Plugin.Ble library Device Pairing - bluetooth

We have a new Ble Device we are using to connect to UWP, Android, and iOS devices.
We have used the "Plugin. BLE" library for our other Ble Devices. https://github.com/xabre/xamarin-bluetooth-le.
This new Device requires Pairing for encryption to be effective. We have used ConnectAsync() methods but it only connects it does not Pair. With Connect we are able to get the services and characteristics but unable to get past encryption as it is not paired. Are there any methods we could use for Pairing a Ble?

Related

No GATT characteristics discovered for dual-mode Bluetooth (Smart Ready) device

I'm running some of the Python example code from Bluez using the DBUS interface. I am on Fedora 28, Bluez 5.50. The device I am trying to connect to is a dual-mode Microchip BM78. Both the sample code and bluetoothctl will discover the device, show both the LE and BDEDR services, but neither detect the the GATT characterstics once services are resolved. The GATT characteristics are not resolved, even after the device is paired, trusted and/or connected.
The Bluez DBUS API seems to require that the characterists are first discovered before any attempt to read or write is possible.
I can connect to the device using non-DBUS APIs and access the characteristics just fine.
Is there some way to force characteristic discovery once a service is resolved? Or some way to connect to a known characteristic that has not be discovered using the DBUS interface?

MIT App Inventor Bluetooth connect with unpaired device

I am using MIT App Inventor 2 to do some bluetooth connection. I am trying to connect to my Arduino Bluetooth hc05.
I noticed that if I didn't pair my device, the app I wrote can't connect to the device.
Below is the code that I used to connect to my Bluetooth device.
Is there any way to use the code to connect with the Bluetooth device without having to pair it first?
Or is there any way to use the code to input the pairing password using MIT App Inventor 2?
The devices must be paired before being able to connect.
There is no Pairing method available in the App Inventor Bluetooth components. But you could write your own extension, which does the pairing.
More information about how to create an extension see here.
However that will be more advanced and will require some Java skills...

Windows 10 IoT and Adafruit M0 BLE comminication [duplicate]

I got an issue with reconnection to my BLE device.
Senario that works
- BLE Device is not paired
- Pi boots and start my App, find's the BLE device, pair and connect, receiving data
- Boot Pi and start my App, it will not pair as its already paired, it connects fine and receiving data.
Senario that does not work
- BLE Device is not pair or pair, does not matter
- If my BLE device disconnect due to power loss or out of range and gets powered up or back in range the Pi will reconnect and throw:
'System.Exception' in mscorlib.ni.dll
There is no user session key for the specified logon session. (Exception from HRESULT: 0x80070572)
If I try to reboot the Pi, the same message is thrown when I try to execute: await _readCharacteristic.WriteClientCharacteristicConfigurationDescriptorAsync(GattClientCharacteristicConfigurationDescriptorValue.Notify);
The only thing that works is if I unpair the device every time it disconnect.
This is the same issue that this guy has: https://social.msdn.microsoft.com/Forums/sqlserver/en-US/b98d77f2-bf5e-45fc-9495-1c444b54450e/uwpreconnecting-to-a-ble-csac-device-causes-exception?forum=wpdevelop
Maybe there is anyone here that has seen the same issue and solved it ?
Thanks
The reason for this particular error you are receiving is almost certainly that the BLE device itself is not storing the bonding information that is negotiated during the pairing process. For an existing BLE pairing to be re-used, the device must retain the bonding with its partner for future communication sessions.
Developers can sometimes work around this device shortcoming in their (non-Windows) PC or phone application by having the PC or Mobile app delete any previous pairings with the device already retained, and negotiate a new pairing each time it sees the Bluetooth device. This is possible because many Bluetooth devices have a static PIN, require no interaction for pairing, and remain in open pairing mode. So the app creates a new device pairing upon each communication. The Mac BLE API requires no user interaction for pairing and un-pairing as well.
But this solution is unworkable under Windows BLE API, because unlike regular Bluetooth, the Bluetooth Low Energy API requires user interaction during both the pairing, and un-pairing "ceremonies". The user must agree to every pairing, and must agree to every un-pairing. This makes this workaround solution a non-starter from a UX standpoint on Windows. My guess is the BLE device manufacturer isn't storing the bonding.
We ran into such a situation ourselves developing our own BLE driver to speak with our own BLE board; we had to re-do the firmware running our BLE device because while it would work under Mac OS and Android with the method described above, the BLE API available on the Microsoft UWP requires user interaction during the pairing ceremony. This seems the right way to do things, anyway.

Windows 10 IoT Bluetooth LE

I got an issue with reconnection to my BLE device.
Senario that works
- BLE Device is not paired
- Pi boots and start my App, find's the BLE device, pair and connect, receiving data
- Boot Pi and start my App, it will not pair as its already paired, it connects fine and receiving data.
Senario that does not work
- BLE Device is not pair or pair, does not matter
- If my BLE device disconnect due to power loss or out of range and gets powered up or back in range the Pi will reconnect and throw:
'System.Exception' in mscorlib.ni.dll
There is no user session key for the specified logon session. (Exception from HRESULT: 0x80070572)
If I try to reboot the Pi, the same message is thrown when I try to execute: await _readCharacteristic.WriteClientCharacteristicConfigurationDescriptorAsync(GattClientCharacteristicConfigurationDescriptorValue.Notify);
The only thing that works is if I unpair the device every time it disconnect.
This is the same issue that this guy has: https://social.msdn.microsoft.com/Forums/sqlserver/en-US/b98d77f2-bf5e-45fc-9495-1c444b54450e/uwpreconnecting-to-a-ble-csac-device-causes-exception?forum=wpdevelop
Maybe there is anyone here that has seen the same issue and solved it ?
Thanks
The reason for this particular error you are receiving is almost certainly that the BLE device itself is not storing the bonding information that is negotiated during the pairing process. For an existing BLE pairing to be re-used, the device must retain the bonding with its partner for future communication sessions.
Developers can sometimes work around this device shortcoming in their (non-Windows) PC or phone application by having the PC or Mobile app delete any previous pairings with the device already retained, and negotiate a new pairing each time it sees the Bluetooth device. This is possible because many Bluetooth devices have a static PIN, require no interaction for pairing, and remain in open pairing mode. So the app creates a new device pairing upon each communication. The Mac BLE API requires no user interaction for pairing and un-pairing as well.
But this solution is unworkable under Windows BLE API, because unlike regular Bluetooth, the Bluetooth Low Energy API requires user interaction during both the pairing, and un-pairing "ceremonies". The user must agree to every pairing, and must agree to every un-pairing. This makes this workaround solution a non-starter from a UX standpoint on Windows. My guess is the BLE device manufacturer isn't storing the bonding.
We ran into such a situation ourselves developing our own BLE driver to speak with our own BLE board; we had to re-do the firmware running our BLE device because while it would work under Mac OS and Android with the method described above, the BLE API available on the Microsoft UWP requires user interaction during the pairing ceremony. This seems the right way to do things, anyway.

App Specific Bluetooth Pairing

I was wondering if there's any way that I can control BLE device pairing specific to my app running on mobile device?
I do not want to write my own bluetooth profile so that only my app can talk to the BLE device instead i want to standard profiles available in BLE device but when it's paired to my phone, only my app should be able to communicate to it and none of the other apps should be able to communicate.
No don't do that.
If you MUST then you should encrypt your data with a key only your app knows.
Bluetooth Low Energy is supposed to be open and free for all.
What is the purpose for you to block others? Preventing them to block your service?
Then use some pre-shared key to verify that it's your app in both sides and close the connection if it's not.

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