Changing Zipcode from a child component (react native node js) - node.js

I have a home screen that is capturing the location of the user using expo-location.
HomeScreen is getting the zipcode like this:
`
const [zipcode, setZipcode] = useState("");
const GetCurrentLocation = async () => {
let { status } = await Location.requestForegroundPermissionsAsync();
if (status !== 'granted') {
toastRef.current.show(
"Permission to access location was denied",
3000
);
}
let { coords } = await Location.getCurrentPositionAsync();
if (coords) {
const { latitude, longitude } = coords;
let response = await Location.reverseGeocodeAsync({
latitude,
longitude
});
for (let item of response) {
let zip = `${item.postalCode}`;
setZipcode(zip);
}
}
};
`
I'm sending using props the zipcode={zipcode} to the child (I have added an icon in Home Screen, that when you click brings a modal with a component called "Change Zipcode" wish literally is the form that I want to use to the users change their zipcode manually)
ChangeZipcode.js :
What I'm trying to do, is to update the zipcode in HomeScreen with the new zipcode that the users are changing manually but I don't know how.
I was trying to create an usestate called zipcode and then do a useEffect with the zipcodeNew from the form, but not success.
export function ChangeZipcode(props) {
const {zipcodeOld} = props;
const [zipcode, setZipcode] = useState("");
const formik = useFormik({
initialValues: initialValues(),
validationSchema: validationSchema(),
validateOnChange: false,
onSubmit: async (formValue) => {
try {
const zipcodeNew = formValue.zipcode;
useEffect(() => {
if(zipcodeNew) {
setZipcode(zipcodeNew);
}
}, [zipcode]);
} catch (error) {
Toast.show({
type: "error",
position: "bottom",
text1: "Error updating the zipcode",
})
}
console.log(zipcode);
}
});
If someone can help me would be amazing!!!

Related

how to ensure data is not null before passing it as props?

I have created a generic component to be used in 2 cases. 1 case when dealing with single piece of data the other when dealing with an array of data. I am trying to plot this data on a react leaflet map. Right now it works for my landingPage component which deals with the single plots of data.
Previously I had it also working for my array of data before I was passing props to generic component to render. The issue is when I try to load the page responsible for displaying the map with the array of data it returns null when the getInitPosition() function is called as the props data seems to be null when component is rendered but not null after it, I checked this through logging to console. I am confused as to how it works in the single component and not the array of data component as the calls to retrieve the data are very similar. Can anyone see where I am going wrong. It seems to be that although my polyineArray is set with correct values I then print out the polylines state to check if it is set after the call to setPolylines(polylineArray) but it seems to be empty and I do not know why?
Map array of data component:
import react from 'react';
import { useState, useEffect} from 'react';
import { MapContainer, TileLayer, Popup, Polyline} from 'react-leaflet';
import axios from 'axios';
import polyline from '#mapbox/polyline';
import MapComp from './MapComp';
function Mapp() {
const [activities, setActivities] = useState([]);
const [polylines, setPolylines] = useState([]);
const [isLoading, setIsLoading] = useState(true);
useEffect(() => {
setActivitieData();
}, [])
useEffect(() => {
if(activities.length) {
setPolylineArray();
setIsLoading(false);
}
}, [activities])
const getActivityData = async () => {
const response = await axios.get(
"http://localhost:8800/api/"
);
return response.data;
};
const setActivitieData = async () => {
const activityData = await getActivityData();
setActivities(activityData);
};
const setPolylineArray = () => {
const polylineArray = []
for(let i = 0; i < activities.length; i++) {
const polylineData = activities[i].map.summary_polyline;
const activityName = activities[i].name;
const activityType = activities[i].type
polylineArray.push({positions: polyline.decode(polylineData), name: activityName, activityType: activityType });
} // should push activity type as well
setPolylines(polylineArray);
//setIsLoading(false);
console.log("Polyline array = ", polylineArray);
console.log("polylines = ", polylines) // this seems to be empty????
}
return (
!isLoading ?
<MapComp activityData={{polylines}} />
: <div><p>Loading...</p></div>
)
}
export default Mapp;
single data plotting component which works:
import react from 'react';
import { useState, useEffect } from 'react';
import Card from './Card';
import axios from 'axios';
import polyline from '#mapbox/polyline';
function LandingPage() {
const [cardActivites, setCardActivities] = useState([]);
const [polylines, setPolylines] = useState([]);
const [cards, setCards] = useState([]);
useEffect(() => {
setActivitieData();
}, [])
useEffect(() => {
if(cardActivites.length) {
setPolylineArray();
activityCards();
}
}, [cardActivites])
const getActivityData = async () => {
const response = await axios.get(
"http://localhost:8800/api/"
);
return response.data;
};
const setActivitieData = async () => {
const activityData = await getActivityData();
setCardActivities(activityData);
};
const setPolylineArray = async () => {
const polylineArray = []
// right now activites refers to our button to show all activites
// we will eventually be using global state in redux
// for now we have a different state for card activties
for(let i = 0; i < cardActivites.length; i++) {
const polylineData = cardActivites[i].map.summary_polyline;
const activityName = cardActivites[i].name;
const activityType = cardActivites[i].type
polylineArray.push({positions: polyline.decode(polylineData), name: activityName, activityType: activityType });
} // should push activity type as well
setPolylines(polylineArray);
console.log("Polyline array = ", polylineArray);
}
const activityCards = async () => {
// set up polyline array
setCards(polylines.map((polyline, i) => {
return <Card key={i} activityData={{polyline}}/>
}))
console.log("cards = ", cards);
//return <Card activityData={{polylines}}/>
}
return (
<div>
<p>cards</p>
{cards}
</div>
)
}
export default LandingPage;
generic component: import react from 'react';
import { MapContainer, TileLayer, Popup, Polyline} from 'react-leaflet';
import polyline from '#mapbox/polyline';
import { useEffect, useState } from 'react';
function MapComp(props) {
function getInitPosition() {
console.log("props activity data = ", props);
if(!Array.isArray(props.activityData)) {
return [props.activityData.positions[0][0],props.activityData.positions[0][1]];
}
else {
return [props.activityData.poylines.positions[0][0],props.activityData.poylines.positions[0][1]];
}
}
return (
<MapContainer center={getInitPosition()} zoom={15} scrollWheelZoom={false} style={props.style}>
<TileLayer attribution='© OpenStreetMap contributors'
url="https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png"
/>
{!Array.isArray(props.activityData) && <Polyline positions={props.activityData.positions} >
<Popup>
<div>
<h2>{"Name: " + + props.activityData.name}</h2>
</div>
</Popup>
</Polyline>
}
{Array.isArray(props.activityData.polylines) && props.activityData.polylines.length > 1 &&
props.activityData.polylines.map((activity, idx) => (
<Polyline key={idx} positions={activity.positions}
<Popup>
<div>
<h2>{"Name: " + activity.name}</h2>
</div>
</Popup>
</Polyline>
))}
</MapContainer>
)
}
export default MapComp;
Can anyone see my issue why polylines isn't being set or how to ensure it is set before passing the data as props?

React and Easybase - Invalid hook call. Hooks can only be called inside of the body of a function component

I am trying to use React and Easybase (database). I'm having some issues however.
This is in the SolanaSignature.tsx file.
import { useWallet } from '#solana/wallet-adapter-react';
import bs58 from 'bs58';
import React, { FC, useCallback } from 'react';
import ReactDOM from 'react-dom';
import { sign } from 'tweetnacl';
import AddUser from './mainstorage';
export const SignMessageButton : FC = () => {
const { publicKey, signMessage } = useWallet();
const onClick = useCallback(async () => {
try {
if (!publicKey) throw new Error('Wallet not connected!');
if (!signMessage) throw new Error('Wallet does not support message signing! Please use a wallet such as Phantom or Solflare! NOTE: Some Ledgers wallets are not supported!');
const message = new TextEncoder().encode('Omega Protocol - Signature verification for Bold Badgers.');
const signature = await signMessage(message);
if (!sign.detached.verify(message, signature, publicKey.toBytes())) throw new Error('Invalid signature!');
//alert(`Message signature: ${bs58.encode(signature)}`);
AddUser();
} catch (error: any) {
alert(`Signing failed: ${error?.message}`);
}
}, [publicKey, signMessage]);
return signMessage ? (<button className="wallet-adapter-button wallet-adapter-button-trigger shine" onClick={onClick} disabled={!publicKey}>Verify</button>) : null;
};
and then the mainstorage file:
import { useEffect } from 'react';
import { useEasybase } from 'easybase-react';
const AddUser = () => {
const { db } = useEasybase();
useEffect(() => {
db('OMEGABB').insert({ walletid: "test", discordid: "test", signature: "test", valid: false, lastvalid: new Date() }).one()
.then(() => console.log("Success!"));
}, [])
return (
{/* ... */}
);
}
export default AddUser;
What is happening however when I click the button is that it comes up with a warning: Hooks can only be called inside the body of a function component.
This does work in the initial index file (aka the parent file) but does not work here. Right now this is only a dummy/test but trying to get it writing to the database.
Thanks!
As per React's documentation:
Don’t call Hooks inside loops, conditions, or nested functions. Instead, always use Hooks at the top level of your React function, before any early returns.
Currently, you're attempting to call a hook inside the onClick handler - AddUser is a custom hook since it also uses hooks and the better name for it should be useAddUser.
I suggest to make some improvements by returning a function from your custom hook that you can call to add a new user, e.g.:
export const useAddUser = () => {
const {db} = useEasybase()
const addUser = React.useCallback(() => {
db('OMEGABB')
.insert(/*...*/)
.then(/*...*/)
.catch(/*...*/)
}, [db])
return {
addUser,
/*...*/
}
}
Then, you can use useAddUser in the following way:
const {useAddUser} from './mainstorage'
const SignMessageButton: FC = () => {
const {publicKey, signMessage} = useWallet()
const {addUser} = useAddUser();
const onClick = React.useCallback(
async () => {
try {
// ...
addUser()
} catch (error) {/*...*/}
},
[publicKey, signMessage, addUser]
)
/*...*/
}

Pagination in TypeORM, NestJS

I have multiple search condition in my form. if user does not enter anything then all the data should be return. if he gives some search input then only those matching record should be return.
Below code is working fine. the only thing is ,sometimes record are coming around 30-40 with filter condition as well so I have been given requirement to introduce pagination. we have to show 10 record at a time in page with or without filter condition.
Could you please guide me how can I introduce pagination in below code.
async findAll(queryCertificateDto: QueryCertificateDto): Promise<Certificate[]> {
const { certificateNo, requestStatus, protoColNo, noOfSubjects} =queryCertificateDto
const query = this.certificateRepository.createQueryBuilder('certificate');
if (certificateNo) {
query.andWhere('certificate.certificateNo=:certificateNo', { certificateNo });
}
if (requestStatus) {
query.andWhere('certificate.requestStatus=:requestStatus', {
requestStatus,
});
}
if (protoColNo) {
query.andWhere('certificate.protoColNo=:protoColNo', { protoColNo });
}
if (noOfSubjects) {
query.andWhere('certificate.noOfSubjects=:noOfSubjects', { noOfSubjects });
}
const certificates = await query.getMany();
return certificates;
}
export const getAllFaqs = () => async (req: Request, res: Response): Promise<void> => {
const {
query: { userType ,page ,perPage},
} = req;
const faqsPagesRepository = getCustomRepository(FaqsPageRepository);
let where: FindConditions<Faqs> = {};
if (userType) {
where = { ...where, userType };
}
const limit =Number(perPage);
const offset=(Number(page)-1)*limit;
const result = await faqsPagesRepository.findAndCount({
where,
take:limit,
skip:offset,
});
res.status(200).json({ result });
};

React 17.0.1 basic onChange is not updating values into state [duplicate]

I am trying to learn hooks and the useState method has made me confused. I am assigning an initial value to a state in the form of an array. The set method in useState is not working for me, both with and without the spread syntax.
I have made an API on another PC that I am calling and fetching the data which I want to set into the state.
Here is my code:
<div id="root"></div>
<script type="text/babel" defer>
// import React, { useState, useEffect } from "react";
// import ReactDOM from "react-dom";
const { useState, useEffect } = React; // web-browser variant
const StateSelector = () => {
const initialValue = [
{
category: "",
photo: "",
description: "",
id: 0,
name: "",
rating: 0
}
];
const [movies, setMovies] = useState(initialValue);
useEffect(() => {
(async function() {
try {
// const response = await fetch("http://192.168.1.164:5000/movies/display");
// const json = await response.json();
// const result = json.data.result;
const result = [
{
category: "cat1",
description: "desc1",
id: "1546514491119",
name: "randomname2",
photo: null,
rating: "3"
},
{
category: "cat2",
description: "desc1",
id: "1546837819818",
name: "randomname1",
rating: "5"
}
];
console.log("result =", result);
setMovies(result);
console.log("movies =", movies);
} catch (e) {
console.error(e);
}
})();
}, []);
return <p>hello</p>;
};
const rootElement = document.getElementById("root");
ReactDOM.render(<StateSelector />, rootElement);
</script>
<script src="https://unpkg.com/#babel/standalone#7/babel.min.js"></script>
<script src="https://unpkg.com/react#17/umd/react.production.min.js"></script>
<script src="https://unpkg.com/react-dom#17/umd/react-dom.production.min.js"></script>
Neither setMovies(result) nor setMovies(...result) works.
I expect the result variable to be pushed into the movies array.
Much like .setState() in class components created by extending React.Component or React.PureComponent, the state update using the updater provided by useState hook is also asynchronous, and will not be reflected immediately.
Also, the main issue here is not just the asynchronous nature but the fact that state values are used by functions based on their current closures, and state updates will reflect in the next re-render by which the existing closures are not affected, but new ones are created. Now in the current state, the values within hooks are obtained by existing closures, and when a re-render happens, the closures are updated based on whether the function is recreated again or not.
Even if you add a setTimeout the function, though the timeout will run after some time by which the re-render would have happened, the setTimeout will still use the value from its previous closure and not the updated one.
setMovies(result);
console.log(movies) // movies here will not be updated
If you want to perform an action on state update, you need to use the useEffect hook, much like using componentDidUpdate in class components since the setter returned by useState doesn't have a callback pattern
useEffect(() => {
// action on update of movies
}, [movies]);
As far as the syntax to update state is concerned, setMovies(result) will replace the previous movies value in the state with those available from the async request.
However, if you want to merge the response with the previously existing values, you must use the callback syntax of state updation along with the correct use of spread syntax like
setMovies(prevMovies => ([...prevMovies, ...result]));
Additional details to the previous answer:
While React's setState is asynchronous (both classes and hooks), and it's tempting to use that fact to explain the observed behavior, it is not the reason why it happens.
TLDR: The reason is a closure scope around an immutable const value.
Solutions:
read the value in render function (not inside nested functions):
useEffect(() => { setMovies(result) }, [])
console.log(movies)
add the variable into dependencies (and use the react-hooks/exhaustive-deps eslint rule):
useEffect(() => { setMovies(result) }, [])
useEffect(() => { console.log(movies) }, [movies])
use a temporary variable:
useEffect(() => {
const newMovies = result
console.log(newMovies)
setMovies(newMovies)
}, [])
use a mutable reference (if we don't need a state and only want to remember the value - updating a ref doesn't trigger re-render):
const moviesRef = useRef(initialValue)
useEffect(() => {
moviesRef.current = result
console.log(moviesRef.current)
}, [])
Explanation why it happens:
If async was the only reason, it would be possible to await setState().
However, both props and state are assumed to be unchanging during 1 render.
Treat this.state as if it were immutable.
With hooks, this assumption is enhanced by using constant values with the const keyword:
const [state, setState] = useState('initial')
The value might be different between 2 renders, but remains a constant inside the render itself and inside any closures (functions that live longer even after render is finished, e.g. useEffect, event handlers, inside any Promise or setTimeout).
Consider following fake, but synchronous, React-like implementation:
// sync implementation:
let internalState
let renderAgain
const setState = (updateFn) => {
internalState = updateFn(internalState)
renderAgain()
}
const useState = (defaultState) => {
if (!internalState) {
internalState = defaultState
}
return [internalState, setState]
}
const render = (component, node) => {
const {html, handleClick} = component()
node.innerHTML = html
renderAgain = () => render(component, node)
return handleClick
}
// test:
const MyComponent = () => {
const [x, setX] = useState(1)
console.log('in render:', x) // ✅
const handleClick = () => {
setX(current => current + 1)
console.log('in handler/effect/Promise/setTimeout:', x) // ❌ NOT updated
}
return {
html: `<button>${x}</button>`,
handleClick
}
}
const triggerClick = render(MyComponent, document.getElementById('root'))
triggerClick()
triggerClick()
triggerClick()
<div id="root"></div>
I know that there are already very good answers. But I want to give another idea how to solve the same issue, and access the latest 'movie' state, using my module react-useStateRef.
As you understand by using React state you can render the page every time the state change. But by using React ref, you can always get the latest values.
So the module react-useStateRef let you use state's and ref's together. It's backward compatible with React.useState, so you can just replace the import statement
const { useEffect } = React
import { useState } from 'react-usestateref'
const [movies, setMovies] = useState(initialValue);
useEffect(() => {
(async function() {
try {
const result = [
{
id: "1546514491119",
},
];
console.log("result =", result);
setMovies(result);
console.log("movies =", movies.current); // will give you the latest results
} catch (e) {
console.error(e);
}
})();
}, []);
More information:
react-usestsateref
I just finished a rewrite with useReducer, following #kentcdobs article (ref below) which really gave me a solid result that suffers not one bit from these closure problems.
See: https://kentcdodds.com/blog/how-to-use-react-context-effectively
I condensed his readable boilerplate to my preferred level of DRYness -- reading his sandbox implementation will show you how it actually works.
import React from 'react'
// ref: https://kentcdodds.com/blog/how-to-use-react-context-effectively
const ApplicationDispatch = React.createContext()
const ApplicationContext = React.createContext()
function stateReducer(state, action) {
if (state.hasOwnProperty(action.type)) {
return { ...state, [action.type]: state[action.type] = action.newValue };
}
throw new Error(`Unhandled action type: ${action.type}`);
}
const initialState = {
keyCode: '',
testCode: '',
testMode: false,
phoneNumber: '',
resultCode: null,
mobileInfo: '',
configName: '',
appConfig: {},
};
function DispatchProvider({ children }) {
const [state, dispatch] = React.useReducer(stateReducer, initialState);
return (
<ApplicationDispatch.Provider value={dispatch}>
<ApplicationContext.Provider value={state}>
{children}
</ApplicationContext.Provider>
</ApplicationDispatch.Provider>
)
}
function useDispatchable(stateName) {
const context = React.useContext(ApplicationContext);
const dispatch = React.useContext(ApplicationDispatch);
return [context[stateName], newValue => dispatch({ type: stateName, newValue })];
}
function useKeyCode() { return useDispatchable('keyCode'); }
function useTestCode() { return useDispatchable('testCode'); }
function useTestMode() { return useDispatchable('testMode'); }
function usePhoneNumber() { return useDispatchable('phoneNumber'); }
function useResultCode() { return useDispatchable('resultCode'); }
function useMobileInfo() { return useDispatchable('mobileInfo'); }
function useConfigName() { return useDispatchable('configName'); }
function useAppConfig() { return useDispatchable('appConfig'); }
export {
DispatchProvider,
useKeyCode,
useTestCode,
useTestMode,
usePhoneNumber,
useResultCode,
useMobileInfo,
useConfigName,
useAppConfig,
}
With a usage similar to this:
import { useHistory } from "react-router-dom";
// https://react-bootstrap.github.io/components/alerts
import { Container, Row } from 'react-bootstrap';
import { useAppConfig, useKeyCode, usePhoneNumber } from '../../ApplicationDispatchProvider';
import { ControlSet } from '../../components/control-set';
import { keypadClass } from '../../utils/style-utils';
import { MaskedEntry } from '../../components/masked-entry';
import { Messaging } from '../../components/messaging';
import { SimpleKeypad, HandleKeyPress, ALT_ID } from '../../components/simple-keypad';
export const AltIdPage = () => {
const history = useHistory();
const [keyCode, setKeyCode] = useKeyCode();
const [phoneNumber, setPhoneNumber] = usePhoneNumber();
const [appConfig, setAppConfig] = useAppConfig();
const keyPressed = btn => {
const maxLen = appConfig.phoneNumberEntry.entryLen;
const newValue = HandleKeyPress(btn, phoneNumber).slice(0, maxLen);
setPhoneNumber(newValue);
}
const doSubmit = () => {
history.push('s');
}
const disableBtns = phoneNumber.length < appConfig.phoneNumberEntry.entryLen;
return (
<Container fluid className="text-center">
<Row>
<Messaging {...{ msgColors: appConfig.pageColors, msgLines: appConfig.entryMsgs.altIdMsgs }} />
</Row>
<Row>
<MaskedEntry {...{ ...appConfig.phoneNumberEntry, entryColors: appConfig.pageColors, entryLine: phoneNumber }} />
</Row>
<Row>
<SimpleKeypad {...{ keyboardName: ALT_ID, themeName: appConfig.keyTheme, keyPressed, styleClass: keypadClass }} />
</Row>
<Row>
<ControlSet {...{ btnColors: appConfig.buttonColors, disabled: disableBtns, btns: [{ text: 'Submit', click: doSubmit }] }} />
</Row>
</Container>
);
};
AltIdPage.propTypes = {};
Now everything persists smoothly everywhere across all my pages
React's useEffect has its own state/lifecycle. It's related to mutation of state, and it will not update the state until the effect is destroyed.
Just pass a single argument in parameters state or leave it a black array and it will work perfectly.
React.useEffect(() => {
console.log("effect");
(async () => {
try {
let result = await fetch("/query/countries");
const res = await result.json();
let result1 = await fetch("/query/projects");
const res1 = await result1.json();
let result11 = await fetch("/query/regions");
const res11 = await result11.json();
setData({
countries: res,
projects: res1,
regions: res11
});
} catch {}
})(data)
}, [setData])
# or use this
useEffect(() => {
(async () => {
try {
await Promise.all([
fetch("/query/countries").then((response) => response.json()),
fetch("/query/projects").then((response) => response.json()),
fetch("/query/regions").then((response) => response.json())
]).then(([country, project, region]) => {
// console.log(country, project, region);
setData({
countries: country,
projects: project,
regions: region
});
})
} catch {
console.log("data fetch error")
}
})()
}, [setData]);
Alternatively, you can try React.useRef() for instant change in the React hook.
const movies = React.useRef(null);
useEffect(() => {
movies.current='values';
console.log(movies.current)
}, [])
The closure is not the only reason.
Based on the source code of useState (simplified below). Seems to me the value is never assigned right away.
What happens is that an update action is queued when you invoke setValue. And after the schedule kicks in and only when you get to the next render, these update action then is applied to that state.
Which means even we don't have closure issue, react version of useState is not going to give you the new value right away. The new value doesn't even exist until next render.
function useState(initialState) {
let hook;
...
let baseState = hook.memoizedState;
if (hook.queue.pending) {
let firstUpdate = hook.queue.pending.next;
do {
const action = firstUpdate.action;
baseState = action(baseState); // setValue HERE
firstUpdate = firstUpdate.next;
} while (firstUpdate !== hook.queue.pending);
hook.queue.pending = null;
}
hook.memoizedState = baseState;
return [baseState, dispatchAction.bind(null, hook.queue)];
}
function dispatchAction(queue, action) {
const update = {
action,
next: null
};
if (queue.pending === null) {
update.next = update;
} else {
update.next = queue.pending.next;
queue.pending.next = update;
}
queue.pending = update;
isMount = false;
workInProgressHook = fiber.memoizedState;
schedule();
}
There's also an article explaining the above in the similar way, https://dev.to/adamklein/we-don-t-know-how-react-state-hook-works-1lp8
I too was stuck with the same problem. As other answers above have clarified the error here, which is that useState is asynchronous and you are trying to use the value just after setState. It is not updating on the console.log() part because of the asynchronous nature of setState, it lets your further code to execute, while the value updating happens on the background. Thus you are getting the previous value. When the setState is completed on the background it will update the value and you will have access to that value on the next render.
If anyone is interested to understand this in detail. Here is a really good Conference talk on the topic.
https://www.youtube.com/watch?v=8aGhZQkoFbQ
I found this to be good. Instead of defining state (approach 1) as, example,
const initialValue = 1;
const [state,setState] = useState(initialValue)
Try this approach (approach 2),
const [state = initialValue,setState] = useState()
This resolved the rerender issue without using useEffect since we are not concerned with its internal closure approach with this case.
P.S.: If you are concerned with using old state for any use case then useState with useEffect needs to be used since it will need to have that state, so approach 1 shall be used in this situation.
If we have to update state only, then a better way can be if we use the push method to do so.
Here is my code. I want to store URLs from Firebase in state.
const [imageUrl, setImageUrl] = useState([]);
const [reload, setReload] = useState(0);
useEffect(() => {
if (reload === 4) {
downloadUrl1();
}
}, [reload]);
const downloadUrl = async () => {
setImages([]);
try {
for (let i = 0; i < images.length; i++) {
let url = await storage().ref(urls[i].path).getDownloadURL();
imageUrl.push(url);
setImageUrl([...imageUrl]);
console.log(url, 'check', urls.length, 'length', imageUrl.length);
}
}
catch (e) {
console.log(e);
}
};
const handleSubmit = async () => {
setReload(4);
await downloadUrl();
console.log(imageUrl);
console.log('post submitted');
};
This code works to put URLs in state as an array. This might also work for you.
With custom hooks from my library, you can wait for the state values to update:
useAsyncWatcher(...values):watcherFn(peekPrevValue: boolean)=>Promise - is a promise wrapper around useEffect that can wait for updates and return a new value and possibly a previous one if the optional peekPrevValue argument is set to true.
(Live Demo)
import React, { useState, useEffect, useCallback } from "react";
import { useAsyncWatcher } from "use-async-effect2";
function TestComponent(props) {
const [counter, setCounter] = useState(0);
const [text, setText] = useState("");
const textWatcher = useAsyncWatcher(text);
useEffect(() => {
setText(`Counter: ${counter}`);
}, [counter]);
const inc = useCallback(() => {
(async () => {
await new Promise((resolve) => setTimeout(resolve, 1000));
setCounter((counter) => counter + 1);
const updatedText = await textWatcher();
console.log(updatedText);
})();
}, []);
return (
<div className="component">
<div className="caption">useAsyncEffect demo</div>
<div>{counter}</div>
<button onClick={inc}>Inc counter</button>
</div>
);
}
export default TestComponent;
useAsyncDeepState is a deep state implementation (similar to this.setState (patchObject)) whose setter can return a promise synchronized with the internal effect. If the setter is called with no arguments, it does not change the state values, but simply subscribes to state updates. In this case, you can get the state value from anywhere inside your component, since function closures are no longer a hindrance.
(Live Demo)
import React, { useCallback, useEffect } from "react";
import { useAsyncDeepState } from "use-async-effect2";
function TestComponent(props) {
const [state, setState] = useAsyncDeepState({
counter: 0,
computedCounter: 0
});
useEffect(() => {
setState(({ counter }) => ({
computedCounter: counter * 2
}));
}, [state.counter]);
const inc = useCallback(() => {
(async () => {
await new Promise((resolve) => setTimeout(resolve, 1000));
await setState(({ counter }) => ({ counter: counter + 1 }));
console.log("computedCounter=", state.computedCounter);
})();
});
return (
<div className="component">
<div className="caption">useAsyncDeepState demo</div>
<div>state.counter : {state.counter}</div>
<div>state.computedCounter : {state.computedCounter}</div>
<button onClick={() => inc()}>Inc counter</button>
</div>
);
}
var [state,setState]=useState(defaultValue)
useEffect(()=>{
var updatedState
setState(currentState=>{ // Do not change the state by get the updated state
updateState=currentState
return currentState
})
alert(updateState) // the current state.
})
Without any addtional NPM package
//...
const BackendPageListing = () => {
const [ myData, setMyData] = useState( {
id: 1,
content: "abc"
})
const myFunction = ( x ) => {
setPagenateInfo({
...myData,
content: x
})
console.log(myData) // not reflecting change immediately
let myDataNew = {...myData, content: x };
console.log(myDataNew) // Reflecting change immediately
}
return (
<>
<button onClick={()=>{ myFunction("New Content")} }>Update MyData</button>
</>
)
Not saying to do this, but it isn't hard to do what the OP asked without useEffect.
Use a promise to resolve the new state in the body of the setter function:
const getState = <T>(
setState: React.Dispatch<React.SetStateAction<T>>
): Promise<T> => {
return new Promise((resolve) => {
setState((currentState: T) => {
resolve(currentState);
return currentState;
});
});
};
And this is how you use it (example shows the comparison between count and outOfSyncCount/syncCount in the UI rendering):
const App: React.FC = () => {
const [count, setCount] = useState(0);
const [outOfSyncCount, setOutOfSyncCount] = useState(0);
const [syncCount, setSyncCount] = useState(0);
const handleOnClick = async () => {
setCount(count + 1);
// Doesn't work
setOutOfSyncCount(count);
// Works
const newCount = await getState(setCount);
setSyncCount(newCount);
};
return (
<>
<h2>Count = {count}</h2>
<h2>Synced count = {syncCount}</h2>
<h2>Out of sync count = {outOfSyncCount}</h2>
<button onClick={handleOnClick}>Increment</button>
</>
);
};
Use the Background Timer library. It solved my problem.
const timeoutId = BackgroundTimer.setTimeout(() => {
// This will be executed once after 1 seconds
// even when the application is the background
console.log('tac');
}, 1000);
// replace
return <p>hello</p>;
// with
return <p>{JSON.stringify(movies)}</p>;
Now you should see, that your code actually does work. What does not work is the console.log(movies). This is because movies points to the old state. If you move your console.log(movies) outside of useEffect, right above the return, you will see the updated movies object.

Repeating a dialog step based on validation

I'm currently building a provisioning bot using v4 of the Bot Framework and I've integrated it with the Microsoft Graph.
The Microsoft Graph is being used to validate user inputs, so in this scenario, it's checking to see if the group name already exists. However, the issue I'm running into is getting the bot to repeat the previous step if the validation finds the group exists.
I've read through the forum and seen a number of solutions, particularly, I have come across the step.activeDialog.state['stepIndex']-2 approach, but have been unable to get it to work. Is this a viable solution for going back a step in NodeJS or should I be looking at another approach?
async nameStep(step) {
// User selected a group type and now is required to enter the name of the group
step.values.sitetype = step.result.value;
return await step.prompt(NAME_PROMPT, 'What do you want to name it');
}
async ownerStep(step) {
// Retrieve the value from the previous step and check against the Microsoft Graph to see if the name has been used previously
step.values.name = step.result;
const getToken =
await axios.post(TOKEN_ENDPOINT, qs.stringify(postData))
.then(response => {
return {
headers: {
'Authorization': 'Bearer ' + response.data.access_token
}
}
})
.catch(error => {
console.log(error);
});
const graphCall =
await axios.get("https://graph.microsoft.com/v1.0/groups?$filter=startswith(displayName,'" + `${step.result}` + "')", getToken)
.then((response) => {
if (response.data.value[0] != null) {
return true;
}
})
.catch((error) => {
console.log(error);
})
if (!graphCall) {
return await step.prompt(NAME_PROMPT, 'What is your email address');
} else {
await step.context.sendActivity("Group already exists");
return await step.activeDialog.state['stepIndex']-2
}
}
Thanking you in advance
You can achieve this by use of a component dialog. Essentially, you extrapolate the steps you would like to repeat into a separate dialog that is called only from within the current (parent) dialog. In the parent, you institute your checks. When a check fails, the component dialog is called again. If it succeeds, the parent dialog continues on.
In the code below, my parent dialog immediately calls the component dialog for a first pass thru presenting the user with two options. Each will send a pre-determined text value which is checked to see if a LUIS intent exists for it.
The first option, "Hello", will succeed with an intent having been found. It then restarts the parent dialog. The parent dialog starts with the text "You have a choice to make in life..." which will re-display as the parent dialog begins again.
The second option will fail and returns the user to the component dialog to try again. The component dialog starts with "Text me something! I'll see if my maker setup a LUIS intent for it." This text will display when either button is clicked because the component dialog is run in both instances. However, only this text will display when LUIS fails to find an intent and restarts the component dialog.
Side note - the parent dialog in this example is, in fact, a component dialog to my main dialog which is why it is exported at the end. So, yes, you can have component dialogs within component dialogs.
Parent Dialog:
const { ComponentDialog, WaterfallDialog } = require('botbuilder-dialogs');
const { LuisRecognizer } = require('botbuilder-ai');
const { ChoiceDialogSub, CHOICE_DIALOG_SUB } = require('./choiceDialog_Sub');
const CHOICE_DIALOG = 'choiceDialog';
class ChoiceDialog extends ComponentDialog {
constructor(id) {
super(id);
this.addDialog(new ChoiceDialogSub(CHOICE_DIALOG_SUB));
this.addDialog(new WaterfallDialog(CHOICE_DIALOG, [
this.welcomeStep.bind(this),
this.choiceLuisStep.bind(this)
]));
this.initialDialogId = CHOICE_DIALOG;
try {
this.recognizer = new LuisRecognizer({
applicationId: process.env.LuisAppId,
endpointKey: process.env.LuisAPIKey,
endpoint: `https://${ process.env.LuisAPIHostName }`
}, {}, true);
} catch (err) {
console.warn(`LUIS Exception: ${ err } Check your LUIS configuration`);
}
}
async welcomeStep(stepContext) {
await stepContext.context.sendActivity('You have a choice to make in life...');
return await stepContext.beginDialog(CHOICE_DIALOG_SUB);
}
async choiceLuisStep(stepContext) {
if (stepContext.context.activity.text) {
const stepResults = stepContext.context.activity.text;
const recognizerResult = await this.recognizer.recognize(stepContext.context);
const intent = await LuisRecognizer.topIntent(recognizerResult);
if (intent === 'Greeting') {
await stepContext.context.sendActivity(`'${ stepResults }' identified in the {${ intent }} intent.`);
return await stepContext.beginDialog(CHOICE_DIALOG);
} else {
await stepContext.context.sendActivity(`No LUIS intent was found for '${ stepResults }'.`);
return await stepContext.beginDialog(CHOICE_DIALOG_SUB);
}
} else {
await stepContext.context.sendActivity('I need text, fool!');
return await stepContext.next();
}
}
}
module.exports.ChoiceDialog = ChoiceDialog;
module.exports.CHOICE_DIALOG = CHOICE_DIALOG;
Component Dialog:
const { ChoicePrompt, ChoiceFactory, ComponentDialog, WaterfallDialog } = require('botbuilder-dialogs');
const CHOICE_DIALOG_SUB = 'choiceDialogSub';
const CHOICE_DIALOG_SUB_PROMPT = 'choicePromptSub';
class ChoiceDialogSub extends ComponentDialog {
constructor(id) {
super(id);
this.addDialog(new ChoicePrompt(CHOICE_DIALOG_SUB_PROMPT))
.addDialog(new WaterfallDialog(CHOICE_DIALOG_SUB, [
this.choiceStep.bind(this)
]));
this.initialDialogId = CHOICE_DIALOG_SUB;
}
async choiceStep(stepContext) {
const choices = ['Hello', 'No soup for you!'];
return await stepContext.prompt(CHOICE_DIALOG_SUB_PROMPT, {
prompt: "Text me something! I'll see if my maker setup a LUIS intent for it.",
choices: ChoiceFactory.toChoices(choices)
});
}
}
module.exports.ChoiceDialogSub = ChoiceDialogSub;
module.exports.CHOICE_DIALOG_SUB = CHOICE_DIALOG_SUB;
Hope of help!

Resources