Display HOG feature inside Label using PYQT5 python - python-3.x

I am trying to display extracted features from an Image using Histogram of Oriented Gradients (HOG) on interface.
I need guidance how to display it; as for histogram we need to use (QWidget) and promote it to (Histogram class ) so how could I display histogram of oriented gradient to display extracted features
Any help in this case would be grateful
hog = cv2.HOGDescriptor(qImg, (16,16), (8,8), (8,8), 9)
hist = hog.compute(image)
sample.append(hist)
plt.plot(hist)
plt.show()
I want to display HOG at interface ..for this I need guidance how to do that

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Using vtkImageActor for adding mask to vtkImageViewer2

I am developing on an application based on VTK and GDCM for viewing medical (DICOM) images.
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To add the mask so that it is shown in the three views, I use vtkImageActor. For the XY view, which is the default view, this works fine. I update the instance of vtkImageActor, which I call maskActorXY based on the mouse events of XY window as follows:
int extent[6];
imageViewerXY->GetImageActor->GetDisplayExtent(extent);
maskActorXY->SetDisplayExtent(extent);
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Now, when I do the same for the other two windows so that I can see the 3D mask in the other two orientations, for example for the YZ orientation,
imageViewerYZ->GetImageActor->GetDisplayExtent(extent);
maskActorYZ->SetDisplayExtent(extent);
maskActorYZ->Update();
imageViewerYZ->GetRenerer->Render();
I get an error message that traces to vtkImageData and accessing pixel values outside of the extent set for the mask actor.
I have a limited familiarity with VTK, but looking at the source code of vtkImageViewer2 (see UpdateDisplayExtent() on line 341), I don't understand why pixel values out side of the specified display extent are requested from my instances of vtkImageActor that represent the mask.
I found a solution. Since I am not familiar with VTK, I may not be able to provide a clear explanation. All that I needed were the following two lines for each mask to force its mappers to face the camera:
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maskActorYZ->GetMapper()->SliceFacesCameraOn();
(see [vtkImageMapper3D][1] class.)

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How I can do it?
I tried vtkDelaunay3D, vtkDelaunay2D and vtkTriangleFilter.
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I've transformed UnstructuredGrid to vtkPolyData, after used vtkCleanPolyData and vtkDelaunay3D. It's not worked. It's crushed with this warning :
vtkMath.cxx: Unable to factor linear system
vtkDelaunay2D :
Similarly I used vtkDelaunay2D, but result is not good for me.
Also I use vtkTriangleFilter, it's result not good for me too.
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I want to render a scene interactively. The controls are already provided so that you can position the camera with mouse but you never know the exact value.
I want to manipulate the internal camera values as well e.g focal length.
Externally I want to set the translation and rotation of the camera.
I want to give all the values manually. Could anyone please help to point to such a demo or a code snippet to do it. Preferably in python.
Thanks a lot.
You can get the camera from the renderer with renderer->GetActiveCamera(). Then you can manipulate it using the class functions: http://www.vtk.org/doc/nightly/html/classvtkCamera.html
Here is a simple Python example: http://www.vtk.org/Wiki/VTK/Examples/Python/Camera

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As you already said, you have to first output the graph with create_dot to a string, then generate the graph layout by passing that string to graph_from_dot_data:
graphWithPositions = pydot.graph_from_dot_data(graph.create_dot())

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