Is it safe to use fetch with credentials from a content script? - google-chrome-extension

Consider this scenario:
A content script wants to upload a file. I would prefer this operation to be done from my service/background script, but passing a File to that side via messages seems to be somewhat impossible without weird workarounds.
This is a good reference for the workarounds available: Passing FormData/File Object from content script to background script in chrome extension with Manifest V3
Workaround 1 seems bad, since it will require to break up the request which is not compatible with the backend API. Workaround 2 seems insecure, since the host web page will definitely be able to send rogue messages to an embedded iframe as it will share context.
I'm considering having the content script perform the upload directly like this:
The content script loads the authentication secret from extension storage (chrome.storage.sync or chrome.storage.local depending on login persistence mode).
It calls fetch directly to upload the form data.
Is that safe?
One hazard I had in mind was that a host page could hook window.fetch to intercept the credentials. That doesn't seem possible after my testing (the content script has a separate fetch defined in its own isolated environment). Is there anything else to watch out for?

Related

Using NodeJS functions in html

So I have made a back-end in NodeJS but I ran into one problem, how is it possible to link my back-end to my front end html/css page and use my NodeJS functions as scripts?
In case this wasn't clear to you, your nodejs back-end runs on your server. The server's job (in a webapp) is to deliver data to the browser. It delivers HTML pages. It delivers resources referenced in those HTML pages such as scripts, images, fonts, style sheets, etc.. It can answer programmatic requests for data also.
The scripts in those web pages run inside the browser which is nearly always (except for some developer testing scenarios) running on a completely different computer on a completely different local network (only connected via some network - usually the internet).
As such, a script in the browser cannot directly reference variables that exist in the server or call functions that exist on the server. They are completely different computers.
The kinds of things you can do in order to work-around this architectural limitation are as follows:
The server can dynamically modify the web page it is sending the browser and it can insert data into that web page. That data can be in the form of already rendered HTML or it can be variables inside of script tags that your web page Javascript can then use.
The javascript in the web page can make network requests to your server asking it for data. These are often called AJAX calls. In this scenario, some Javascript in your page sends a request to the server to retrieve some data or cause some action on the server. The server receives that request, carries out the desired operation and then returns a result back to the client Javascript running in the browser. That client Javascript receives the result and can then act on it, inserting data into the page, making the browser go to a new web page, prompting the user, etc...
There are some other ways that the web page javascript can communicate with the server such as webSocket connections, but we'll put those aside for now as they are just more ways for remote communication to happen - the structure of the communication doesn't really change.
how is it possible to link my back-end to my front end html/css page and use my NodeJS functions as scripts?
You can't directly use your nodejs functions as scripts in the front-end. You can make Ajax calls to the server and ask the server to execute it's own server code on your behalf to carry out some operation or retrieve some data.
If appropriate, you can also insert scripts into the web page and run Javascript directly in the browser, but whether you can do that for your particular situation depends entirely upon what the scripts are doing. If the scripts are accessing some resource that is only available from the server (like a database or a server storage system), then you won't be able to run those types of scripts in the browser. You will have to use ajax calls to ask the server to run them for you and then retrieve the results.

How to use dropbox API from chrome extension content script?

If I write a chrome extension, it normally consist of multiple parts:
One is the devtools page which is a normal HTML page with origin set to
"chrome-extension://<guid>/filename". On that page I can use
the Dropbox API to get user confirmation via HTML popup and then use
the saved auth info and do all work via the Dropbox javascript library.
Another part of extension is the content script which is executed
in the context of specified third-party web pages ("injected") and have
origin cookies and web storage shared with them.
Is it possible to also use the Dropbox JavaScript library in that content script?
I can't call authenticate in interactive mode since it will re-ask for confirmation for each different webpage I'm injected into. And calling authenticate without interactive will fail since the content script doesn't share the origin, cookies and web storage with the devtools extension page :(. Maybe there's some way to "pass" the Dropbox auth info from the part of the extension that offers GUI and where user successfully confirms dropbox usage to the parts of the extension that are GUI-less, like content script or background page?
I have managed to get Facebook working from code injected into a web app via a content script. I suspect there are multiple ways, but what I did was take advantage of the chrome.identity API to do the OAuth work for me, specifically the launchWebAuthFlow().
This can only be done in the background page (in my case an event page), but I send messages to the event page which replies with the access_token, which can then be used in URLs in the same was as the 'web' technique - i.e. in HTTP requests with XHR.
You can send/receive messages via the content script (using events on document), but I decided to do it directly using "external" messages with the chrome.runtime.sendMessage() API in the web app context, and chrome.runtime.onMessageExternal() in the background script. This requires adding "matches" for the URLs you're injecting code into in an "externally_connectable" section of the manifest.json.
I believe this can be adapted to make it work with Dropbox.

Is there any reliable way to capture file upload event in a chrome extension?

In my content script, I want to monitor which file a is getting uploaded to a web application.
I monitor "change" event for any "input:file" element. It works on any site (such as Gmail) that uses "input:file".
However sites like imgur, use SWFUpload mechanism. I tried to capture "fileQueued" event on element that I suspected to be swfupload. But that did not work.
How can I capture file upload event for sites that use swfupload?
Are there any other plugins that manage file uploading that I would need to take care in my content script?
Is there any generic mechanism to tackle this problem?
(I am aware of drag-n-drop mechanism, but I have not handled that case so far.
I have also read following relevant question on SO:
Grab file with chrome extension before upload)
It's probably worth your time to experiment with the chrome.webRequest API; it appears that the onBeforeRequest event contains info about file uploads. It's a complex API with extra parameters to addListener; read the docs thoroughly.

What technology can i use to run a method on a browser(client side) every time a user uploads a picture?

I have a custom function/method that needs to run on the browser (client side) every time the user uploads a picture to a web-server. This method modifies the image being uploaded and sends it to the server.
Currently the method is written in java so I thought of using an applet on the browser which could run this method and then send the modified picture to a servlet residing on the server, but the applet has certain disk read/write restrictions. I am aware of policies that can be used to grant these permissions to the applet but they need the users consent every time.
Also I want to avoid the applet .class file to be downloaded every time this page is viewed. So
Is there a cleaner approach to all this?
Are there any other technologies that can help me run this method on the browser ? (its ok if i have to rewrite the function in a different language)
Is writing a custom browser extension a good idea?
I think, that the JS using will be much better for this task.
One of JS image processing JS-library
, just for example.
How to invoke a servlet from JS example
Writing a browser extension is a really wrong way.

Can I capture JSON data already being sent with a userscript/Chrome extension?

I'm trying to write a userscript/Chrome extension to capture JSON data being sent while using a web service so that I can reformat it and display selected portion on page. Currently the JSON is sent as the application loads (as I've observed from watching traffic with Fiddler 2). Is my only option to request the JSON again or is capture possible? As I'm not providing a code example, a requested answer is even some guidance on what method / topic to research or if I'm barking up the wrong tree.
No easy way.
If it is for a specific site you might look into intercepting and overwriting part of a code which sends a request. For example if it is sent on a button click you can replace existing click handler with your own implementation.
You can also try to make a proxy for XMLHttpRequest. Not sure if this even possible, never seen a working example. You can look at some attempts here.
For all these tasks you probably would need to run your javascript code out of sandboxed content script to be able to access parent page variables, so you would need to inject <script> tag with your code right into the page from a content script:

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