MeteorJs es6 modules imports - node.js

I recently discovered that, whenever I try to to execute a node script like that:
"run-my-script": "node ./folder/function.js executeFunction $ARG"
It seem that using a script with node causes troubles with ES6 imports.
If I run a basic script like that I get this error:
SyntaxError: Cannot use import statement outside a module
My running command line look like that:
ARG=myArg npm run run-my-script
Like if it was impossible for meteor to run a node script outside without the need to transpile code to ES6 first.
All my modules are designed by ES6 modules approach:
import { SchemaBuyers } from './schema';
I don't want to specify type=module inside my package.json because first of all, it's not necessary, I don't have compilation errors when building the apps, ony when running pure node script, and secondly it would require to rename all my files extentions to .mjs for example.
Thank you very much !

You can use node.js's --input-type option for this if you pipe the file into it:
cat test.js | node --input-type=module
Or in your case:
"run-my-script": "cat ./folder/function.js | node --input-type=module executeFunction $ARG"
This assumes that the code in function.js will parse the provided arguments.

Related

How to run node.js cli with experimental-specifier-resolution=node?

Our team has built a small CLI used for maintenance. The package.json specifies a path for with the bin property, and everything works great; "bin": { "eddy": "./dist/src/cli/entry.js"}
Autocompletion is achived by using yargs#17.0.1. However we recently converted the project to use es6 modules, because of a migration to Sveltekit, i.e. the package.json now contains type: module. Because of this, the CLI now only works if we run with:
what works
node --experimental-specifier-resolution=node ./dist/src/cli/entry.js help
However, if we run this without the flag, we get an error "module not found":
Error [ERR_MODULE_NOT_FOUND]: Cannot find module...
So the question is
Can we somehow "always" add the experimental-specifier-resolution=node to the CLI - so we can continue to use the shorthand eddy, and utilize auto completion?
There are two probable solutions here.
Solution 1
Your entry.js file should start with a shebang like #!/usr/bin/env node. You cannot specify the flag directly here, however, if you could provide the absolute path to node directly in the shebang, you can specify the flag.
Assuming you have node installed in /usr/bin/node, you can write the shebang in entry.js like:
#!/usr/bin/node --experimental-specifier-resolution=node
(Use which node to find the absolute path)
However, this is not a very portable solution. You cannot always assume everyone has node installed in the same path. Also some may use nvm to manage versions and can have multiple version in different path. This is the reason why we use /usr/bin/env to find the required node installation in the first place. This leads to the second solution.
Solution 2
You can create a shell script that would intern call the cli entry point with the required flags. This shell script can be specified in the package.json bin section.
The shell script (entry.sh) should look like:
#!/usr/bin/env bash
/usr/bin/env node --experimental-specifier-resolution=node ./entry.js "$#"
Then, in your package.json, replace bin with:
"bin": { "eddy": "./dist/src/cli/entry.sh"}
So when you run eddy, it will run the entry.js using node with the required flag. The "$#" in the command will be replaced by any arguments that you pass to eddy.
So eddy help will translate to /usr/bin/env node --experimental-specifier-resolution=node ./entry.js help
Just add a script to your package.json:Assuming index.js is your entry point and package.json is in the same directory
{
"scripts": {
"start": "node --experimental-specifier-resolution=node index.js"
}
}
Then you can just run on your console:
npm start

Using es6 modules in coffeescript

es6 modules are supposed to work in coffeescript (see https://coffeescript.org/#modules), but even with an extremely simple project, it doesn't work for me. I:
Created a new directory
Ran 'npm init -y' in it
Added the key "type": "module" in my package.json
Created 2 files: index.coffee and utils.coffee
import {myprint} from 'utils.coffee'
myprint("Hello, World!")
export myprint = (str) ->
   console.log(str)
when I try to execute index.coffee (via 'coffee index.coffee' - I've tried both git's bash shell - on Windows and PowerShell), I get the following error message:
(node:1856) Warning: To load an ES module, set "type": "module" in the package.json or use the .mjs extension.
and later:
SyntaxError: Cannot use import statement outside a module
This is all correct as far as I understand. Coffeescript transpiles the import/export statements correctly, but does not provide an environment to run them.
From the documentation:
Note that the CoffeeScript compiler does not resolve modules; writing an import or export statement in CoffeeScript will produce an import or export statement in the resulting output. It is your responsibility to transpile this ES2015 syntax into code that will work in your target runtimes.
You won't be able to run this code via either coffee or node --require coffeescript/register. I believe you will have to transpile your code and run the resulting JS via node

How does require work when calling node module directly?

When calling a node module directly, e.g. $ ./node_modules/.bin/webpack -d, how is the module aware of how to handle any require functions?
I understand how the require function works, but I'm confused where it is defined.
I had assumed that using something like $ npm start would give context to handle require, but how does Node get involved (and define how to handle require) when the module is called directly?
You're not calling the module directly, you're calling an executable that got installed as part of a package.
That executable runs a full Node interpreter, with the contents of the executable file as the script.
Basically, it's similar to running this on the command line:
node ./node_modules/.bin/webpack

browserify will not compile express js

I wrote a very basic express.js app. Then tried to make it one .js file. Browserify compiled the whole thing to a one file. But browserify-compiled code didn't work. As far as I know, browserify just replaces require statements with module codes. Error is:
C:\Users\HP\n\express\app.js:27025
__proto__: http.IncomingMessage.prototype
^
TypeError: Cannot read property 'prototype' of undefined
at Object.__dirname.173.accepts (C:\Users\HP\n\express\app.js:27025:34)
at s (C:\Users\HP\n\express\app.js:1:316)
at C:\Users\HP\n\express\app.js:1:367
at Object.__dirname.170../application (C:\Users\HP\n\express\app.js:26823:11)
at s (C:\Users\HP\n\express\app.js:1:316)
at C:\Users\HP\n\express\app.js:1:367
at Object.__dirname.168../lib/express (C:\Users\HP\n\express\app.js:26154:18)
at s (C:\Users\HP\n\express\app.js:1:316)
at C:\Users\HP\n\express\app.js:1:367
at Object.__dirname.153.express (C:\Users\HP\n\express\app.js:24010:15)
Browserify is designed specifically to package code for a browser.
Node.js supports a number of modules that a browser doesn't which have to be emulated by builtins. These modules will be replaced by a browser-specific shim. Some only supply a subset of the Node API that makes sense to have in a browser.
So you are running an app that has converted all the Node.js modules to support running what it can in a browser, back in Node where the modules are available but are no longer being used.
Try rollup or you could possibly configure babel to work like you need
I had this very same issue but like you said the compile code should work on server side. I solved it from this link:
https://www.linkedin.com/pulse/bundling-nodemodules-your-nodejs-app-one-single-file-xuan-son-nguyen/
Use browserify for bundling and terser for minifying. Starting by installing them globally:
npm install -g browserify
npm install -g terser
Next, we have to add a build script to package.json
...
"scripts": {
...
"build": "browserify --node --ignore-missing index.js | terser > bundle.js"
}
...
Each time you want to promote to production, you have to make a new bundle:
npm run build
A new file called "bundle.js" will be created.
Let there be peace, and there was peace. Happy coding.

How to run TypeScript files from command line?

I'm having a surprisingly hard time finding an answer to this. With plain Node.JS, you can run any js file with node path/to/file.js, with CoffeeScript it's coffee hello.coffee and ES6 has babel-node hello.js. How do I do the same with Typescript?
My project has a tsconfig.json which is used by Webpack/ts-loader to build a nice little bundle for the browser. I have a need for a build step run from the console before that, though, that would use some of the .ts files used in the project to generate a schema, but I can't seem to be able to run a single Typescript file without compiling the whole project.
How do I do the same with Typescript
You can leave tsc running in watch mode using tsc -w -p . and it will generate .js files for you in a live fashion, so you can run node foo.js like normal
TS Node
There is ts-node : https://github.com/TypeStrong/ts-node that will compile the code on the fly and run it through node 🌹
npx ts-node src/foo.ts
Run the below commands and install the required packages globally:
npm install -g ts-node typescript '#types/node'
Now run the following command to execute a typescript file:
ts-node typescript-file.ts
We have following steps:
First you need to install typescript
npm install -g typescript
Create one file helloworld.ts
function hello(person){
return "Hello, " + person;
}
let user = "Aamod Tiwari";
const result = hello(user);
console.log("Result", result)
Open command prompt and type the following command
tsc helloworld.ts
Again run the command
node helloworld.js
Result will display on console
To add to #Aamod answer above, If you want to use one command line to compile and run your code, you can use the following:
Windows:
tsc main.ts | node main.js
Linux / macOS:
tsc main.ts && node main.js
Edit: May 2022
ts-node now has an --esm flag use it.
Old Answer:
None of the other answers discuss how to run a TypeScript script that uses modules, and especially modern ES Modules.
First off, ts-node doesn't work in that scenario, as of March 2020. So we'll settle for tsc followed by node.
Second, TypeScript still can't output .mjs files. So we'll settle for .js files and "type": "module" in package.json.
Third, you want clean import lines, without specifying the .js extension (which would be confusing in .ts files):
import { Lib } from './Lib';
Well, that's non-trivial. Node requires specifying extensions on imports, unless you use the experimental-specifier-resolution=node flag. In this case, it would enable Node to look for Lib.js or Lib/index.js when you only specify ./Lib on the import line.
Fourth, there's still a snag: if you have a different main filename than index.js in your package, Node won't find it.
Transpiling makes things a lot messier than running vanilla Node.
Here's a sample repo with a modern TypeScript project structure, generating ES Module code.
I created #digitak/esrun, a thin wrapper around esbuild and that executes a TypeScript file almost instantly. esrun was made because I was disappointed with ts-node: too slow, and just didn't work most of the time.
Advantages of esrun over ts-node include:
very fast (uses esbuild),
can import ESM as well as CJS (just use the libraries of your choice and esrun will work out of the box),
there is an included watch mode, run your script with the --watch option and any change to your entry file or any of its dependencies will re-trigger the result
you can use esrun in inspect mode to use the DevTools console instead of your terminal console.
After installing, just run:
npx #digitak/esrun file.ts
Just helpful information - here is newest TypeScript / JavaScript runtime Deno.
It was created by the creator of node Ryan Dahl, based on what he would do differently if he could start fresh.
You can also try tsx.
tsx is a CLI command (alternative to node) for seamlessly running TypeScript, its build upon esbuild so its very fast.
https://github.com/esbuild-kit/tsx
Example:
npx tsx ./script.ts
As of May 2022 ts-node does support es modules
npx ts-node --esm file.ts
you will likely need to add "type": "module", to your package.json. And some of the imports might be wonky unless you turn on experimental-specifier-resolution=node
npmjs.com/package/ts-node#commonjs-vs-native-ecmascript-modules
For linux / mac you can add the ts-node-script shebang.
Install typescript / ts-node globally (see 1 below for non global install):
npm install ts-node typescript --save-dev --global
Add this as the first line in your .ts file:
#!/usr/bin/env ts-node-script
Then make the file executable:
$ chmod +x ./your-file.ts
You can then run the file directly from the command line:
$ ./your-file.ts
Notes:
1 For non global install you can install local to your project
npm install ts-node typescript --save-dev
and add the relative path to the shebang script eg:
#!/usr/bin/env ./node_modules/.bin/ts-node-script
2 Support for shebangs was officially added in ts-node v8.9.0.
Like Zeeshan Ahmad's answer, I also think ts-node is the way to go. I would also add a shebang and make it executable, so you can just run it directly.
Install typescript and ts-node globally:
npm install -g ts-node typescript
or
yarn global add ts-node typescript
Create a file hello with this content:
#!/usr/bin/env ts-node-script
import * as os from 'os'
function hello(name: string) {
return 'Hello, ' + name
}
const user = os.userInfo().username
console.log(`Result: ${hello(user)}`)
As you can see, line one has the shebang for ts-node
Run directly by just executing the file
$ ./hello
Result: Hello, root
Some notes:
This does not seem to work with ES modules, as Dan Dascalescu has pointed out.
See this issue discussing the best way to make a command line script with package linking, provided by Kaspar Etter. I have improved the shebang accordingly
Update 2020-04-06: Some changes after great input in the comments: Update shebang to use ts-node-script instead of ts-node, link to issues in ts-node.
Write yourself a simple bash wrapper may helps.
#!/bin/bash
npx tsc $1 && node ${1%%.ts}
For environments such as Webstorm where the node command cannot be changed to ts-node or npx:
npm install ts-node typescript (Install dependencies)
node --require ts-node/register src/foo.ts (Add --require ts-node/register to "Node parameters")
This answer may be premature, but deno supports running both TS and JS out of the box.
Based on your development environment, moving to Deno (and learning about it) might be too much, but hopefully this answer helps someone in the future.
Just in case anyone is insane like me and wants to just run typescript script as though it was a .js script, you can try this. I've written a hacky script that appears to execute the .ts script using node.
#!/usr/bin/env bash
NODEPATH="$HOME/.nvm/versions/node/v8.11.3/bin" # set path to your node/tsc
export TSC="$NODEPATH/tsc"
export NODE="$NODEPATH/node"
TSCFILE=$1 # only parameter is the name of the ts file you created.
function show_usage() {
echo "ts2node [ts file]"
exit 0
}
if [ "$TSCFILE" == "" ]
then
show_usage;
fi
JSFILE="$(echo $TSCFILE|cut -d"." -f 1).js"
$TSC $TSCFILE && $NODE $JSFILE
You can do this or write your own but essentially, it creates the .js file and then uses node to run it like so:
# tsrun myscript.ts
Simple. Just make sure your script only has one "." else you'll need to change your JSFILE in a different way than what I've shown.
Install ts-node node module globally.
Create node runtime configuration (for IDE) or use node in command line to run below file js file (The path is for windows, but you can do it for linux as well)
~\AppData\Roaming\npm\node_modules\ts-node\dist\bin.js
Give your ts file path as a command line argument.
Run Or Debug as you like.
Create your TypeScript file (ex. app.ts)
npm i -D typescript ts-node -> to install the dev dependencies local
npx nodemon app.ts
Using nodemon, automatically recompile app.ts every time you change the file
Here is the command
tsc index.ts --outDir .temp && node .temp/index.js && rm -rf .temp
<<<<<<<<< Compile >>>>>>>>> <<<<<<< Run >>>>>>> << Clean >>
There is also an option to run code directly from the CLI, not the *.ts file itself.
It's perfectly described in the ts-node manual.
As a first step, install ts-node globally via npm, yarn, or whatever you like.
...and now just use ts-node -e 'console.log("Hello, world!")' (you may also add the -p flag for printing code)
This little command is perfect for checking, does everything installed fine. And for finding some other error, relevant with tsconfig.json options.
We can run it using nodemon as well
nodemon ./filepath/filename.ts
This question was posted in 2015. In 2018, node recognizes both .js and .ts. So, running node file.ts will also run.

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