How to poll another server from Node.js? - node.js

I'm currently developing a Shopify app with Node/Express and a Postgres database. When a user registers an account and connects their Shopify store, I'll need to download all of their store's orders. They could have 100,000s of orders, so I'd like to use a Shopify GraphQL Bulk Operation. While Shopify is handling this, my Node server will need to poll the Shopify server to check on the progress, and when the operation is complete, Shopify will send me a link where I can download all of the data. Once the data is processed and stored in my database, I'll send the user an email to say that their account is now set up.
How should I handle polling the Shopify server? The process could take anywhere from a few mins to hours. Using setInterval() would be a bad idea right? Because if the server restarts for whatever reason, It will lose the interval? So, should I use some sort of background task? And would I need to store anything in my database? I've researched cron jobs, child processes, worker threads, the bull package -- and it's left me a little confused.
(I also know that I could use a webhook, but Shopify offers no guarantees that my app will receive the webhook.)

Upon installation, launch a background job labeled "GetCustomerOrders". As you know, background jobs are mature, and nicely handle problems. For example, they can retry themselves if something goes wrong.
The Background job itself just sets up the Bulk Download and then settles into Poll. Polling is no big deal and just happens. As you said, could be minutes, could take hours. Nevertheless, a poll gets status on a bulk download, and that can even be hot-rodded. For example, you poll with an ID. So you poll till that ID completes. Regardless of restarts.
At the end of that rather simple setup, you get an URL to download and parse JSON. Spawn another job even for that. Endless fun. Why sweat it? Background jobs are the way to go.
The Webhook idea is OK but as the documentation says, they are not 100% and CRON is bush-league in that it misses out on the mature development of jobs in queues and is more like a simple trigger. Relying on CRON to start something is fine, but gives you zero management over what it starts.
I am guessing NodeJS has a decent background job system by this time. When you look at Sidekiq for Ruby you realize what awesome is. Surely you can find a copycat in Node that comes close anyway.

Related

Calling external API only when new data is available

I am serving my users with data fetched from an external API. Now, I don't know when this API will have new data, how would be the best approach to do that using Node, for example?
I have tried setInterval's and node-schedule to do that and got it working, but isn't it expensive for the CPU? For example, over a day I would hit this endpoint to check for new data every minute, but it could have new data every five minutes or more.
The thing is, this external API isn't ran by me. Would the only way to check for updates hitting it every minute? Is there any module that can do that in Node or any approach that fits better?
Use case 1 : Call a weather API for every city of the country and just save data to my db when it is going to rain in a given city.
Use case 2 : Send notification to the user when a given Philips Hue lamp is turned on at the time it is turned on without having to hit the endpoint to check if it is on or not.
I appreciate the time to discuss this.
If this external API has no means of notifying you when there's new data, then the only thing you can do is to "poll" it to check for new data.
You will have to decide what an "efficient design" for polling is in your specific application and given the type of data and the needs of the client (what is an acceptable latency for new data).
You also need to be sure that your service is not violating any terms of service with your polling scheme or running afoul of rate limiting that may deny you access to the server if you use it "too much".
Would the only way to check for updates hitting it every minute?
Unless the API offers some notification feature, there is no other scheme other than polling at some interval. Polling every minute is fairly quick. Do your clients really need information that is less than a minute old? Or would it really make no difference if the information was as much as 5 minutes old.
For example, in your example of weather, a client wouldn't really need temperature updates more often than probably every 10-15 minutes.
Is there any module that can do that in Node or any approach that fits better?
No. Not really. You'll probably just use some sort of timer (either repeated setTimeout() or setInterval() in a node.js app to repeatedly carry out your API operations.
Use case: Call a weather API for every city of the country and just save data to my db when it is going to rain in a given city.
Trying to pre-save every possible piece of data from an external API is probably a losing proposition. You're essentially trying to "scrape" all the data from the external API. That is likely against the terms of service and will likely also run afoul of rate limits. And, it's just not very practical.
Instead, you will probably want to fetch data upon demand (when a client requests data for Phoenix, then, and only then, do you start collecting data for Phoenix) and then once a demand for a certain type of data (temperatures in a particular city) is established, then you might want to pre-cache that data more regularly so you can notify clients of changes. If, after awhile, no clients are asking for data from Phoenix, you stop requesting updates for Phoenix any more until a client establishes demand again.
I have tried setInterval's and node-schedule to do that and got it working, but isn't it expensive for the CPU? For example, over a day I would hit this endpoint to check for new data every minute, but it could have new data every five minutes or more.
Making a remote network request is not a CPU intensive operation, even if you're doing it every minute. node.js uses non-blocking networking so most of the time during a network request, node.js isn't doing anything and isn't using the CPU at all. The only time the CPU would be briefly used is when you first send the API request and then when you receive back the result from the API call and need to process it.
Whether you really need to "poll" every minute depends upon the data and the needs of the client. I'd ask yourself if your app will work just fine if you check for new data every 5 minutes.
The method I would use to update would be contained outside of the code in a scheduled batch/powershell/bash file. In windows you can schedule tasks based upon time of day or duration since last run, so what you could do is run a simple command that will kill your application for five minutes, run npm update, and then restart your application before closing the shell.
That way you're staying out of your API and keeping code to a minimum, and if your code is inside that Node package in the update, it'll be there and ready once you make serious application changes or you need to take the server down for maintenance and updates to the low-level code.
This is a light-weight solution for you and it's a method I've used once or twice at my workplace. There are lots of options out there, and if this isn't what you're looking for I can keep looking out for you.

Does Node.js need a job queue?

Say I have a express service which sends email:
app.post('/send', function(req, res) {
sendEmailAsync(req.body).catch(console.error)
res.send('ok')
})
this works.
I'd like to know what's the advantage of introducing a job queue here? like Kue.
Does Node.js need a job queue?
Not generically.
A job queue is to solve a specific problem, usually with more to do than a single node.js process can handle at once so you "queue" up things to do and may even dole them out to other processes to handle.
You may even have priorities for different types of jobs or want to control the rate at which jobs are executed (suppose you have a rate limit cap you have to remain below on some external server or just don't want to overwhelm some other server). One can also use nodejs clustering to increase the amount of tasks that your node server can handle. So, a queue is about controlling the execution of some CPU or resource intensive task when you have more of it to do than your server can easily execute at once. A queue gives you control over the flow of execution.
I don't see any reason for the code you show to use a job queue unless you were doing a lot of these all at once.
The specific https://github.com/OptimalBits/bull library or Kue library you mention lists these features on its NPM page:
Delayed jobs
Distribution of parallel work load
Job event and progress pubsub
Job TTL
Optional retries with backoff
Graceful workers shutdown
Full-text search capabilities
RESTful JSON API
Rich integrated UI
Infinite scrolling
UI progress indication
Job specific logging
So, I think it goes without saying that you'd add a queue if you needed some specific queuing features and you'd use the Kue library if it had the best set of features for your particular problem.
In case it matters, your code is sending res.send("ok") before it finishes with the async tasks and before you know if it succeeded or not. Sometimes there are reasons for doing that, but sometimes you want to communicate back whether the operation was successful or not (which you are not doing).
Basically, the point of a queue would simply be to give you more control over their execution.
This could be for things like throttling how many you send, giving priority to other actions first, evening out the flow (i.e., if 10000 get sent at the same time, you don't try to send all 10000 at the same time and kill your server).
What exactly you use your queue for, and whether it would be of any benefit, depends on your actual situation and use cases. At the end of the day, it's just about controlling the flow.

Trigger event from a document object after delay

Im building an API with node and express running with a mongoDB for a mobile application, and basically it needs to trigger an event after a time period. For example:
A Request will come in for a driver who is needed in 30 minutes, I need the API to hang onto that record and after 25 minutes, query for the nearest driver and send them a notification with the details.
Does anyone know how to handle something like that on the server side?
You need to implement some sort of background job. There are a few packages out there which do exactly what you want.
Essentially they push some metadata about the task you need to complete independently off your app, in the future, and when that time comes the data is used to process the task at hand.
Here are are a couple packages:
Kue
Bee Queue
There's even a short tutorial that someone wrote which uses Kue.

SQS: Know remaining jobs

I'm creating an app that uses a JobQueue using Amazon SQS.
Every time a user logs in, I create a bunch of jobs for that specific user, and I want him to wait until all his jobs have been processed before taking the user to a specific screen.
My problem is that I don't know how to query the queue to see if there are still pending jobs for a specific user, or how is the correct way to implement such solution.
Everything regarding the queue (Job creation and processing is working as expected). But I am missing that final step.
Just for the record:
In my previous implementation I was using Redis + Kue and I had created a key with the user Id and the job count, every time a job was added that job count was incremented, and every time a job finished or failed I decremented that count. But now I want to move away from Redi + Kue and I am not sure how to implement this step.
Amazon SQS is not the ideal tool for the scenario you describe. A queueing system is normally used in a "Send and Forget" situation, where the sending system doesn't remain interested in later processing.
You could investigate Amazon Simple Workflow (SWF), which allows work to be monitored as it goes through several processes. Your existing code could mostly be re-used, just with the SWF framework added. Or even power it from Lambda, since you are already using node.js.

Background jobs that run on every request on Heroku and node.js

I have an app that needs to run a very long process (takes 30-60 seconds for each request). After the processing, the result is then returned to the request as a response. This works fine locally, but it crashes my Heroku instance.
What I'd like to happen instead is:
User comes on site, request sent to backend
Backend returns immediately, and kicks off another process/task/job that does the processing
When the processing ends, the response is returned to the correct user.
I am not sure what all I need for this. Based on an hour-long research, it seems like I can use Redis as a queue and a worker can poll it every x minutes. But what I can't understand is how to figure out which request to send the response to after processing ends.
Is there a sample Express/node.js for this? Any pointers are helpful.
Like you found in your research, setting up a worker queue using Redis is a good approach for long running processes. A nice library for this is kue (https://github.com/learnboost/kue).
When it comes to responding to a request with the results of the job, having an outanding requesting hanging waiting for a response is not a good way to go about it (and may not work, heroku kills requests that have been idle for a certain period of time).
What you could do is when the request is made start the background job and respond to the request right away with job ID. The client can then poll the server for the status of the job, when the job is complete it can then fetch the needed result.
Kue (from #mattetre's answer) is not maintained anymore. Kue's GitHub page suggests Bull as a good alternative. It is a fast and reliable Redis based queue for Node.js.

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