Buildfire: open source libraries - buildfire

Is there a way to see all the open source libraries that are used by the buildfire platform?
I have the APK, but haven't found a good tool to decompile and get the info that I need.

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Embed *.pdb files in managed library with Visual Studio 2022 17.1

The 17.1 update for Visual Studio 2022 recently hit and one of the added functionalities is:
When building managed libraries developers can choose to embed their source files with the debug information (PDB file) that is produced by the build, and even embed the PDB file into the assembly itself. We now surface embedded source as part of Go to Definition if a referenced assembly has embedded source and the PDB is available. This allows you to navigate to the original source files that declare the target symbol. Place your cursor on a symbol and press F12 to navigate to the original source file.
However I can't find anything on how to do that.
Does anyone know?
In addition, if I want to publish a package to NuGet and make it so anyone who adds that package to their solution can debug my package's code, do I only need to embed the PDBs or is something more required?
Turns out it's an option found in project properties:

How to use makeappx to create msixbundle files that can be uploaded to the store according to the appxmanifest file?

For some reason(about the digital signature of the desktop bridge app, see here), I can't use visual studio to package my project. Makeappx seems to be able to do this, but those commands are too complex for me. Is there an easier way to achieve this?
Or to put it another way, how can I directly refer to the EXE file (which I can sign) rather than just the project in the application package project?
If Visual Studio is too complicated I recommend you get the free Express edition from Advanced Installer.
In the link include you can find a video that shows how to build an MSIX package (for bundle just change the radio button option from Builds page).
Additional info -
Publishing an MSIX package in the MS store.
Disclaimer: I work on the team building Advanced Installer.

Tango Client API NDK static library for prebuilt

So when you go to the official Google Tango SDK Download page you will find the Client API comes with both the header file and a .so library for both ARM v7 and v8 but in the Google Sample repo they have this static library file which if not included in my current Android.mk file will not build. Am I able to build the Client API without needing that static file?
Note: I am trying to build it as a prebuilt going off the sample makefile.
The static library libtango_client_stub.a is a clumsy attempt to resolve the limitation of modern NDK. On the face of it, you don't need this dummy library, but it is referenced in an imported Android.mk (via $(call import-module,tango_client_api)). If you use this Android.mk, you need the libraries in tango_client_api/libs, including the libtango_client_stub.a.
The bottom line is, you need the shared library tango_client_api/lib/armeabi-v7a for linking, but should not have its copy in your APK: this library should be preinstalled on your Tango device (see https://developers.google.com/tango/release-notes#unity_sdk_changes_15).

Using Zxing Library in my aplication

I have seriously tried to find a method to integrate zxing library for my barcode scanning application and found some examples and tutorials, but they mostly concentrate on the code of integrating the project library. I have understood how to use it but my only issue is I cant seem to find a correct way to copy the new zxing library. Please can anyone guide me through which files to copy where or how to bind the project in Android Studio.
I believe you want to 'add' the zxing library in your Android Studio project.
If you are comfortable with using Gradle, just add the below line in your app's build.gradle file under dependencies.
compile 'com.google.zxing:core:3.2.0'
Build your project and then start integrating zxing by importing the required classes.
I hope this answers your question and solves your problem.

How to decompile nw.js binaries?

I wish to inspect the source code of a few node-webkit desktop apps (binaries) for security purposes. How should I do so?
No need to actually decompile compiled code. Node Webkit is open source, so you can go ahead and check the actual source code, published by the creators.
Check out nw.js on GitHub (nw-builder on Github as well if relevant).

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