node.js serialize/deserialize custom objects to mongodb - node.js

I have the following architecture:
class Base {
constructor(initObj) { /* some init */}
// some methods
}
class Foo extends Base {
constructor(initObj) { super(initObj); }
// some methods
}
class Bar extends Base {
constructor(initObj) { super(initObj); }
// some methods
}
How can I serialize/deserialize an Array of Base into mongodb ?
For the moment, I save an attribute type on each object to know if its a Foo or a Bar and my Foo and Bar's constructor looks like that:
constructor(initObj) {
super(initObj);
if (initObj.fromMongo) this.restore(initObj)
else this.initialize(initObj)
this.type = 'bar'; // or baz according to the object
}
because as you can imagine, the creation from a saved object and from new data is not the same.
Does someone knows a less tricky way to realize these operations ?

In mongoose these things are done easily. But as far as you don't, I can suggest you such flow:
you have collection base in mongo, with field type, that specifies foo or bar instance
implement deserialize method in base
you implement serialize method in each child class
you use your methods, when having array of base objects
I would modify base class:
class Base {
constructor(initObj) { /* some init */}
serialize(model) {
throw new Error('not implemented')
}
deserialize(mongoModel) {
// very rude, just to catch the point
// most probably, you'll have to map object before creating new instance
if (mongoModel.type === 'Foo') return new Foo(mongoModel);
else return new Bar(mongoModel);
}
}
I'll write approximate implementation of these methods:
class Foo extends Base {
constructor(initObj) { super(initObj); }
serialize(model) {
// again very rude, it dependes on your logic
return JSON.stringify(model);
}
}
And then, assuming you have array of Base objects you can easily map them:
const mongoBaseModels = baseObjects.map(el => el.serialize(el))

Related

NodJS how to get the Object a function belongs

some times code says it best. In below example code in Chain.add I have the function name and vars fed in to it. But I am trying to reference the object that the function is associated with. How can I do this
class Chainable {
constructor(...values) {
this._chainableConstruct={
name: this.constructor.name,
values
};
}
}
class Chain {
constructor() {
this.data=[];
}
add(func,vars) {
console.log(func.name); //returns fun
console.log(...vars); //returns test 45
console.log(func.parent); //return undefined want object t from line 28
}
}
class Test extends Chainable {
fun() {
console.log("fun");
}
}
let t=new Test();
let c=new Chain();
c.add(t.fun,["test",45]);
Out of the box, you can't. Furthermore, you can set property values of multiple objects with the same value, so the same function object might have multiple "parents".

Return empty object if the condition is met after loading Typeorm

I have the following code, I would like that if the condition is met it returns an empty object. I could not put as a condition in finding because I want it to be applied automatically in each entity that I have.
This object is deactivated and I want that instead of returning the object it returns an empty object when the function after loading has been executed
await this.Repository.find({where: {id: 4}}) // This Object Entity Is Disabled
import { EventSubscriber, EntitySubscriberInterface } from 'typeorm';
#EventSubscriber()
export class BaseSubscriber implements EntitySubscriberInterface {
async afterLoad(entity) {
if (entity.disabled){
return {} //?
}
}
}
Welcome to SO, first of all, I recommend you if you are not sure about all the entities that have disabled to make for each single entity a specific subscriber.
For your problem, you can do a trick to return an empty object by deleting the props:
here's an example with a specific entity subscriber:
#EventSubscriber()
export class UserSubscriber implements EntitySubscriberInterface<User> {
listenTo() {
return User;
}
/**
* Called after entity is loaded.
*/
afterLoad(entity: User) {
if(entity.disabled) {
for (const prop of Object.getOwnPropertyNames(entity)) {
delete entity[prop];
}
}
}
}

How to use class functions in another class?

How can i use class instance in another class like a pointer in C++ to class instance functions?
Example:
class A {
constructor()
{
this.block = [];
}
method()
{
return this.blocks.length;
}
}
another class:
class B {
constructor(instance)
{
this.instance = instance;
}
method()
{
this.instance.method(); // here i'm getting cannot get length of undefined
}
}
If i'm trying to to like that i'm getting problems to call it
You can try this. Here, when creating B class's instance I give into it an A class's instance as argument. Then inside B we can call A instance's methods, and access its properties.
Also, as #ViaTech posted you can use static methods to access them without needing to initialize an object of the class. That is what static methods is. Refer Static Methods
class B {
constructor(instance)
{
this.instance = instance;
}
method()
{
this.instance.method();
}
}
class A {
constructor()
{
}
method()
{
console.log("A's method");
}
}
var a = new A();
var b = new B(a);
b.method(); // A's method
You can easily do this in JS by calling a static method like so:
class A {
static write(){ //static method
console.log("Called write from A");
}
}
class B {
doIt(){
A.write();
}
}
let b = new B();
b.doIt();
Option 2, you instantiate the class in the constructor of the other like so:
class A {
write(){
console.log("Non-static write() called from class A");
}
}
class B {
constructor() {
this.a = new A();
}
doIt(){
this.a.write();
}
}
let b = new B();
b.doIt();
There are a few ways:
I accidentally switched between PHP and Javascript, but the principles are the same for both)
Use static functions:
Normally, you have a this in the class. Say you have this code:
class Car {
let color;
public function setColor(newColor){ this.color = newColor;}
}
let car = new Car();
car->setColor('green')`
The setColor function's this refers to that car. You can make let anotherCar = new Car(), then when you do anotherCar->setColor('red') you only change that car, not the first one. Simplistic: You can create multiple instances.
If you do not need that, but need the class once, you can make it static. A simple way to explain would be "you have a collection of seperate functions, just put into a wrapping class (which doesn't do a lot really)". For instance, you might have some sanatizing methods:
class Sanitize {
static function makeHtmlSave(input){
return doYourMagicHere(input);
}
static function removeXssCode(input){
return doMoreMagicHere(input);
}
}
This way, you can reuse it multiple times. If you want to use it, you do Sanitize::makeHtmlSave(someCode) where you need it. There isn't a Sanitize thing, it's just a wrapper to access the frunctions inside it.
Use extend:
You can extend a class. Say you have a generic class Vehicle, which has some properties (eg a motor, numberWeels, color) and you can extend that with more specific classes:
class Vehicle {
let color;
public function setColor(newColor){ this.color = newColor}
}
class Car extends Vehicle {
let hasAirco = false;
public function hasAirco(newValue){ this.hasAirco = newValue};
}
If you do let car = new Car(), you get a Car object, that extends/enlarges/complements the Vehicle class, so you can use both its (public) functions. Internally, Car can use the functions of Vehicle too.
Just pass it
class One {
// some stuff
}
class Two{
let otherObject;
construct(givenObject){
this.otherObject = givenObject;
}
}
You can now do this let a = new One(); let b = new Two(a);. You can not use the functions of One inside Two, but you can still use a->doSomething(). This solution feels like the easiest, but it almost never is. Classes/objects are tricky stuff, but I've rarely uses this solutions. There are use cases, but often it's a bad smell indicator.

Can I overload method in module.export in node.js?

I have an app.js with this code:
var addnote = (title,body) => { /* enter code here */ }
module.exports = {addnote};
Can I add another addnotes function with different parameters to that file?
Function overloading in JavaScript does not exist like in other programming languages such as C# and Java.
What you should be looking to do is pass an object as a parameter that has properties attached and filter them out there..
You could call different functions from your little 'mapping function' just implement the logic there if it isn't big (to keep the code clear).
function foo(parameters){
var title = parameters.title;
var body = parameters.body;
if(parameters.extraProperty){
// oh we have extraProperty passed in too, run a different function?
bar(title, body, parameters.extraProperty); // ??
}
}
foo({title: 'Title', body: 'Body', extraProperty: 'This is extra...'});
If this is your own custom module, you can use the concept of function overriding, where each child class can have its own way to handle something and also have a default way to do things.
class Parent {
constructor(name) {
this.name = name;
}
greet() {
console.log(`Hello ${this.name}`);
}
}
class Child1 extends Parent {
constructor(name) {
super(name);
}
greet() {
console.log(`Hey there ${this.name}. This is Child 1`);
}
}
class Child2 extends Parent {
constructor(name) {
super(name);
}
greet() {
console.log(`Hi there ${this.name}. This is Child 2`);
}
}
const o1 = new Child1('Foo')
const o2 = new Child2('Foo')
o1.greet();
o2.greet();
But if you are trying to override a function in an external module(You do not have access to that code, like a library), my suggestion is to create a wrapper and add functionality there.

With TypeScript: unable to refer to 'this' (class) from inside a function

I'm learning TypeScript and have the following class:
class DetailDriver {
public get driver() {
return super.getEntity();
}
public activate(): breeze.Promise {
var id = this.driver.id(); // this refers to (class) DetailDriver
return promise
.then(getCertificate)
.fail(somethingWrong);
function getCertificate() {
var id = this.driver.id(); // this refers to any
return ...
}
}
}
As you can see on the above code, the first call to this refers to my class DetailDriver. That's good. The second call to this (inside getCertificate) refers to any. That's not what I need. I need to refer to my class DetailDriver.
How to proceed?
Thanks.
Well,
According to section 4.9.2 of the TypeScript Language Specification you should use fat arrow syntax to preserve the scoping for this.
return promise
.then(() => return.this.id;)
.fail(somethingWrong);
Then the this keyword is properly determined to be a Driver.
For reference, you could also just do:
class SomeClass {
public someMethod() {
// Do something
}
public anotherMethod() {
var that = this; // Reference the class instance
function someFunction () {
that.someMethod();
}
}
}
You could refactor to something like this:
class DetailDriver {
public get driver() {
return super.getEntity();
}
public activate(): breeze.Promise {
var id = this.driver.id(); // this refers to (class) DetailDriver
return promise
.then(this.getCertificate.bind(this)) // <- important part
.fail(somethingWrong);
}
// new method function here
private getCertificate() {
var id = this.driver.id(); // this refers to any
return ...
}
}
Using the function keyword anywhere in your class will make any reference to this keyword refer to that function rather than the outer class. Generally, you want to avoid defining functions inside of classes, unless you use the "fat arrow" syntax. That would look like this:
class DetailDriver {
public get driver() {
return super.getEntity();
}
public activate(): breeze.Promise {
var id = this.driver.id(); // this refers to (class) DetailDriver
return promise
.then(() => { // <- important part
var id = this.driver.id(); // this refers to any
return ...
})
.fail(somethingWrong);
}
}

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