CC2640R2L: Transmitting a CCS program to MCU chip via Bluetooth - bluetooth

I am considering to use the CC2640R2L Bluetooth wireless MCU by Texas Instrument on a PCB. I only want to use the MCU chip itself, not the whole CC2640R2F LaunchPad.
The question I want to ask is, after I finished programming in CCS (Code Composer Studio by Texas Instrument), can I transmit the program to the wireless MCU by Bluetooth? Does CCS come with the function to transmit program via Bluetooth?
I know that CC2640R2L MCU has JTAG pins. But I want to do all of the communication wirelessly in my design.
Thank you for reading my question.

Technically, a software update is possible via Bluetooth, and the chip is also advertised accordingly. In this context, simply search for "over-the-air upgrade (OTA)", but this is not a function that can be used via CCS.
Such a function usually requires extensive system design requirements, and I know of no public implementations of such a function (in the available SDK for example).
Therefore, in my view, it is best to contact a TI FAE for appropriate help/support.

Related

Emulate a Bluetooth Device from PC

I wonder whether it is possible to emulate a specific bluetooth device like a Remote Controller for a TV or another device with my PC. I'd be okay with installing an additional hardware device for my computer (e. g. a BlueTooth PCIe card).
I imagined something like "recording" all single commands of my original remote controller using my Bluetooth card and afterwards use these recorded commands to turn on my TV for example.
Is something like this possible (with additional hardware maybe)?
Of course this is possible. Bluetooth is just a protocol and you can impliment it in your custom software to emulate all kinds of devices. If you need to emulate simple devices like keyboard or mouse, there are many ready solutions like this.
But if you have non standard device, there won't be any ready solutions and you will have to implement it yourself. What can help you:
If you have some kind of controller for PC and you want to emulate device with unknown protocol, you can use WireShark or other sniffer to understand what's going on.
There is an emulator called BT-Sim, but it is so poorly documented that I can't even guess what it does.
You can can take as example different android software like described in answers to this question.
You can check different program samples for PC like this.
For hardware you need only simple Bluetooth dongle. However, if you want to spy on some BLE (Bluetooth Low Energy) devices, you can buy hardware sniffer like this.
(At least in Windows 10) Microsoft Store has an application called "Bluetooth LE Explorer" which is able to simulate different kind of Bluetooth GATT profiles as a peripheral.

Bluetooth protocol over wifi?

I'm looking to implement the Bluetooth protocol over a physical Wi-Fi based transport, if that makes sense.
Basically my phone has Bluetooth, and my laptop has a Wi-Fi card (802.11a/b/g).
I know that Wi-Fi operates over the range 2.412 GHz - 2.472 GHz, and that Bluetooth operates over the range 2.402 GHz - 2.480 GHz.
I couldn't help but notice the overlap here. So my questions are:
What sort of low-level APIs would I need (preferably in C, on Windows) in order to send a signal out at certain frequencies on the Wi-Fi card?
Would I be able to implement a Bluetooth stack on top of this?
So basically, can I transmit Bluetooth using my Wi-Fi card as essentially a radio transmitter?
Thanks
Implementing the Bluetooth protocol over a physical Wi-Fi based transport does make sense!
Bluetooth high speed (v3.0) defines the possibility to use alternate MAC/PHY layers, known as AMP feature. The L2CAP and higher layer protocols from Bluetooth can be transmitted over a Wi-Fi MAC/PHY layer rather than a Bluetooth MAC/PHY layer with a resulting higher throughput. Some products are on the marked supporting this - look for 'Bluetooth High Speed', AMP or Bluetooth v3.0 support.
No, you can't do this. Bluetooth devices are typically wrapped up all in one chip. Plus, they use completely different modulation techniques. No low-level anything is going to allow you to transmit anything different, unless you are flashing the device. Even then, it may not get you much closer.
Bluetooth Modulation Information:
http://www.palowireless.com/infotooth/tutorial/radio.asp and http://classes.engr.oregonstate.edu/eecs/spring2003/ece44x/groups/g9/jon_gillen/white_paper_jon.pdf
About the only thing you can share between WiFi and Bluetooth devices is the antenna. (Assuming only one device is using it at a time... don't blast 32mW into the receiver of the other radio!) The radio itself is all wrapped up into the same chip. The same is generally true for WiFi.
Bluetooth and Wifi have different phy layer protocols and thats what is coded into their chips, hence you can't use one chip to transmit packets of the other protocol.
Moreover most of the chip vendors, do not expose any RF logic.
Technically yes but there are some things to consider such as the pre existing coding on the chip and if the chip can support Bluetooth coding as well as wifi coding, I mean if you have two separate wifi chips go ahead and try but be warned I tried and nearly killed my computer because of preexisting copyright protection coding on other parts of my pc that prevented any programs on the chip from starting until I reset the chip to factory defalts.

How to send keystrokes from one computer to another by USB?

Is there a way to use one computer to send keystrokes to another by usb ?
What i'm looking to do is to capture the usb signal used by a keyboard (with USBTrace for example) and use it with PC-1 to send it to PC-2.
So that PC-2 reconize it as a regular keyboard input.
Some leads to do this would be very appreciated.
What you essentially need is a USB port on PC-1 that will act as a USB device for PC-2.
That is not possible for the vast majority of PC systems because USB is an asymmetric bus, with a host/device (or master/slave, if you wish) architecture. USB controllers (and their ports) on most PCs can only work in host mode and cannot simulate a device.
That is the reason that you cannot network computers through USB without a special cable with specialised electronics.
The only exception is if you somehow have a PC that supports the USB On-The-Go standard that allows for a USB port to act in both host and device mode. USB-OTG devices do exist, but they are usually embedded devices (smartphones etc). I don't know if there is a way to add a USB-OTG port to a commodity PC.
EDIT:
If you do not need a keyboard before the OS on PC-2 boots, you might be able to use a pair of USB Bluetooth dongles - one on each PC. You'd have to use specialised software on PC-1, but it is definitely possible - I've already seen a possible implementation on Linux, and I am reasonably certain that there must be one for Windows. You will also need Bluetooth HID drivers on PC-2, if they are not already installed.
On a different note, have you considered a purely software/network solution such as TightVNC?
There is a solution:
https://github.com/Flowm/etherkey
This uses a network connection from your computer to the raspi which is connected to a teensy (usb developer board) to send the key strokes.
This solution is not an out-of-the-box product. The required skill is similar to programming some other devices like arduino. But it's a complete and working setup.
The cheapest options are commercial microcontrollers (eg arduino platform, pic, etc) or ready built usb keyboard controllers (eg i-pac, arcade controllers,etc)
SEARCH THIS PROGRAM:
TWedge: Keyboard Wedge Software (RS232, Serial, TCP, Bluetooth)
then, MAKE YOUR OWN CONNECTION CABLE WITH:
(usb <-> rs232) + (NULL MODEM) + (rs232 <-> usb)
Connect 2 computer, write your own program to send signal to your (usb <-> rs232) unit, then you can control another computer under the help of TWedge.
The above mentionned https://github.com/Flowm/etherkey is one way. The keyboard is emulated from an rPi, but the principle can be used from PC to PC (or Mac to Whatever). The core answer to your question is to use an OTG-capable chip, and then you control this chip via a USB-serial adapter.
https://euer.krebsco.de/a-software-kvm-switch.html
uses a very similar method, using an Arduino instead of the Teensy.
The generic answer is: you need an OTG capable, or slave capable device: Arduino, Teensy, Pi 0 (either from Rapberry or Orange brands, both work; only the ZERO models are OTG capable), or, an rPi-A with heavy customisation (since it does not include USB hub, it can theoretically be converted into a slave; never found any public tutorial to do it), or any smartphone (Samsung, Nokia, HTC, Oukitel ... most smartphones are OTG capable). If you go for a Pi or a phone, then, you want to dig around USB Gadget. Cheaper solutions (Arduino/Teensy) need custom firmware.

Are there any programmable barcode scanners that can call a webservice?

I am looking at integrating a C# application with a barcode scanner.
The last time I did this was with Delphi 1 (win 3.11) using a scanner that plugged in-line into the keyboard cable.
Looking around it appears most scanners are USB based these days and assume they emulate keyboard entry.
Anybody know of more sophisticated/programmable scanner that can call a webservice or even just do a basic POST/GET this would eliminate the C# application and the computer to support it?
There are a number of Ethernet and Wifi code readers on the market, though they tend to be targeted at industrial applications and usually cost more than the USB models. The company I work for makes such readers, and our fixed-mount DM200 reader is just such a device.
You could use a small computer (or even a microcontroller) with RO media, USB, and networking capabilities plus a psu to turn any suitable scanner to a network one. Raspberry Pi, for example, could do it and seems to be hip these days.
Alternatively some portable devices (like Android tablets) could probably use a camera or even a USB scanner for scanning codes and come with capable networking features.

Bluetooth UUID discovery

Does anyone know how a bluetooth device could pick up the discoverable devices' device IDs in range?
I am ideally looking for the simplest solution that involves the smallest implimentation of the bluetooth protocols.
A starting point would be good, I just wish to create a device that can store all the device ids of nearby bluetooth devices with minimal power consumption, preferably just using radio frequencies and not SDP and whatever else.
If you can't help me with this, please can you help me find good reading material for low level bluetooth (step by step) communication. The reading online is so high level that I cant work out what is actually sent, when.
Laalto nailed the answer from the Bluetooth spec/stack POV, but your question implies your looking for a stand-alone Bluetooth device - not just a laptop app scanning surrounding devices.
I can only speak for the BT chips that the company I work for manufactures (Cambridge Silicon Radio - CSR) but our chips can do that pretty much out of the box. Our chips have an on-board Virtual Machine sandbox that allows access to the firmware functions and Bluetooth stack of the chip. You can easily write a C code app to run in the virtual machine sandbox, on chip, that periodically scans for discoverable devices around, grab their ids and then download them when connected via USB or Serial, or maybe over BT when a device connects to the listener directly.
www.csr.com and www.csrsupport.com for chips, dev-kits, design references, etc.. etc...
You probably want a module with the extra HW (UARTs, USB etc...) as well as just the chip but you could implement this with something the size of a BlueTooth USB or probably smaller.
It would really help to know more about what your trying to achieve, why you want something that just scans the surrounding bluetooth devices and how big the device needs to be.
Sorry if this sounds like advertising. For balance: Broadcom make BT chips too!
The Bluetooth specs from http://www.bluetooth.org are a good starting place for low-level information. You need an account to access the specs, but you can create one for free.
Basically what you need to do is to go into Inquiry mode periodically and grab the response packets as they arrive. The more time you spend in Inquiry mode, the more likely you will discover devices in range: discoverable devices enter the Inquiry Scan mode only relatively rarely; it takes some time (10.24s at least with older Bluetooth versions) to scan all the possible frequencies in the Inquiry/Inquiry Scan frequency hopping schemes. And even then you can have suboptimal radio conditions.
For implementation I suggest you at least start with existing Bluetooth libraries such as BlueZ and do not attempt to create your own from scratch.

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