How to check if the environment variable "PROJ_LIB" is defined and how to unset it ? (PyQGIS Standalone Script Executer) - python-3.x

I just tried the standalone PyQGIS application by running the custom script "Proximity.py"* in a VS Code project without the need of a GUI (such as QGIS).
But, when I run the python-program I get the following message:
proj_create_from_database: C:\Program Files\PostgreSQL\14\share\contrib\postgis-3.2\proj\proj.db contains DATABASE.LAYOUT.VERSION.MINOR = 0 whereas a number >= 2 is expected. It comes from another PROJ installation. (see also: Error Message after launching the configuration (launch.json) from VS Code (when pressing F5))
I'm trying this online example with the following installations:
PostgreSQL 14
Python39
.vscode\extensions\ms-python.python-2022.4.1\pythonFiles\lib\python\debugpy\launcher
osgeo4w-setup.exe (including QGIS LTR)
I read that there is a solution by undefining [PROJ_LIB] before importing pyproj or osgeo: del os.environ ['PROJ_LIB'] as described under this link. If this is also supposed to be the correct solution in this case, can someone help me with step-by-step instructions (for dummies)?
. * The "Proximity.py" script is a pyqgis standalone example from "https://github.com/MarByteBeep/pyqgis-standalone"

Finally, I got a solution to be able to run the "standalone PyQGIS"* example "Proximity" (provided by MarByteBeep).
This solution was possible without needing to launch the configuration file "launch.json" as above described. And so, avoiding the need to make any configuration to the environment variable "PROJ_LIB" by trying to circumvent the above issue.
I just first added the following two code-lines (see here line 2 and 3) in the python file "main.py" so as to be able to use the plugin "PROCESSING" (initially line 8 of the "main.py" file), then I store it and finally I ran it.
Line 1: from qgis.core import
Line 2: import sys
Line 3: sys.path.append('C:\Program Files\QGIS 3.24.1\apps\qgis\python\plugins')
Line 4: qgs = QgsApplication([], False)
Line 5: ...
The Proximity example is based on the answer of "Mar Tjin" to the following Question: "Looking for manual on how to properly setup standalone PyQGIS without GUI"
. * By "Standalone PyQGIS" I refer to code/scripts that can be run outside the QGIS-GUI (=> QGIS-Desktop/Server Application). In my case under the external Editor VS Code

Related

Sybase 16 startserver failed due to missing libsapcrypto.so

We've installed Sybase 16 Express in our Linux box, it was able to startup right after the installation. When we recently try restarting it with the startserver -f RUN_FILE command, it failed to find the libsapcrypto.so file.
~/sap/ASE-16_0/bin> ../sap/ASE-16_0/bin/dataserver: error while loading shared libraries: libsapcrypto.so: cannot open shared object file: No such file or directory
We searched this file, multiple matches presented in the following paths:
./DM/OCS-16_0/lib3p/libsapcrypto.so
./DM/OCS-16_0/lib3p64/libsapcrypto.so
./DM/OCS-16_0/devlib3p64/libsapcrypto.so
./DM/OCS-16_0/devlib3p/libsapcrypto.so
./DM/REP-16_0/lib64/libsapcrypto.so
./DataAccess/ODBC/lib/libsapcrypto.so
./DataAccess64/ODBC/lib/libsapcrypto.so
./OCS-16_0/lib3p/libsapcrypto.so
./OCS-16_0/lib3p64/libsapcrypto.so
./OCS-16_0/devlib3p64/libsapcrypto.so
./OCS-16_0/devlib3p/libsapcrypto.so
Since this hasn't been answered yet, running this command worked for me:
. /opt/sap/SYBASE.sh
Note the different syntax to make sure the environment variables are set in the terminal session, as opposed to using this syntax:
/opt/sap/SYBASE.sh

After updating ChefDK, I get the error "undefined local variable or method `credentials_file'" in Test Kitchen or an error in credentials.rb in knife

This issue was discovered after upgrading from ChefDK 3.2.30 to 4.2.0, and everything worked fine before the upgrade (Including these two commands).
The full error from "knife node list":
C:/opscode/chefdk/embedded/lib/ruby/gems/2.6.0/gems/rbvmomi-1.13.0/lib/rbvmomi/vim.rb:8: warning: Win32API is deprecated after Ruby 1.9.1; use fiddle directly instead
Traceback (most recent call last):
8: from C:/opscode/chefdk/bin/knife:359:in <main>' 7: from C:/opscode/chefdk/bin/knife:359:inload'
6: from C:/opscode/chefdk/embedded/lib/ruby/gems/2.6.0/gems/chef-15.1.36-universal-mingw32/bin/knife:24:in <top (required)>' 5: from C:/opscode/chefdk/embedded/lib/ruby/gems/2.6.0/gems/chef-15.1.36-universal-mingw32/lib/chef/application/knife.rb:162:inrun'
4: from C:/opscode/chefdk/embedded/lib/ruby/gems/2.6.0/gems/chef-15.1.36-universal-mingw32/lib/chef/knife.rb:221:in run' 3: from C:/opscode/chefdk/embedded/lib/ruby/gems/2.6.0/gems/chef-15.1.36-universal-mingw32/lib/chef/knife.rb:440:inconfigure_chef'
2: from C:/opscode/chefdk/embedded/lib/ruby/gems/2.6.0/gems/chef-15.1.36-universal-mingw32/lib/chef/knife.rb:185:in load_config' 1: from C:/opscode/chefdk/embedded/lib/ruby/gems/2.6.0/gems/chef-config-15.1.36/lib/chef-config/workstation_config_loader.rb:72:inload'
C:/opscode/chefdk/embedded/lib/ruby/gems/2.6.0/gems/chef-config-15.1.36/lib/chef-config/mixin/credentials.rb:92:in load_credentials': undefined local variable or methodcredentials_file' for #<ChefConfig::WorkstationConfigLoader:0x000000000c311e68> (NameError)
The full error from 'kitchen converge':
------Exception-------
Class: Kitchen::ClientError
Message: Could not load the 'chef_zero' provisioner. Error: undefined local variable or method `credentials_file' for #<ChefConfig::WorkstationConfigLoader:0x0000000006f176a0>
Did you mean? credentials_profile
credentials_found
#credentials_found
----------------------
Please see .kitchen/logs/kitchen.log for more details
Also try running kitchen diagnose --all for configuration
We found that the problem in this case was an invalid profile being requested.
The profile can be set either with the CHEF_PROFILE environment variable, or in a file named 'context' in the users home .chef directory (~/.chef on Linux, C:\Users\username.chef on Windows).
If a profile other than 'default' is specified, than the ChefDK looks for a file named 'credentials' in that same directory. It will then parse that file and look for a section matching the profile name.
If it doesn't find a matching profile, then it will generate errors like the one in the question.
To fix the problem for this user, we changed the value of the 'context' file to "default" (without quotes) and everything started working again.
There are several possible resolutions, which one is best for you depends on where the problem comes from
If the profile name is valid, then add the proper section to the ~/credentials file
If the value of the CHEF_PROFILE environment variable is the problem, change it to "default" or to a valid name
If the value of the ~/context file is the problem, than you can either delete it, or change the value in it to a valid profile (NOTE: Always make a back up of the file before deleting or making changes)
I found the details listed above that led me to the resolution by going through the code in C:/opscode/chefdk/embedded/lib/ruby/gems/2.6.0/gems/chef-config-15.1.36/lib/chef-config/mixin/credentials.rb (which was where the initial exception was thrown)

Why do OpenGL-based VTK targets in drake executed via `bazel test` sometimes fail on Linux?

While a binary works with bazel run, when I run a test using bazel test, such as:
$ bazel test //systems/sensors:rgbd_camera_test
I encounter a slew of errors from VTK / OpenGL:
ERROR: In /vtk/Rendering/OpenGL2/vtkXOpenGLRenderWindow.cxx, line 820
vtkXOpenGLRenderWindow (0x55880715b760): failed to create offscreen window
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 816
vtkXOpenGLRenderWindow (0x55880715b760): GLEW could not be initialized.
ERROR: In /vtk/Rendering/OpenGL2/vtkShaderProgram.cxx, line 453
vtkShaderProgram (0x5588071d5aa0): Shader object was not initialized, cannot attach it.
ERROR: In /vtk/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx, line 1858
vtkXOpenGLRenderWindow (0x55880715b760): Hardware does not support the number of textures defined.
May I ask why this happens?
(Note: This post is a means to migrate from http://drake.mit.edu/faq.html to StackOverflow for user-based questions.)
The best workaround at the moment is to first mark the test as as local in the BUILD.bazel file, either with local = 1, or tags = [.., "local"]. Doing so will make the specific target run without sandboxing, such that it has an environment similar to that of bazel run.
As an example, in systems/sensors/BUILD.bazel:
drake_cc_googletest(
name = "rgbd_camera_test",
# ...
local = 1,
# ...
)
If this does not work, then try running the test in Bazel without sandboxing:
$ bazel test --spawn_strategy=standalone //systems/sensors:rgbd_camera_test
Please note that you can possibly add --spawn_strategy=standalone to your ~/.bazelrc, but be aware that this means your development testing environment may deviate even more from other developer's testing environments.

Win10: ASDF can't load system (ASDF_OUTPUT_TRANSLATION error)

Update 2
I think #faré is right, it's an output translation problem.
So I declared the evironment variable ASDF_OUTPUT_TRANSLATIONS and set it to E:/. Now (asdf:require-system "my-system") yields a different error: Uneven number of components in source to destination mapping: "E:/" which led me to this SO-topic.
Unfortunately, his solution doesn't work for me. So I tried the other answer and set ASDF_OUTPUT_TRANSLATIONS to (:output-translations (t "E:/")). Now I get yet another error:
Invalid source registry (:OUTPUT-TRANSLATIONS (T "E:/")).
One and only one of
:INHERIT-CONFIGURATION or
:IGNORE-INHERITED-CONFIGURATION
is required.
(will be skipped)
Original Posting
I have a simple system definition but can't get ASDF to load it.
(asdf-version 3.1.5, sbcl 1.3.12 (upgraded to 1.3.18 AMD64), slime 2.19, Windows 10)
What I have tried so far
Following the ASDF manual: "4.1 Configuring ASDF to find your systems"
There it says:
For Windows users, and starting with ASDF 3.1.5, start from your
%LOCALAPPDATA%, which is usually ~/AppData/Local/ (but you can ask in
a CMD.EXE terminal echo %LOCALAPPDATA% to make sure) and underneath
create a subpath config/common-lisp/source-registry.conf.d/
That's exactly what I did:
Echoing %LOCALAPPDATA% which evaluates to C:\Users\my-username\AppData\Local
Underneath I created the subfolders config\common-lisp\source-registry.conf.d\ (In total: C:\Users\my-username\AppData\Local\config\common-lisp\source-registry.conf.d\
The manual continues:
there create a file with any name of your choice but with the type conf, for instance 50-luser-lisp.conf; in this file, add the following line to tell ASDF to recursively scan all the subdirectories under /home/luser/lisp/ for .asd files: (:tree "/home/luser/lisp/")
That’s enough. You may replace /home/luser/lisp/ by wherever you want to install your source code.
In the source-registry.conf.d folder I created the file my.conf and put in it (:tree "C:/Users/my-username/my-systems/"). This folder contains a my-system.asd.
And here comes the weird part:
If I now type (asdf:require-system "my-system") in the REPL I get the following error:
Can't create directory C:\Users\my-username\AppData\Local\common-lisp\sbcl-1.3.12-win-x86\C\Users\my-username\my-systems\C:\
So the problem is not that ASDF doesn't find the file, it does -- but (whatever the reason) it tries to create a really weird subfolder hierarchy which ultimately fails because at the end it tries to create the folder C: but Windows doesn't allow foldernames containing a colon.
Another approach: (push path asdf:*central-registry*)
If I try
> (push #P"C:/Users/my-username/my-systems/" asdf:*central-registry*)
(#P"C:/Users/my-username/my-systems/"
#P"C:/Users/my-username/AppData/Roaming/quicklisp/quicklisp/")
> (asdf:require-system "my-system")
I get the exact same error.
I don't know what to do.
Update
Because of the nature of the weird path ASDF was trying to create I thought maybe I could bypass the problem by specifying a relative path instead of an absolute one.
So I tried
  (:tree "\\Users\\my-username\\my-systems")
in my conf file. Still the same error.
Ahem. It looks like an output-translations problem.
I don't have a Windows machine right now, but this all used to work last time I tried.
Can you setup some ad hoc output-translations for now that will make it work?

unable to run locally orchard azure project ysod fresh off sources

I am trying to run locally Orchard.Azure.CloudService project without any code changes to the official stable release 1.7.1 (58c21815). full source address is # https://git01.codeplex.com/orchard .
Here is the steps to reproduce the error:
launch the Orchard.Azure solution
select "Debug" build
click on press F5 start debugging
the page will show "Server Error in '/' Application."
None of the constructors found with 'Autofac.Core.Activators.Reflection.DefaultConstructorFinder' on type 'Orchard.Environment.DefaultOrchardShell' can be invoked with the available services and parameters: Cannot resolve parameter 'Orchard.Mvc.Routes.IRoutePublisher routePublisher' of constructor 'Void .ctor(System.Func1[Autofac.Features.OwnedInstances.Owned1[Orchard.Environment.IOrchardShellEvents]], System.Collections.Generic.IEnumerable1[Orchard.Mvc.Routes.IRouteProvider], System.Collections.Generic.IEnumerable1[Orchard.WebApi.Routes.IHttpRouteProvider], Orchard.Mvc.Routes.IRoutePublisher, System.Collections.Generic.IEnumerable`1[Orchard.Mvc.ModelBinders.IModelBinderProvider], Orchard.Mvc.ModelBinders.IModelBinderPublisher, Orchard.Tasks.ISweepGenerator)'.
Source Error:
Line 111: var shellScope = _shellContainerFactory.CreateContainer(settings, blueprint);
Line 112:
Line 113: return new ShellContext {
Line 114: Settings = settings,
Line 115: Descriptor = descriptor,
Source File: c:\projects\orchard\src\Orchard\Environment\ShellBuilders\ShellContextFactory.cs Line: 113
`
... "
Windows 8, x64
VS2012.3 Azure SDK 2.1
source code version hash: 58c21815
It is a known issue that the solution can't run in the emulator. This is caused by the structure of the solution, and the fact the emulator doesn't run the cspack file. This script is used to copy modules and themes into the package for Azure deployment. When the emulator runs it simply mounts the Orchard.Azure.Web project which is almost empty and doesn't have all the files necessary to run the solution.
See this discussion on CodePlex for more detail.
I don't believe you should be running that solution but the main Orchard solution.
ie, you don't need to develop specifically for Azure, just deploy for Azure.
I think ^_^

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