Android Studio 2021.3.1.17: Internet pages wont load - android-studio

I have installed Android Studio 2021.3.1.17 and when I click on Google Chrome in an Android device, the page will not load
The device is a Pixel 6 Pro API 33.
I have tried adding the advancedFeatures.ini text document as described in other posts and it doesn't work for me

Related

Cant find Watches pane

I am looking for the watches pane in debugging tab of android studio.
I have tried both android studio dolphin, and the latest android studio electric eel
I have attached screenshots.
Website link:https://developer.android.com/studio/debug/#systemLog.
I was trying to get the watches pane to show up.but i could not
https://developer.android.com/studio/debug/#systemLog
The image above is what i was looking for

Image dragged to Android emulator does not show up in gallery

I used to drag the image to Android emulator API 30 and the image would show up in emulator gallery. However with Android 2021.1.1 Patch 2, images dragged to the emulator does not show up in gallery or anywhere else. Android shows a message saying that the image has been copied but it could not be seen in gallery. Here is the image of the android emulator:
Clicking open the gallery shows nothing inside after dropping the image. Here is the SD card configed for the emulator:
How to populate image to gallery on emulator in Android 2021.1.1 Patch2?
How to upload files to Emulator:
Copy the image(very important)
Android Studio has Device Explorer to explore emulator content (Earlier we used to have DDMS, which is deprecated in Studio 3+). Go to View -> Tools Window -> Device File Explorer and you can see the explorer window. Go to Storage -> emulated -> 0 ->Download. Here paste that photo
Note: You don't see Device Explorer if you have opened a Flutter project.

Arctic Fox: Android emulator doesn't have back button

When creating emulator in AVD manager, enable hardware button was checked but there is still no hardware button below. It is android studio Arctic Fox and API level 30. Anything wrong with android studio? It is on macOS Big Sur.
You may try re-installing the emulator...
In case it doesn't work, check in your Emulator Android Settings, like their in our Android Phone that Full-Screen Display is disabled.
Settings > Display > Full screen display > Enable Buttons (Disable Full screen gestures)
When API level is reduced to 27, the emulator has hardware button and other features Android phone has.

Android studio interface - Expand/Collapse code not visible

After exiting full screen mode on android studio the interface did not show up correctly, I fixed some of them by myself, I just cant seem to fix the last one.
The + and - to expand or collapse functions/methods is not showing, I can still do this by going to the toolbar > code > folding > Expand/Collapse.
I did try restarting android studio (few times), tried searching on google and looked into android studio's settings.
Android studio 2.2.2
Windows 10 home
NVIDIA GeForce GTX 960M

Android Studio - How to add a Screen Size Definition

I am building an Android Application using Android Studio.
I want my layout to be as precise as possible, however, it seems that the list of Android Virtual Devices where we can render the layout to is limited to Nexus Devices as shown in this screenshot below:
and the "Generic Phones and Tablets" do not have much screen size and resolution variety, so I decided to add my device definition as such:
However, it did not appear in the devices that Android Studio can render a layout to in the Design view of a layout.
Solved
After restarting Android Studio, the newly created AVD (Samsung Galaxy Note 1) now appeared in my list of devices that I can preview the rendering to when I view my layout.
I think all I had to do was to restart Android Studio for it to appear. It works now.
The solution to this, is to restart Android Studio. The new devices should appear at the bottom of the list.
For others having similar issues, you may want to check the API level of your AVDs vs the compileSDK of your project. I've found that, at least for Wear OS AVDs, my devices that target an earlier API don't show up. Once I made them the same as my compile SDK version, they showed up.

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