Laying out graphics in RTF - layout

I'm interested how to construct certain kinds of layout in RTF documents, ideally using techniques that do not depend only on the most recent RTF standards, and that are "native", i.e., they do not involve embedding other representations, like picture files. In particular:
In Postscript and DVI, I can specify a coordinate at any time that the next text will be printed at: can this be done with RTF?
Can RTF compose characters through overstriking?
Can lines, outline boxes and filled boxes be drawn, with their geometry specified either absolutely, or relative to text?

You can use the \pvpg \phpg \posx123 \posy123 construct after
you start a paragraph with \pard to position it relative to the top left of the page. See: http://biblioscape.com/rtf15_spec.htm#Heading39
Yes, but it's rather involved, and I think it was only introduced in RTF 1.5. See the drawing objects section of the spec. Here is a basic example of drawing a box (I'm not sure it's entirely valid but it should give you an idea of how to work with drawing objects):
{\rtf1\ansi\deff0
{\pard {\*\do
\dobxcolumn \dobypara
\dprect \dpx0 \dpy0 \dpxsize1000 \dpysize1000 \dplinew25
}\par}
}
If you're doing any work with RTF it's worth picking up O'Reilly's RTF Pocket Guide.

I don't believe this is possible. You'd need to use tabs and newlines to get the text where you want it.
Not really, unless \strike and \strikedl count.
http://www.biblioscape.com/rtf15_spec.htm#Heading52 says drawing objects are an option, and so is inserting images, but neither are really "native", both being absent in the first RTF specs. (And the latter is a bad choice for i.e. just a line.)

Related

Width of characters in standard svg font

I'm generating some simple svg for data visualization and as part of that I need
to render several lines of text. I'm using the simple text/textspan. However when
determining when to break the line, I need to know the width of the string. Note that I am not using javascript, these are static svg diagrams. My manual mockups work fine on all three platforms(Mac/Windows 10/Linux) in several different browser. I've been searching, but all attempts to find anything about string widths involves dynamic SVG and javascript. Is there any data anywhere on the character widths of the default fonts? I'm using rather simple svg. I'm using the default transform and coordinate space as well. Or do I have to write a javascript test page to return the widths?
Thanks.
The standard font is determined by settings of the renderer. Browsers will use the same font they use for HTML content, set by the user and depending on fonts installed on their system. That means text size will differ for each end user.
There is no way around measuring the text after rendering.

Allign shapes and text in SVG for PDF generation

I would like to generate some diagram style graphics using SVG and use text in the diagrams. My problem is, how to know the size of the text in advance to be able to adjust the rest of the layout accordingly. To make this explicit: I'm not talking about SVG in a browser. I would like to work with fixed units and generate PDF for printing for example. So if I use a 12pt font, it should also be printed as 12pt font.
To have a more concrete example: Lets assume I have the three strings "bla", "blablub" and "blubblablub". I would like to print them in a given 12pt font, determine the string size and enclosing boxes and draw the biggest sized box around all of them. The idea is to have equally sized boxed around all, based on the longest text.
Could somebody give me a hint how to do that or why it is not possible? Searching for this topic, I only get some JavaScript tricks in the browser, which usually involves rendering the text and then re-rendering everything again.

Partial ligature selection with DirectWrite

Using HitTestTextPosition style API from IDWriteTextLayout I did not managed to handle properly text positions inside "ti", "ffi" or other ligatures with fonts like Calibri. It always returns position after or before ligature not inside like t|i or f|f|i.
What is the recommended way to do a caret movement inside ligatures with DirectWrite API?
There... is no "inside" position if you have GSUB replacements turned on?
Opentype GSUB ligatures are single glyph replacements for codepoint sequences, rather than being "several glyphs, smushed together". They are literally distinct, single glyphs, with single bounding boxes, and a single left and right side bearing for cursor placement/alignment. If you have the text A + E and the font has a ligature replacement that turns it into Ӕ then with ligatures enabled there really are only two cursor positions in that code sequence: |Ӕ and Ӕ|. You can't place the cursor "in the middle", because there is no "middle"; it's a single, atomic, indivisible element.
The same goes for f. ligatures like ff, fi, fl, ffi, ffl, or ſt: these are single glyphs once shaped with GSUB turned on. This is in fact what's supposed to happen: having GSUB ligatures enabled means you expressly want text to be presented—for all intents and purposes—as having atomic glyphs for many-to-one substitutions, like turning the full phrase "صلى الله عليه وعلى آله وسلم‎", as well as variations of that, into the single glyph ﷺ.
If you want to work with the base codepoint sequences (so that if you have a text with f + f + i it doesn't turn that into ffi) you will need to load the font with the liga OpenType feature disabled.
The text editors I know of use the simple hack of (1) dividing the width of the glyph cluster by the number of code points within the cluster (excluding any zero width combining marks), rather than use the GDEF caret positioning information. This includes even Word, which you can tell if you look closely enough below. It's not precise, but since it's simple and close enough at ordinary reading sizes, it's what many do:
(2) I've heard that some may (but don't know which) also use the original glyph advances of the unshaped characters (pre-ligation) and scale them proportionally to the ligature cluster width.
(3) Some text editors may use the GDEF table, but I never knew of any for sure (possibly Adobe In-Design?).
The most challenging aspect of using methods 2 or 3 with IDWriteTextLayout is that accessing the corresponding IDWriteFontFace in that run requires quite the indirection because the specific IDWriteFontFace used (after resolving font family name+WWS+variable font axes) is stored in the layout but not publicly accessible via any "getter" API. The only way you can extract them is by "drawing" the glyph runs via IDWriteTextLayout::Draw into a user-defined IDWriteTextRenderer interface to record all the DWRITE_GLYPH_RUN::fontFace's. Then you could call IDWriteFontFace::GetDesignGlyphAdvances on the code points or IDWriteFontFace::TryGetFontTable to read the OpenType GDEF table (which is complex to read). It's a lot of work, and that's because...
The official PadWrite example has the same issue
IDWriteTextLayout was designed for displaying text rather than editing it. It has some functionality for hit-testing which is useful if you want to display an underlined link in a paragraph and test for it being clicked (in which case the ligature would be whole anyway within a word), or if you want to draw some decorations around some text, but it wasn't really intended for the full editing experience, which includes caret navigation. It was always intended that actual text editing engines (e.g. those used in Word, PowerPoint, OpenOffice, ...) would call the lower level API's, which they do.
The PadWrite sample I wrote is a little misleading because although it supports basic editing, that was just so you can play around with the formatting and see how things worked. It had a long way to go before it could really be an interactive editor. For one (the big one), it completely recreated the IDWriteTextLayout each edit, which is why the sample only presented a few paragraphs of text, because a full editor with several pages of text would want to incrementally update the text. I don't work on that team anymore, but I've thought of creating a DWrite helper library on GitHub to fill in some hindsight gaps, and if I ever did, I'd probably just ... use method 1 :b.

Truetype font spacing?

I'm in the process of vectorizing true type fonts to render them as Direct3D primitives. So far I've successfully managed to extract the glyphs using GetGlyphOutline, and render them as linelist primitives. Anyway, on to the spacing...
How can I find out the spacing between characters, or how/where is it determined?
Clearly the spaces vary with non-monospace fonts.
Is there a GDI+ or other windows function call to determine the spacing?
You are referring to the advance width of the glyphs (stored in the hmtx table of the font, or vmtx for vertical text). Via GDI, which it sounds like you are using rather than DirectWrite, you can use:
GetCharABCWidthsI if you already have an array of glyph ids. This approach can support any character in Unicode including extended CJK and newer additions like Egyptian heiroglyphics, not just the lower basic multilingual plane.
GetCharWidth32 for character widths - limited to the basic plane, but the simple option.
Call GetGlyphOutline with GGO_METRICS and use gmCellIncX. This returns more fields than you're probably interested in though.
Kerning is an additional optional adjustment to the nominal advance, such as in the word "AVATAR" where 'A' and 'V' would be shifter closer for aesthetic purposes.
I don't know anything about direct3d, but if your just after the metrics they are stored in the typefaces kerning table; GetKerningPairs will tell you the correct placement for sets of character pairs.

How can I make a custom layout / change header background color … with Tex, Latex, ConTeXt?

currently I produce dynamically this document with Python Report Labs… to produce pdf documents.
Now, I would like try to produce this document with Tex / Latex / ConTeXt…
I've some questions :
how can I make the layout ?
how can I make header background color ?
how can I define my custom title (with blue box) ?
what is the better choice for my project : Latex or ConTeXt ?
What package I need to use ?
geometry ?
fancyhdr ?
Have you some example ? some resource ?
Yesterday, I've read many many documentation… and I don't found a solution / example for my questions.
Some useful packages apart from the fancyhdr you already mentioned are:
titlesec for more control over your section titles
booktabs for more control over table layout
PGF/TikZ for the graphics in your document, i.e., the page turn effect in the corner and maybe the blue boxes (although that might be considered a bit overkill :))
memoir for more control over your document layout, but the package is more book-oriented than you need probably
koma-script might be a good alternative for memoir but I'm not familiar with it so I don't know about its weaknesses
This is list is not exhaustive and I am not experienced enough in this kind of typesetting meets lay-out stuff to be of much help, but these are packages that come to my mind given your problem :).
Using inputenc there shouldn't be a problem typesetting Russian text.
Maybe the actual process will be easier in ConTeXt, it is more oriented towards control over your typesetting but I'm not familiar with it.
Good luck!
I'd certainly do this kind of think in Context rather than Latex: Context permits grid layout, and allows you to define layers for putting text and other graphics on top of background graphics. But as Pieter says, you could try using TikZ to do this with Latex.
Unicode is no barrier to regular Latex or Context: with either, just specify that you want to use utf-8 as input encoding.
If you do use Latex, don't have headers or footers, and allocate no vertical space for them either.
With Context:
how can I make the layout? — Use grid layout.
how can I make header background color? — Use \setupbackground
how can I define my custom title (with blue box) ? — I don't understand what you want to do here.
Everything you need to do this, except grid mode and how to put graphics in the background, is documented in Context an excursion. Grid mode is explained in the Context manual. Layers are a bit tricky to get to grips with, but Layers in the Context wiki is a good place to start.
With titlesec and color packages use this in LaTeX head (before \begin{document})
\usepackage{titlesec}
\usepackage{color}
% Colors
\definecolor{textcolor}{rgb}{.90,.95,1}
\definecolor{boxcolor}{rgb}{.94,.97,1}
% Header style
\titleformat{\section}
{\color{textcolor}\normalfont\Large\bfseries}
{}{1em}{{\color{boxcolor}\rule{0.35cm}{0.35cm}}\quad}
to make the blue box and change header color, font and remove numbering.

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