NodJS how to get the Object a function belongs - node.js

some times code says it best. In below example code in Chain.add I have the function name and vars fed in to it. But I am trying to reference the object that the function is associated with. How can I do this
class Chainable {
constructor(...values) {
this._chainableConstruct={
name: this.constructor.name,
values
};
}
}
class Chain {
constructor() {
this.data=[];
}
add(func,vars) {
console.log(func.name); //returns fun
console.log(...vars); //returns test 45
console.log(func.parent); //return undefined want object t from line 28
}
}
class Test extends Chainable {
fun() {
console.log("fun");
}
}
let t=new Test();
let c=new Chain();
c.add(t.fun,["test",45]);

Out of the box, you can't. Furthermore, you can set property values of multiple objects with the same value, so the same function object might have multiple "parents".

Related

Typescript object property incorrect type

I'm trying to write a simple Discord bot in TypeScript, using discord.js and clime.
I'm running into an issue where I'm trying to access an object property of a context object that I pass around, but it's always null. When I check the properties using either vscode's debugger or console.log, the object seems to have all of the properties that I would expect, except they're all nested one layer too deep.
export class DiscordCommandContext extends Context {
public message:Message;
public client:Client;
constructor (options:ContextOptions, message:Message, client:Client) {
super(options);
this.message = message;
this.client = client;
}
}
When I try accessing it the message property, it's always falsy (if block is skipped over).
if (context.message.guild) {
var settings = await repo.getRealmSettings(+context.message.guild.id);
if (key) {
embed.fields.push({name:key,value:settings[key]});
} else {
Object.keys(settings).forEach(property => {
embed.fields.push({name:property,value:settings[property]});
});
}
}
But in the console, I see this:
DiscordCommandContext appears to have nested "message" objects, one of the wrong type
I cannot access context.message.message, I get "Property 'message' does not exist on type 'Message'", which is as I would expect.
EDIT 1
My instantiation code looked like this:
var options:ContextOptions = {
commands: argArr,
cwd: ""
};
var context = new DiscordCommandContext(options, this.message, this.client );
Where argArr is a split string passed into the method and both this.message and this.client are populated in the constructor of the calling class (none are null)
I managed to get DiscordCommandContext to function properly by changing it to this:
export class DiscordCommandContext extends Context {
public message:Message;
public client:Client;
public realmSettings: RealmSettings;
constructor (options:ContextOptions, contextExtension:DiscordCommandContextValues) {
super(options);
this.message = contextExtension.message;
this.client = contextExtension.client;
this.realmSettings = contextExtension.realmSettings
}
}
export interface DiscordCommandContextValues {
message:Message;
client:Client;
realmSettings: RealmSettings;
}
And calling it like this:
var context = new DiscordCommandContext(options, {message:this.message, client:this.client, realmSettings: settings} );
I'm not sure if that's the right way or not... but it works.

Can I overload method in module.export in node.js?

I have an app.js with this code:
var addnote = (title,body) => { /* enter code here */ }
module.exports = {addnote};
Can I add another addnotes function with different parameters to that file?
Function overloading in JavaScript does not exist like in other programming languages such as C# and Java.
What you should be looking to do is pass an object as a parameter that has properties attached and filter them out there..
You could call different functions from your little 'mapping function' just implement the logic there if it isn't big (to keep the code clear).
function foo(parameters){
var title = parameters.title;
var body = parameters.body;
if(parameters.extraProperty){
// oh we have extraProperty passed in too, run a different function?
bar(title, body, parameters.extraProperty); // ??
}
}
foo({title: 'Title', body: 'Body', extraProperty: 'This is extra...'});
If this is your own custom module, you can use the concept of function overriding, where each child class can have its own way to handle something and also have a default way to do things.
class Parent {
constructor(name) {
this.name = name;
}
greet() {
console.log(`Hello ${this.name}`);
}
}
class Child1 extends Parent {
constructor(name) {
super(name);
}
greet() {
console.log(`Hey there ${this.name}. This is Child 1`);
}
}
class Child2 extends Parent {
constructor(name) {
super(name);
}
greet() {
console.log(`Hi there ${this.name}. This is Child 2`);
}
}
const o1 = new Child1('Foo')
const o2 = new Child2('Foo')
o1.greet();
o2.greet();
But if you are trying to override a function in an external module(You do not have access to that code, like a library), my suggestion is to create a wrapper and add functionality there.

node.js serialize/deserialize custom objects to mongodb

I have the following architecture:
class Base {
constructor(initObj) { /* some init */}
// some methods
}
class Foo extends Base {
constructor(initObj) { super(initObj); }
// some methods
}
class Bar extends Base {
constructor(initObj) { super(initObj); }
// some methods
}
How can I serialize/deserialize an Array of Base into mongodb ?
For the moment, I save an attribute type on each object to know if its a Foo or a Bar and my Foo and Bar's constructor looks like that:
constructor(initObj) {
super(initObj);
if (initObj.fromMongo) this.restore(initObj)
else this.initialize(initObj)
this.type = 'bar'; // or baz according to the object
}
because as you can imagine, the creation from a saved object and from new data is not the same.
Does someone knows a less tricky way to realize these operations ?
In mongoose these things are done easily. But as far as you don't, I can suggest you such flow:
you have collection base in mongo, with field type, that specifies foo or bar instance
implement deserialize method in base
you implement serialize method in each child class
you use your methods, when having array of base objects
I would modify base class:
class Base {
constructor(initObj) { /* some init */}
serialize(model) {
throw new Error('not implemented')
}
deserialize(mongoModel) {
// very rude, just to catch the point
// most probably, you'll have to map object before creating new instance
if (mongoModel.type === 'Foo') return new Foo(mongoModel);
else return new Bar(mongoModel);
}
}
I'll write approximate implementation of these methods:
class Foo extends Base {
constructor(initObj) { super(initObj); }
serialize(model) {
// again very rude, it dependes on your logic
return JSON.stringify(model);
}
}
And then, assuming you have array of Base objects you can easily map them:
const mongoBaseModels = baseObjects.map(el => el.serialize(el))

Handle function calls on a class in Node.JS

Assuming that you have a class
class MyClass {
world() {
console.log("hello world");
}
}
I can run the method similar to the following:
var hello = new MyClass();
hello.world();
# outputs: hello world
Is there a way to handle direct function calls on an object? For example:
hello();
Returns: TypeError: hello is not a function.
Can I make this call a default function? For example, similar to PHP's invoke function ...
We can only make something callable in JavaScript if that thing is an object which, at some point, delegates to Function.prototype. Therefore, our class will need to extend Function or extend from a class which extends Function. We also need to be able to access instance variables from our class object (in order to call invoke()), so it needs to be bound to itself. This binding can only happen in the constructor.
Since our class will inherit from Function, we need to call super before being able to use this . However, the Function constructor actually takes a code string, which we won't have, because we want to be able to set invoke later on. So we'll need to extend Function in a different class which will be the parent class to our class and which will do the work of setting the prototype of our dummy function (which we need in order to be able to call the returned object). Bringing all of this together, we get:
class ExtensibleFunction extends Function {
constructor(f) {
// our link to Function is what makes this callable,
// however, we want to be able to access the methods from our class
// so we need to set the prototype to our class's prototype.
return Object.setPrototypeOf(f, new.target.prototype);
}
}
class MyClass extends ExtensibleFunction {
constructor() {
// we build an ExtensibleFunction which accesses
// the late-bound invoke method
super(function() { return this.invoke(); });
return this.bind(this); // and bind our instance
// so we have access to instance values.
}
invoke() {
console.log("Hello, world!");
}
}
x = new MyClass();
x(); //prints "Hello, world!"
I mostly adapted the techniques found in this answer in order to do this.
An interesting aspect of using this technique is that you could name MyClass something like Callable and remove the invoke method - then any class which extends Callable would become callable as long as it had an invoke() method. In fact...
class ExtensibleFunction extends Function {
constructor(f) {
// our link to Function is what makes this callable,
// however, we want to be able to access the methods from our class
// so we need to set the prototype to our class's prototype.
return Object.setPrototypeOf(f, new.target.prototype);
}
}
class Callable extends ExtensibleFunction {
constructor() {
// we build an ExtensibleFunction which accesses
// the late-bound invoke method
super(function() { return this.invoke(); });
return this.bind(this); // and bind our instance
// so we have access to instance values.
}
}
class CallableHello extends Callable {
invoke() {
console.log("Hello, world!");
}
}
class CallableBye extends Callable {
invoke() {
console.log("Goodbye cruel world!");
}
}
x = new CallableHello();
x(); //prints "Hello, world!"
y = new CallableBye();
y(); //prints "Goodbye cruel world!"
(Of course, you could get the same effect by setting properties on function objects, but this is more consistent I guess)

With TypeScript: unable to refer to 'this' (class) from inside a function

I'm learning TypeScript and have the following class:
class DetailDriver {
public get driver() {
return super.getEntity();
}
public activate(): breeze.Promise {
var id = this.driver.id(); // this refers to (class) DetailDriver
return promise
.then(getCertificate)
.fail(somethingWrong);
function getCertificate() {
var id = this.driver.id(); // this refers to any
return ...
}
}
}
As you can see on the above code, the first call to this refers to my class DetailDriver. That's good. The second call to this (inside getCertificate) refers to any. That's not what I need. I need to refer to my class DetailDriver.
How to proceed?
Thanks.
Well,
According to section 4.9.2 of the TypeScript Language Specification you should use fat arrow syntax to preserve the scoping for this.
return promise
.then(() => return.this.id;)
.fail(somethingWrong);
Then the this keyword is properly determined to be a Driver.
For reference, you could also just do:
class SomeClass {
public someMethod() {
// Do something
}
public anotherMethod() {
var that = this; // Reference the class instance
function someFunction () {
that.someMethod();
}
}
}
You could refactor to something like this:
class DetailDriver {
public get driver() {
return super.getEntity();
}
public activate(): breeze.Promise {
var id = this.driver.id(); // this refers to (class) DetailDriver
return promise
.then(this.getCertificate.bind(this)) // <- important part
.fail(somethingWrong);
}
// new method function here
private getCertificate() {
var id = this.driver.id(); // this refers to any
return ...
}
}
Using the function keyword anywhere in your class will make any reference to this keyword refer to that function rather than the outer class. Generally, you want to avoid defining functions inside of classes, unless you use the "fat arrow" syntax. That would look like this:
class DetailDriver {
public get driver() {
return super.getEntity();
}
public activate(): breeze.Promise {
var id = this.driver.id(); // this refers to (class) DetailDriver
return promise
.then(() => { // <- important part
var id = this.driver.id(); // this refers to any
return ...
})
.fail(somethingWrong);
}
}

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