Should I learn Haskell or F# if I already know OCaml? [closed] - haskell

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I am wondering if I should continue to learn OCaml or switch to F# or Haskell.
Here are the criteria I am most interested in:
Longevity
Which language will last longer? I don't want to learn something that might be abandoned in a couple years by users and developers.
Will Inria, Microsoft, University of Glasgow continue to support their respective compilers for the long run?
Practicality
Articles like this make me afraid to use Haskell. A hash table is the best structure for fast retrieval. Haskell proponents in there suggest using Data.Map which is a binary tree.
I don't like being tied to a bulky .NET framework unless the benefits are large.
I want to be able to develop more than just parsers and math programs.
Well Designed
I like my languages to be consistent.
Please support your opinion with logical arguments and citations from articles. Thank you.

Longevity
Haskell is de facto the dominant language of functional-programming research. Haskell 98 will last for many more years in stable form, and something called Haskell may last 10 to 30 years---although the language will continue to evolve. The community has a major investment in Haskell and even if the main GHC developers are hit by a bus tomorrow (the famous "bus error in Cambridge" problem), there are plenty of others who can step up to the plate. There are also other, less elaborate compilers.
Caml is controlled by a small group at INRIA, the French national laboratory. They also have a significant investment, Others are also invested in Caml, and the code is open source, and the compiler is not too complicated, so that too will be maintained for a long time. I predict Caml will be much more stable than Haskell, as the INRIA folks appear no longer to be using it as a vehicle for exploring new language ideas (or at least they are doing so at a smaller rate than in the past).
Who knows what a company will do? If F# is successful, Microsoft could support it for 20 years. If it is not successful, they could pull the plug in 2012. I can't guess and won't try.
Practicality
A hash table is the best structure for fast retrieval. Haskell proponents in there suggest using Data.Map which is a binary tree.
It depends on what you are searching. When your keys are strings, ternary search trees are often faster than hash tables. When your keys are integers, Okasaki and Gill's binary Patricia trees are competitive with hashing. If you really want to, you can build a hash table in Haskell using the IO monad, but it's rare to need to.
I think there will always be a performance penalty for lazy evaluation. But "practical" is not the same as "as fast as possible". The following are true about performance:
It is easiest to predict the time and space behavior of a Caml program.
F# is in the middle (who really knows what .NET and the JIT will do?).
It is hardest to predict the time and space behavior of Haskell programs.
Haskell has the best profiling tools, and in the long run, this is what yields the best performance.
I want to be able to develop more than just parsers and math programs.
For an idea of the range of what's possible in Haskell, check out the xmonad window manager and the vast array ofpackages at hackage.haskell.org.
I don't like being tied to a bulky .NET framework unless the benefits are large.
I can't comment:
Well Designed
I like my languages to be consistent.
Some points on which to evaluate consistency:
Haskell's concrete syntax is extremely well designed; I'm continually impressed at the good job done by the Haskell committee. OCaml syntax is OK but suffers by comparison. F# started from Caml core syntax and has many similarities.
Haskell and OCaml both have very consistent stories about operator overloading. Haskell has a consistent and powerful mechanism you can extend yourself. OCaml has no overloading of any kind.
OCaml has the simplest type system, especially if you don't write objects and functors (which many Caml programmers don't, although it seems crazy to me not to write functors if you're writing ML). Haskell's type system is ambitious and powerful, but it is continually being improved, which means there is some inconsistency as a result of history. F# essentially uses the .NET type system, plus ML-like Hindley-Milner polymorphism (See question "What is Hindley-Milner".)
OCaml is not quite consistent on whether it thinks variants should be statically typed or dynamically typed, so it provides both ("algebraic data types" and "polymorphic variants"). The resulting language has a lot of expressive power, which is great for experts, but which construct to use is not always obvious to the amateur.
OCaml's order of evaluation is officially undefined, which is a poor design choice in a language with side effects. Worse, the implementations are inconsistent: the bytecoded virtual machine uses one order and the native-code compiler uses the other.

Should you learn F# or Haskell if you know OCaml?
I believe the answer is certainly yes, ideally you should learn all three languages because each one has something to offer but F# is the only one with a significant future so, if you can only feasibly learn one language, learn F# by reading my Visual F# 2010 for Technical Computing book or subscribing to our The F#.NET Journal.
Longevity
Microsoft committed to supporting F# when they released it as part of Visual Studio 2010 in April. So F# is guaranteed a rosy future for at least a few years. With a powerful combination of practically-important features like a high performance native-code REPL, high-level constructs for parallelism built-in to .NET 4 and a production-quality IDE mode, F# is a long way ahead of any other functional programming language in terms of real world applicability now. Frankly, nobody is even working on anything that might be able to compete with F# in the near future. My own open source HLVM project is an attempt to do so but it is far from ready.
In contrast, both OCaml and Haskell are being developed in extremely unproductive directions. This has been killing OCaml for several years now and I expect Haskell to follow suit over the next few years. Most former professional OCaml and Haskell programmers already moved on to F# (e.g. Credit Suisse, Flying Frog Consultancy) and most of the rest will doubtless migrate to more practical alternatives such as Clojure and Scala in the near future.
Specifically, OCaml's QPL license prevents anyone else from fixing its growing number of fundamental design flaws (16Mb string and array limits on 32-bit machines, no shared-memory parallelism, no value types, parametric polymorphism via type erasure, interpreted REPL, cumbersome FFI etc.) because they must distribute derivative works only in the form of patches to the original and the Debian package maintainers refuse to acknowledge an alternative upstream. The new features being added to the language, such as first-class modules in OCaml 3.12, are nowhere near as valuable as multicore capability would have been.
Some projects were started in an attempt to save OCaml but they proved to be too little too late. The parallel GC is practically useless and David Teller quit the batteries included project (although it has been picked up and released in a cut-down form). Consequently, OCaml has gone from being the most popular functional language in 2007 to severe decline today, with caml-list traffic down over 50% since 2007.
Haskell has fewer industrial users than OCaml and, although it does have multicore support, it is still being developed in a very unproductive direction. Haskell is developed almost entirely by two people at Microsoft Research in Cambridge (UK). Despite the fact that purely functional programming is bad for performance by design, they are continuing to try to develop solutions for parallel Haskell aimed at multicores when the massive amounts of unnecessary copying it incurs hits the memory wall and destroys any hope of scalable parallelism on a multicore.
The only major user of Haskell in industry is Galois with around 30 full-time Haskell programmers. I doubt they will let Haskell die completely but that does not mean they will develop it into a more generally-useful language.
Practicality
I wrote the article you cited about hash tables. They are a good data structure. Other people have referred to purely functional alternatives like ternary trees and Patricia trees but these are usually ~10× slower than hash tables in practice. The reason is simply that cache misses dominate performance concerns today and trees incur an extra O(log n) pointer indirections.
My personal preference is for optional laziness and optional purity because both are generally counter productive in the real world (e.g. laziness makes performance and memory consumption wildly unpredictable and purity severely degrades average-case performance and makes interoperability a nightmare). I am one of the only people earning a living entirely from functional programming through my own company. Suffice to say, if I thought Haskell were viable I would have diversified into it years ago but I keep choosing not to because I do not believe it is commercially viable.
You said "I don't like being tied to a bulky .NET framework unless the benefits are large". The benefits are huge. You get a production-quality IDE, a production-quality JIT compiler that performs hugely-effective optimizations like type-specializing generics, production-quality libraries for everything from GUI programming (see Game of Life in 32 lines of F#) to number crunching. But the real benefit of .NET, at least for me, is that you can sell the libraries that you write in F# and earn lots of money. Nobody has ever succeeded selling libraries to OCaml and Haskell programmers (and I am one of the few people to have tried) but F# libraries already sell in significant quantities. So the bulky .NET framework is well worth it if you want to earn a living by writing software.
Well designed
These languages are all well designed but for different purposes. OCaml is specifically designed for writing theorem provers and Haskell is specifically designed for researching Haskell. F# was designed to address all of the most serious practical problems with OCaml and Haskell such as poor interoperability, lack of concurrent garbage collection and lack of mature modern libraries like WPF in order to bring a productive modern language to a large audience.

This wasn't one of your criteria but have you considered job availability? Haskell currently list 144 jobs on indeed, Ocaml list 12 and C# list 26,000. These numbers are not perfect but I bet you that once F# ships it won't be long before it blows past Haskell and Ocaml in the number of job listings.
So far every programming language included in Visual Studios has thousands of job listings for it. Seems to me that if you want the best chance to use a functional programming language as your day job then F# will soon be it.

Longevity
No one can predict the future, but
OCaml and Haskell have been surving well for a number of years, which bodes well for their future
when F# ships with VS2010, MS will have legal obligations to support it for at least 5 years
Practicality
Perf: I don't have enough first-hand experience with Haskell, but based on second-hand and third-hand info, I think OCaml or F# are more pragmatic, in the sense that I think it is unlikely you'll be able to get the same run-time perf in Haskell that you do in OCaml of F#.
Libraries: Easy access to the .Net Framework is a huge benefit of F#. You can view it as being "tied to this bulky thing" if you like, but don't forget that "you have access to a huge bulky library of often incredibly useful stuff". The 'connectivity' to .Net is one of the big selling points for F#. F# is younger and so has fewer third-party libraries, but there is already e.g. FsCheck, FParsec, Fake, and a bunch of others, in addition to the libraries "in the box" on .Net.
Tooling: I don't have enough personal experience to compare, but I think the VS integration with F# is superior to anything you'll find for OCaml/Haskell today (and F# will continue to improve a bit here over the next year).
Change:
F# is still changing as it approaches its first supported release in VS2010, so there are some breaking changes to language/library you may have to endure in the near future.
Well Designed
Haskell is definitely beautiful and consistent. I don't know enough OCaml but my hunch is it is similarly attractive. I think that F# is 'bigger' than either of those, which means more dusty corners and inconsistencies (largely as a result of mediating the impedence mismatch between FP and .Net), but overall F# still feels 'clean' to me, and the inconsistencies that do exist are at least well-reasoned/intentioned.
Overall
In my opinion you will be in 'good shape' knowing any of these three languages well. If you know a big long-term project you want to use it for, one may stand out, but I think many of the skills will be transferable (more easily between F# and OCaml than to/from Haskell, but also more easily among any of these three than with, say, Java).

There's no simple answer to that question, but here are some things to consider:
Haskell and OCaml are both mature languages with strong implementations. Actually, there are multiple good implementations of Haskell, but I don't think that's a major point in its favor for your purpose.
F# is much younger, and who can predict where Microsoft will decide to take it? How you feel about that depends more on how you feel about Microsoft than anything anyone can tell you about programming languages.
OCaml (or ML in general), is a good practical language choice that supports doing cool functional stuff without forcing you to work in a way that might be uncomfortable. You get the full benefit of things like algebraic data types, pattern matching, type inference, and everybody else's favorite stuff. Oh, and objects.
Haskell gives you all that (except objects, pretty much), but also more or less forces you to rethink everything you think you know about programming. This might be a very good thing, if you're looking to learn something new, but it might be more than you want to bite off. I say this as someone who is only maybe halfway along the path to being a productive, happy Haskell programmer.
Both OCaml and Haskell are being used to write lots of different kinds of programs, not just compilers and AI or whatever. Google is your friend.
One last note: OCaml gives you hashtable, but it's hardly sensible to use it in code if you really want to embrace functional programming. Persistent trees (like Data.Map) are really the right solution for Haskell, and have lots of nice properties, which is one of the cool things to learn about when you pick up Haskell.

F# and OCaml are very similar in syntax, though, obviously, F# is better with .NET.
Which one you learn or use should be dependent on which platform you are aiming for.
In VS2010 F# is going to be included, and since it compiles to .NET bytecode, it can be used on a windows OS that supports the .NET version you used for it. This will give you a large area, but there are limits, currently with F# that OCaml don't have, in that F# appears not to take advantage of all the processors on a machine, but, that is probably due to F# still being developed, and this may be a feature that isn't as important yet.
There are other functional languages, such as Erlang that you could look at, but, basically, if you are strong in one FP language then you should be able to pick up another fairly quickly, so, just pick one that you like and try to develop interesting and challenging applications in it.
Eventually language writers will find a way to get OO languages to work well with multi-cores and FP may fall to the wayside again, but, that doesn't appear to be happening anytime soon.

This is not directly related to the OP's question as to whether or not to learn F#, but rather, an example of real world OCaml usage in the financial sector:
http://ocaml.janestreet.com/?q=node/61
Very interesting talk.

In terms of longevity, it's very difficult to judge popularity of languages, but just doing a quick check on here, these are the numbers of questions tagged with the appropriate (functional) language :-
2672 Scala,
1936 Haskell,
1674 F#,
1126 Clojure,
709 Scheme,
332 OCaml
I'd say this was a good indication of which languages people are actively learning at the moment and therefore might be a good indication of which ones might be popular in the next few years.

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What are the pros and cons of Haskell? [closed]

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I've learned several languages, but now I want to choose one. The language that I most liked was Haskell, which is like an interpreted language but is a compiled.
What are the pros and cons of Haskell?
Just a couple of ideas I've got in my head at the moment.
Pros
Learning Haskell will change the way you think about programming. (People often find themselves writing Haskell-like code in other languages once they learn Haskell.)
Type safety is miles above mainstream languages (null pointer exceptions, anyone?)
Type inference means you don't have to worry about types, unless absolutely necessary.
It produces high performant executables.
Parallelism is almost trivial with the par and pseq combinators
The interactive environment (hugs/ghci) allow you to prototype ideas quickly
Has a nice supportive community (IRC, mailing lists, etc.)
Very expressive and concise syntax
GHC is actively being developed and improved, including support for code execution on GPU for that extra kick of high-performance computing
QuickCheck > unit testing
Cons
Learning Haskell will ruin all other languages for you.
It's quite complicated to get into
Very easy to write cryptic programs that no-one understands, not even yourself a few days later
There are cons to using Haskell for certain projects, but there are no cons to learning Haskell. It takes time, but it is worth it. You will be a better programmer.
I would also like to stress some of the practical features of Haskell, despite its mere beauty:
Gets in your way exactly where it should, and keeps out of your way otherwise. That's one of the interesting features, which is responsible for why Haskell just works.
Has a great concurrency system, which is ready for high performance applications.
Provides the basis for new, innovative abstractions and design patterns, among them my personal favorite, functional reactive programming.
Makes even very complicated problems easy to tackle, because a lot of the things, which you need to think about in other languages (proper sequencing, locking, initialization, etc.), are much less of an issue in Haskell.
Laziness is not simply an optimization. It allows you to solve problems in entirely new ways, which are much easier on the brain. No destructive updates, yet the same result with about the same performance.
If you have the choice, I totally recommend learning Haskell over any other language. It seems to make the optimal tradeoff between safety, level of abstractness and practicality among the existing languages.
Pros:
1) Haskell is the most state-of-the-art programming language.
I did some research and haskell seems to be the only real state-of-the-art programming language. There are others like agda and coq, but those are quite experimental and lack features for real world programming (e.g. library support). It’s best to invest in a state-of-the art programming language.
(note: I don't argue about the details why haskell is state-of-the-art, and almost any other programming language is not. This would take too much time. So it's simply my subjective opinion. Same is true for the other statements.)
(note: some features I mention later are probably GHC specific, but I still write only haskell)
2) Haskell programmers are typically very smart. The code quality of the libraries is exceptionally high. Further, tips on stackoverflow are very well written, and also on a high level (thanks to people like Don Stewart, just to name one). I think one of the best ways to improve in programming is by learning from other peoples' code. Haskell is very good in that regard.
3) Imperative programming in moste OOP languages is obsolete. So is usual way of programming with side effects. But there are very few programming languages for declarative programming without side-effects. For instance Scala, F#, Ocaml and Erlang are not side effect free. (However, there is work, also in the academic field on OOP languages that are clearly not obsolete. Consider the work of Alan Kay in the past or for instance current state-of-the art academic work in the realm of Smalltalk.)
4) Haskell supports programming with abstract mathematical concepts (e.g. monads, functors, combinators, GADT, etc.). I think this boosts programming productivity.
5) The Haskell type system is very flexible, and supports type inference. This reduces the possible errors a lot. The type system is checked at compile time. The type systems helps as documentation.
6) Some state-of-the art concepts are implemented in haskell first (like the QuickCheck library). There are a lot of interesting extensions.
7) The haskell syntax is very well designed. There are no unnecessary parenthesis. The code is compact and the synatax for pattern matching and list comprehension is quite nice. People like Knuth advocate literate programming, and haskell/GHC supports it.
8) haskell supports lazy evaluation
Cons:
1) It's very hard to learn, and it takes hours, months to master haskell. It’s even harder without a proper computer science background. Things like Monads and Functors are hard to understand, especially without mathematical background. So most programmers probably don’t have the ability or will to learn haskell. Haskell is not ‘simple’. Howevery it’s impossible to have a simple language that supports all the advanced features.
2) The IDE options are not as good as those for other programming languages. I use leksah as my IDE, it’s very good, but it’s not comparable to Eclipse for java development.
3) Haskell cannot be used for android or Iphone development. In contrast Scala can be used for android development, and it’s also compatible to java, which is a huge advantage.
4) I think some libraries lack supporting people who maintain and improve them. I do semantic web programming in haskell, and the library support could be better.
Haskell is not suited for all projects. If you need every millisecond of performance, C/C++ is still probably the best option. So haskell is suited for many projects, but not all.
Haskell has many technical advantages over other programming languages. However, there might be political reason against using haskell. For example Scala integrates better with existing java infrastructure.
What do you want to write, what type of applications? What problems do you want to solve?
There are some problem types that Haskell will excel in, but, if you write a program that requires constantly changing state then Haskell is a bad choice.
If while modeling the problem it doesn't fit well with functional programming, such as writing a CAD (computer-aided design) program, OOP would be a better choice, just because the programming paradigm fits better with the model.
But, if you are not affected by these problems then Haskell can be a great language to use.
but now I want to choose one
...
Then I want to know the pros and cons of this powerfull language(just to make the correct choice).
If you will permit me to generalize, the choice of a language really depends on the problem you are trying to solve. There is no one choice that will work for everything, and
there will always be some language that will look better than the one you are using now.
Keep learning new languages, however, since the experiences will heighten your abilities to know when a language is wrong for a project.

Looking for a functional language [closed]

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Closed 10 years ago.
I'm a scientist working mostly with C++, but I would like to find a better language. I'm looking for suggestions, I'm not even sure my "dream language" exist (yet), but here's my wishlist;
IMPORTANT FEATURES (in order of importance)
1.1: Performance: For science, performance is very important. I perfectly understand the importance of productivity, not just execution speed, but when your program has to run for hours, you just can't afford to write it in Python or Ruby. It doesn't need to be as fast as C++, but it has to be reasonably close (e.g.: Fortran, Java, C#, OCaml...).
1.2: High-level and elegant: I would like to be able to concentrate as most as possible on the science and get a clear code. I also dislike verbose languages like Java.
1.3: Primarely functional: I like functional programming, and I think it suits both my style and scientific programming very well. I don't care if the language supports imperative programming, it might be a plus, but it has to focus and encourage functional programming.
1.4: Portability: Should work well on Linux (especially Linux!), Mac and Windows. And no, I do not think F# works well on Linux with mono, and I'm not sure OCaml works well on windows ;)
1.5: Object-oriented, preferably under the "everything is an object" philosophy: I realized how much I liked object-oriented programming when I had to deal pure C not so long ago. I like languages with a strong commitment to object-oriented programming, not just timid support.
NOT REALLY IMPORTANT, BUT THINGS THAT WOULD BE NICE
2.1: "Not-too-strong" typing: I find Haskell's strong typing system to be annoying, I like to be able to do some implicit casting.
2.2: Tools: Good tools is always a plus, but I guess it really depends on the languages. I played with Haskell using Geany, a lightweight editor, and I never felt handicapped. On the other hand I wouldn't have done the same with Java or even Scala (Scala, in particular, seems to be lacking good tools, which is really a shame). Java is really the #1 language here, with NetBeans and Javadoc, programming with Java is easy and fun.
2.3: Garbage collected, but translated or compiled without a virtual machine. I have nothing against virtual machines, but the two giants in the domain have their problems. On paper the .net framework seems much better, and especially suited for functional programming, but in practice it's still very windows-centric and the support for Linux/MacOS is terrible not as good as it should be, so it's not really worth considering. Java is now a mature VM, but it annoys me on some levels: I dislike the ways it deals with executables, generics, and it writes terrible GUIs (although these things aren't so bad).
In my mind there are three viable candidates: Haskell, Standard ML, OCaml. (Scala is out on the grounds that it compiles to JVM codes and is therefore unlikely to be fast enough when programs must run for days.)
All are primarily functional. I will comment where I have knowledge.
Performant
OCaml gives the most stable performance for all situations, but performance is hard to improve. What you get is what you get :-)
Haskell has the best parallel performance and can get excellent use out of an 8-core or 16-core machine. If your future is parallel, I urge you to master your dislike of the type system and learn to use Haskell effectively, including the Data Parallel Haskell extensions.
The down side of Haskell performance is that it can be quite difficult to predict the space and time required to evaluate a lazy functional program. There are excellent profiling tools, but still significant effort may be required.
Standard ML with the MLton compiler gives excellent performance. MLton is a whole-program compiler and does a very good job.
High-level and elegant
Syntactically Haskell is the clear winner. The type system, however, is cluttered with the remains of recent experiments. The core of the type system is, however, high-level and elegant. The "type class" mechanism is particularly powerful.
Standard ML has ugly syntax but a very clean type system and semantics.
OCaml is the least elegant, both from a point of view of syntax and from the type system. The remains of past experiments are more obtrusive than in Haskell. Also, the standard libraries do not support functional programming as well as you might expect.
Primarily functional
Haskell is purely functional; Standard ML is very functional; OCaml is mostly functional (but watch out for mutable strings and for some surprising omissions in the libraries; for example, the list functions are not safe for long lists).
Portability
All three work very well on Linux. The Haskell developers use Windows and it is well supported (though it causes them agony). I know OCaml runs well on OSX because I use an app written in OCaml that has been ported to OSX. But I'm poorly informed here.
Object-oriented
Not to be found in Haskell or SML. OCaml has a bog-standard OO system grafted onto the core language, not well integrated with other languages.
You don't say why you are keen for object-orientation. ML functors and Haskell type classes provide some of the encapsulation and polymorphism (aka "generic programming") that are found in C++.
Type system than can be subverted
All three languages provide unsafe casts. In all three cases they are a good way to get core dumps.
I like to be able to do some implicit casting.
I think you will find Haskell's type-class system to your liking—you can get some effects that are similar to implicit casting, but safely. In particular, numeric and string literals are implicitly castable to any type you like.
Tools
There are pretty good profiling tools with Haskell. Standard ML has crappy tools. OCaml has basically standard Unix profiling plus an unusable debugger. (The debugger refuses to cross abstraction barriers, and it doesn't work on native code.)
My information may be out of date; the tools picture is changing all the time.
Garbage-collected and compiled to native code
Check. Nothing to choose from there.
Recommendation
Overcome your aversion to safe, secure type systems. Study Haskell's type classes (the original paper by Wadler and Blott and a tutorial by Mark Jones may be illuminating). Get deeper into Haskell, and be sure to learn about the huge collection of related software at Hackage.
Try Scala. It's an object-oriented functional language that runs in the JVM, so you can access everything that was ever written in Java. It has all your important features, and one of the nice to have features. (Obviously not #2.2 :) but that will probably get better quickly.) It does have very strong typing, but with type inference it doesn't really get in your way.
You just described Common Lisp...
If you like using lists for most things, and care about performance, use Haskell or Ocaml. Although Ocaml suffers significantly in that Floats on the heap need to be boxed due to the VM design (but arrays of floats and purely-float records aren't individually boxed, which is good).
If you're willing to use arrays more than lists, or plan on programming using mutable state, use Scala rather than Haskell. If you're looking to write threaded multi-core code, use Scala or Haskell (Ocaml requires you to fork).
Scala's list is polymorphic, so a list of ints is really a list of boxed Int objects. Of course you could write your own list of ints in Scala that would be as fast, but I assume you'd rather use the standard libraries. Scala does have as much tail recursion as is possible on JVM.
Ocaml fails on Vista 64 for me, I think because they just changed the linker in the latest version (3.11.1?), but earlier versions worked fine.
Scala tool support is buggy at the moment if you're using nightly builds, but should be good soon. There are eclipse and netbeans plugins. I'm using emacs instead. I've used both the eclipse and netbeans debugger GUI successfully in the past.
None of Scala, Ocaml, or Haskell, have truly great standard libraries, but at least you can easily use Java libs in Scala. If you use mapreduce, Scala wins on integration. Haskell and Ocaml have a reasonable amount of 3rd party libs. It annoys me that there are differently named combinators for 2-3 types of monad in Haskell.
http://metamatix.org/~ocaml/price-of-abstraction.html might convince you to stay with C++. It's possible to write Scala that's almost identical in performance to Java/C++, but not necessarily in a high level functional or OO style.
http://gcc.gnu.org/projects/cxx0x.html seems to suggest that auto x = ... (type inference for expressions) and lambdas are usable. C++0x with boost, if you can stomach it, seems pretty functional. The downside to C++ high performance template abusing libraries is, of course, compile time.
Your requirements seem to me to describe ocaml quite well, except for the "not-too-strong" typing. As for tools, I use and like tuareg mode for emacs. Ocaml should run on windows (I haven't used it myself though), and is pretty similar to F#, FWIW.
I'd consider the ecosystem around the language as well. In my opinion Ocaml's major drawback is that it doesn't have a huge community, and consequently lacks the large library of third-party modules that are part of what makes python so convenient. Having to write your own code or modify someone else's one-shot prototype module you found on the internet can eat up some of the time you save by writing in a nice functional language.
You can use F# on mono; perhaps worth a look? I know that mono isn't 100% perfect (nothing ever is), but it is very far from "terrible"; most of the gaps are in things like WCF/WPF, which I doubt you'd want to use from FP. This would seem to offer much of what you want (except obviously it runs in a VM - but you gain a huge set of available libraries in the bargain (i.e. most of .NET) - much more easily than OCaml which it is based on).
I would still go for Python but using NumPy or some other external module for the number crunching or alternatively do the logic in Python and the hotspots in C / assembler.
You are always giving up cycles for comfort, the more comfort the more cycles. Thus you requirements are mutual exclusive.
I think that Common Lisp fits your description quite well.
1.1: Performance: Modern CL implementations are almost on par with C. There are also foreign function interfaces to interact with C libraries, and many bindings are already done (e.g. the GNU Scientific Library).
1.2: High-level and elegant: Yep.
1.3: Primarily functional: Yes, but you can also "get imperative" wherever the need arises; CL is "multi-paradigm".
1.4: Portability: There are several implementations with differing support for each platform. Some links are at CLiki and ALU Wiki.
1.5: Object-oriented, preferably under the "everything is an object" philosophy: CLOS, the Common Lisp Object System, is much closer to being "object oriented" than any of the "curly" languages, and also has features you will sorely miss elsewhere, like multimethods.
2.1: "Not-too-strong" typing: CL has dynamic, strong typing, which seems to be what you want.
2.2: Tools: Emacs + SLIME (the Superior Lisp Interaction Mode for Emacs) is a very nice free IDE. There is also a plugin for Eclipse (Cusp), and the commercial CL implementations also oftem bring an own IDE.
2.3: Garbage collected, but translated or compiled without a virtual machine. The Lisp image that you will be working on is a kind of VM, but I think that's not what you mean.
A further advantage is the incremental development: you have a REPL (read-eval-print-loop) running that provides a live interface into the running image. You can compile and recompile individual functions on the fly, and inspect the current program state on the live system. You have no forced interruptions due to compiling.
Short Version: The D Programming Language
Yum Yum Yum, that is a big set of requirements.
As you probably know, object orientation, high-level semantics, performance, portability and all the rest of your requirements don't tend to fit together from a technical point of view. Let's split this into a different view:
Syntax Requirements
Object Orientated presentation
Low memory management complexity
Allows function style
Isn't Haskell (damn)
Backend Requirements
Fast for science
Garbage Collected
On this basis I would recommend The D programming language it is a successor to C trying to be all things to all people.
This article on D is about it's functional programming aspects. It is object-orientated, garbage collected and compiles to machine code so is fast!
Good Luck
Clojure and/or Scala are good canditates for JVM
I'm going to assume that you are familiar enough with the languages you mentioned to have ruled them out as possibilities. Given that, I don't think there is a language that fulfills all your expectations. However, there are still a few languages you could take a look at:
Clojure This really is a very nice language. It's syntax is based on LISP, and it runs on the JVM.
D This is like C++ done right. It has all the features you want except that it's kind of weak on the functional programming.
Clean This is based very heavily on Haskell, but removes some of Haskell's problems. Downsides are that it's not very mature and doesn't have a lot of libraries.
Factor Syntactically it's based on Forth, but has support for LISP-like functional programming as well as better support for classes.
Take a peek at Erlang. Originally, Erlang was intended for building fault-tolerant, highly parallel systems. It is a functional language, embracing immutability and first-class functions. It has an official Windows binary release, and the source can be compiled for many *NIX platforms (there is a MacPorts build, for example).
In terms of high-level features, Erlang support list comprehensions, pattern matching, guard clauses, structured data, and other things you would expect. It's relatively slow in sequential computation, but pretty amazing if you're doing parallel computation. Erlang does run on a VM, but it runs on its own VM, which is part of the distribution.
Erlang, while not strictly object-oriented, does benefit from an OO mindset. Erlang uses a thing called a process as its unit of concurrency. An Erlang process is actually a lot like a native thread, except with much less overhead. Each process has a mailbox, will be sent messages, and will process those messages. It's easy enough to treat processes as if they were objects.
I don't know if it has much in the way of scientific libraries. It might not be a good fit for your needs, but it's a cool language that few people seem to know about.
Are you sure that you really need a functional language? I did most of my programming in lisp, which is obviously a functional language, but I have found that functional programming is more of a mind-set than a language feature. I'm using VB right now, which I think is an excellent language (speed, support, IDE) and I basically use the same programming style that I did in lisp - functions call other functions that call other functions - and functions are usually 1-5 lines long.
I do know that Lisp has good performance, run on all platforms, but it is somewhat outdated in terms of how up to date support for features such as graphics, multi-threading etc. are.
i've taken a look at clojure but if you don't like java you probably won't like clojure. It's a functional-lisp-style language implemented on top of java - but you'll probably find yourself using java libraries all the time which adds the verbosoity of java. I like lisp but I didn't like clojure despite the hype.
Are you also sure about your performanc requirements? Matlab is an excellent language for a lot of scientific computation, but it is kind of slow and I hate reading it. You might find t useful though especially in conjunction with other languages, for prototypes/scenarios/subunits.
Many of your requirements are based on hearsay. One example: the idea that Mono is "terrible".
http://banshee-project.org/
That's the official media player of many Linux distributions. It's written in C#. (They don't even have a public Windows release of it!)
Your assertions about the relative performance of various languages are equally dubious. And requiring a language to not use a virtual machine is quite unrealistic and totally undesirable. Even an OS is a form of VM on which applications run, which virtualises the hardware devices of the machine.
Though you earn points for mentioning tools (although not with enough priority). As Knuth observed, the first question to ask about a language is "What's the debugger like?"
Looking over your requirements, I would recommend VB on either Mono, or a virtual machine running windows. As a previous poster said, the first thing to ask about a language is "What is the debugger like" and VB/C# have the best debugger. Just a result of all those Microsoft employees hammering on the debugger, and having the teams nearby to bug (no pun intended) into fixing it.
The best thing about VB and C# is the large set of developer tools, community, google help, code exapmles, libraries, softwaer that interfaces with it, etc. I've used a wide variety of software development environments over the past 27 years, and the only thing that comes close is the Xerox Lisp machine environmnets (better) and the Symbolics Lisp machines (worse).

What to learn? Lisp or OCaml or...? [closed]

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I already have a few languages under my belt (in a rough order of expertise): Python, C, C++, PHP, Javascript, Haskell, Java, MIPS, x86 assembler. But it's been almost 2 years since I learned a new one, and I'm starting to get the itch. I have a few criteria:
Must (repeat: must) have a free Linux implementation
Should be different from the languages I already know. In other words, it should have features that get me thinking about solving problems in a new way.
Should have some potential for practical use. It doesn't need to be the next Java, but this rules out Brainf* and Shakespeare :) I don't really care how many job postings does it have, but real-world apps and libraries are a plus.
Should have at least just enough free learning materials to get me started in it.
I was thinking Lisp (CL? something else?) or OCaml. I already have some experience with functional languages with Haskell (yes I know that Lisp/OCaml are multi-paradigm). I'm not an expert - e.g. parts of code from Real World Haskell can still contort my brain, but I understand the basic concepts and some advanced ones (functors, monads).
Which one to choose? Any other languages that I have overlooked? Also, could you please include some useful links to good books/tutorials etc.
Neither Lisp nor OCaml is super far afield from what you already know. Here are four suggestions chosen partly for intrinsic interest and partly to stretch your horizons.
A logic programming language, probably Prolog. I haven't found good materials online, but the book The Art of Prolog by Sterling and Shapiro is excellent. The more basic textbook by Clocksin and Mellish is also good. The main point of interest is programming with relations, not functions.
A pure object-oriented language, either
Smalltalk or Self. If you've only used hybrid object-oriented languages you'll be amazed how beautiful pure object-orientation can be. I've linked to the Squeak implementation of Smalltalk. I personally would recommend learning Smalltalk before tackling Self; there's a very large and active community and the software is well developed. Self stands on Smalltalk's shoulders and is an even more inspiring design, but the community is much smaller. For those who have access to the ACM Digital library I recommend the excellent talk by Dave Ungar at HOPL-III; the paper is also pretty good.
The Icon programming language has two great things going for it; a powerful and unusual evaluation model with implicit backtracking, and a user-extensible model of string processing that beats regular expressions all hollow. I'm sorry to say that Icon has never quite kept pace with the times, and of all my recommendations it is the least practical. In fact I fear the language is moribund. But it will stretch your mind almost as much as Haskell, and in wildly different directions. Icon is still very useful for string-processing tasks of modest size.
You can read about Icon string processing in an article by Ralph Griswold from Computer Journal.
The Lua programming language is my last and least radical suggestion. Its interest is not so much in novel language features or paradigms but in the superb engineering of the language and its implementation. Lua occupies a number of niches, including scripting, gaming, string processing, and lightweight functional programming. But its main point of interest is its seamless integration with C, and to get the full benefit, you should bind a C library into Lua.
The HOPL-III web site also contains an excellent talk and paper about Lua.
Both Common Lisp and Ocaml are certainly useful to learn. If you already know Haskell, CL might be the more different experience.
SBCL and Clozure CL are both very useful implementations of Common Lisp on Linux. (Overview about various implementations: Common Lisp survey.)
As a starting point I would recommend to use Peter Seibel's excellent book Practical Common Lisp, that is both available online and printed.
Community pointers are here: CLIKI.
Prolog may be what you are looking for.
Edit
The first commenter is right, my answer was pretty short and not very useful, so:
My preferred implementation is SWI-Prolog. I personally learned from Prolog Programming for Artificial Intelligence. It's style is pretty clear and it contains many examples, but I don't own any other book on logic programming (it's a shame, really :) so I have no basis for comparison.
Erlang is pretty interesting to learn because of its super efficient concurrency model, and the ease with which you can write distributed systems (for an example of this, CouchDB was written in Erlang). It's a dynamically typed functional language, but you can also write code in a procedural fashion. The tutorial I learned it with is called "Getting Started with Erlang", which covers just about every part of the language.
If you want to make use of your Java and functional programming knowledge, and you want to learn a Lisp, then try Clojure.
The implementation is free and cross-platform including Linux, because it runs on the JVM. Being a Lisp, it's different enough (in useful and wonderful ways) from most other languages to make things interesting. Some features such as immutable data structures, multimethods, metadata support, focus on safe concurrency, etc. are fairly novel compared to the languages you listed. Clojure is geared heavily toward being a practical and useful language rather than an academic one. It's a functional language but not "pure", which is arguably a good thing. You can also trivially make use of any Java library from within Clojure.
Clojure is a new language, so the only book out so far is Programming Clojure, but it's a pretty good one. There's also a wiki which may not be entirely up-to-date, because the language is still evolving very quickly. The mailing list and IRC channel are very friendly, welcoming places to ask questions. The official website is also a good resource, of course.
I'm going to recommend something that I haven't yet tried, but plan to, so you have to judge for yourself this one. There's this language, called IO, which is particular in that its prototype-based, like JavaScript, but also borrows concepts from many other languages. Its job market it's probably nonexistent, but I thought I mention this language.
Otherwise, a language from the Lisp family may be pretty different from what you already know. In that regard I'd recommend Scheme, which is, in my opinion, more elegant than Common Lisp. The new concept that you might found interesting in Scheme is continuations.
If you take the Scheme path, make some time to watch these videos from 1986. They're amazing.
Have a look at Smalltalk ! Either Cincom VWST or Smalltalk/X - dont bother with Squeak as the interface is terrible). VAST is good also but really only Windows centric. And dont bother about the sceptics that pore scorn on Smalltalk -- they arent using it and are stuck in the morass of edit-run-debug cycle languages and multiple dispirt linked libraries. :-)
Why these Smalltalks - well, they come complete wth excellent IDE, GUI tools builtin, best debugger you will ever see, online help, and is totally independent of the underlying OS. Eg a ST/X programming running under Linux can be transfered ( source code) to Windows ST/X and it should execute.
ST/X is free with only a very minor licience restrictions, Cincom offer a free NC ( Not Commercial ) version that is NOT restricted. I use ST/X as I prefer the default look & feel
it offers. Their IDE interfaces are very similar.
Languages without a IDE & GUI tools are just wasting your time as the world is really GUI, no matter how terrific the underlying language is. Eg Ruby is great, but with no IDE or easy GUI tools its really frustrating.
Smalltalk is not easy to get into, and its not perfect,(what language is?) but very satisfying to learn & use. And now that the hardware and operating systems have finally caught up with Smalltalks needs . very efficient.
I second Rainer's Common Lisp recommendation.
CL has all the things you're looking for and will provide a genuinely novel experience that will also make your coding efforts and approaches in other languages better.
But bring patience and persistence, you will have to grasp a lot of concepts that will seem alien at first.
You could try Tcl. It was sufficiently different to provoke an adverse reaction in my brain, so I can't really tell you how I found it different, but there's been a lot of good stuff written in it (maybe less nowadays than earlier).
C# has a free implementation in Linux under the Mono project, and it arguably is a very marketable skill unless you're completely anti-Microsoft.
My favorite C# book is Pro C# 2008 and the .NET 3.5 Platform, Fourth Edition.
If you're really want exotic, F# is an OCaml style language that runs on the .NET platform and mono, and is getting a lot of attention these days.
http://msdn.microsoft.com/en-us/fsharp/default.aspx
Books for F#:
http://www.amazon.com/s/ref=nb_ss_gw?url=search-alias%3Daps&field-keywords=f%23
Of the suggestions I've seen so far, I like Lisp (see Secko) and Smalltalk (see brett), as both will give you another view of languages. Prolog even more so.
Another language that is different is Erlang -- I haven't had a chance to learn it yet, but it handles concurrency in a different way. The best link I can give you is the main website.
In terms of recommendations, Lisp is good both because it is currently used and because it is very old. The others you will have to look at sources and see which one appeals the most.
Try FORTRAN, then? I hear it's still actively used by the scientific and mathemematical communities, plus it should be dissimilar enough to be a learning challenge.
Compilers:
http://gcc.gnu.org/wiki/GFortranBinaries
http://www.g95.org/
http://www.fortran.com/compilers.html
http://www.thefreecountry.com/compilers/fortran.shtml
IDEs:
http://www.eclipse.org/photran/
http://force.lepsch.com/ (FORTRAN 77 only)
Tutorials:
Introduction to Modern FORTRAN: http://www-uxsup.csx.cam.ac.uk/courses/Fortran/
FORTRAN 90 Tutorial: http://www.cs.mtu.edu/~shene/COURSES/cs201/NOTES/fortran.html
You could also learn Visual Basic.NET, in case you ever get forced to maintain that. Evidently mono has a working Linux implementation of it:
http://www.mono-project.com/Visual_Basic
Factor is pretty radically different from everything you said you know, and also everything else listed. It's stack-based, like Forth, but has a fairly comprehensive library and a lot of interesting features.
Ada is very practical -- there's a compiler based on gcc -- but also quite different from the other imperative languages you know. I find the type system a bit stifling, but it was worth learning something about.
Lisp is a great HLL, it has everything that other languages lack. In my opinion, this is a very good language that can "satisfy" any programmers needs.
Perl is also a HLL like Lisp, it's interesting and fun at the same time. It derives from C so you can pick it up as you go. It can be hard sometimes and some people tend to get lost while learning, but it's worth knowing.
Both languages are free of use and come with Linux.
Links
Lisp:
If Lisp is so great,
An Introduction and Tutorial for Common Lisp
Perl:
PERL -- Practical Extraction and Report Language
Books
On Lisp - Great book by Paul Graham on the Lisp language. It's free and you can download it here.
Scala has been very good for making me see programming in a new light. I haven't used it for anything worklike yet, but it's still affected how I write code in other languages - not just Java, but PHP. I recently wrote a simple parser for a WordPress plugin, and the code is vastly more functional and immutable than it would have been six months ago, and better for it, despite the lack of enforcement in PHP.
The only other language to have affected the way I work so dramatically is Perl, nearly a decade earlier. Perl has contributed a lot to the way I pseudo-code, even if I never touch the language itself.
Many people compare the functional aspects of Scala to Haskell. You may even imagine that knowing Haskell means you already know all Scala could teach you, but I don't believe that. The way Scala combines OO and function has a way of making it seem like that's actually the truest form of both of them.
Like you, I have over a dozen languages under my belt. While shopping for something to play with for writing a cross-compiler, I ran across ML and family. Many very good ideas there, and they have taught me to write code is a much different way; for example, my JavaScript now has a decidedly functional bent.
After toying with OCaml under Windows a while (and getting frustrated with stability issues), I ran across F#, an offspring of OCaml. The two are quite similar (can cross-compile a lot of code), but OCaml apparently has a really good macro system (P4) and type-classes (in support of writing "strongly typed" operators against generic types), while F# has excellent support for asynchronous and parallel operations, monads, units-of-measure for numeric types, as well as cleaner OO syntax and awesome IDE integration (VS2008 & will be released in-the-box with VS2010). I much prefer F# these days, since I have access to the whole .NET runtime and loads of 3rd party libraries. In fact, I write most of my one-off and utility code in F# now; for me, its generally much more productive than C++, JavaScript, C#, PowerShell, or anything else.
F# works fairly well under Mono on Linux, and has a good following there. The compiler and runtime will be open sourced once stable (released with VS2010), and the developers consider Mono support enough of a priority for it to be seriously considered for non-Microsoft use.

What are the primary differences between Haskell and F#? [closed]

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I've searched on the Internet for comparisons between F# and Haskell but haven't found anything really definitive. What are the primary differences and why would I want to choose one over the other?
Haskell is a "pure" functional language, where as F# has aspects of both imperative/OO and functional languages. Haskell also has lazy evaluation, which is fairly rare amongst functional languages.
What do these things mean? A pure functional language, means there are no side effects (or changes in shared state, when a function is called) which means that you are guaranteed that if you call f(x), nothing else happens besides returning a value from the function, such as console output, database output, changes to global or static variables.. and although Haskell can have non pure functions (through monads), it must be 'explicitly' implied through declaration.
Pure functional languages and 'No side effect' programming has gained popularity recently as it lends itself well to multi core concurrency, as it is much harder to get wrong with no shared state, rather than myriad locks & semaphores.
Lazy evaluation is where a function is NOT evaluated until it is absolutely necessary required. meaning that many operation can be avoided when not necessary. Think of this in a basic C# if clause such as this:
if(IsSomethingTrue() && AnotherThingTrue())
{
do something;
}
If IsSomethingTrue() is false then AnotherThingTrue() method is never evaluated.
While Haskell is an amazing language, the major benefit of F# (for the time being), is that it sits on top of the CLR. This lends it self to polyglot programming. One day, you may write your web UI in ASP.net MVC, your business logic in C#, your core algorithms in F# and your unit tests in Ironruby.... All amongst the the .Net framework.
Listen to the Software Engineering radio with Simon Peyton Jones for more info on Haskell: Episode 108: Simon Peyton Jones on Functional Programming and Haskell
Big differences:
Platform
Object orientation
Laziness
The similarities are more important than the differences. Basically, you should use F# if you are on .NET already, Haskell otherwise. Also, OO and laziness mean that F# is closer to what you (probably) already know, so it is probably easier to learn.
Platform : Haskell has its own runtime, F# uses .NET. I don't know what the performance difference is, although I suspect the average code is about the same before optimisation. F# has the advantage if you need the .NET libraries.
Object orientation : F# has OO, and is very careful to make sure that .NET classes are easy to use even if your code isn't OO. Haskell has type classes which let you do something like OO, in a weird sort of way. They are like Ruby mixins crossed with Common Lisp generic functions. They're a little like Java/C# interfaces.
Laziness : Haskell is lazy, F# is not. Laziness enables some nice tricks and makes some things that look slow actually execute fast. But I find it a lot harder to guess how fast my code will run. Both languages let you use the other model, you just have to be explicit about it in your code.
Minor differences:
Syntax : Haskell has slightly nicer syntax in my opinion. It's a little more terse and regular, and I like declaring types on a separate line. YMMV.
Tools : F# has excellent Visual Studio integration, if you like that sort of thing. Haskell also has an older Visual Studio plugin, but I don't think it ever got out of beta. Haskell has a simple emacs mode, and you can probably use OCaml's tuareg-mode to edit F#.
Side effects : Both languages make it pretty obvious when you are mutating variables. But Haskell's compiler also forces you to mark side effects whenever you use them. The practical difference is that you have to be a lot more aware of when you use libraries with side effects as well.
F# is part of the ML family of languages and is very close to OCaml. You may want to read this discussion on the differences between Haskell and OCaml.
A major difference, which is probably a result ofthe purity but I less see mentioned, is the pervasive use of monads. As is frequently pointed out, monads can be built in most any language, but life changes greatly when they are used pervasively throughout the libraries, and you use them yourself.
Monads provide something seen in a much more limited way in other languages: abstraction of flow control. They're incredibly useful and elegant ways of doing all sorts of things, and a year of Haskell has entirely changed the way I program, in the same way that moving from imperative to OO programming many years ago changed it, or, much later, using higher-order functions did.
Unfortunately, there's no way in a space like this to provide enough understanding to let you see what the difference is. In fact, no amount of writing will do it; you simply have to spend enough time learning and writing code to gain a real understanding.
As well, F# sometimes may become slightly less functional or more awkward (from the functional programming point of view) when you interface with the .NET platform/libraries, as the libraries were obviously designed from an OO point of view.
So you might consider your decision this way: are you looking to try out one of these languages in order to get a quick, relatively small increment of improvement, or are you willing to put in more time and get less immediate benefit for something bigger in the long term. (Or, at least, if you don't get something bigger, the easy ability to switch to the other quickly?) If the former, F# is your choice, if the latter, Haskell.
A couple of other unrelated points:
Haskell has slightly nicer syntax, which is no suprise, since the designers of Haskell knew ML quite well. However, F#'s 'light' syntax goes a long way toward improving ML syntax, so there's not a huge gap there.
In terms of platforms, F# is of course .NET; how well that will work on Mono I don't know. GHC compiles to machine code with its own runtime, working well under both Windows and Unix, which compares to .NET in the same way, that, say, C++ does. This can be an advantage in some circumstances, especially in terms of speed and lower-level machine access. (I had no problem writing a DDE server in Haskell/GHC, for example; I don't think you could do that in any .NET language, and regardless, MS certainly doesn't want you doing that.)
Well, for one I'd say a main advantage is that F# compiles against the .NET platform which makes it easy to deploy on windows. I've seen examples which explained using F# combined with ASP.NET to build web applications ;-)
On the other hand, Haskell has been around for waaaaay longer, so I think the group of people who are real experts on that language is a lot bigger.
For F# I've only seen one real implementation so far, which is the Singularity proof of concept OS. I've seen more real world implementations of Haskell.

Why functional languages? [closed]

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I see a lot of talk on here about functional languages and stuff. Why would you use one over a "traditional" language? What do they do better? What are they worse at? What's the ideal functional programming application?
Functional languages use a different paradigm than imperative and object-oriented languages. They use side-effect-free functions as a basic building block in the language. This enables lots of things and makes a lot of things more difficult (or in most cases different from what people are used to).
One of the biggest advantages with functional programming is that the order of execution of side-effect-free functions is not important. For example, in Erlang this is used to enable concurrency in a very transparent way.
And because functions in functional languages behave very similar to mathematical functions it's easy to translate those into functional languages. In some cases, this can make code more readable.
Traditionally, one of the big disadvantages of functional programming was also the lack of side effects. It's very difficult to write useful software without I/O, but I/O is hard to implement without side effects in functions. So most people never got more out of functional programming than calculating a single output from a single input. In modern mixed-paradigm languages like F# or Scala this is easier.
Lots of modern languages have elements from functional programming languages. C# 3.0 has a lot functional programming features and you can do functional programming in Python too. I think the reasons for the popularity of functional programming is mostly because of two reasons: Concurrency is getting to be a real problem in normal programming, because we're getting more and more multiprocessor computers; and the languages are getting more accessible.
I don't think that there's any question about the functional approach to programming "catching on", because it's been in use (as a style of programming) for about 40 years. Whenever an OO programmer writes clean code that favors immutable objects, that code is borrowing functional concepts.
However, languages that enforce a functional style are getting lots of virtual ink these days, and whether those languages will become dominant in the future is an open question. My own suspicion is that hybrid, multi-paradigm languages such as Scala or OCaml
will likely dominate over "purist" functional languages in the same way that pure OO language (Smalltalk, Beta, etc.) have influenced mainstream programming but haven't ended up as the most widely-used notations.
Finally, I can't resist pointing out that your comments re FP are highly parallel to the remarks I heard from procedural programmers not that many years ago:
The (mythical, IMHO) "average" programmer doesn't understand it.
It's not widely taught.
Any program you can write with it can be written another way with current techniques.
Just as graphical user interfaces and "code as a model of the business" were concepts that helped OO become more widely appreciated, I believe that increased use of immutability and simpler (massive) parallelism will help more programmers see the benefits that the functional approach offers. But as much as we've learned in the past 50 or so years that make up the entire history of digital computer programming, I think we still have much to learn. Twenty years from now, programmers will look back in amazement at the primitive nature of the tools we're currently using, including the now-popular OO and FP languages.
The main plus for me is its inherent parallelism, especially as we are now moving away from higher CPU clock frequency and towards more and more cores.
I don't think it will become the next programming paradigm and completely replace OO type methods, but I do think we will get to the point that we need to either write some of our code in a functional language, or our general purpose languages will grow to include more functional constructs.
Even if you never work in a functional language professionally, understanding functional programming will make you a better developer. It will give you a new perspective on your code and programming in general.
I say there's no reason to not learn it.
I think the languages that do a good job of mixing functional and imperative style are the most interesting and are the most likely to succeed.
I'm always skeptical about the Next Big Thing. Lots of times the Next Big Thing is pure accident of history, being there in the right place at the right time no matter whether the technology is good or not. Examples: C++, Tcl/Tk, Perl. All flawed technologies, all wildly successful because they were perceived either to solve the problems of the day or to be nearly identical to entrenched standards, or both. Functional programming may indeed be great, but that doesn't mean it will be adopted.
But I can tell you why people are excited about functional programming: many, many programmers have had a kind of "conversion experience" in which they discover that using a functional language makes them twice as productive (or maybe ten times as productive) while producing code that is more resilient to change and has fewer bugs. These people think of functional programming as a secret weapon; a good example of this mindset is Paul Graham's Beating the Averages. Oh, and his application? E-commerce web apps.
Since early 2006 there has also been some buzz about functional programming and parallelism. Since people like Simon Peyton Jones have been worrying about parallelism off and on since at least 1984, I'm not holding my breath until functional languages solve the multicore problem. But it does explain some of the additional buzz right about now.
In general, American universities are doing a poor job teaching functional programming. There's a strong core of support for teaching intro programming using Scheme, and Haskell also enjoys some support there, but there's very little in the way of teaching advanced technique for functional programmer. I've taught such a course at Harvard and will do so again this spring at Tufts. Benjamin Pierce has taught such a course at Penn. I don't know if Paul Hudak has done anything at Yale. The European universities are doing a much better job; for example, functional programming is emphasized in important places in Denmark, the Netherlands, Sweden, and the UK. I have less of a sense of what's happening in Australasia.
I don't see anyone mentioning the elephant in the room here, so I think it's up to me :)
JavaScript is a functional language. As more and more people do more advanced things with JS, especially leveraging the finer points of jQuery, Dojo, and other frameworks, FP will be introduced by the web-developer's back-door.
In conjunction with closures, FP makes JS code really light, yet still readable.
Cheers,
PS
Most applications are simple enough to be solved in normal OO ways
OO ways have not always been "normal." This decade's standard was last decade's marginalized concept.
Functional programming is math. Paul Graham on Lisp (replace Lisp by functional programming):
So the short explanation of why this
1950s language is not obsolete is that
it was not technology but math, and
math doesn’t get stale. The right
thing to compare Lisp to is not 1950s
hardware, but, say, the Quicksort
algorithm, which was discovered in
1960 and is still the fastest
general-purpose sort.
I bet you didn't know you were functional programming when you used:
Excel formulas
Quartz Composer
JavaScript
Logo (Turtle graphics)
LINQ
SQL
Underscore.js (or Lodash),
D3
The average corporate programmer, e.g.
most of the people I work with, will
not understand it and most work
environments will not let you program
in it
That one is just a matter of time though. Your average corporate programmer learns whatever the current Big Thing is. 15 years ago, they didn't understand OOP.
If functional programming catches on, your "average corporate programmers" will follow.
It's not really taught at universities
(or is it nowadays?)
It varies a lot. At my university, SML is the very first language students are introduced to.
I believe MIT teaches Lisp as a first-year course. These two examples may not be representative, of course, but I believe most universities at the very least offer some optional courses on functional programming, even if they don't make it a mandatory part of the curriculum.
Most applications are simple enough to
be solved in normal OO ways
It's not really a matter of "simple enough" though. Would a solution be simpler (or more readable, robust, elegant, performant) in functional programming? Many things are "simple enough to be solved in Java", but it still requires a godawful amount of code.
In any case, keep in mind that functional programming proponents have claimed that it was the Next Big Thing for several decades now. Perhaps they're right, but keep in mind that they weren't when they made the same claim 5, 10 or 15 years ago.
One thing that definitely counts in their favor, though, is that recently, C# has taken a sharp turn towards functional programming, to the extent that it's practically turning a generation of programmers into functional programming programmers, without them even noticing. That might just pave the way for the functional programming "revolution". Maybe. ;)
Man cannot understand the perfection and imperfections of his chosen art if he cannot see the value in other arts. Following rules only permits development up to a point in technique and then the student and artist has to learn more and seek further. It makes sense to study other arts as well as those of strategy.
Who has not learned something more about themselves by watching the activities of others? To learn the sword study the guitar. To learn the fist study commerce. To just study the sword will make you narrow-minded and will not permit you to grow outward.
-- Miyamoto Musashi, "A Book of Five Rings"
One key feature in a functional language is the concept of first-class functions. The idea is that you can pass functions as parameters to other functions and return them as values.
Functional programming involves writing code that does not change state. The primary reason for doing so is so that successive calls to a function will yield the same result. You can write functional code in any language that supports first-class functions, but there are some languages, like Haskell, which do not allow you to change state. In fact, you're not supposed to make any side effects (like printing out text) at all - which sounds like it could be completely useless.
Haskell instead employs a different approach to I/O: monads. These are objects that contain the desired I/O operation to be executed by your interpreter's toplevel. At any other level they are simply objects in the system.
What advantages does functional programming provide? Functional programming allows coding with fewer potentials for bugs because each component is completely isolated. Also, using recursion and first-class functions allows for simple proofs of correctness which typically mirror the structure of the code.
I don't think most realistic people think that functional programming will catch on (becomes the main paradigm like OO). After all, most business problems are not pretty math problems but hairy imperative rules to move data around and display them in various ways, which means it's not a good fit for pure functional programming paradigm (the learning curve of monad far exceeds OO.)
OTOH, functional programming is what makes programming fun. It makes you appreciate the inherent, timeless beauty of succinct expressions of the underlying math of the universe. People say that learning functional programming will make you a better programmer. This is of course highly subjective. I personally don't think that's completely true either.
It makes you a better sentient being.
I'd point out that everything you've said about functional languages, most people were saying about object-oriented langauges about 20 years ago. Back then it was very common to hear about OO:
* The average corporate programmer, e.g. most of the people I work with, will not understand it and most work environments will not let you program in it
* It's not really taught at universities (or is it nowadays?)
* Most applications are simple enough to be solved in normal IMPERATIVE ways
Change has to come from somewhere. A meaningful and important change will make itself happen regardless of whether people trained in earlier technologies take the opinion that change isn't necessary. Do you think the change to OO was good despite all the people that were against it at the time?
I must be dense, but I still don't get it. Are there any actual examples of small application's written in a functional language like F# where you can look at the source code and see how and why it was better to use such an approach than, say, C#?
F# could catch on because Microsoft is pushing it.
Pro:
F# is going to be part of next version of Visual Studio
Microsoft is building community for some time now - evangelists, books, consultants that work with high profile customers, significant exposure at MS conferences.
F# is first class .NET language and it's the first functional language that comes with really big foundation (not that I say that Lisp, Haskell, Erlang, Scala, OCaml do not have lots of libraries, they are just not as complete as .NET is)
Strong support for parallelism
Contra:
F# is very hard to start even if you are good with C# and .NET - at least for me :(
it will probably be hard to find good F# developers
So, I give 50:50 chance to F# to become important. Other functional languages are not going to make it in near future.
I think one reason is that some people feel that the most important part of whether a language will be accepted is how good the language is. Unfortunately, things are rarely so simple. For example, I would argue that the biggest factor behind Python's acceptance isn't the language itself (although that is pretty important). The biggest reason why Python is so popular is its huge standard library and the even bigger community of third-party libraries.
Languages like Clojure or F# may be the exception to the rule on this considering that they're built upon the JVM/CLR. As a result, I don't have an answer for them.
It seems to me that those people who never learned Lisp or Scheme as an undergraduate are now discovering it. As with a lot of things in this field there is a tendency to hype and create high expectations...
It will pass.
Functional programming is great. However, it will not take over the world. C, C++, Java, C#, etc will still be around.
What will come of this I think is more cross-language ability - for example implementing things in a functional language and then giving access to that stuff in other languages.
When reading "The Next Mainstream Programming Language: A Game Developer’s Perspective" by Tim Sweeney, Epic Games, my first thought was - I got to learn Haskell.
PPT
Google's HTML Version
Most applications can be solved in [insert your favorite language, paradigm, etc. here].
Although, this is true, different tools can be used to solve different problems. Functional just allows another high (higher?) level abstraction that allows to do our jobs more effectively when used correctly.
Things have been moving in a functional direction for a while. The two cool new kids of the past few years, Ruby and Python, are both radically closer to functional languages than what came before them — so much so that some Lispers have started supporting one or the other as "close enough."
And with the massively parallel hardware putting evolutionary pressure on everyone — and functional languages in the best place to deal with the changes — it's not as far a leap as it once was to think that Haskell or F# will be the next big thing.
It's catching on because it's the best tool around for controlling complexity.
See:
- slides 109-116 of Simon Peyton-Jones talk "A Taste of Haskell"
- "The Next Mainstream Programming Language: A Game Developer's Perspective" by Tim Sweeney
Check out Why Functional Programming Matters.
Have you been following the evolution of programming languages lately? Every new release of all mainstream programming languages seems to borrow more and more features from functional programming.
Closures, anonymous functions, passing and returning functions as values used to be exotic features known only to Lisp and ML hackers. But gradually, C#, Delphi, Python, Perl, JavaScript, have added support for closures. It's not possible for any up-and-coming language to be taken seriously without closures.
Several languages, notably Python, C#, and Ruby have native support for list comprehensions and list generators.
pioneered generic programming in 1973, but support for generics ("parametric polymorphism") has only become an industry standard in the last 5 years or so. If I remember correctly, Fortran supported generics in 2003, followed by Java 2004, C# in 2005, Delphi in 2008. (I know C++ has supported templates since 1979, but 90% of discussions on C++'s STL start with "here there be demons".)
What makes these features appealing to programmers? It should be plainly obvious: it helps programmers write shorter code. All languages in the future are going to support—at a minimum—closures if they want to stay competitive. In this respect, functional programming is already in the mainstream.
Most applications are simple enough to
be solved in normal OO ways
Who says can't use functional programming for simple things too? Not every functional program needs to be a compiler, theorem prover, or massively parallel telecommunications switch. I regularly use F# for ad hoc throwaway scripts in addition to my more complicated projects.
Wow - this is an interesting discussion. My own thoughts on this:
FP makes some tasks relatively simple (compared to none-FP languages).
None-FP languages are already starting to take ideas from FP, so I suspect that this trend will continue and we will see more of a merge which should help people make the leap to FP easier.
I don't know whether it will catch on or not, but from my investigations, a functional language is almost certainly worth learning, and will make you a better programmer. Just understanding referential transparency makes a lot of design decisions so much easier- and the resulting programs much easier to reason about. Basically, if you run into a problem, then it tends to only be a problem with the output of a single function, rather than a problem with an inconsistant state, which could have been caused by any of the hundreds of classes/methods/functions in an imparative language with side effects.
The stateless nature of FP maps more naturally to the stateless nature of the web, and thus functional languages lend themselves more easily to more elegant, RESTFUL webapps. Contrast with JAVA and .NET frameworks that need to resort to horribly ugly HACKS like VIEWSTATE and SESSION keys to maintain application state, and maintain the (occasionally quite leaky) abstraction of a stateful imperative language, on an essentially stateless functional platform like the web.
And also, the more stateless your application, the more easily it can lend itself to parallel processing. Terribly important for the web, if your website happens to get popular. It's not always straightforward to just add more hardware to a site to get better performance.
My view is that it will catch on now that Microsoft have pushed it much further into the mainstream. For me it's attractive because of what it can do for us, because it's a new challenge and because of the job opportunities it resents for the future.
Once mastered it will be another tool to further help make us more productive as programmers.
A point missed in the discussion is that the best type systems are found in contemporary FP languages. What's more, compilers can infer all (or at least most) types automatically.
It is interesting that one spends half the time writing type names when programming Java, yet Java is by far not type safe. While you may never write types in a Haskell programm (except as a kind of compiler checked documentation) and the code is 100% type safe.
I agree with the first point, but times change. Corporations will respond, even if they're late adopters, if they see that there's an advantage to be had. Life is dynamic.
They were teaching Haskell and ML at Stanford in the late 1990s. I'm sure that places like Carnegie Mellon, MIT, Stanford, and other good schools are presenting it to students.
I agree that most "expose relational databases on the web" applications will continue in that vein for a long time. Java EE, .NET, Ruby on Rails, and PHP have evolved some pretty good solutions to that problem.
You've hit on something important: It might be the problem that can't be solved easily by other means that will boost functional programming. What would that be?
Will massive multicore hardware and cloud computing push them along?
Because functional programming has significant benefits in terms of productivity, reliability and maintainability. Many-core may be a killer application that finally gets big corporations to switch over despite large volumes of legacy code. Furthermore, even big commercial languages like C# are taking on a distinct functional flavour as a result of many-core concerns. Side effects simply don't fit well with concurrency and parallelism.
I do not agree that "normal" programmers won't understand it. They will, just like they eventually understood OOP (which is just as mysterious and weird, if not more so).
Also, most universities do teach functional programming , many even teach it as the first programming course.
In addition to the other answers, casting the solution in pure functional terms forces one to understand the problem better. Conversely, thinking in a functional style will develop better* problem solving skills.
*Either because the functional paradigm is better or because it will afford an additional angle of attack.

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