Android studio does not show 'Lenovo K6' phone in run window - android-studio

I have "Lenovo K6" phone. I already made a project, when I press run button, android studio does not show my device on that window, what will be the solution?

open your settings, go to about section and look for build number and tap it repeatedly till you see a toast saying developer mode enabled.
Then, search for the developer option in settings. inside there, you'll find an option saying something like "enable USB debugging" turn that on.
Then, connect your phone through USB while android studio is running. the screen might show a prompt asking for "allow debugging?" or something similar.
now try again.
If you still don't get it, search for how to enable USB debugging on android.

allow USB debugging in your mobile, to allow the USB debugging you need to click on Build number 5 to 7 times on your mobile phone settings then go to developer option then enable the debugging.

Related

How do I deploy apps to an Android phone using Android Studio on a Chromebook?

I'm using Android Studio on a Dell Chromebook. I've confirmed that the adb daemon is running, but when I plug in my Android phone (Samsung Galaxy S10e) it is not recognized by adb. Instead, I get a Chrome OS notification saying "USB device detected" and giving me the option to "Connect to Linux" but when I click that button nothing happens. On my phone I get a dialog saying "Allow access to your data" but when I click allow it just opens a file browser on the Chromebook.
When I plug this same phone into my Windows laptop and iMac, I get a different dialog on my phone saying "Allow USB debugging" and then I am able to run apps from Android Studio on the device. So it seems like the problem is with my Chromebook, but I can't find any documentation for my problem. According to this page there should be no additional configuration required on Chrome OS:
https://developer.android.com/studio/run/device?utm_source=android-studio#resolve-usb-issues
Has anyone else experienced this problem? Is anyone able to connect to their Android phone from their Chromebook?
Go to your device's setting, the about this phone, software information then click 7 times, VERY FAST, on the build model. It will create a new folder named "Developer options" on the bottom of the page. Go there and click depuration through USB.
This should work.
Try this link for more information https://android.gadgethacks.com/how-to/activate-developer-options-your-galaxy-s10-0194524/

How to run VUZIX Blade Template application?

Trying to create the first template application with the sample code provided by VUZIX Blade glasses. But, unfortunately do not know how to use the template application using Android Studio.
The Blade_Template_AppV2 has been imported and I am wondering on Android Studio to see the results.
Anyone tried to run the template application and got success?
You just need to enable debugging on your Vuzix Blade as described on https://www.vuzix.com/Developer/KnowledgeBase/Detail/1077 and you can run the template app directly from Android Studio on the glasses.
In order to run the sample Vuzix Code, you'll need to activate developer mode and adb bugging.
Because https://www.vuzix.com/Developer/KnowledgeBase/Detail/1077 is down and many other vuzix manual links are down, below I have detailed the steps to activate Developer Mode and ADB bugging on the Vuzix Blade.
Navigate to your settings, then click system,
system
followed by the info tab,
info
and once you're in the info tab,
swipe left until you activate Developer mode.
swipes will display like this
To enable adb bugging,
look for adb debugging in Dev Options and enable it on.
Before we move to the next step, make sure your device is manually plugged into your system.
In order to verify that the adb debugging worked, load your app from Android Studio, open up the terminal and type ./adb devices. Your device should be displayed now.
When you run your first app, you may notice gradle builds and other things differ and pop-ups will display asking to possibly downgrade certain options so that the hardware api on the glasses matches the app. Follow these instructions accordingly.
Afterwards, you should have a fully functioning app ready to use on your glasses' home screen.
This answer was supplemented by a response at https://blog.csdn.net/sinat_28962939/article/details/103065417

I don't see my device in Android Studio devices

I read a lot for my problem, but still didn't find solution. I have Huawei P9 Lite. I install Google Usb Driver, but I don't see my device. Please help.
When you connect your phone to your PC and press RUN app in AS, a window will pop-up and it will say no devices connected. Go to settings in your phone, enable developer options, and enable usb-debugging, and then your phone will be displayed in that window.

Can't seem to find DDMS in Android Studio 2.1.2

Not sure what I'm doing wrong here.
My basic goal is that I'd like to be able to take screenshots of my Android tablet via Android Studio which is running on my Windows laptop.
I gather I need Dalvik Debug Monitor Server (DDMS) to do this, however I'm struggling to find it within Android Studio.
All the guides I've read so far mention that you simply click on the DDMS menu button in the toolbar. This seems to appear like a green android robot.
Well, I have the android robot and so I click on that. The tooltip for the button says 'Android Device Monitor', nothing to do with DDMS.
And then normally says 'Android Monitor is already running' and does nothing. But all I have on my screen is Logcat and Monitors tab. I can't see the same stuff that I usually see on DDMS screenshots.
Occasionally it will throw an error which appears in the log files (but too big to post here)
How can I fix this?
Ok, officially dumb.
The DDMS was opening up in the background of another monitor.
Carry on...

Android Studio 2.0 launch APK on another device

Since Android Studio 2.0 and its reworked "build / run" mechanism, I can't "launch" an APK on a second device anymore. Once the APK has been loaded on the first device, I can't choose to launch a build to another device.
"Run" will target the current device
"Re-run" will stop the application running on the current device and upload it to the "second" device.
So my question is : "How can I launch a "second" build targeting a different device than the first device I builded on without terminating the first process ?"
Sorry for my bad english, this is not my native language.
If you click the stop button (Red Square), the Instant Run is deactivated. Then click the Run button the list of devices appears again.
The drawback is that when you click on the stop button the application is killed on the current running device.
We need a way or a shortcut to bypass Instant Run
Disconnect the device, click on the "play" button. Android Studio ask you now where to run the app.
Connect your device and select it.
On of the helpful method I found through which at-least you don't have to disconnect your already connected device to run the app on another device.
Click on the arrow down icon near to run option and select Edit Configuration.
It will open Run/Debug configuration dialog box, uncheck the checkbox "Use same device for future launches".
Next time when you will hit the run button, Android Studio will ask you to select the device.
When you deploy to your first device, make sure you have not selected to launch on the same device for future launches. Untick in your case.
Should you have already had this option on, and it is running on the same device, then unplug the device it is launching on, or turn off the emulator.. and it will ask you which device you now want to launch on.

Resources