What are some pros/cons to various functional languages? - programming-languages

I know of several functional languages - F#, Lisp and its dialects, R, and more. However, as I've never used any of them (although the three I mentioned are on my "to-learn" list), I was wondering about the pros/cons of the various functional languages out there. Are there significant pros/cons, both in learning the language and in any real-world applications of said language?

Haskell is "extreme" (lazy, pure), has active users, lots of documentation, and makes runnable applications.
SML is "less extreme" (strict, impure), has active users, formal specification, many implementations (SML/NJ, Mlton, Moscow ML, etc.). Implementations vary on how applications are deployed wrt the runtimes.
OCaml is ML with attitude. It has an object orientation, active users, documentation, add ons, and makes runnable applications.
Erlang is concurrent, strict, pure (mostly), and supports distributed apps. It needs a runtime installed separately, so deployment is different from the languages that make runnable binaries.
F# is similar to OCaml with Microsoft backing and .NET libraries.
Scala runs on the JVM and can be used as a functional language with advanced features, or as simply a souped-up Java, or both. The flexibility is cited as a drawback for learning a functional language because it's easy to slip back into imperative Java ways. Of course it is also an advantage if you want to use existing JVM libraries.

I'm not sure if your question is to functional languages in general, or differences between them. For general info on why functional:
http://paulspontifications.blogspot.com/2007/08/no-silver-bullet-and-functional.html
Why Functional Programming Matters
As far as differences between functional languages:
Distinctive traits of the functional languages
The awesome thing about functional languages is that base themselves off of the lambda calculus and other math. This results in being able to use similar algorithms and thoughts across languages more easily.
As far as which one you should learn: Pick one that will have a comfortable environment for you. For example, if you're using .NET and Visual Studio, F# is an excellent fit. (Actually, the VS integration makes F# a strong contender, period.) The book "How to Design Programs" (full text, free, online) with PLT Scheme is also a good choice.
I'm biased, but F# looks to have the biggest "real-world" potential. This is mainly because of the nice IDE/.NET integration, allowing you to fully tap .NET and OO, while keeping a lot of functional power (and extending it in ways too). Scala might be possible contender, but it's more of an OO language that has some functional features; hence Scala won't be as big a productivity gain.
Edit: Just to note JavaScript and Ruby, before someone comments on that :). Ruby is something else you could take a look at if you're doing that type of web dev, as it has a lot of functional concepts in, although not as polished as other languages.
The biggest downside is that once you see the power you can have, you won't be happy using lesser languages. This becomes a problem if you're forced to deal with people who haven't yet understood.
One final note, the only "con" is that "it's so complicated". This isn't actually true -- functional languages are often simpler -- but if you have years of C or whatnot in your brain, it can be a significant hurdle to "get" the functional concept. After it clicks, it should be relatively smooth sailing.

Lisp has a gentle learning curve. You can learn the basics in an hour, though of course it takes longer to learn idioms etc. On the down side, there are many dialects of Lisp, and it's difficult to interact with mainstream environments like Java or .NET.
I would not recommend R unless you need to do statistics. It's a strange language, and not exactly functional. You can do functional programming in R, but most people don't.
If you're familiar with the Microsoft tool stack, F# might be easy to get into. And it has a huge, well-tested library behind it, i.e. the CLR.
You can use a functional programming style in any language, though some make it easier than others. As far as that goes, you might try Python.

ML family (SML/OCaml/F#):
Pros:
Fairly simple
Have effective implementations (on the level with Java/C#)
Easily predictable resource consumption (compared to lazy languages)
Readable syntax
Strong module system
(For F#): large .Net library available
Has mutable variables
Cons:
Sometimes too simple (no typeclasses => problems with overloading)
(Except F#): standard libraries are missing some useful things
Has mutable variables :)
Cannot have infinite data structures (not lazy language)
I haven't mentioned features common to most static-typed functional languages: type inference, parametric polymorphism, higher-order functions, algrebraic data types & pattern matching.

I have learnt Haskell at the university like a pure functional languaje and I can say that's really powerful, but also I couldn't find a practical use.
However, i found this: Haskell in practice . Check it, is amazing.
The characteristics of functional paradigms sometimes are pros, and sometimes cons, depending on the situation / context.
Some of them are:
high level
lambda functions
lazy evaluation
Higher-order functions
recursion
type inference
Cite from wikipedia:
Efficiency issues
Functional programming languages have
been perceived as less efficient in
their use of CPU and memory than
imperative languages such as C and
Pascal.[26] However, for programs that
perform intensive numerical
computations, functional languages
such as OCaml and Clean are similar in
speed to C. For
programs that handle large matrices
and multidimensional databases, array
functional languages (such as J and K)
were designed with speed optimization
in mind.
Purely functional languages have a
reputation for being slower than
imperative languages.
However, immutability of data can, in
many cases, lead to execution
efficiency in allowing the compiler to
make assumptions that are unsafe in an
imperative language, vastly increasing
opportunities for inlining.
Lazy evaluation may also speed up the
program, even asymptotically, whereas
it may slow it down at most by a
constant factor (however, it may
introduce memory leaks when used
improperly).

Related

Machine learning in OCaml or Haskell?

I'm hoping to use either Haskell or OCaml on a new project because R is too slow. I need to be able to use support vectory machines, ideally separating out each execution to run in parallel. I want to use a functional language and I have the feeling that these two are the best so far as performance and elegance are concerned (I like Clojure, but it wasn't as fast in a short test). I am leaning towards OCaml because there appears to be more support for integration with other languages so it could be a better fit in the long run (e.g. OCaml-R).
Does anyone know of a good tutorial for this kind of analysis, or a code example, in either Haskell or OCaml?
Hal Daume has written several major machine learning algorithms during his Ph.D. (now he is an assistant professor and rising star in machine learning community)
On his web page, there are a SVM, a simple decision tree and a logistic regression all in OCaml. By reading these code, you can have a feeling how machine learning models are implemented in OCaml.
Another good example of writing basic machine learning models is Owl library for scientific and numeric computations in OCaml.
I'd also like to mention F#, a new .Net language similar to OCaml. Here's a factor graph model written in F# analyzing Chess play data. This research also has a NIPS publication.
While FP is suitable for implementing machine learning and data mining models. But what you can get here most is NOT performance. It is right that FP supports parallel computing better than imperative languages, like C# or Java. But implementing a parallel SVM, or decision tree, has very little relation to do with the language! Parallel is parallel. The numerical optimizations behind machine learning and data mining are usually imperative, writing them pure-functionally is usually hard and less efficient. Making these sophisticated algorithms parallel is very hard task in the algorithm level, not in the language level. If you want to run 100 SVM in parallel, FP helps here. But I don't see the difficulty running 100 libsvm parallel in C++, not to consider that the single thread libsvm is more efficient than a not-well-tested haskell svm package.
Then what do FP languages, like F#, OCaml, Haskell, give?
Easy to test your code. FP languages usually have a top-level interpreter, you can test your functions on the fly.
Few mutable states. This means that passing the same parameter to a function, this function always gives the same result, thus debugging is easy in FPs.
Code is succinct. Type inference, pattern matching, closures, etc. You focus more on the domain logic, and less on the language part. So when you write the code, your mind is mainly thinking about the programming logic itself.
Writing code in FPs is fun.
The only problem I can see is that OCaml doesn't really support multicore parallelism, while GHC has excellent support and performance. If you're looking to use multiple threads of execution, on multiple calls, GHC Haskell will be a lot easier.
Secondly, the Haskell FFI is more powerful (that is, it does more with less code) than OCaml's, and more libraries are avaliable (via Hackage: http://hackage.haskell.org ) so I don't think foreign interfaces will be a deciding factor.
As far as multi-language integration goes, combining C and Haskell is remarkably easy, and I say this as someone who is (unlike dons) not really much of an expert on either. Any other language that integrates well with C shouldn't be much trickier; you can always fall back to a thin interface layer in C if nothing else. For better or worse, C is still the lingua franca of programming, so Haskell is more than acceptable for most cases.
...but. You say you're motivated by performance issues, and want to use "a functional language". From this I infer you're not previously familiar with the languages you ask about. Among Haskell's defining features are that it, by default, uses non-strict evaluation and immutable data structures--which are both incredibly useful in many ways, but it also means that optimizing Haskell for performance is often dramatically different from other languages, and well-honed instincts may lead you astray in baffling ways. You may want to browse performance-related topics on the Haskell wiki to get a feel for the issues.
Which isn't to say that you can't do what you want in Haskell--you certainly can. Both laziness and immutability can in fact be exploited for performance benefits (Chris Okasaki's thesis provides some nice examples). But be aware that there'll be a bit of a learning curve when it comes to dealing with performance.
Both Haskell and OCaml provide the lovely benefits of using an ML-family language, but for most programmers, OCaml is likely to offer a gentler learning curve and better immediate results.
It's hard to give a definitive answer on this. Haskell has the advantages that Don mentioned along with having a more powerful type system and cleaner syntax. OCaml will be easier to learn if you coming from almost any other language (this is because Haskell is as function as functional languages get), and working with mutable random access structures can be a little clunky in Haskell. You will also likely find the performance characteristics of your OCaml code more intuitive than Haskell because of Haskell's lazy evaluation.
Really, I would recommend you evaluate both if you have the time. Here are some relevant Haskell resources:
http://hackage.haskell.org/package/hslibsvm
http://hackage.haskell.org/package/HSvm
Real World Haskell: this is a great freely available book for Haskell
Learn You a Haskell: this tutorial is just plain fun to read
Oh, if you look further into Haskell be sure to sign up for the Haskell Beginners and Haskell Cafe lists. The community is friendly and eager to help out newcomers (is my bias showing?).
If speed is your prime concern then go for C. Haskell is pretty good performance wise but you are never going to get as fast as C. To my knowledge the only functional language that has bettered C in a benchmark is Stalin Scheme but that is very old and nobody really knows how it works.
I've written genetic programming libraries where performance was key and I wrote it in a functional style in C. The functional style allowed me to easily parallelise it using OMP and it scales linearly upto 8 cores within a single process. You certainly can't do that in OCaml although Haskell is improving all the time with regards to concurrency and parallelism.
The downside of using C was that it took me months to finally find all the bugs and stop the core dumps which was extremely challenging because of the concurrency. Haskell would probably have caught 90% of those bugs on the first compilation.
So speed at any cost ? Looking back I'd wish I'd used Haskell as I could stand it to be 2 - 3 times slower if I'd saved over a month in development time.
While dons is correct that multicore parallelism at the thread level is better supported in Haskell, it sounds like you could live with process level parallelism (from your phrase: ideally separating out each execution to run in parallel.) which is supported quite well in OCaml. Keith pointed out that Haskell has a more powerful type system, but it can also be said that OCaml has a more powerful module system than Haskell.
As others have pointed out, OCaml's learning curve will be lower than Haskell's; you'll likely be more productive more quickly in OCaml. That said, learning OCaml is a great stepping-stone towards learning Haskell because many of the underlying concepts are very similar, so you could always migrate to Haskell later and find a lot of things familiar there. And as you pointed out, there is an OCaml-R bridge.
As an examples of Haskell and Ocaml in machine learning see stuff at Hal Daume and Lloyd Allison homepages. IMO it's is much more straightforward to achieve C++-like performance in Ocaml, than in Haskell. Through, as already said, Haskell has much nicer community (packages, tools and support), syntax&features (i.e. FFI, probability monads via typeclasses) and parallel programming support.
Having revamped OCaml-R, I've got a few comments to make on integrating OCaml and R. It might be worthwile to use OCaml to call R code, it works, but is not yet exactly straightforward. So using it to pilot R is worthwile. Integrating R functionality much more thoroughly is still cumbersome as, for example, much remains to be done to export R's type system and data to OCaml in a seamless way (you will have work to do). Moreover, the interaction of R's GC and OCaml's GC is a delicate point: you free n values in O(n^2) time, which isn't nice (to solve this point, you either need a more flexible R API, as far as I understand it, or to implement a GC in the binding itself as a big R array for proper interaction between GCs).
In a nutshell, I'd go for the "pilot R from OCaml" approach.
Contributions on the GC interaction layer and on mapping R datatypes to OCaml are most welcome.
You may want to take a look at this : http://www.haskell.org/pipermail/haskell-cafe/2010-May/077243.html
Late answer but a machine learning library in Haskell is available here : https://github.com/mikeizbicki/HLearn
This library implements various ML algorithms who are designed to have a much faster cross-validation than the usual implementations. It is based on the following paper Algebraic classifiers: a generic approach to fast cross-validation,
online training, and parallel training. The authors claims a 400x speed-up compared to the same task in Weka.
for haskell, consider checking hasktorch (which I managed to use for my AI thesis). for ocaml there seem to be tensorflow bindings.

Looking for a functional language [closed]

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I'm a scientist working mostly with C++, but I would like to find a better language. I'm looking for suggestions, I'm not even sure my "dream language" exist (yet), but here's my wishlist;
IMPORTANT FEATURES (in order of importance)
1.1: Performance: For science, performance is very important. I perfectly understand the importance of productivity, not just execution speed, but when your program has to run for hours, you just can't afford to write it in Python or Ruby. It doesn't need to be as fast as C++, but it has to be reasonably close (e.g.: Fortran, Java, C#, OCaml...).
1.2: High-level and elegant: I would like to be able to concentrate as most as possible on the science and get a clear code. I also dislike verbose languages like Java.
1.3: Primarely functional: I like functional programming, and I think it suits both my style and scientific programming very well. I don't care if the language supports imperative programming, it might be a plus, but it has to focus and encourage functional programming.
1.4: Portability: Should work well on Linux (especially Linux!), Mac and Windows. And no, I do not think F# works well on Linux with mono, and I'm not sure OCaml works well on windows ;)
1.5: Object-oriented, preferably under the "everything is an object" philosophy: I realized how much I liked object-oriented programming when I had to deal pure C not so long ago. I like languages with a strong commitment to object-oriented programming, not just timid support.
NOT REALLY IMPORTANT, BUT THINGS THAT WOULD BE NICE
2.1: "Not-too-strong" typing: I find Haskell's strong typing system to be annoying, I like to be able to do some implicit casting.
2.2: Tools: Good tools is always a plus, but I guess it really depends on the languages. I played with Haskell using Geany, a lightweight editor, and I never felt handicapped. On the other hand I wouldn't have done the same with Java or even Scala (Scala, in particular, seems to be lacking good tools, which is really a shame). Java is really the #1 language here, with NetBeans and Javadoc, programming with Java is easy and fun.
2.3: Garbage collected, but translated or compiled without a virtual machine. I have nothing against virtual machines, but the two giants in the domain have their problems. On paper the .net framework seems much better, and especially suited for functional programming, but in practice it's still very windows-centric and the support for Linux/MacOS is terrible not as good as it should be, so it's not really worth considering. Java is now a mature VM, but it annoys me on some levels: I dislike the ways it deals with executables, generics, and it writes terrible GUIs (although these things aren't so bad).
In my mind there are three viable candidates: Haskell, Standard ML, OCaml. (Scala is out on the grounds that it compiles to JVM codes and is therefore unlikely to be fast enough when programs must run for days.)
All are primarily functional. I will comment where I have knowledge.
Performant
OCaml gives the most stable performance for all situations, but performance is hard to improve. What you get is what you get :-)
Haskell has the best parallel performance and can get excellent use out of an 8-core or 16-core machine. If your future is parallel, I urge you to master your dislike of the type system and learn to use Haskell effectively, including the Data Parallel Haskell extensions.
The down side of Haskell performance is that it can be quite difficult to predict the space and time required to evaluate a lazy functional program. There are excellent profiling tools, but still significant effort may be required.
Standard ML with the MLton compiler gives excellent performance. MLton is a whole-program compiler and does a very good job.
High-level and elegant
Syntactically Haskell is the clear winner. The type system, however, is cluttered with the remains of recent experiments. The core of the type system is, however, high-level and elegant. The "type class" mechanism is particularly powerful.
Standard ML has ugly syntax but a very clean type system and semantics.
OCaml is the least elegant, both from a point of view of syntax and from the type system. The remains of past experiments are more obtrusive than in Haskell. Also, the standard libraries do not support functional programming as well as you might expect.
Primarily functional
Haskell is purely functional; Standard ML is very functional; OCaml is mostly functional (but watch out for mutable strings and for some surprising omissions in the libraries; for example, the list functions are not safe for long lists).
Portability
All three work very well on Linux. The Haskell developers use Windows and it is well supported (though it causes them agony). I know OCaml runs well on OSX because I use an app written in OCaml that has been ported to OSX. But I'm poorly informed here.
Object-oriented
Not to be found in Haskell or SML. OCaml has a bog-standard OO system grafted onto the core language, not well integrated with other languages.
You don't say why you are keen for object-orientation. ML functors and Haskell type classes provide some of the encapsulation and polymorphism (aka "generic programming") that are found in C++.
Type system than can be subverted
All three languages provide unsafe casts. In all three cases they are a good way to get core dumps.
I like to be able to do some implicit casting.
I think you will find Haskell's type-class system to your liking—you can get some effects that are similar to implicit casting, but safely. In particular, numeric and string literals are implicitly castable to any type you like.
Tools
There are pretty good profiling tools with Haskell. Standard ML has crappy tools. OCaml has basically standard Unix profiling plus an unusable debugger. (The debugger refuses to cross abstraction barriers, and it doesn't work on native code.)
My information may be out of date; the tools picture is changing all the time.
Garbage-collected and compiled to native code
Check. Nothing to choose from there.
Recommendation
Overcome your aversion to safe, secure type systems. Study Haskell's type classes (the original paper by Wadler and Blott and a tutorial by Mark Jones may be illuminating). Get deeper into Haskell, and be sure to learn about the huge collection of related software at Hackage.
Try Scala. It's an object-oriented functional language that runs in the JVM, so you can access everything that was ever written in Java. It has all your important features, and one of the nice to have features. (Obviously not #2.2 :) but that will probably get better quickly.) It does have very strong typing, but with type inference it doesn't really get in your way.
You just described Common Lisp...
If you like using lists for most things, and care about performance, use Haskell or Ocaml. Although Ocaml suffers significantly in that Floats on the heap need to be boxed due to the VM design (but arrays of floats and purely-float records aren't individually boxed, which is good).
If you're willing to use arrays more than lists, or plan on programming using mutable state, use Scala rather than Haskell. If you're looking to write threaded multi-core code, use Scala or Haskell (Ocaml requires you to fork).
Scala's list is polymorphic, so a list of ints is really a list of boxed Int objects. Of course you could write your own list of ints in Scala that would be as fast, but I assume you'd rather use the standard libraries. Scala does have as much tail recursion as is possible on JVM.
Ocaml fails on Vista 64 for me, I think because they just changed the linker in the latest version (3.11.1?), but earlier versions worked fine.
Scala tool support is buggy at the moment if you're using nightly builds, but should be good soon. There are eclipse and netbeans plugins. I'm using emacs instead. I've used both the eclipse and netbeans debugger GUI successfully in the past.
None of Scala, Ocaml, or Haskell, have truly great standard libraries, but at least you can easily use Java libs in Scala. If you use mapreduce, Scala wins on integration. Haskell and Ocaml have a reasonable amount of 3rd party libs. It annoys me that there are differently named combinators for 2-3 types of monad in Haskell.
http://metamatix.org/~ocaml/price-of-abstraction.html might convince you to stay with C++. It's possible to write Scala that's almost identical in performance to Java/C++, but not necessarily in a high level functional or OO style.
http://gcc.gnu.org/projects/cxx0x.html seems to suggest that auto x = ... (type inference for expressions) and lambdas are usable. C++0x with boost, if you can stomach it, seems pretty functional. The downside to C++ high performance template abusing libraries is, of course, compile time.
Your requirements seem to me to describe ocaml quite well, except for the "not-too-strong" typing. As for tools, I use and like tuareg mode for emacs. Ocaml should run on windows (I haven't used it myself though), and is pretty similar to F#, FWIW.
I'd consider the ecosystem around the language as well. In my opinion Ocaml's major drawback is that it doesn't have a huge community, and consequently lacks the large library of third-party modules that are part of what makes python so convenient. Having to write your own code or modify someone else's one-shot prototype module you found on the internet can eat up some of the time you save by writing in a nice functional language.
You can use F# on mono; perhaps worth a look? I know that mono isn't 100% perfect (nothing ever is), but it is very far from "terrible"; most of the gaps are in things like WCF/WPF, which I doubt you'd want to use from FP. This would seem to offer much of what you want (except obviously it runs in a VM - but you gain a huge set of available libraries in the bargain (i.e. most of .NET) - much more easily than OCaml which it is based on).
I would still go for Python but using NumPy or some other external module for the number crunching or alternatively do the logic in Python and the hotspots in C / assembler.
You are always giving up cycles for comfort, the more comfort the more cycles. Thus you requirements are mutual exclusive.
I think that Common Lisp fits your description quite well.
1.1: Performance: Modern CL implementations are almost on par with C. There are also foreign function interfaces to interact with C libraries, and many bindings are already done (e.g. the GNU Scientific Library).
1.2: High-level and elegant: Yep.
1.3: Primarily functional: Yes, but you can also "get imperative" wherever the need arises; CL is "multi-paradigm".
1.4: Portability: There are several implementations with differing support for each platform. Some links are at CLiki and ALU Wiki.
1.5: Object-oriented, preferably under the "everything is an object" philosophy: CLOS, the Common Lisp Object System, is much closer to being "object oriented" than any of the "curly" languages, and also has features you will sorely miss elsewhere, like multimethods.
2.1: "Not-too-strong" typing: CL has dynamic, strong typing, which seems to be what you want.
2.2: Tools: Emacs + SLIME (the Superior Lisp Interaction Mode for Emacs) is a very nice free IDE. There is also a plugin for Eclipse (Cusp), and the commercial CL implementations also oftem bring an own IDE.
2.3: Garbage collected, but translated or compiled without a virtual machine. The Lisp image that you will be working on is a kind of VM, but I think that's not what you mean.
A further advantage is the incremental development: you have a REPL (read-eval-print-loop) running that provides a live interface into the running image. You can compile and recompile individual functions on the fly, and inspect the current program state on the live system. You have no forced interruptions due to compiling.
Short Version: The D Programming Language
Yum Yum Yum, that is a big set of requirements.
As you probably know, object orientation, high-level semantics, performance, portability and all the rest of your requirements don't tend to fit together from a technical point of view. Let's split this into a different view:
Syntax Requirements
Object Orientated presentation
Low memory management complexity
Allows function style
Isn't Haskell (damn)
Backend Requirements
Fast for science
Garbage Collected
On this basis I would recommend The D programming language it is a successor to C trying to be all things to all people.
This article on D is about it's functional programming aspects. It is object-orientated, garbage collected and compiles to machine code so is fast!
Good Luck
Clojure and/or Scala are good canditates for JVM
I'm going to assume that you are familiar enough with the languages you mentioned to have ruled them out as possibilities. Given that, I don't think there is a language that fulfills all your expectations. However, there are still a few languages you could take a look at:
Clojure This really is a very nice language. It's syntax is based on LISP, and it runs on the JVM.
D This is like C++ done right. It has all the features you want except that it's kind of weak on the functional programming.
Clean This is based very heavily on Haskell, but removes some of Haskell's problems. Downsides are that it's not very mature and doesn't have a lot of libraries.
Factor Syntactically it's based on Forth, but has support for LISP-like functional programming as well as better support for classes.
Take a peek at Erlang. Originally, Erlang was intended for building fault-tolerant, highly parallel systems. It is a functional language, embracing immutability and first-class functions. It has an official Windows binary release, and the source can be compiled for many *NIX platforms (there is a MacPorts build, for example).
In terms of high-level features, Erlang support list comprehensions, pattern matching, guard clauses, structured data, and other things you would expect. It's relatively slow in sequential computation, but pretty amazing if you're doing parallel computation. Erlang does run on a VM, but it runs on its own VM, which is part of the distribution.
Erlang, while not strictly object-oriented, does benefit from an OO mindset. Erlang uses a thing called a process as its unit of concurrency. An Erlang process is actually a lot like a native thread, except with much less overhead. Each process has a mailbox, will be sent messages, and will process those messages. It's easy enough to treat processes as if they were objects.
I don't know if it has much in the way of scientific libraries. It might not be a good fit for your needs, but it's a cool language that few people seem to know about.
Are you sure that you really need a functional language? I did most of my programming in lisp, which is obviously a functional language, but I have found that functional programming is more of a mind-set than a language feature. I'm using VB right now, which I think is an excellent language (speed, support, IDE) and I basically use the same programming style that I did in lisp - functions call other functions that call other functions - and functions are usually 1-5 lines long.
I do know that Lisp has good performance, run on all platforms, but it is somewhat outdated in terms of how up to date support for features such as graphics, multi-threading etc. are.
i've taken a look at clojure but if you don't like java you probably won't like clojure. It's a functional-lisp-style language implemented on top of java - but you'll probably find yourself using java libraries all the time which adds the verbosoity of java. I like lisp but I didn't like clojure despite the hype.
Are you also sure about your performanc requirements? Matlab is an excellent language for a lot of scientific computation, but it is kind of slow and I hate reading it. You might find t useful though especially in conjunction with other languages, for prototypes/scenarios/subunits.
Many of your requirements are based on hearsay. One example: the idea that Mono is "terrible".
http://banshee-project.org/
That's the official media player of many Linux distributions. It's written in C#. (They don't even have a public Windows release of it!)
Your assertions about the relative performance of various languages are equally dubious. And requiring a language to not use a virtual machine is quite unrealistic and totally undesirable. Even an OS is a form of VM on which applications run, which virtualises the hardware devices of the machine.
Though you earn points for mentioning tools (although not with enough priority). As Knuth observed, the first question to ask about a language is "What's the debugger like?"
Looking over your requirements, I would recommend VB on either Mono, or a virtual machine running windows. As a previous poster said, the first thing to ask about a language is "What is the debugger like" and VB/C# have the best debugger. Just a result of all those Microsoft employees hammering on the debugger, and having the teams nearby to bug (no pun intended) into fixing it.
The best thing about VB and C# is the large set of developer tools, community, google help, code exapmles, libraries, softwaer that interfaces with it, etc. I've used a wide variety of software development environments over the past 27 years, and the only thing that comes close is the Xerox Lisp machine environmnets (better) and the Symbolics Lisp machines (worse).

Logical Languages - Prolog or Lisp/Smalltalk or something else?

So, I am writing some sort of a statistics program (actually I am redesigning it to something more elegant) and I thought I should use a language that was created for that kind of stuff (dealing with huge data of stats, connections between them and some sort of genetic/neural programming).
To tell you the truth, I just want an excuse to dive into lisp/smalltalk (aren't smalltalk/lisp/clojure the same? - like python and ruby? -semantics-wise) but I also want a language to be easily understood by other people that are fond of the BASIC language (that's why I didn't choose LISP - yet :D).
I also checked Prolog and it seems a pretty cool language (easy to do relations between data and easier than Lisp) but I'd like to hear what you think.
Thx
Edit:
I always confuse common lisp with Smalltalk. Sorry for putting these two langs together. Also what I meant by "other people that are fond of the BASIC language" is that I don't prefer a language with semantics like lisp (for people with no CS background) and I find Prolog a little bit more intuitive (but that's my opinion after I just messed a little bit with both of them).
Is there any particular reason not to use R? It's sort of a build vs. buy (or in this case download) decision. If you're doing a statistical computation, R has many packages off the shelf. These include many libraries and interfaces for various types of data sources. There are also interface libraries for embedding R in other languages such as Python, so you can build a hybrid application with a GUI in Python (for example) and a core computation engine using R.
In this case, you could possibly reduce the effort needed for implementation and wind up with a more flexible application.
If you've got your heart set on learning another language, by all means, do it. There are several good free (some as in speech, some as in beer) implementations of Smalltalk, Prolog and LISP.
If you're putting a user interface on the system, Smalltalk might be the better option. If you want to create large rule sets as a part of your application, Prolog is designed for this sort of thing. Various people have written about the LISP ephiphany that influences the way you think about programming but I can't really vouch for this from experience - I've only really used AutoLISP for writing automation scripts on AutoCAD.
At the risk of offending some, I have a hard time reconciling "easily understood by other people that are fond of the BASIC language" with any of the languages you mentioned. That's not intended as a criticism, but as an observation that each of the languages you mention has a style and natural idiom that's quite different from that of BASIC.
Smalltalk - pure OO from the ground up, usually (e.g. Squeak) coupled with an integrated environment that is simultaneously the IDE and the runtime. IOW you enter the Smalltalk VM and work inside it rather than just writing a text that is "source code".
LISP - much closer to functional programming (although with imperative overtones); the prefix notation is the first barrier to most people who "like" other languages, but the concept and use of macros is a much more substantial one.
Clojure - The combination of LISP, OO, and JVM integration makes this one even less BASIC-like.
Python and Ruby - I lump these together (at the risk of further annoying fans of either ;-) because they are both OO language with distinct notations that will take an outsider a bit of learning curve. The use of indentation-only for control nesting in Python and the Perl-like use of special characters in Ruby are often points of the complaint by newcomers. Although both can be written in an imperative style, that would be considered non-standard by seasoned users.
Prolog - This is the most unlike BASIC of all languages mentioned. All of the other languages you mentioned can be (ab)used in a semi-procedural style, but that is essentially impossible in Prolog. It requires a thorough understanding of, and comfort with, recursion to do anything non-trivial.
Code written with a "native accent" in essentially all of these languages (but especially Prolog, IMHO) will make use of idioms and concepts that are outside the norm for conventional BASIC programming. Put another way, if you pick one of these and then write code "with a BASIC accent" you've pretty much wasted the benefits that the language can offer.
I believe that all of them are worth learning for the concepts they can teach (or at least reinforce, depending on your background). But the similarity to Language X (for a wide range of values of X) is not what you'll get.
I can answer you partially
(aren't Smalltalk/Lisp/Clojure the same? - like python and ruby? -semantics-wise)
No, it is not. Smalltalk is OO language with message pass instead method calls. Lisp is Lisp ;-) It means truly functional language with the powerful macro system, OO support which is never seen in other languages (in CL) and many more features. Closure is Lisp-like language without many Lisp features but good integration to JVM. It's not supporting tail call optimization for example. And python or ruby are classic imperative OO languages with some limited functional ability. Note word limited. For example, Guido doesn't like functional programming and removed some functional features in version 2.5 and 2.6.
If you familiar with imperative procedural programming as in Python and you want to change your paradigm you should make your decision carefully.
Prolog is a very different language. It can be very hard to grasp, mainly because it relies heavily on recursion to do very basic tasks. If you are really willing then give it a go. It can be very powerful because it allows to expess relationships and solve complicated problems simply, typical examples are Towers of Hanoi or quicksort. It will change the way you think, which can be difficult if you are used to imperative languages.
If you're interested in Prolog then there's a free version of Visual Prolog available and the commercial version is reasonably priced.
It's a strong type offshoot of Prolog so isn't your classic implementation of the language, but has a respectable history - Borland marketed the DOS ancestor of it as Turbo-Prolog back in the late '80s.
It's also Windows only, but can be used to create standard Windows DLLs so you can link your code into a 'normal' windows programming language. I've never used the package in anger myself, but I did a couple of Prolog courses at Uni so have downloaded it from time to time to play with and look for possible uses and it looks solid enough. Might be just the set of cogs you're looking for.

What languages implement features from functional programming?

Lisp developed a set of interesting language features quite early on in the academic world, but most of them never caught on in production environments.
Some languages, like JavaScript, adapted basic features like garbage collection and lexical closures, but all the stuff that might actually change how you write programs on a large scale, like powerful macros, the code-as-data thing and custom control structures, only seems to propagate within other functional languages, none of which are practical to use for non-trivial projects.
The functional programming community also came up with a lot of other interesting ideas (apart from functional programming itself), like referential transparency, generalised case-expressions (ie, pattern-matching, not crippled like C/C# switches) and curried functions, which seem obviously useful in regular programming and should be easy to integrate with existing programming practice, but for some reason seem to be stuck in the academic world forever.
Why do these features have such a hard time getting adopted? Are there any modern, practical languages that actually learn from Lisp instead of half-assedly copying "first class functions", or is there an inherent conflict that makes this impossible?
Are there any modern, practical
languages that actually learn from
Lisp instead of half-assedly copying
"first class functions", or is there
an inherent conflict that makes this
impossible?
Why aren't lisp, haskell, ocaml, or f# modern?
You might just need to take it on yourself and look at them and realize that they are more robust, with libraries like java, then you'd think.
A lot of features have been adopted from functional languages to other languages. But vice versa -- (some) functional languages have objects, for example.
I suggest you try Clojure. Syntactically beautiful dialect, functional (in the ML sense), and fast. You get immutability, software transactional memory, multiversion concurrency control, a REPL, SLIME support, and an inexhaustible FFI. It's the Lisp (& Haskell) for the Business Programmer. I'm having a great time using it daily in my real job.
There is no known correlation between a language "catching on" and whether or not is has powerful, well researched, well designed features.
A lot has been said on the subject. It exists all over the place in technology, and also the arts. We know artist A has more training and produces works of greater breadth and depth than artist B, yet artist B is far more successful in the marketplace. Is it because there's a zeitgeist? Is is because artist B has better marketing? Is it because most people won't take the time to understand artist A? Maybe artist B is secretly awful and we should mistrust experts who make judgements about artists? Probably all of the above, to some degree or another.
This drives people who study the arts, and people who study programming languages, crazy.
Scala is a cool functional/OO language with pattern matching, first class functions, and the like. It has the advantage of compiling to Java bytecode and inter-operates well with Java code.
Common Lisp, used in the real-world albeit not wildely so, I guess.
Python or Ruby. See Paul Graham's thoughts on this in the question "I like Lisp but my company won't let me use it. What should I do?".
Scala is the absolute king of languages which have adopted significant academic features. Higher kinds, self types, polymorphic pattern matching, etc. All of these are bleeding-edge (or near to it) academic research topics that have been incorporated into Scala as fundamental features. Arguably, this has been to the detriment of the langauge's simplicity, but it does lead to some very interesting patterns.
C# is more mainstream than Scala, but it also has adopted fewer of these "out-there" functional features. LINQ is a limited implementation for Wadler's generalized list comprehensions, and everyone knows about lambdas. But for all that, C# (rightfully) remains a bit conservative in adopting research features from the academic world.
Erlang has recently gained renewed exposure not only through being used by Twitter, but also by the rise of XMPP driven messaging and implementations such as ejabberd. It sports many of the ideas coming from functional programming being a language designed with that in mind. Initially used to run Telephone switches and conceived by Ericson to run the first GSM networks. It is still around, it is fully functional (as a language) and used in many production environments.
Lua.
It's used as a scripting/extension language for a number of games (like World of Worcraft), and applications (Snort, NMAP, Wireshark, etc). In fact, according to an Adobe developer, Adobe's Lightroom is over 40% Lua.
The guys behind Lua have repeatedly listed Scheme and Lisp as major influences on Lua, and Lua has even been described as Scheme without the parentheses.
Have you checked out F#
Lot's of dynamic programming languages implement ideas from functional programming. The newer .Net languages (C# and VB) have what they call lambda's but these aren't side effect free.
It's not difficult combining concepts from functional programming and object oriented programming for example but it doesn't always make a lot of sense. Object oriented languages (try to) encapsulate state inside objects while functional languages encapsulate state inside functions. If you combine objects and functions in one language it gets harder to make sense of all this.
There have been a lot of languages that have combined these paradigms by just throwing them together (F#) and this can be usefull but I think we still need a couple of decades of playing with languages like this untill we can create a new paradigm that succesfully will combine the ideas from oo and functional programming.
C# 3.0 definitely does.
C# now has
Lambda Expressions
Higher Order Functions
Map / Reduce + Filter ( Folding?) to lists and all types which implement IEnumerable.
LINQ
Object + Collection Initializers.
The last two list items may not fall under proper functional programming, anyways the answer is C# has implemented many useful concepts from Lisp etc.
In addition to what was said, a lot of LISP goodness is based on guaranteed lack of side-effects and using built-in data structures. Both rarely hold in real world. ML is probably better functional base.
Lisp developed a set of interesting language features quite early on in the academic
world, but most of them never caught on in production environments.
Because the kind of people who manage software developers aren't the kinds of people who you can have an interesting chat comparing different language features with. Around 2000, I wanted to use LISP to implement XML-to-HTML transforms on our corporate website (this is around the time of Amazon implementing their backend in LISP). I didn't get to. This is mildly ironic seeing as the company I was working for made and sold a Common LISP environment.
Another "real-world" language that implements functional programming features is Javascript. Since absolutely everything has a value, then high-order functions are easily implemented. You also have other tenants of functional programming such as lambda functions, closures, and currying.
The features you refer to ("powerful" macros, the code-as-data thing and custom control structures) have not propagated within other functional languages. They died after Lisp taught us that they are a bad idea.
Modern functional languages (OCaml, Haskell, Erlang, Scala, F#, C# 3.0, JavaScript) do not have those features.
Cheers,
Jon Harrop.

What are the primary differences between Haskell and F#? [closed]

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I've searched on the Internet for comparisons between F# and Haskell but haven't found anything really definitive. What are the primary differences and why would I want to choose one over the other?
Haskell is a "pure" functional language, where as F# has aspects of both imperative/OO and functional languages. Haskell also has lazy evaluation, which is fairly rare amongst functional languages.
What do these things mean? A pure functional language, means there are no side effects (or changes in shared state, when a function is called) which means that you are guaranteed that if you call f(x), nothing else happens besides returning a value from the function, such as console output, database output, changes to global or static variables.. and although Haskell can have non pure functions (through monads), it must be 'explicitly' implied through declaration.
Pure functional languages and 'No side effect' programming has gained popularity recently as it lends itself well to multi core concurrency, as it is much harder to get wrong with no shared state, rather than myriad locks & semaphores.
Lazy evaluation is where a function is NOT evaluated until it is absolutely necessary required. meaning that many operation can be avoided when not necessary. Think of this in a basic C# if clause such as this:
if(IsSomethingTrue() && AnotherThingTrue())
{
do something;
}
If IsSomethingTrue() is false then AnotherThingTrue() method is never evaluated.
While Haskell is an amazing language, the major benefit of F# (for the time being), is that it sits on top of the CLR. This lends it self to polyglot programming. One day, you may write your web UI in ASP.net MVC, your business logic in C#, your core algorithms in F# and your unit tests in Ironruby.... All amongst the the .Net framework.
Listen to the Software Engineering radio with Simon Peyton Jones for more info on Haskell: Episode 108: Simon Peyton Jones on Functional Programming and Haskell
Big differences:
Platform
Object orientation
Laziness
The similarities are more important than the differences. Basically, you should use F# if you are on .NET already, Haskell otherwise. Also, OO and laziness mean that F# is closer to what you (probably) already know, so it is probably easier to learn.
Platform : Haskell has its own runtime, F# uses .NET. I don't know what the performance difference is, although I suspect the average code is about the same before optimisation. F# has the advantage if you need the .NET libraries.
Object orientation : F# has OO, and is very careful to make sure that .NET classes are easy to use even if your code isn't OO. Haskell has type classes which let you do something like OO, in a weird sort of way. They are like Ruby mixins crossed with Common Lisp generic functions. They're a little like Java/C# interfaces.
Laziness : Haskell is lazy, F# is not. Laziness enables some nice tricks and makes some things that look slow actually execute fast. But I find it a lot harder to guess how fast my code will run. Both languages let you use the other model, you just have to be explicit about it in your code.
Minor differences:
Syntax : Haskell has slightly nicer syntax in my opinion. It's a little more terse and regular, and I like declaring types on a separate line. YMMV.
Tools : F# has excellent Visual Studio integration, if you like that sort of thing. Haskell also has an older Visual Studio plugin, but I don't think it ever got out of beta. Haskell has a simple emacs mode, and you can probably use OCaml's tuareg-mode to edit F#.
Side effects : Both languages make it pretty obvious when you are mutating variables. But Haskell's compiler also forces you to mark side effects whenever you use them. The practical difference is that you have to be a lot more aware of when you use libraries with side effects as well.
F# is part of the ML family of languages and is very close to OCaml. You may want to read this discussion on the differences between Haskell and OCaml.
A major difference, which is probably a result ofthe purity but I less see mentioned, is the pervasive use of monads. As is frequently pointed out, monads can be built in most any language, but life changes greatly when they are used pervasively throughout the libraries, and you use them yourself.
Monads provide something seen in a much more limited way in other languages: abstraction of flow control. They're incredibly useful and elegant ways of doing all sorts of things, and a year of Haskell has entirely changed the way I program, in the same way that moving from imperative to OO programming many years ago changed it, or, much later, using higher-order functions did.
Unfortunately, there's no way in a space like this to provide enough understanding to let you see what the difference is. In fact, no amount of writing will do it; you simply have to spend enough time learning and writing code to gain a real understanding.
As well, F# sometimes may become slightly less functional or more awkward (from the functional programming point of view) when you interface with the .NET platform/libraries, as the libraries were obviously designed from an OO point of view.
So you might consider your decision this way: are you looking to try out one of these languages in order to get a quick, relatively small increment of improvement, or are you willing to put in more time and get less immediate benefit for something bigger in the long term. (Or, at least, if you don't get something bigger, the easy ability to switch to the other quickly?) If the former, F# is your choice, if the latter, Haskell.
A couple of other unrelated points:
Haskell has slightly nicer syntax, which is no suprise, since the designers of Haskell knew ML quite well. However, F#'s 'light' syntax goes a long way toward improving ML syntax, so there's not a huge gap there.
In terms of platforms, F# is of course .NET; how well that will work on Mono I don't know. GHC compiles to machine code with its own runtime, working well under both Windows and Unix, which compares to .NET in the same way, that, say, C++ does. This can be an advantage in some circumstances, especially in terms of speed and lower-level machine access. (I had no problem writing a DDE server in Haskell/GHC, for example; I don't think you could do that in any .NET language, and regardless, MS certainly doesn't want you doing that.)
Well, for one I'd say a main advantage is that F# compiles against the .NET platform which makes it easy to deploy on windows. I've seen examples which explained using F# combined with ASP.NET to build web applications ;-)
On the other hand, Haskell has been around for waaaaay longer, so I think the group of people who are real experts on that language is a lot bigger.
For F# I've only seen one real implementation so far, which is the Singularity proof of concept OS. I've seen more real world implementations of Haskell.

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