tuning_Guide/s-memory-tunables.html
2) Write a kernel daemon, which calls kernel function which handles drop_cache (because drop_cache migh sleep).

Does binary stay in memory after program exits?

I know when a program first starts, it has massive page faults in the beginning since the code is not in memory, and thus need to load code from disk.
What happens when a program exits? Does the binary stay in memory? Would subsequent invocations of the program find that the code is already in memory and thus not have page faults (assuming nothing runs in between and pages stuff out to disk)?
It seems like the answer is no from running some experiments on my Linux machine. I ran some program over and over again, and observed the same number of page faults every time. It's a relatively quiet machine so I doubt stuff is getting paged out in between invocations. So, why is that? Why doesn't executable get to stay in memory?
There are two things to consider here:
1) The content of the executable file is likely kept in the OS cache (disk cache). While that data is still in the OS cache, every read for that data will hit the cache and the OS will honor the request without needing to re-read the file from disk
2) When a process exits, the OS unmaps every memory page mapped to a file, frees any memory (in general, releases every resource allocated by the process, including other resources, such as sockets, and so on). Strictly speaking, the physical memory may be zeroed, but not quite required (still, the security level of the OS may require to zero a page that is not used anymore - probably Windows NT, 2K, XP, etc, do that - see this Does Windows clear memory pages?). Another invocation of the same executable will create a brand new process which will map the same file in the memory, but the first access to those pages will still trigger page faults because, in the end, it is a new process, a different memory mapping. So yes, the page faults occur, but they are a lot cheaper for the second instance of the same executable compared to the first.
Of course, this is only about the read-only parts of the executable (the segments/modules containing the code and read-only data).
One may consider another scenario: forking. In this case, every page is marked as copy-on-write. When the first write occurs on each memory page, a hardware exception is triggered and intercepted by the OS memory manager. The OS determines if the page in question is allowed to be written (eg: if it is the stack, heap or any writable page in general) and if so, it allocates memory and copies the original content before allowing the process to modify the page - in order to preserve the original data in the other process. And yes, there is still another case - shared memory, where the exact physical memory is mapped to two or more processes. In this case, the copy-on-write flag is, of course, not set on the memory pages.
Hope this clarifies what is going on with the memory pages.
What I highly suspect is that parts, information blobs are not promptly erased from RAM unless there's a new request for more RAM from actually running code. For that part what probably happens is OS reusing OS dependent bits from RAM, on a next execution e.g. I think this is true for OS initiated resources (and probably not for all resources but some).
Actually most of your questions are highly implementation-dependant. But for most used OS:
What happens when a program exits? Does the binary stay in memory?
Yes, but the memory blocks are marked as unused (and thus could be allocated to other processes).
Would subsequent invocations of the program find that the code is
already in memory and thus not have page faults (assuming nothing runs
in between and pages stuff out to disk)?
No, those blocks are considered empty. Some/all blocks might have been overwritten already.
Why doesn't executable get to stay in memory?
Why would it stay? When a process is finished, all of its allocated resources are freed.
One of the reasons is that one generally wants to clear everything out on a subsequent invocation in case their was a problem in the previous.
Plus, the writeable data must be moved out.
That said, some systems do have mechanisms for keeping executable and static data in memory (possibly not linux). For example, the VMS operating system allows the system manager to install executables and shared libraries so that they remain in memory (paging allowed). The same system can be used to create create writeable shared memory allowing interprocess communication and for modifications to the memory to remain in memory (possibly paged out).

Linux flush_cache_range() behavior

My code has a user mode mapping (set up via mmap()) which I need to flush after writing to it from the CPU but before I dispatch the data by DMA’ing the underlying physical memory. Also I need to invalidate the cache after data has arrived via a DMA to the underlying physical memory but before I attempt to read from it with the CPU.
In my mind “cache flushing” and “cache invalidating” mean two different things. Roughly “cache flushing” means writing what’s in the cache out to memory (or simply cache data goes to memory) whereas “cache invalidating” means subsequently assuming all cache contents are stale so that any attempts to read from that range will provoke a fresh read from memory (or simply memory data goes to cache).
However in the kernel I do not find two calls but instead just one: flush_cache_range().
This is the API I use for both tasks and it “seems to work”… at least it has up until the present issue I'm trying to debug.
This is possibly because the behavior of flush_cache_range() just might be to:
1) First write any dirty cache entries to memory- THEN
2) Invalidate all cache entries
IF is this is what this API really does then my use of it in this role is justified. After all it’s how I myself might implement it. The precise question for which I seek a confident answer is:
IS that in fact how flush_cache_range() actually works?
Whether caches need to be invalidated or flushed is architecture dependent.
You should always use the Linux DMA functions to handle these issues correctly.
Read DMA-API-HOWTO.txt and DMA-API.txt.

How can I allocate memory in Linux that meets paging and cacheability requirements?

I want to allocate space for a large array that will be write-only until the very end of the program. For that reason, I don't care if it's it cached.
I also want to access this very frequently, so I don't want to have to do a page walk more than once. For that reason I want it to be allocated in a large a page (e.g. 4M).
So how can I...
...request the memory to be either uncacheable or write-through?
...request the memory to be placed in a large page?
I am working in Linux.
Disabling caching sounds like it would make your writes slower if it forces a write all the way through to the RAM. I'm not sure I'd attempt that at all.
To actually use large pages, I suggest following HugeTLB - Large Page Support in the Linux Kernel. It contains an example of how you can use large pages via a shared memory segment.
With transparent hugepages, simply allocating a 4M-aligned buffer will work. Use aligned_alloc or posix_memalign to get a pointer you can free. (Note that aligned_alloc is required to fail if the buffer size isn't a multiple of the alignment. /facepalm).
Depending on your setting for /sys/kernel/mm/transparent_hugepage/defrag, you may need to use madvise(MADV_HUGEPAGE) on the buffer to strongly encourage the kernel to use hugepages.
Also note that x86-64 uses 2M hugepages. x86-32 uses 4M hugepages. Aligning to 4M is fine if you want the easy solution for both.
request the memory to be either uncacheable or write-through?
AFAIK, you can't easily do that through normal Linux APIs. NT stores work to normal write-back memory, so use that instead. (They over-ride the memory type and are weakly-ordered cache-bypassing).
But if you're not writing full cache-lines at a time, you definitely want cached writes. Especially if there's any spatial or temporal locality, but even if not then letting the store buffer do its job (hiding the latency of cache-miss stores) is a good thing.

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