pointer::swap() vs std::ptr::swap() in Rust - rust

What's the difference between pointer's method swap() and std::ptr::swap() ?
The signatures are similar, and they behaves the same as far as I tested.
pub unsafe fn swap(self, with: *mut T)
pub unsafe fn swap<T>(x: *mut T, y: *mut T)
As for std::mem::swap() (for reference rather than pointer), there is a situation where we cannot call std::mem::swap() as it needs two mutable references. In that case, we shall call slice::swap() for example. What about std::ptr::swap()?

There is no difference between ptr.swap() and std::ptr::swap() - the former's implementation just calls into the latter:
pub const unsafe fn swap(self, with: *mut T)
where
T: Sized,
{
// SAFETY: the caller must uphold the safety contract for `swap`.
unsafe { swap(self, with) }
}
As per the docs, the only differences between mem::swap and ptr::swap are:
ptr::swap operates on pointers instead of references.
ptr::swap allows the pointed-to values to overlap.
ptr::swap does not require the pointed-to data to be initialized/meet the requirements for the pointed-to type.
Other than that, their semantics are the same.

Related

By-value methods on trait objects [duplicate]

I was writing some code and had a trait with a method that takes self by value. I want to call this method on a Box'd trait object (consuming the Box and its value). Is this possible? If so, how?
In terms of code, a minimal example looks like the following (incomplete) code:
trait Consumable {
fn consume(self) -> u64;
}
fn consume_box(ptr: Box<dyn Consumable>) -> u64 {
//what can I put here?
}
My question is how to fill in the function consume_box with the specified signature so that the value returned is whatever value would be gotten by calling consume on the Box'd value.
I had initially written
ptr.consume()
as the body of the function, though I realize this isn't quite the right idea, since it doesn't get across the fact that I want the Box to be consumed, not just its contents, but it's the only thing I could think of. This does not compile, giving an error:
cannot move a value of type dyn Consumable: the size of dyn Consumable cannot be statically determined
This was somewhat surprising to me, being new to Rust, I had thought that maybe the self argument was passed similarly to an rvalue reference in C++ (which is really what I want - in C++, I would probably implement this by a method with the signature virtual std::uint64_t consume() &&, letting a std::unique_ptr clean up the moved-from object via a virtual destructor), but I guess Rust is truly passing by value, moving the argument into place prior - so it's reasonable that it rejects the code.
Trouble is, I'm not sure how to get the behavior I want, where I can consume a Box'd trait object. I tried adding a method to the trait with a default implementation, thinking that might get me something useful in the vtable:
trait Consumable {
fn consume(self) -> u64;
fn consume_box(me: Box<Self>) -> u64 {
me.consume()
}
}
However, this then yields the error
the trait Consumable cannot be made into an object
when I mention the Box<dyn Consumable> type - which is not so surprising, since the compiler figuring out what to do with a function whose argument type varied with Self would have been miraculous.
Is it possible to implement the function consume_box with the provided signature - even modifying the trait if necessary?
If it's useful, more specifically, this is part of a sort of representation of some mathematical expressions - maybe a toy model would be that specific implementations that look roughly like:
impl Consumable for u64 {
fn consume(self) -> u64 {
self
}
}
struct Sum<A, B>(A, B);
impl<A: Consumable, B: Consumable> Consumable for Sum<A, B> {
fn consume(self) -> u64 {
self.0.consume() + self.1.consume()
}
}
struct Product<A, B>(A, B);
impl<A: Consumable, B: Consumable> Consumable for Product<A, B> {
fn consume(self) -> u64 {
self.0.consume() * self.1.consume()
}
}
fn parse(&str) -> Option<Box<dyn Consumable> > {
//do fancy stuff
}
where, for the most part, things are plain old data (but arbitrarily large blocks of it, potentially, due to the generics), but to also have this be compatible with passing around more opaque handles to these sorts of things - hence the desire to be able to work with Box<dyn Consumable>. At least at the language level, this is a good model of what sort of things I'm up to - the only resources owned by these objects are pieces of memory (nothing to do with multithreading and no self-referential shenanigans) - although this model doesn't capture that the use case I have is one where it's useful for the implementation to consume the object rather than to merely read it nor does it appropriately model that I want an "open" class of possible segments rather than a finite set of possiblities (making it hard to do something like an enum that represents a tree directly) - hence why I'm asking about passing by value rather than trying to rewrite it to pass by reference.
You can consume from a Box<dyn Trait> if the parameter is self: Box<Self>:
trait Consumable {
fn consume(self) -> u64;
fn consume_box(self: Box<Self>) -> u64;
}
struct Foo;
impl Consumable for Foo {
fn consume(self) -> u64 {
42
}
fn consume_box(self: Box<Self>) -> u64 {
self.consume()
}
}
fn main() {
let ptr: Box<dyn Consumable> = Box::new(Foo);
println!("result is {}", ptr.consume_box());
}
However, this does have the annoying boilerplate of having to implement consume_box() for each implementation; trying to define a default implementation will run into a "cannot move value of type Self - the size of Self cannot be statically determined" error.
In general though this is not supported. A dyn Consumable represents an unsized type which are very limited except through indirection (via references or Box-like structs). It works for the above case because Box is a bit special (is the only dispatchable type you can take ownership from) and the consume_box method does not put self on the stack as a dynamic trait object (only in each implementation where its concrete).
However there is RFC 1909: Unsized RValues which hopes to loosen some of these limits. One being able to pass unsized function parameters, like self in this case. The current implementation of this RFC accepts your initial code when compiled on nightly with unsized_fn_params:
#![feature(unsized_fn_params)]
trait Consumable {
fn consume(self) -> u64;
}
struct Foo;
impl Consumable for Foo {
fn consume(self) -> u64 {
42
}
}
fn main () {
let ptr: Box<dyn Consumable> = Box::new(Foo);
println!("result is {}", ptr.consume());
}
See on the playground.
I believe
trait Consumable {
fn consume(self) -> u64;
}
fn consume_box(val: impl Consumable) -> u64 {
val.consume()
}
might do what you want. I'm all but a Rust expert - or C++ expert for that matter -, but I think it should be working pretty much like the move-semantics in C++ you mentioned in terms of memory behavior. From what I understand it is a form of generic where Rust implements the Function for every type you call it with.
If you don't use nightly Rust, I wrote a macro here. It generates the second trait function automatically.
trait Consumable {
fn consume(self) -> u64;
fn consume_box(me: Box<Self>) -> u64 ;
}

How to pass a boxed trait object by value in Rust?

I was writing some code and had a trait with a method that takes self by value. I want to call this method on a Box'd trait object (consuming the Box and its value). Is this possible? If so, how?
In terms of code, a minimal example looks like the following (incomplete) code:
trait Consumable {
fn consume(self) -> u64;
}
fn consume_box(ptr: Box<dyn Consumable>) -> u64 {
//what can I put here?
}
My question is how to fill in the function consume_box with the specified signature so that the value returned is whatever value would be gotten by calling consume on the Box'd value.
I had initially written
ptr.consume()
as the body of the function, though I realize this isn't quite the right idea, since it doesn't get across the fact that I want the Box to be consumed, not just its contents, but it's the only thing I could think of. This does not compile, giving an error:
cannot move a value of type dyn Consumable: the size of dyn Consumable cannot be statically determined
This was somewhat surprising to me, being new to Rust, I had thought that maybe the self argument was passed similarly to an rvalue reference in C++ (which is really what I want - in C++, I would probably implement this by a method with the signature virtual std::uint64_t consume() &&, letting a std::unique_ptr clean up the moved-from object via a virtual destructor), but I guess Rust is truly passing by value, moving the argument into place prior - so it's reasonable that it rejects the code.
Trouble is, I'm not sure how to get the behavior I want, where I can consume a Box'd trait object. I tried adding a method to the trait with a default implementation, thinking that might get me something useful in the vtable:
trait Consumable {
fn consume(self) -> u64;
fn consume_box(me: Box<Self>) -> u64 {
me.consume()
}
}
However, this then yields the error
the trait Consumable cannot be made into an object
when I mention the Box<dyn Consumable> type - which is not so surprising, since the compiler figuring out what to do with a function whose argument type varied with Self would have been miraculous.
Is it possible to implement the function consume_box with the provided signature - even modifying the trait if necessary?
If it's useful, more specifically, this is part of a sort of representation of some mathematical expressions - maybe a toy model would be that specific implementations that look roughly like:
impl Consumable for u64 {
fn consume(self) -> u64 {
self
}
}
struct Sum<A, B>(A, B);
impl<A: Consumable, B: Consumable> Consumable for Sum<A, B> {
fn consume(self) -> u64 {
self.0.consume() + self.1.consume()
}
}
struct Product<A, B>(A, B);
impl<A: Consumable, B: Consumable> Consumable for Product<A, B> {
fn consume(self) -> u64 {
self.0.consume() * self.1.consume()
}
}
fn parse(&str) -> Option<Box<dyn Consumable> > {
//do fancy stuff
}
where, for the most part, things are plain old data (but arbitrarily large blocks of it, potentially, due to the generics), but to also have this be compatible with passing around more opaque handles to these sorts of things - hence the desire to be able to work with Box<dyn Consumable>. At least at the language level, this is a good model of what sort of things I'm up to - the only resources owned by these objects are pieces of memory (nothing to do with multithreading and no self-referential shenanigans) - although this model doesn't capture that the use case I have is one where it's useful for the implementation to consume the object rather than to merely read it nor does it appropriately model that I want an "open" class of possible segments rather than a finite set of possiblities (making it hard to do something like an enum that represents a tree directly) - hence why I'm asking about passing by value rather than trying to rewrite it to pass by reference.
You can consume from a Box<dyn Trait> if the parameter is self: Box<Self>:
trait Consumable {
fn consume(self) -> u64;
fn consume_box(self: Box<Self>) -> u64;
}
struct Foo;
impl Consumable for Foo {
fn consume(self) -> u64 {
42
}
fn consume_box(self: Box<Self>) -> u64 {
self.consume()
}
}
fn main() {
let ptr: Box<dyn Consumable> = Box::new(Foo);
println!("result is {}", ptr.consume_box());
}
However, this does have the annoying boilerplate of having to implement consume_box() for each implementation; trying to define a default implementation will run into a "cannot move value of type Self - the size of Self cannot be statically determined" error.
In general though this is not supported. A dyn Consumable represents an unsized type which are very limited except through indirection (via references or Box-like structs). It works for the above case because Box is a bit special (is the only dispatchable type you can take ownership from) and the consume_box method does not put self on the stack as a dynamic trait object (only in each implementation where its concrete).
However there is RFC 1909: Unsized RValues which hopes to loosen some of these limits. One being able to pass unsized function parameters, like self in this case. The current implementation of this RFC accepts your initial code when compiled on nightly with unsized_fn_params:
#![feature(unsized_fn_params)]
trait Consumable {
fn consume(self) -> u64;
}
struct Foo;
impl Consumable for Foo {
fn consume(self) -> u64 {
42
}
}
fn main () {
let ptr: Box<dyn Consumable> = Box::new(Foo);
println!("result is {}", ptr.consume());
}
See on the playground.
I believe
trait Consumable {
fn consume(self) -> u64;
}
fn consume_box(val: impl Consumable) -> u64 {
val.consume()
}
might do what you want. I'm all but a Rust expert - or C++ expert for that matter -, but I think it should be working pretty much like the move-semantics in C++ you mentioned in terms of memory behavior. From what I understand it is a form of generic where Rust implements the Function for every type you call it with.
If you don't use nightly Rust, I wrote a macro here. It generates the second trait function automatically.
trait Consumable {
fn consume(self) -> u64;
fn consume_box(me: Box<Self>) -> u64 ;
}

How to create UnsafeCell<c_void> safely?

The UnsafeCell documentation says
The UnsafeCell<T> type is the only legal way to obtain aliasable data that is considered mutable.
The only construction method is:
pub const fn new(value: T) -> UnsafeCell<T>
However, it is not possible to create a c_void, we can only create *mut c_void or *const c_void.
Is it possible to create UnsafeCell<c_void> from a *mut c_void? With this, we can let the compiler know that the pointer can point to something mutable.
Or is this not necessary? Can we always use *mut c_void even we know some FFI call will mutate the data it points to and we have multiple references to it?
A use case would be:
struct FFIStruct { v: UnsafeCell<c_void>, other_fields: ... }
impl FFIStruct {
// We don't want to require &mut self, as we
// are sure private call_ffi() will always be called
// sequentially, and we don't want to stop
// status() being callable during the call
fn call_ffi(&self){ ffi_function(self.v.get()) }
pub fn status(&self) -> FFIStatus { ... }
}
Now how do we create FFIStruct? Or just use *mut c_void would be OK?
Example code to create &Cell<c_void>
Requires #![feature(as_cell)]:
unsafe fn get_cell<'a>(p: *mut c_void) -> &'a Cell<c_void> {
Cell::from_mut(&mut *p)
}
TL;DR: Just use *mut Foo. Cells of any kind are not needed here.
Disclaimer: there is no formal Rust memory model, yet.
You cannot create this type, period, because you cannot1 create an instance of c_void.
The thing is, you don't need to create such a type. Aliasing is not spatial but temporal. You can have multiple *mut T pointing to the same place and it doesn't matter until you try to access one. This essentially converts it to a reference and the aliasing requirements need to be upheld while that reference is around.
raw pointers fall outside of Rust's safe memory model.
— The Rustonomicon
Different from references and smart pointers, raw pointers:
Are allowed to ignore the borrowing rules by having both immutable and mutable pointers or multiple mutable pointers to the same location
Aren’t guaranteed to point to valid memory
Are allowed to be null
Don’t implement any automatic cleanup
¸— The Rust Programming Language
See also:
Why does modifying a mutable reference's value through a raw pointer not violate Rust's aliasing rules?
What's the Rust idiom to define a field pointing to a C opaque pointer?
Is it undefined behavior to do runtime borrow management with the help of raw pointers in Rust?
Can an FFI function modify a variable that wasn't declared mutable?
1 You technically can, but that's only because of an implementation and backwards compatibility limitation.
After some internal discussion in the Rust forum and a discussion on RFC 1861, I realize c_void is just a common workaround and other options exists like struct Opaque<UnsafeCell<()>>.
So I concluded what I needed here is *const UnsafeCell<c_void>. From its type we know:
This is a raw pointer, so it is suitable to send to FFI immediately;
The raw pointer assumes const, means any casting to *mut T will UB and programmer should avoid it. This protects the memory it points to being modified within Rust (unless through UnsafeCell, of cause);
It contains UnsafeCell, so it implies interior mutability. This justifies the FFI function being able to mutate it;
It is not possible to create a c_void, so as for UnsafeCell<c_void>. They can only be created by FFI.
Demostrate:
use std::cell::UnsafeCell;
use std::os::raw::c_void;
//Let's say all those functions are in an FFI module,
//with the exact same behaviour
fn ffi_create() -> *mut c_void {
Box::into_raw(Box::new(0u8)) as *mut c_void
}
unsafe fn ffi_write_u8(p: *mut c_void, v:u8) {
*(p as *mut u8) = v;
}
unsafe fn ffi_read_u8(p: *mut c_void) -> u8 {
*(p as *mut u8)
}
fn main() {
unsafe {
//let's ignore ffi_destroy() for now
let pointer = ffi_create() as *const UnsafeCell<c_void>;
let ref_pointer = &pointer;
ffi_write_u8((&*pointer).get(), 7);
let integer = ffi_read_u8((&**ref_pointer).get());
assert_eq!(integer, 7);
}
}
It is interesting how easy and ergonomic (yet expressive) to convert between *mut c_void and *const UnsafeCell<c_void>.

How do I deal with wrapper type invariance in Rust?

References to wrapper types like &Rc<T> and &Box<T> are invariant in T (&Rc<T> is not a &Rc<U> even if T is a U). A concrete example of the issue (Rust Playground):
use std::rc::Rc;
use std::rc::Weak;
trait MyTrait {}
struct MyStruct {
}
impl MyTrait for MyStruct {}
fn foo(rc_trait: Weak<MyTrait>) {}
fn main() {
let a = Rc::new(MyStruct {});
foo(Rc::downgrade(&a));
}
This code results in the following error:
<anon>:15:23: 15:25 error: mismatched types:
expected `&alloc::rc::Rc<MyTrait>`,
found `&alloc::rc::Rc<MyStruct>`
Similar example (with similar error) with Box<T> (Rust Playground):
trait MyTrait {}
struct MyStruct {
}
impl MyTrait for MyStruct {}
fn foo(rc_trait: &Box<MyTrait>) {}
fn main() {
let a = Box::new(MyStruct {});
foo(&a);
}
In these cases I could of course just annotate a with the desired type, but in many cases that won't be possible because the original type is needed as well. So what do I do then?
What you see here is not related to variance and subtyping at all.
First, the most informative read on subtyping in Rust is this chapter of Nomicon. You can find there that in Rust subtyping relationship (i.e. when you can pass a value of one type to a function or a variable which expects a variable of different type) is very limited. It can only be observed when you're working with lifetimes.
For example, the following piece of code shows how exactly &Box<T> is (co)variant:
fn test<'a>(x: &'a Box<&'a i32>) {}
fn main() {
static X: i32 = 12;
let xr: &'static i32 = &X;
let xb: Box<&'static i32> = Box::new(xr); // <---- start of box lifetime
let xbr: &Box<&'static i32> = &xb;
test(xbr); // Covariance in action: since 'static is longer than or the
// same as any 'a, &Box<&'static i32> can be passed to
// a function which expects &'a Box<&'a i32>
//
// Note that it is important that both "inner" and "outer"
// references in the function signature are defined with
// the same lifetime parameter, and thus in `test(xbr)` call
// 'a gets instantiated with the lifetime associated with
// the scope I've marked with <----, but nevertheless we are
// able to pass &'static i32 as &'a i32 because the
// aforementioned scope is less than 'static, therefore any
// shared reference type with 'static lifetime is a subtype of
// a reference type with the lifetime of that scope
} // <---- end of box lifetime
This program compiles, which means that both & and Box are covariant over their respective type and lifetime parameters.
Unlike most of "conventional" OOP languages which have classes/interfaces like C++ and Java, in Rust traits do not introduce subtyping relationship. Even though, say,
trait Show {
fn show(&self) -> String;
}
highly resembles
interface Show {
String show();
}
in some language like Java, they are quite different in semantics. In Rust bare trait, when used as a type, is never a supertype of any type which implements this trait:
impl Show for i32 { ... }
// the above does not mean that i32 <: Show
Show, while being a trait, indeed can be used in type position, but it denotes a special unsized type which can only be used to form trait objects. You cannot have values of the bare trait type, therefore it does not even make sense to talk about subtyping and variance with bare trait types.
Trait objects take form of &SomeTrait or &mut SomeTrait or SmartPointer<SomeTrait>, and they can be passed around and stored in variables and they are needed to abstract away the actual implementation of the trait. However, &T where T: SomeTrait is not a subtype of &SomeTrait, and these types do not participate in variance at all.
Trait objects and regular pointers have incompatible internal structure: &T is just a regular pointer to a concrete type T, while &SomeTrait is a fat pointer which contains a pointer to the original value of a type which implements SomeTrait and also a second pointer to a vtable for the implementation of SomeTrait of the aforementioned type.
The fact that passing &T as &SomeTrait or Rc<T> as Rc<SomeTrait> works happens because Rust does automatic coercion for references and smart pointers: it is able to construct a fat pointer &SomeTrait for a regular reference &T if it knows T; this is quite natural, I believe. For instance, your example with Rc::downgrade() works because Rc::downgrade() returns a value of type Weak<MyStruct> which gets coerced to Weak<MyTrait>.
However, constructing &Box<SomeTrait> out of &Box<T> if T: SomeTrait is much more complex: for one, the compiler would need to allocate a new temporary value because Box<T> and Box<SomeTrait> has different memory representations. If you have, say, Box<Box<T>>, getting Box<Box<SomeTrait>> out of it is even more complex, because it would need creating a new allocation on the heap to store Box<SomeTrait>. Thus, there are no automatic coercions for nested references and smart pointers, and again, this is not connected with subtyping and variance at all.
In the case of Rc::downgrade this is actually just a failure of the type inference in this particular case, and will work if it is done as a separate let:
fn foo(rc_trait: Weak<MyTrait>) {}
fn main() {
let a = Rc::new(MyStruct {});
let b = Rc::downgrade(&a);
foo(b);
}
Playground
For Box<T> it is very likely you don't actually want a reference to the box as the argument, but a reference to the contents. In which case there is no invariance to deal with:
fn foo(rc_trait: &MyTrait) {}
fn main() {
let a = Box::new(MyStruct {});
foo(a.as_ref());
}
Playground
Similarly, for the case with Rc<T>, if you write a function that takes an Rc<T> you probably want a clone (i.e. a reference counted reference), and not a normal reference:
fn foo(rc_trait: Rc<MyTrait>) {}
fn main() {
let a = Rc::new(MyStruct {});
foo(a.clone());
}
Playground

How to get the v-ptr for a given Trait/Struct combination?

In Rust, a &T where T is a trait is a fat reference, which actually corresponds to raw::TraitObject:
pub struct TraitObject {
pub data: *mut (),
pub vtable: *mut (),
}
Using TraitObject, one can de-construct and re-construct a &T at leisure.
However, while obtaining the vtable from de-constructing a &T is easy, what if I never have the &T in the first place, but just a T and S; essentially, something along the lines of:
fn make_vptr<T: ?Sized, S>() -> *mut ();
How could I divine the v-ptr from there? Is there any intrinsic I could use?
Note: the naive implementation of creating a S (or conjuring it from thin-air) and then making a &T reference does not work; the compiler complains that T is not necessarily a trait and therefore that &T is either one pointer or two pointers in size.
A possibility is to use a macro to do the magic job:
#![feature(raw)]
macro_rules! make_vptr(
($S:ty, $T:ty) => ({
let s: &$S = unsafe { ::std::mem::uninitialized() };
let t: &$T = s;
let r: ::std::raw::TraitObject = unsafe { ::std::mem::transmute(t) };
r.vtable
})
);
This code will not compile if T is not a trait (thanks to transmute(..) checking that &T is a fat pointer) or if T is not implemented by S (thanks to the assignment).
Then, it can be used directly:
use std::fmt::Display;
fn main() {
let u32_display_vtable = make_vptr!(u32, Display);
let x = 42u32;
let disp: &Display = unsafe {
::std::mem::transmute(::std::raw::TraitObject {
data: &x as *const _ as *mut _,
vtable: u32_display_vtable,
})
};
println!("{}", disp);
}
I don't believe this is currently possible.
In order for this to work, you'd need to be able to constrain the T generic parameter to only accept traits. You can't do this. As a result, it won't ever let you do anything with &T that depends on it being a trait, such as getting the vtable.

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