I am building a node application using nodemon to run the application. However, whenever i make changes to my code, windows alert sound (same sound as the battery low alert sound) keeps on beeping which is very annoying. I need your help to turn it off.
I am using windows 10 pro
The application involves usage of node fs function.
Related
I've been testing my app on several AVDs and only recently (after attempting to integrate Google's billing system), the "Run" window only shows the following:
11/24 16:31:18: Launching 'xxx' on Nexus 5X API 27.
App restart successful without requiring a re-install.
$ adb shell am start -n "xxxx.MainActivity" -a android.intent.action.MAIN -c android.intent.category.LAUNCHER
Timed out waiting for process (xxx) to appear on Nexus_5X_API_27 [emulator-5554].
I've tested on Pixel 4, Pixel 3a and Nexus 5X (all these are with Play Store in them) and they all timed out. If i run the same app on other AVDs without Play Store, the Run window works fine.
Any idea how to fix this? I'm trying to troubleshoot the billing process for my app.
The solution for me was setting the Graphics option on the Android Virtual Device to Software instead of Automatic or Hardware.
I believe this was the solution because I am working on a windows machine that did not have a dedicated graphics card.
Note : Clone your device before adding it. Then you'll be able to edit it.
all
I'm working on my windows7 pc with Visual Studio 2013. Windows8 sdk is installed.
I do not want to change a lot to port my project to a windows-store based program but I want my program can send notification while my windows8.1 tablet pc is sleeping.
I don't need my app actually running after entering sleep. I just want to setup an alarm-like (with defined alarming time) notification when I push some button in my app, before entering sleep mode.
Alternatively, I want my app keep playing sound in sleep mode (and the app is still running without rendering)
Is there a workaround without changing too much codes?
P.S. My project uses qt.
P.S.2 I can remote debug on my windows8.1 tablet but it is difficult to code on that tablet..
I am running one .NET binary using mono on my Linux platform PC and it is working fine on process startup.
But when i moved my running GUI window to another window and get back to that windows at that time , My GUI Application goes into the hang state because i can not press any button on My GUI window.
I have also used all the optimization option step by step while running .NET binary using mono but still causes the GUI hang issue.
I have debug my .NET binary with some debugging options and found that whenever GUI window application goes into stuck condition at that GDIplus library code is running. so, it seems that there is something is going wrong into the GDIplus library.
does any one have idea what is happening here or any one have faced this issue before?
Please let me know if anyone need any more information and give valuable feedback as sson as possible.
Background/Context:
I'm currently developing a touch screen application which is aimed to run on Linux. As a development framework I chose JavaFX (jdk1.7.0_10) due to its rapid prototyping easiness. I'm using Arch Linux (kernel 3.6.10-1-ARCH) distribution and since JavaFX needs a head-full environment to run, I installed Xorg on top of the base configuration. Even thought I'm able to run my JavaFX application, I have some issues with popup windows that are being displayed in my application.
When trying to display those popup windows, sometimes they don't respond as expected or event worse, they crash my application. The error I get is the following:
The program 'java' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadDrawable (invalid Pixmap or Window parameter)'.
(Details: serial 51101 error_code 9 request_code 62 minor_code 0)
(Note to programmers: normally, X errors are reported asynchronously;
that is, you will receive the error a while after causing it.
To debug your program, run it with the --sync command line
option to change this behavior. You can then get a meaningful
backtrace from your debugger if you break on the gdk_x_error() function.)
By the way, when running the same application on Windows (my development machine), everything works fine.
I also tried to run a composite manager ('xcompmgr') since i was also getting some warnings like
Can't create transparent stage, because your screen doesn't support alpha channel. You need to enable XComposite extension.
but it didn't helped.
Question:
Am i missing some files or configurations in order to run smoothly JavaFX in Linux, or has any one encountered the same challenge? Since my main concern is performance (due to limited hardware specs), I don't want to install a full featured Linux distribution. I only need to run my JavaFX application.
Try running JavaFX in software rendering mode: java -Dprism.order=j2d -jar your.jar
Also note that your platforms seems to be not included into list of supported ones: http://www.oracle.com/technetwork/java/javafx/downloads/supportedconfigurations-1506746.html
In MonoTouch, is there a way to automatically connect to debugger when I launch my app on device via device touch (vs. have debugger launch it for me)? I want to debug launch from push notification alert touch with app completely quit.
Currently this is not possible, and it is not planned for the future either.
Feel free to file an enhancement request if you wish though, explaining your use case: http://bugzilla.xamarin.com, we might decide otherwise one day.